Author - Jerry Paxton

Corsair Unveils HS70 Wireless Headphones

FREMONT, CA, May 31st, 2018 – CORSAIR®, a world leader in PC gaming peripherals and enthusiast components, today announced the latest addition to its growing line of gaming headsets, the CORSAIR HS70 WIRELESS Series. Joining CORSAIR’s award-winning range of HS headsets launched last year with HS50 and HS60, HS70 WIRELESS headsets are available in subtly styled Carbon, White or SE trim and are compatible with both PC and Sony PlayStation 4, for great gaming audio whether you play on a desktop, laptop or a couch.

Combining exceptional comfort, premium build quality and precision gaming sound with long battery life, HS70 WIRELESS is the perfect companion for gamers looking to get serious about their setup.

When your game time lasts all day, your headset needs to be right there with you. HS70 WIRELESS’ plush memory foam ear pads and adjustable padded headband provide outstanding comfort with the minimum of distractions, letting you focus on what matters most, whether it’s the next round, the next command, or your next target. It’s not just HS70’s comfort that lasts; renowned CORSAIR build quality and metal construction ensures the long-term reliability players expect from their headset, so they can look forward to great gaming audio in their favorite games today, and the DLC and sequels for years to come.

Whether it’s the footstep of an enemy, a nearby ricochet or a pounding soundtrack, HS70 WIRELESS features 50mm neodymium speaker drivers that deliver accurate, wide-ranging audio, so you won’t miss a cue or sound when it counts. Immersion gets even better on PC, with virtual 7.1 surround multi-channel positional audio powered by COSAIR iCUE software that puts players in the middle of the action. HS70 WIRELESS also delivers when you need to be heard, with a unidirectional Discord certified, detachable microphone that reduces ambient noise. Whether it’s planning your next strategy, or just chatting with friends, they’ll hear you loud and clear.

Beneath the subtle styling and immersive audio, HS70 WIRELESS features a built-in battery providing up to 16 hours of constant wireless use, or plug-in via USB to keep playing during charging. Convenient on-ear controls for volume and microphone mute are always within reach, and HS70 WIRELESS’ 2.4GHz low-latency wireless boasts a range of up to 40ft from the included USB adapter, so you don’t need to miss out, even when you go AFK.

With comfort to play all-day, the durability to last, audio quality that doesn’t miss a beat and long-life wireless, the new HS70 WIRELESS Series of headsets offer the complete package for gamers looking to get serious about their audio.

Availability, Warranty and Pricing

The full line-up of HS70 Wireless Gaming Headsets is available immediately from the CORSAIR worldwide network of authorized retailers and distributors, as well as direct from the www.corsair.com webstore.

All HS70 Wireless Gaming Headsets are backed by a two-year warranty and the CORSAIR worldwide customer service and technical support network.

Frostpunk Roadmap Unveiled

May 31, 2018 — Frostpunk developers, 11 bit studios are announcing what’s to come for the game in 2018 and beyond in this handy roadmap being revealed today! Far from being done for content, the devs had this to say about Frostpunk’s future plans;

“The City has survived but that’s not the end of the journey – we are ready for further expeditions. This development road map will give you the idea of where Frostpunk is heading in 2018. We have planned some substantial content updates – unlocking new modes, tools and scenarios – on top of continuous technical patches which will arrive when necessary. It should go without saying that all of those are going to be FREE updates. And we have even more stuff planned for 2019…”

Frostpunk debuted as the top selling game globally on Steam and has continued to be one of the bestsellers on PC in the weeks since release. The game deftly mixes the city-builder and survival genres to create the first society survival game. As the ruler of the last city on Earth, it is your duty to manage both its citizens and the infrastructure. What decisions will you make to ensure society’s survival? What will you do when pushed to breaking point? Who will you become in the process?

Elite Dangerous: Beyond – Chapter Two Release Date Trailer

May 31, 2018 – Elite Dangerous: Beyond – Chapter Two is fast approaching on PC, PlayStation 4 and Xbox One arriving on June 28.

Beyond, the third Elite Dangerous season will be free for all players, and will focus on community-requested enhancements to the overall player experience. Alongside those core foundational changes, new in-game content will progress the ever-expanding player-driven storyline and give pilots across the galaxy new tools to shape the ongoing narrative.

See the new Elite Dangerous: Beyond – Chapter One trailer below:

Frontier Developments is pleased to announce Chapter Two of the Beyond series of updates is right around the corner. In just under a month, you’ll be able to get your hands on the Alliance’s newest Chieftain variant: the Alliance Challenger. We’ve also got a selection of new wing missions, installation interactions, new settlements to explore and, to combat the ever-growing and ever-encroaching Thargoid threat, a cache of new Guardian weapons and technology from the Tech Brokers.

Elite Dangerous: Beyond – Chapter Two will be available for free to Elite Dangerous players on PC, PlayStation 4 and Xbox One starting June 28.

This is the first of the two smaller installments coming as part of the Elite Dangerous Beyond series of updates, with a larger one coming in Q4 of this year, bringing Squadrons and improvements to Mining and Exploration, and much more!

Summary of Features:

New Ship: Challenger
The Alliance continue to refine their warships in the face of the looming Thargoid threat. The Alliance Challenger, envisaged as a frontline combat vessel, has stronger armour than its Chieftain counterpart and will be able to soak up a significant amount of punishment.

Wing Missions
First introduced in Chapter One of Beyond, we are introducing a range new Wing Mission types for you and your fellow Commanders to take on!

Installation Interactions
In a similar fashion to the Megaship interactions, which were introduced in Chapter One, Commanders will now be able to scan and interact with Space Installations.

  • Scan – Scanning the installation will allow Commanders to see what they can interact with: Turrets, Comms Arrays and Cargo Bays.
  • Turret hack – Disable turrets protecting other potential hackable points. This will deactivate security measures put in place to protect the Comms Arrays and Cargo Bays.
  • Comms array – Get tradable data from the Comms Array.
  • Cargo bay – Fire a limpet on the Cargo Bay to unlock and steal commodities and materials.

Tech Brokers
Tech Brokers will allow commanders to unlock large weapons versions of the existing guardian tech weapons. These Tech Brokers will issue missions to collect Guardian data as well as materials and then, once delivered, will unlock certain Guardian modules of weapons for purchase. Will you turn your weapons on Thargoid or use them to pirate rival Commanders?

Thargoids
Thargoids continue to be an intergalactic menace! With the Alliance introducing a new ship, the Thargoids intend to up their game too, introducing new Scouts that will buff other Scouts and increase their combat efficiency.

snakebyte Unveils Gaming:Seat Chair Line

Dortmund, Germany – May 31st, 2018 – snakebyte® group, leading innovators of consumer electronics hardware, announced today the European shipping of the Gaming:Seat a new luxury gaming chair, designed and tested with professional gamers in mind and delivering optimum comfort and adjustability to help keep gamers a step ahead of the competition.

Stylish and sturdy, the Gaming:Seat features high levels of adjustability, ensuring that players of all shapes and sizes can find their ideal seating position, providing support during the most demanding of gaming sessions.

Built to last, the Gaming:Seat features a unique pull-out footrest, allowing gamers to either sit upright or lean back, put their feet up and chill out for casual gaming. Featuring a BIFMA standard base, mechanism and castors, finding a comfortable position for play is truly effortless and with three unique colours, gamers can choose the chair to match their preferred gaming platform, be it blue for PlayStation®, green for Xbox or yellow for PC.

Tested and loved by members of eSports team DIVIZON, the Gaming:Seat has been designed specifically with the professional gamer in mind. CEO of DIVIZON, Dennis Schmidt commented, “Our pro gamers know the importance a balanced, comfortable and practical gaming seat can make to the gamers’ performance, and we were delighted to work with snakebyte in testing their new Gaming:Seat. Our team considers it to be the first choice thanks to its highly adaptable properties and high-quality construction.”

Mike Steup, President and CEO of snakebyte group commented, “Gaming:Seats are a growth area in gaming peripherals and a sector where we believe we can innovate. With competitive, online gaming becoming ever more dominant, gamers demand a level of comfort and practicality which allow them to play at their best. We think the Gaming:Seatwill provide the solution they deserve.”

The Gaming:Seat is available across Europe from Amazon and leading gaming outlets.

For more information, visit snakebyte and follow snakebyte on Facebook, and Twitter.

AGONY Launch Trailer

Walnut Creek, Calif. – May 29, 2018 – Madmind Studio today opens the gates of hell to those brave enough to seek redemption in Agony’s beast-ridden vision of the underworld, as the studio’s highly-anticipated debut is now available on Xbox One, PlayStation 4 and PC.

Agony hurls players into the depths of hell, challenging them to survive encounters with its twisted inhabitants while solving the riddle surrounding the Red Goddess, hell’s rumored architect and the sole entity with knowledge of how to escape eternal damnation. Enduring Agony’s nightmarish environments and encounters isn’t as hopeless as it seems however; perseverant sinners who prove stealthy enough to slip past their first meetings with hell’s guardians will gain the ability to possess demons and other souls, improving their chance of survival and making them a formidable opponent.

For more information, please visit http://agonygame.com/.

LEGO DC Super-Villains Announced for October

BURBANK, Calif. – May 30, 2018 – Warner Bros. Interactive Entertainment, TT Games, The LEGO Group and DC Entertainment today announced LEGO® DC Super-Villains, the first LEGO game to put players at the center of a villain-centric adventure packed with favorite locations and characters from across the DC universe.  For the first time, a LEGO game is giving players the ability to create and play as their own DC Super-Villain throughout the game. Their character becomes the center of the story, while teaming up with an iconic variety of villains to adventure through the hilarious and original story written in collaboration with DC. LEGO® DC Super-Villains will be available October 16, 2018 for PlayStation®4 computer entertainment system, Xbox One X®, Nintendo Switch™, and PC.

“LEGO DC Super-Villains provides players a fun and humorous way to cause mischief by unleashing their DC Super-Villain’s sinister powers and amusing abilities,” said Tom Stone, Managing Director, TT Games. “With an unprecedented amount of customization options to choose from, players can create and customize their character at the start of the story, unlocking new powers and abilities as they progress through the funniest LEGO game to date.”

“The original story in LEGO DC Super-Villains flips the DC universe upside down as players embark on an unforgettable adventure starring memorable villains set across notable DC locations,” said Ames Kirshen, Vice President, Interactive & Animation, DC Entertainment. “DC’s roster of iconic Super-Villains is unmatched and fans will love teaming up with The Joker, Harley Quinn, Lex Luthor and a host of others to save Earth from a greater evil.”

“LEGO DC Super-Villains gives players a new way to play with their favorite DC characters with a splash of light-hearted, villainous antics,” said Sean McEvoy, VP Digital Games, The LEGO Group. “Players will enjoy exploring the expansive DC universe in the way only a LEGO game can deliver.”

In LEGO DC Super-Villains, the Justice League has disappeared, leaving Earth’s protection to a newcomer group of heroes from a parallel universe, proclaiming themselves as the ‘Justice Syndicate’. Renowned DC Super-Villains from the ‘Legion Of Doom’ discover Earth’s newest heroes may not be the heroes they claim to be. With each player’s completely customizable Super-Villain character in command, this team of misfit lawbreakers must join forces to discover and foil the evil plans the incognito strangers have in store.

At the beginning of the campaign, players can create their own unique villain and main character throughout, while also teaming up with a variety of DC Super-Villains throughout the story mode. As players progress, they will unlock new abilities, powers and can continue to customize their character to take on the evil threat. Friends and family can join story mode at any time with the fun, two-player, local co-op experiences where players can team up in epic boss fights.

A Deluxe Edition of the game, featuring the main game content, Season Pass content and early access to the DC Super-Villains: TV Series DLC Character Pack, is now available for pre-order.  An exclusive LEGO minifigure, Lex Luthor Superman, also comes with the physical version of the Deluxe Edition, while digital consumers will receive the Justice League Dark DLC Character Pack with their Deluxe Edition.

For more game information, visit chaos-is-coming.wbgames.com and follow the official LEGO® DC Super-Villains social channels on Facebook and YouTube, and @LEGODCGAME on Instagram and Twitter.

EVE Online – Into the Abyss DLC Launch Trailer

29 May 2018 – Reykjavik, Iceland – Today, CCP Games released ‘Into the Abyss’, the newest expansion to EVE Online, the deep and uniquely player-driven spaceship MMO game. Delivered as a free update, EVE Online: Into the Abyss invites players of all experience levels to explore Abyssal Deadspace – dangerous uncharted territory inhabited by hostile new faction the Triglavian Collective – and return with new weapons and technology impacting the full sandbox of New Eden. In addition, ‘Into the Abyss’ introduces substantial quality of life improvements accessible to all players.

CCP has marked the new expansion’s launch with this feature tour.

“Abyssal Deadspace is our next evolution to PvE in EVE Online,” said Bergur Finnbogason, Development Manager at CCP Games. “We wanted to change the dynamics of what players are used to while also maintaining the core elements of EVE’s gameplay.”

“The concept behind ‘Into the Abyss’ is to allow us to test new and brave ideas while providing an immediately engaging and fun experience to our players,” said Hilmar Veigar Pétursson, CCP’s Chief Executive Officer. “Having such a dangerous new playground will allow us to take not steps but leaps in bold new directions of EVE Online’s further development.”

‘Into the Abyss’ adds exciting solo survival gameplay in the form of Abyssal Deadspace, a brand new hazardous environment filled with unpredictable environmental effects and the most intelligent enemies seen yet in New Eden. Players can enter this unstable part of space from almost anywhere in New Eden by activating an Abyssal Filament, are found in exploration sites and can be traded on the market between players. On entry, players will need to travel and fight their way through pockets of Abyssal Deadspace tenuously linked together in chains by Abyssal Conduits that are constantly opening and closing, with each pocket taking players around 20 minutes to complete. These highly variable environments are fraught with new and visually striking obstacles for players to navigate such as caustic clouds and megastructures. Players will need to adapt their tactics on the fly to survive, requiring fast thinking and improvisation.

Inhabiting Abyssal Deadspace are the Triglavian Collective, a radically advanced civilization who possess biotechnology that can be harvested by players and unleashed on existing modules. These Mutaplasmids will alter the properties of modules in unpredictable ways, sometimes increasing their performance, and other times rendering them less capable than before. Players will need to be careful when taking the risk on potential experimentation, but the rewards for being bold could vastly increase the value of their hardware.

Triglavian ships feature an entirely new weapon system with wildly different characteristics to anything seen in EVE Online before, known as Entropic Disintegrators. In the hands of a skilled pilot these powerful weapons can prove devastating, and players on a subscription will be able to utilise blueprints found within Abyssal Deadspace to build and fly three new Triglavian ships.

With ‘Into the Abyss’, players will also see some significant UI and UX improvements to Planetary Interaction. These changes will make planetary installations easier to maintain and give guidance on how to use various elements of planetary interaction, guiding players through setup with more detail than ever before. Further new features include UI scaling to support 4K monitors.

With the discovery of unexplored space that all players can reach, this is the most exciting time to join EVE Online. More details about EVE Online: Into the Abyss can be found via updates.eveonline.com. EVE Online can be downloaded for free by visiting www.eveonline.com.

Warhammer 40,000: Inquisitor – Martyr Delayed on Consoles

Lesquin, France – May 29, 2018 – Neocore and Bigben have announced that the release of Warhammer 40,000: Inquisitor – Martyr for Xbox One and PlayStation®4 has been delayed. The game, previously scheduled to release June 5, will release later this summer.

Warhammer 40,000: Inquisitor – Martyr is an ambitious action-RPG, with vast and complex mechanics. With such an immense gameplay experience – entirely redesigned for console players – the development studio, Neocore, will need additional time to perfect the game’s unique functionalities, such as local multiplayer and procedural map generation. In order to ensure the best possible quality of the game, the development team is taking this extra time to refine the final details of the game.

Warhammer 40,000: Inquisitor – Martyr will be released for Xbox One and PlayStation®4 this summer. For those wishing to purge sooner – the PC full launch of the game remains.

Paradox Announces Cities: Skylines Partnership with TeacherGaming

STOCKHOLM – May 29, 2018 – Paradox Interactive today announced a partnership with TeacherGaming to launch an educational version of their best-selling city-building game, Cities: Skylines. The new teaching tool is available today to schools globally through the TeacherGaming.com storefront and as part of the company’s game-based learning subscription service, which offers K-12 lesson plans and learning analytics.

The educational version of Cities: Skylines includes eight custom-made lesson scenarios, touching upon topics from sustainable city planning to active citizenship and the Human Development Index. Along with lesson plans and student progress tracking, the game also includes in-game tutorials customized for the classroom environment.

“Transitioning our games into teaching tools that make learning fun and interactive is something near and dear to our hearts at Paradox,” said Shams Jorjani, VP of Business Development at Paradox Interactive. “We chose TeacherGaming to help structure our games for the classroom, because this is a new field for us and they have the right experience and knowledge to do it right.”

“Paradox Interactive titles turn niche topics like civics and serious history into unexpectedly entertaining experiences that educators will fall head over heels for,” said Santeri Koivisto, TeacherGaming CEO. “Committing to such an unconventional portfolio means Paradox is combating prejudices about the very nature of video games, and that’s also what we have been out to do for the past six years. In that sense, and many others, this partnership is a perfect fit.”

For more information on the educational version of Cities: Skylines, visit https://store.teachergaming.com/games/cities-skylines.