Author - Jerry Paxton

Sniper Ghost Warrior 3 – Story Trailer “Brothers”

WARSAW, Poland (March 16, 2017) — The bond between brothers can be complicated, yet unmistakable. From the creators of the Sniper Ghost Warrior and Lords of the Fallen series, CI Games is proud to share a sneak peek into the deep relationship Jon and Robert North have in the Sniper Ghost Warrior 3 Brothers Trailer.

Having been raised on a ranch at the foot of the Colorado Rockies, Jon and his younger brother, Robert, were always best friends and also their own greatest rivals. Their family always considered military service the highest form of patriotism, so it was no surprise that both of them enlisted as soon as they were able to.

But while Jon has been shaped into a resolutely “follow the book” type of Marine, Robert quickly rose through the ranks of the US Navy–despite sometimes using unorthodox methods–and became more rebellious and skeptical of authority along the way. Robert deeply loves his older brother, but also believes that an old-school way of thinking in warfare will inevitably leave Jon behind.

The question that remains is who captured Jon’s brother, Robert, and did he want to be captured?

Sniper Ghost Warrior 3 tells the story of brotherhood, faith and betrayal in the most complete sniper experience ever. Take the role of an American sniper named Jonathan North, who is dropped into enemy territory in northern Georgia, nearby Russian borders. Explore large open-world maps with dynamic weather and a day and night cycle that actually impacts play and decisions. Customize weapon equipment, accessories, vehicles and a drone, and utilize the three pillars of gameplay to your liking: Sniper, Ghost and Warrior.

Sniper Ghost Warrior 3 launches on the PlayStation®4 system, Xbox One and Windows PC on April 25, 2017.

To learn more about CI Games and Sniper Ghost Warrior 3, visit:

CI Games website: www.cigames.com
Sniper Ghost Warrior 3: www.sgw3.com
Facebook: www.facebook.com/SniperGhostWarrior
Twitter: www.twitter.com/SGW3Game

Wargaming Celebrates K9 Veterans Day

March 15, 2017 – Wargaming is excited to recognize and support National K9 Veterans Day (March 13th), the official birthday of the US Army K9 Corps, formed in 1942. The K9 Corps has allowed thousands of dogs and their handlers to serve in the military with honor, dignity and valor, to protect the life of their fellow soldiers.

To celebrate these four-legged heroes, Wargaming is partnering with “K9s For Warriors” a non-profit organization dedicated to providing service canines to our warriors. Since the organization was founded in March 2011, K9s For Warriors has trained and rescued 550 dogs and paired them with 278 veterans who suffer from Post-traumatic Stress Disability, traumatic brain injury and other trauma as a result of military service.

How players can help:

Online: For every canine friend photo shared using #WGK9Salute from March 13-19, Wargaming America will donate $1 to K9s for Warriors

In-Game: In addition to our social fundraising campaign, World of Tanks players on Xbox 360, Xbox One, and PlayStation 4 will also be able to purchase our Best Friend bundle within the in-game store from March 13-19th with 100% of net proceeds being donated directly to K9s for Warriors.

To make a direct donation, please visit: http://wrg.am/K9

For more information about K9s for Warriors, please visit: http://www.k9sforwarriors.org/

*Completed photo shares for donation are only applicable to the United States and Canada. Only one photo share per player will be counted towards donation.

Capcom Announces The Disney Afternoon Collection

SAN FRANCISCO March 15, 2017 — Capcom, a leading worldwide developer and publisher of video games, today announced The Disney Afternoon Collection, a compilation of six games that feature beloved Disney TV characters from the 80s and 90s in fun-filled adventures. The beautifully restored classic games feature crisp 1080p HD support and include all-new modes that can be enjoyed by first-time players and long-time fans. The Disney Afternoon Collection will be available as a digital download across North America and Europe for $19.99 / £15.99 / €19.99 starting on April 18, 2017 on PlayStation®4 computer entertainment system, Xbox One and Windows PC.

Players will be able to relive their childhood afternoons with Disney and explore these pieces of gaming history with classics including:

  • Chip ‘n Dale Rescue Rangers – This classic lets players team up with a friend in co-op play as they assume the roles of the mischievous Chip and Dale as they take on memorable villain Fat Cat and attempt to solve the mystery of a missing kitten.
  • Chip ‘n Dale Rescue Rangers 2 – Fat Cat has escaped and his plans are even more dastardly this time. The titular heroes and supporting cast Monterey Jack, Gadget, and Zipper must stop Fat Cat from his evil dream of world domination!
  • Darkwing Duck – Play as the original caped crusader and fight a city full of criminals from the infamous F.O.W.L. organization in this action-packed platforming epic.
  • DuckTales – In this iconic platforming adventure, players help Scrooge McDuck fill his feathery pockets with vast riches from across the world.
  • DuckTales 2 – The sequel to the original game comes jam-packed with more action and an even bigger caper set in new locations like the Bermuda Triangle and Niagara Falls!
  • TaleSpin – Take to the skies as Baloo the bear navigates his plane through exotic and dangerous locations in this side-scrolling shoot-em-up.

All six games are new and improved HD versions of the originals and feature a number of filtering options that replicate a classic retro look and feel. This collection also offers new ways to play with Boss Rush and Time Attack modes for each game. In Boss Rush mode, players battle through challenging boss encounters consecutively, while Time Attack mode encourages time-based gameplay and provides online leaderboards that track the fastest times for each game. A new “Rewind” feature makes these challenging titles more accessible for newcomers, with the option to rewind time and enjoy a swift recovery from blunders. Additionally, the in-game Disney Museum will provide history buffs with a wealth of content to celebrate the era of the original releases, such as concept art, advertisements, character art, and music – all preserved in their original glory.

Despicable Me 3 Official Trailer 2

The team who brought you Despicable Me and the biggest animated hits of 2013 and 2015, Despicable Me 2 and Minions, returns to continue the adventures of Gru, Lucy, their adorable daughters—Margo, Edith and Agnes—and the Minions. Despicable Me 3, directed by Pierre Coffin and Kyle Balda, co-directed by Eric Guillon, and written by Cinco Paul & Ken Daurio, will be released in theaters on June 30, 2017.

The animated film is produced by Illumination’s Chris Meledandri and Janet Healy, and executive produced by Chris Renaud.

Joining Steve Carell and Kristen Wiig in Despicable Me 3 is Emmy, Tony and Grammy Award winner Trey Parker, co-creator of Comedy Central’s global phenomenon South Park and the Broadway smash The Book of Mormon. Parker voices the role of villain Balthazar Bratt, a former child star who’s grown up to become obsessed with the character he played in the ‘80s, and proves to be Gru’s most formidable nemesis to date.

QuakeCon 2017 Pre-Registration Details

March 14, 2018 – We’re pleased to announce pre-registration details for QuakeCon 2017, taking place Thursday, August 24 – Sunday, August 27th at the Gaylord Texan in Grapevine, TX, just outside of Dallas! We will once again be offering a number of premium BYOC packages for purchase through the show’s online pre-registration site, registration.quakecon.org.

BYOC packages will open in a series of three stages followed by pre-registration for general attendees. Full descriptions for each of the limited BYOC packages, and the dates they will become available are below.

Please note: Exhibitor and media registration is slated to open March 23.

PREMIUM BYOC PACKAGES | DESCRIPTIONS & AVAILABILITY

Thursday, March 30th at 7pm CT/8pm ET
Round 1 | BYOC Select-a-Seat with UAC Executive VIP Experience
$400 (Limit of 32 packages available)

  •  Select and reserve a guaranteed seat of your choice in the BYOC
  •  VIP seating upgrade
  •  Personalized, engraved, illuminated QuakeCon 2017 UAC badge and lanyard
  •  Express lane fast-pass registration for the BYOC
  •  Express lane fast-pass to every presentation and public event at QuakeCon
  •  Limited reserved access seating for all presentationsand events
  •  New for 2017! Membership in our QuakeCon UAC Acolyte program, which includes access to register for next year’s UAC experience before open online registration begins
  •  New for 2017! Access to new UAC Executive Lounge in the heart of the QuakeCon BYOC, featuring meet-and-greet and signing events with developers.
  •  New for 2017! Upgrade a QuakeCon attendee registration to join as a +1 for all express-lane and limited access events.

Thursday, April 6th at 7pm CT/8pm ET

Round 2 | BYOC Select-a-Seat with QuakeCon Done Quick

$150 (Limit of 300 packages available)

  •  Select and reserve a guaranteed seat of your choice in the BYOC
  •  Official QuakeCon 2017 QdQ lanyard with BYOC badge
  •  Express lane fast-pass registration for the BYOC
  •  Express lane fast-pass to every presentation and public event at QuakeCon
  •  Limited reserved access seating for all presentations and events

Thursday, April 13th at 7pm CT/8pm ET

Round 3 | BYOC Select-a-Seat

$50 (Limited availability)

  •  Select and reserve a guaranteed seat of your choice in the BYOC
  •  Official QuakeCon 2017 lanyard and BYOC badge
  •  Access to presentations and events
  •  New for 2017! Access to the new and extensive BYOC competition programming with more details to come

Thursday, March 24th at 7pm CT/8pm ET

Round 4 | General Attendee Pre-Registration

FREE (Unlimited)

  •  QuakeCon 2017 wristband
  •  Accelerated on-site registration
  •  Access to presentations and events

While general attendance remains free, attendees wishing to participate in the QuakeCon 2017 BYOC must pre-purchase one of the ‘BYOC Select-a-Seat’ packages through our online registration site to guarantee a spot in the BYOC. As ‘BYOC Select-a-Seat’ packages are limited and all seats will be accounted for prior to the show, we won’t have seats available on-site or on a first-come-first serve basis.

About QuakeCon
QuakeCon is an annual celebration of games and the people who play them. Founded in 1996 by a group of friends on IRC, QuakeCon has grown to become one of the most distinguished festivals in gaming, welcoming thousands of gamers from around the globe to participate in the annual four-day event. QuakeCon features North America’s largest BYOC (Bring-Your-Own-Computer) LAN Party, tournaments, exhibits, workshops, sneak peeks of Bethesda’s upcoming games, and more. QuakeCon is free and open to the public thanks to the support of id Software, Bethesda Softworks, the QuakeCon volunteer staff, and its event sponsors and exhibitors.

QuakeCon 2017 will take place the Gaylord Texan Resort and Convention Center Thursday, August 24th – Sunday, August 27th. For more information visit: www.quakecon.org.

HyperX Begins Shipping Cloud Revolver S 7.1 Surround Sound Headphones

Fountain Valley, CA – March 13, 2016 – HyperX®, a division of Kingston® Technology Company, Inc., today announced it is now shipping the HyperX Cloud Revolver S with plug-and-play Dolby TM 7.1 Surround Sound. HyperX has integrated Dolby HeadphoneTM technology into a new USB dongle that delivers immersive audio at the touch of a button. HyperX’s signature memory foam and new wide headband design brings comfort for endless hours of gameplay. Designed for use by professional gamers and eSports teams globally, the premium headset also features multi-platform support, 50mm drivers and a noise-cancelling microphone.

Cloud Revolver S continues the HyperX tradition of award-winning comfort and competitive audio performance, while adding Dolby Headphone surround sound realism with a new HyperX audio dongle that is included with each headset. The Dolby Headphone 7.1 channel surround sound environment provides an immersive gaming experience – putting gamers right in the middle of the action for gameplay advantage. In addition to Dolby surround sound, there are three additional sound profiles: bass, flat response and chat profiles. The Cloud Revolver S sound stage features unique design driver technology that allows gamers to visualize sounds placed around them at different angles and distances. With three additional pre-set equalizer settings: bass boost, flat and vocals, each gamer can choose their favorite setting. Gamers will gain a competitive edge in FPS and 3D environment games by hearing opponent locations more clearly and accurately than previously attainable.

“The HyperX Cloud Revolver S headset is our best gaming headset yet – simply plug it in and one click later Dolby quality surround sound is on,” said Tyler Needles, audio business manager, HyperX. “Combining the perfect balance of audio performance and comfort, Cloud Revolver S will immerse listeners in a cinema quality audio experience.”

“The HyperX Cloud Revolver S is incredibly comfortable,” said Gordon Hayward, All-Star basketball player and gamer. “And the plug-and-play Dolby surround sound is amazing.”

More about the HyperX Revolver S Gaming Headset

The Cloud Revolver S is designed to provide a premium gaming experience; additional features include:

  •  Dolby Surround Sound – New USB audio dongle for plug-and-play surround sound and built-in high quality sound card
  •  Developed by Gamers – Three Pre-set Equalizer Settings, independent volume and microphone mute buttons, and backlit LED to quickly check active modes
  •  New Design – Wider headband, matte black finish and HyperX Signature Memory Phone
  •  Premium Performance – No software or separate audio box required, unlike competing headsets

Additional HyperX Revolver S Specifications:

  • Headphone
  • Driver: Dynamic, 50mm with neodymium magnets
  • Type: Circumaural, Closed back
  • Frequency response: 12Hz–28,000 Hz
  • Impedance: 30 Ω
  • Sound pressure level: 100.5dBSPL/mW at 1kHz
  • T.H.D.: < 2%
  • Input power: Rated 30mW, Maximum 500mW
  • Weight: 360g
  • Weight with mic: 376g
  • Cable length:
  • Headset: 1m
  • Audio Control Box: 2.2m
  • PC extension cable: 2m
  • Connection Type:
  • Headset: 3.5mm plug (4 pole)
  • Audio Control Box: USB
  • PC extension cable: 3.5mm stereo and mic plugs
  • Microphone
  • Element: Electret condenser microphone
  • Polar pattern: Bi-directional, Noise-canceling
  • Frequency response: 50Hz-18,000 Hz

Availability and Support

The Cloud Revolver S (MSRP $149.99US) will be available March 13, 2017 through HyperX’s network of retail and e-tail outlets. Cloud Revolver S includes a two-year limited warranty and HyperX’s industry-leading customer service and support. The Cloud Revolver S was recently shown at the PAX East gaming show in Boston, MA.

Planet Coaster Spring Update Detailed

Cambridge, UK. 13 March 2017. Frontier Developments plc (AIM: FDEV) today revealed the new Planet Coaster Spring Update, available to all Planet Coaster players for FREE on April 11, 2017.

Spring has sprung! The sun is shining, birds are singing and Planet Coaster is celebrating the new season with three new rollercoasters, three new fully-customizable flatrides and the unique ‘Speed’ go-kart ride to thrill and delight your park guests.

Planet Coaster’s Spring Update is Planet Coaster’s second major expansion following December’s Winter Update, offering huge new creative opportunities for Planet Coaster players. Today Steam’s Planet Coaster Workshop is home to almost 100,000 community creations, and April’s Spring Update will open the door to even more variety and creativity.

But a new danger lurks in the world of Planet Coaster, with pickpockets and vandals now operating in players’ parks. A crime-ridden park will see guests’ happiness fall along with your profits, but security guards and CCTV cameras are on hand to keep park guests safe and prevent mischief-makers from spoiling the fun.

The Planet Coaster Spring Update includes:

New Rollercoasters

  • Steel Hydra. Feel the G-force aboard Planet Coaster’s first suspended swinging coaster.
  • Trident. Go there and back again with the first of Planet Coaster’s two new shuttle coasters.
  • Bakasura. Trident’s bigger, badder brother is a thrilling inverted boomerang coaster.

New Tracked Ride

  • Speed’ Go Karts. Design your own karting tracks using Planet Coaster’s powerful track editor and see your guests put pedal to the metal! Who will win and who will spin?

New Flatrides

  • Elixir Machine. 360 degrees of spinning, swinging, twisting, upside-down insanity.
  • Big Wheel. An iconic favorite from the golden age of theme parks.
  • ZoZo. The long-armed ZoZo is another addition to Planet Coaster’s lineup of vintage classics.

New Feature

  • Crime and security. Dissatisfied guests may vandalize park scenery, and pickpockets will infiltrate your park to steal other guests’ cash. Keep your law-abiding guests safe with security staff and CCTV cameras.

And visit the Planet Coaster livestream at YouTube.com/PlanetCoaster/Live for further Spring Update announcements over the coming weeks.

For press assets, including new Spring Update screens, visit PlanetCoaster.com/Press. Join Planet Coaster on Facebook, Twitter, YouTube and Instagram all @PlanetCoaster.

Planet Coaster is available now on Steam and FrontierStore.net for £29.99 ($44.99, €37.99).

The Thing at The Great Horror Movie Night

I had heard about the Great Horror Movie night from a newsletter that went out from Ten Thirtyone Productions, the company behind the LA Haunted Hayride and Great Horror Campout events. While the idea of going out to Griffith Park’s Old Zoo and watching a classic horror flick on a big screen sounded like a lot of fun, my schedule just never permitted getting out to LA on a Friday evening. Then it happened: Friday, March 3 was free and the folks at the Great Horror Movie night invited us to come out to see what it was all about. The best part of the screening was that it was a screening of John Carpenter’s seminal horror classic, The Thing!

We drove out to LA in the late afternoon/early evening and arrived at the designated parking areas about 5:45 PM. The “doors” (remember, it’s a park) open at 6:00 PM, so we were right on time to camp out a good sitting spot. the area designated for seating is spacious and at an incline so that no matter where you sit, you have a very clear view of the large, inflatable projector screen. We were lucky enough to get tickets for the reserved seating area right in front, but would have been completely happy even if we were in the back. Seating is on a lawn and you should definitely bring some blankets, pillows, or small chairs to sit upon. There are chair requirements for everyone’s viewing enjoyment. Chairs can’t be taller than 21 inches at the seat back and a maximum of 6 inches off the ground at the seat. Taller chairs are not prohibited outright, but you would be asked to move them to the side of the viewing area so you don’t block anyone’s vantage.

Click for Fullsize

At 7:30 PM, the movie was set to start and, about that time, the headmaster (who is a character from the Great Horror Campout) came out in front of the screen and entertained the crowd with some trivia games and prize giveaways. Prizes included candy, other snacks, and even free tickets to upcoming Great Horror Movie Nights! After introducing the movie, the lighting was dimmed and the movie began with some original, campy trailers (showing the upcoming films of the Great Horror Movie Night). After the screening, the headmaster came back out and thanked everyone for coming out.

Snacks and other concessions were available at the old zoo’s “caves” which, a long time ago, used to house animals for the enjoyment of zoo guests. Concessions were decent, and I would recommend supporting the event by purchasing them on-site. For those of you nervous about being out in the Old Zoo after dark, the event made sure to have security and other staff on-site to keep everything running smoothly.

Every Great Horror Movie Night also features something a little special – it could be a scare, an activity, maybe both! For The Thing, the Great Horror Movie Night had a pop up tent in which a small team of scientists performed DNA tests to see who was infected by a strange new alien organism… And those that were still human. Fortunately, I was human, but there were many “things” out there that were not!

The Great Horror Movie Night is an extremely fun and rewarding time if you are a fan of horror movies. Sitting with hundreds of fellow horror fans in the dark, watching a scary movie, and eating some popcorn while monsters periodically roam the crowds is amazing. Tickets are $17 dollars per movie online and $25 dollars at the door. If you want to jump in the deep end, $89 dollars will wrangle you a season pass! You can check out all the details at the Great Horror Movie Night’s official website. Oh – you might want to bring a flash light as, while there is some lighting put out, the trail leading up to the Old Zoo seating area is a bit dark. A flash light is always a smart move!

Starfighter Inc Multiplayer Gameplay Announced

Boston, MA, March 10, 2017 — Impeller Studios announced today the multiplayer debut of Starfighter Inc., a hardcore space combat simulator set in the solar system 200 years in the future, at PAX East, Friday, March 10 through Sunday, March 12. VR support and fully playable PvP combat will be publicly demoed for the first time. In a rare event for Kickstarter, the hardcore online multiplayer combat sim is slated to launch their crowdfunding campaign with Kickstarter themselves at PAX East on Saturday, March 11th.  Luke Crane, Head of Games at Kickstarter says, “This game looks fantastic, and we’re really excited to support it on Kickstarter’s platform.”

“We’ve shown that we know how to create an intense and immersive combat experience,” said Lead Designer David Wessman. “But we’re also passionate fans of the genre. We wanted to do something different with Starfighter Inc that makes it even more compelling. We want it to feel like the real deal – to make realistic space combat fun and believable. A cockpit sim utilizing both VR and PC is the perfect fit for our vision.” “With the incredible experience and talent of our team, we are thrilled to offer what we believe is the most exciting space combat game on the market to date.”

Starfighter Inc. will be featured in Kickstarter Games Castle at PAX East. “With a successful Kickstarter campaign, our team will be able to expedite the completion and release of the game and include some awesome features that we know our fans will love,” says Jack Mamais, Director. “We also value the opportunity to listen to our backers and answer their questions about the game. In the end, we are dedicated to providing the best possible experience for our players.”

Although this is Impeller Studios’ first project, the international team of designers, artists, programmers, writers, sound engineers, and scientists is led by very well-known industry veterans whose reputations were built with combat action games. The team is lead by Director Jack Mamais, best known for his work on such illustrious titles as the MechWarrior 2™ franchise, Heavy Gear 2™, Far Cry™ and Crysis™, and David Wessman, whose titles include Blood Wake™, The Chronicles of Riddick: Escape from Butcher Bay™, Saints Row™, and of course, the standout space combat franchise: the X-Wing series of Star Wars Space Combat Simulators™. Rusel DeMaria is leading the narrative design for the game and is a well-known author for multiple games and game design books as well as original Star Wars fiction associated with X-Wing and TIE Fighter. Tim Hoffman, best known for his visual effects work on MechWarrior 2: Mercenaries and Hollywood and comic franchises Transformers, Game of Thrones, Rise of the Planet of the Apes, Serenity, and upcoming features Thor Ragnarok and Spider Man: Homecoming, is contributing to Starfighter Inc.’s look and overall feel.

“Our greatest challenge was to keep everything as realistic as possible,” said Senior Art Director Tim Hoffman. “We have done enormous research on everything to do with a realistic portrayal of space, and using the Unreal 4 engine we have been able to realize truly stunning game visuals. I’m quite delighted with the results.”

Impeller has partnered with some of the video game industry’s most recognized industry leaders including Alienware, Logitech, Nvidia, Oculus, Thrustmaster, and Valve. Each has already provided support to Impeller and will be co-marketing Starfighter Inc.

There’s still time to set up a meeting at PAX East! Starfighter Inc. will be available for gameplay demos in the Kickstarter Games Castle, Room 103, located along the Northwest Corridor above Exhibition Hall A.

Legendary Announces Skull Island: The Birth of Kong Comic Series

March 10, 2017 – As the highly anticipated Kong: Skull Island arrives in theaters, Legendary today announced a new comic book series. Skull Island: The Birth of Kong, is a 4-part saga that delves deeper into the mysteries of Skull Island and the mythic origins of Kong. Written by Arvid Nelson, the first issue will be available in print and on Comixology on April 5, 2017.

Both a sequel and a prequel to the film, the series tells the story of a secret team of Monarch operatives returning to Skull Island to discover the truth behind Kong and the island he is born to protect. In doing so, they unlock an ancient history of monster conflict, witness the primal war between Kong and an otherworldly ecosystem of deadly new creatures, and finally reveal how this lonely god became the last of his kind.

With a dramatic new narrative that paves the way for what is to come, fans will discover new revelations that point to the future of the MonsterVerse.

Legendary Comics has partnered with Loot Crate to bring their fans an exclusive first look at Skull Island: The Birth of Kong. The free preview of Issue #1 is available through Comixology.

Sales information:

Skull Island: The Birth of Kong
24 pages
$3.99
Issue #1 on-sale in print and Comixology: 4/5/17
Writer: Arvid Nelson
Artist: Zid