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Iron Harvest Faction Rusviet Empire Faction Trailer

Deep Silver and KING Art Games today released a faction trailer for the upcoming and highly anticipated RTS, Iron Harvest, showcasing the glorious mech armies of the Rusviet Empire. Today’s video is the first in a series introducing the factions, units and tactics players will be able to use in Iron Harvest, coming to PC on September 1, 2020.

Iron Harvest tells an epic, overarching story following three factions and their protagonists in the alternate-fiction universe of 1920+. Each of the factions offers different tactical opportunities and advantages in battle. This not only allows for an intense story spanning across 20 missions in three campaigns, but also grants players deep tactical multiplayer experiences in which strategy beats clicks-per-second at any time. Additional Skirmish and Challenge Maps allow players to challenge the AI alone or in co-op with a friend.

About the Rusviets:
After the Great War and on the brink of a revolution, the Rusviet nation is struggling to keep a constant flow of resources up and running. Resources they desperately need to fuel their huge, expensive war machines. Today’s video introduces the Rusviet Mechs and gives a first idea on how they are used best on the battlefields of Iron Harvest.

Inspired by post WWI-history, Iron Harvest tells the story of a Rusviet Empire facing internal struggles while trying to maintain a dominant position on the battlefield. Close combat with heavy mechs, or slow but highly devastating artillery are to be balanced when players lead the Rusviet soldiers to the front.

About Iron Harvest:
Iron Harvest is a real-time strategy game (RTS) set in the alternate reality of 1920+. At the dawn of the 20th century, shortly after the end of the Great War, the world is full of secrets and mysteries, of opportunities and challenges. Tradition clashes with scientific and technological progress, while Europe is still recovering from the brutal battles of the World War. To create the perfect RTS-experience the team has been working in close cooperation with global RTS-fans ever since the highly successful Kickstarter campaign. Iron Harvest will launch for PC on September 1, 2020. The console version will follow at a later date.

Tom Clancy’s Ghost Recon Breakpoint Soundtrack Coming to Vinyl

Laced Records has partnered with Ubisoft to release the original soundtrack to Tom Clancy’s Ghost Recon® Breakpoint on deluxe double vinyl.

Ghost Recon Breakpoint is a military shooter set in a diverse, hostile, and mysterious open world that you can play entirely solo or in four-player co-op. The original score was composed and recorded by legendary rock producer and multi-instrumentalist Alain Johannes (formerly of Queens of the Stone Age and Them Crooked Vultures) and electronic music artist Alessandro Cortini (formerly of Nine Inch Nails). Drumming on the soundtrack was provided by producer-percussionist Norm Block. The music is deep, dark, and dirty, seamlessly blending brooding ambience, atmospheric rock and simmering synths.

28 tracks specially mastered for vinyl will be pressed onto two audiophile-quality, heavyweight 180g discs, and housed in a deluxe spine sleeve with two printed inners. Sleeve artwork was created by Yann Orhan, Paris-based graphic designer, photographer and director.

“I loved every moment of creating this soundtrack with my super talented friends Alessandro and Norm. Immersing ourselves in the Tom Clancy’s Ghost Recon Breakpoint world and reacting off it and each other was an amazing experience. It’s definitely some of my favourite music I’ve ever been a part of,” shared Alain Johannes, Ghost Recon Breakpoint’s composer.

Alessandro Cortini, Ghost Recon Breakpoint’s composer, also commented that “it was magical to work with such inspiring musicians and friends and to be given the chance of creating the sonic landscape for the game.”

The Tom Clancy’s Ghost Recon® Breakpoint (Original Soundtrack) double vinyl can be pre-ordered now via www.lacedrecords.com (www.lacedrecords.co outside of the USA) and will ship in September 2020.
Price: GBP £33 / USD $35

Find out more about Ghost Recon Breakpoint at www.ghost-recon.ubisoft.com

Star Wars: The Bad Batch is A Go at Disney+

Today Disney+ ordered its next animated series from Lucasfilm, “Star Wars: The Bad Batch.” Fresh off of the critically-acclaimed series finale of “Star Wars: The Clone Wars,” the Disney+ original series will premiere on the streaming service in 2021.

The series follows the elite and experimental clones of the Bad Batch (first introduced in “The Clone Wars”) as they find their way in a rapidly changing galaxy in the immediate aftermath of the Clone War. Members of Bad Batch – a unique squad of clones who vary genetically from their brothers in the Clone Army — each possess a singular exceptional skill which makes them extraordinarily effective soldiers and a formidable crew. In the post-Clone War era, they will take on daring mercenary missions as they struggle to stay afloat and find new purpose.

“Giving new and existing fans the final chapter of ‘Star Wars: The Clone Wars’ has been our honor at Disney+, and we are overjoyed by the global response to this landmark series,” said Agnes Chu, senior vice president, Content, Disney+. “While the Clone Wars may have come to its conclusion, our partnership with the groundbreaking storytellers and artists at Lucasfilm Animation is only beginning. We are thrilled to bring Dave Filoni’s vision to life through the next adventures of the Bad Batch.”

“Star Wars: The Bad Batch” is executive produced by Dave Filoni (“The Mandalorian,” “Star Wars: The Clone Wars”), Athena Portillo (“Star Wars: The Clone Wars,” “Star Wars Rebels”), Brad Rau (“Star Wars Rebels,” “Star Wars Resistance”) and Jennifer Corbett (“Star Wars Resistance,” “NCIS”) with Carrie Beck (“The Mandalorian,” “Star Wars Rebels”) as co-executive producer and Josh Rimes as producer (“Star Wars Resistance”). Rau is also serving as supervising director with Corbett as head writer.

Wonder Women: Superstars of Paranormal Coming to Comic-Con@Home

Travel Channel’s “Wonder Women: Superstars of Paranormal” brings the badass women of paranormal to San Diego Comic-Con’s virtual Comic-Con@Home this summer. The powerful panel will premiere on the first day of Comic-Con, Thursday, July 23 at 1:00 p.m. PT/4:00 p.m. ET. Viewers can watch here: Comic-Con@Home

Appearing for the first time all together are some of the biggest female stars from Travel Channel’s hit series. Watch as they share what it is like to be a fearless female force in the paranormal industry. Panelists include paranormal investigators and researchers Amy Bruni (“Kindred Spirits”) and Katrina Weidman (“Portals to Hell”), paranormal explorer Chelsea Laden (“Destination Fear”) and psychic medium Cindy Kaza (“The Holzer Files”). Fans will be inspired by their stories and get firsthand advice from a group of women who aren’t afraid of no ghosts.

Plus, during the panel, Travel Channel will reveal news and share an exclusive clip from an upcoming special that every paranormal fan will geek-out over!

OUTRIDERS Trailer Looks at Game Structure and the Player’s Journey

LONDON, UK (July 2nd, 2020) – SQUARE ENIX® today presented new information and gameplay footage from OUTRIDERS™, the highly anticipated upcoming RPG-Shooter from People Can Fly, the developers of Gears of War: Judgment and BULLETSTORM, and Square Enix External Studios, the minds behind SLEEPING DOGS® and JUST CAUSE®.

The “Journey and Structure” feature presents an in-depth look at the campaign, side-quests, companions and travel system in OUTRIDERS, plus the video reveals several new environments and enemy types.

Watch the OUTRIDERS “Journey and Structure” Feature Here:

OUTRIDERS is a massive experience, not just in terms of the hours of gameplay it will offer, but in how far you travel in the course of the game’s dark sci-fi story. The campaign will take you on an epic journey across Enoch, a savage world where everything has mysteriously hyper-evolved to wipe Humanity from the face of the planet. From the lives and secrets within the Human colony, to the mysterious jungles and unforgiving deserts, you will explore the far reaches of the frontiers, gain incredible powers, and make discoveries that will change everything.

We are also pleased to announce that Emmy Award Winner and three-time BAFTA nominee Inon Zur is the musical talent behind the original soundtrack of OUTRIDERS. His vast experience and exquisite expertise brings the world of OUTRIDERS to life in a one of a kind fashion.

“As a composer it’s always extremely exciting to be involved in building new worlds and telling new stories, so I’m thrilled to reveal that I have composed the score for People Can Fly and Square Enix’s epic sci-fi action game OUTRIDERS. It was a lot of fun blending heavy orchestral soundscapes and futuristic musical sound design for this rollercoaster sci-fi adventure and I can’t wait to share the music with you.” said Inon Zur.

“We were really excited to have Inon on board to do the soundtrack for the game. He’s a legend in the industry and the team were big fans of his work already,” said Bartek Kmita, Creative Director of OUTRIDERS at People Can Fly. “He worked closely with us to develop a sound that fit with the story and world that we’re creating, and he composed truly dynamic and powerful tracks for us that added so much depth to the tone and feel of the game.”

The “Journey and Structure” feature is just one of the segments in the second OUTRIDERS Broadcast, a show that reveals new details of the dark and desperate world of OUTRIDERS. Discover all-new gameplay, environments, character class deep dives, and updates from the team in this on-going video series.

For more information, watch the rest of OUTRIDERS Broadcast #2 – Beyond the Frontier here:

https://sqex.link/Broadcast2Playlist

OUTRIDERS will release on PlayStation 5®, PlayStation 4®, Xbox Series X, the Xbox One family of devices, and PC in Holiday 2020.

OUTRIDERS official Facebook page: https://www.facebook.com/outridersgame

F1 2020 Features Trailer

Larkspur, Calif. (July 2, 2020) – Codemasters® today confirms the breadth of exciting innovations and core existing features that players will experience with the imminent release of F1® 2020, the official videogame of the 2020 FIA FORMULA ONE WORLD CHAMPIONSHIP™. With two new circuits, Hanoi Circuit and Circuit Zandvoort, the game caters to driver skills of all levels with My Team, improved on-track options, the reintroduction of split-screen, classic cars, and so much more. The full trailer can be viewed here

Launching into My Team, the new driver-manager feature, the trailer explores car customization, driver market and team facilities. Before taking to the grid, players need to make off-track decisions that will boost driver and staff motivation and in turn, generate funds to improve facilities, upgrade car parts and sign a new teammate.

The trailer also highlights the range of player choice on offer. From F2™ integration to shorter seasons, F1 2020 customization options allow players more control over the way they race. Struggle to master Monaco and Baku? Take advantage of shorter seasons with new 10 or 16 race options. For new players, the game introduces simplified menus and driving assists which are in addition to core F1 and F2 handling.

Following feedback from both drivers and players, F1 2020 includes several on-track improvements. ERS, as in real-life, is activated with a simple button press making the maneuver much more natural to execute. At the request of the F1 community, the game has introduced a virtual rear view mirror making it easier to identify opponents and fend off any potential attack from rivals.

Adding further levels of personalization, the all new Podium Pass allows players to race, earn and unlock. Each season will enable players to unlock free customization items by racing in their favorite game modes and earning XP. Custom cosmetic items include car liveries, race equipment such as gloves, overalls and helmets, and podium emotes. For next-level customization, players can purchase the VIP upgrade to gain access to higher-level rewards and additional in-game challenges. All players who pre-order F1 2020 will receive credit to unlock Season One VIP. Each season will contain enough currency to purchase the following VIP Podium Pass.

“In a little less than a week, our players will finally be able to experience all the innovations in F1 2020. This year we have created new features which cater to every type of race fan,” said Franchise Game Director at Codemasters, Lee Mather. “From My Team, which gives players a real insight into the world of Formula 1, to the more casual split-screen, F1 2020 is the ultimate virtual racing experience to accompany the revised 2020 F1 season.”

F1 2020 will release on Friday, July 10, 2020 for the PlayStation 4, Xbox One and Xbox One X, PC, and Google Stadia (MSRP $59.99). Players who purchase the F1 2020 Deluxe Michael Schumacher Edition (MSRP $69.99) will receive exclusive content and three days early access starting on July 7, 2020.

For future news and details on all the new features follow Formula 1 game website and social channels on Instagram, Twitter, YouTube and Facebook.

CONAN to Broadcast from Largo at the Coronet Theatre During Lockdown

LOS ANGELES – July 2, 2020 – Beginning on July 6, CONAN will start broadcasting from the historic Largo at the Coronet in West Hollywood. O’Brien will continue interviewing guests via Zoom, without an audience, and will only have a limited staff and crew on site, following government and industry health and safety protocols. The remainder of the show’s production staff will continue working from home.

“I got started doing improv at the Coronet in 1986 and I’m glad we’ve figured out a way to safely keep that theater going during this lockdown” said O’Brien.

“We are thrilled that Conan and his great team reached out and offered to help us through these awful times. We have a long history together and look forward to many more great years to come” said Mark Flanagan, Largo’s owner.

CONAN has been filming remotely since the end of March, broadcasting from O’Brien’s home with only an iPhone and a laptop. The show has been able to continue production all while keeping their entire staff and crew employed during the Pandemic.

In addition to moving the show to Largo, O’Brien’s Emmy® winning Team Coco will also be kicking off a digital version of their monthly live stand up show with the first happening on Thursday, July 9. Team Coco Live: Moses Storm & Friends will stream via Twitch and feature well known and up and coming comedians.

Team Coco has been putting on live events for years with traveling pop up comedy club Team Coco House and local LA showcase, Up & Up. The most recent Team Coco House was in February at NBA All Star Weekend in Chicago.

CONAN airs Monday-Thursday at 11 p.m. (ET/PT) on TBS. The show is produced by Conaco LLC, with Jeff Ross serving as Executive Producer.

Slitherine Celebrating 20th Anniversary

July 2, 2020 – Slitherine is turning 20! On July 4th, 2000 we started with the ambition to become a Home for Wargamers. Today we are here with all of you to celebrate these twenty wonderful years. Tune in on Twitch on Friday. We have a day-long stream with chats, fond memories, great games, giveaways, anecdotes, announcements, and more. And you can come and say happy birthday in the chat!

 

Worms Rumble Announced

Wednesday, 1st July 2020 – Team17 has revealed the first details of Worms Rumble, the brand-new instalment in the iconic and multi-award-winning Worms franchise, which this year celebrates its 25th anniversary. Announced today for PlayStation®5, PlayStation®4, and PC, and set for a late 2020 launch, Worms Rumble will be the first game in the series to feature real-time combat and multi-platform cross-play, with up to 32 players able to take part in matches in a range of arena maps, including a multi-levelled shopping mall – complete with its own ballistic missile silo.

Registration is now open for players to participate in a closed beta of Worms Rumble on Steam, which begins on Wednesday 15th July at 12pm BST and runs through to Monday 20th July at 8am BST. The beta gives players their first chance to take part in the next stage of the Worms real-time revolution.

Worms Rumble will be fully-supported by ongoing, content updates featuring new arenas and customisations. Players will be able to level up their Worm and progress through the ranks, earning new weapons skins and character customisations, accessories and emotes as they go. Today’s announcement reveals some of the weapons making their way into Worms Rumble at launch later this year, including the Baseball Bat, Hand Cannon, Bazooka, Assault Rifle, and Shotgun.

Worms Rumble features:

  • Worms goes real-time: Every round is in REAL TIME. When enemies rain down fire, unleash heck right back!
  • Up-to-32-player, cross-platform multiplayer: Play across PlayStation generations and PC, with Deathmatch and Last Worm Standing solo and squad battle royale modes available at launch
  • Classic Weapons/New Ways to Play: Arm Worms with new and returning fan-favourite weapons, including the Bazooka, Holy Hand Grenade, and Hand Cannon
  • Events, Challenges and ‘The Lab’: Take part in seasonal events, daily and community challenges, and experiment with new gameplay mechanics and weapons in ‘The Lab’.
  • Player Customisations: Earn XP and in-game currency to unlock and purchase weapon skins, outfits, accessories and emotes. Players create their personal style for the battlefield.

Adam Findlay, Lead Designer, Team17, said:
“Yes we teased a new Worms game earlier in the year, and yes some in the community were speculating that we’d be taking the franchise into real-time action – and they were, of course, correct! Worms Rumble represents a significant rethink around the Worms experience, and not just because of the switch from turn-based gameplay. The up-to-32-player online cross-play between generations of PlayStation consoles and PC will unite the community and newcomers to the series in wonderfully Worm-tastic mayhem!”

Max Everingham, Head of Publishing, Team17, said:
“Today we’ve thrown an exploding sheep into the room and announced the most significant shake-up for Worms in… possibly ever! Worms Rumble and its real-time gameplay and promise of regular content updates underlines how we’re adapting an iconic franchise and keeping it fresh in its milestone 25th year and beyond.”

Rob Zombie Trilogy Steelbook Announced

July 1, 2020 – Rob Zombie’s family of serial killers is coming home in style, in the Rob Zombie Trilogy arriving September 8 on Steelbook™ Blu-ray from Lionsgate, exclusively at Target.

PROGRAM DESCRIPTION

The terrifying trilogy of the Firefly family’s blood-soaked saga comes home when the Rob Zombie Trilogy arrives September 8 on Steelbook™ Blu-ray from Lionsgate, exclusively at Target. From cult favorite filmmaker Rob Zombie, the Rob Zombie Trilogy includes the grizzled, horrifying films House of 1000 Corpses, The Devil’s Rejects, and 3 From Hell. Featuring all new artwork from artist Vance Kelly, the Rob Zombie Trilogy will be available on Steelbook Blu-ray at Target for the suggested retail price of $34.99.

OFFICIAL SYNOPSIS

Baby Firefly, Otis Driftwood, Captain Spaulding, Sheriff Wydell, and Rob Zombie’s other killer characters wreak havoc in the blood-soaked trilogy that made them famous. Two young couples cross paths with Otis Driftwood and the cannibalistic Fireflys while touring America’s backroads in House of 1000 Corpses. In The Devil’s Rejects, Sheriff Wydell deals with depraved, hostage-taking murderers holed up in a rundown motel in his uniquely unhinged way. Baby, Otis, and Captain Spaulding are finally put behind bars in 3 From Hell…but can evil really be locked away?

CAST

Sherri Moon Zombie Halloween, Halloween II, The Lords of Salem
Bill Moseley The Texas Chainsaw Massacre 2, Repo! The Genetic Opera
and Sid Haig Kill Bill: Vol. 2, Bone Tomahawk

PROGRAM INFORMATION

House of 1000 Corpses

Year of Production: 2002
Type: Theatrical Release
Rating: Rated R for strong sadistic violence/gore, sexuality and language.
Genre: Horror
Closed-Captioned: N/A
Subtitles: Spanish, English
Feature Run Time: 88 minutes
BD Format: 1080p High Definition 16×9 (1.85:1) Presentation
BD Audio: English 7.1 DTS-HD AudioTM, English 5.1 Dolby® Digital Surround EXTM Audio

The Devil’s Rejects

Year of Production: 2005
Type: Theatrical Release
Rating: Unrated
Genre: Horror
Closed-Captioned: N/A
Subtitles: Spanish, English
Feature Run Time: 109 minutes
BD Format: 1080p High Definition 16×9 (1.85:1) Presentation
BD Audio: English DTS Digital Surround ESTM Audio, English 5.1 Dolby® Digital EXTM Audio

3 From Hell

Year of Production: 2019
Type: Theatrical Release
Rating: Unrated
Genre: Horror
Closed-Captioned: N/A
Subtitles: Spanish, English SDH
Feature Run Time: 115 minutes
BD Format: 1080p High Definition 16×9 (1.85:1) Presentation
BD Audio: English 7.1 Dolby TrueHD
Title Copyrights: House of 1000 Corpses © 2002 House of 1,000 Corpses, LLC, The Devil’s Rejects © 2005 Cinelamda Internationale Filmproduktionsgesellschaft mbH & Co. 1 Beteiligungs-KG, 3 From Hell © 2019, Artwork & Supplementary Materials © 2020 Lions Gate Entertainment Inc. All Rights Reserved.