Author - boothby

BBC’s Doctor Who Hall H Panel at 2015 San Diego Comic-Con

doctor-who_series-8_episode-12_death-in-heaven_still1

BBC AMERICA’s Doctor Who returns to San Diego Comic-Con for a Hall H panel on Thursday, July 9. Following his record-breaking first season as the Doctor, Peter Capaldi will make his first ever appearance at Comic-Con with stars Jenna Coleman (Clara Oswald), Michelle Gomez (Missy), lead writer and executive producer Steven Moffat and executive producer Brian Minchin. Doctor Who follows the adventures of the Doctor, the time traveler, who will continue to journey through all of space and time in epic adventures in the new season premiering this fall. Capaldi’s first season delivered BBC AMERICA its highest rated season ever and is available now on all digital platforms.

Peter Capaldi on making his first Comic-Con appearance: “Tales of San Diego Comic-Con are told in awe on every set around the known fantasy/sci-fi production world. It’s become a fabled kingdom. One I am thrilled to find myself heading for. And to appear in the legendary Hall H, is a further twist to the cosplay and comic madness I may never recover from.”

The new season premieres this fall with a two-part episode, The Magician’s Apprentice and The Witch’s Familiar, written by Steven Moffat, produced by Peter Bennett and directed by Hettie Macdonald (Blink, the Hugo Award-winning Doctor Who episode).

Doctor Who is a BBC Cymru Wales production for BBC One and a BBC AMERICA co-production.

New Dirty Bomb Trailer Released

dirtybomb-screenshot-1

LOS ANGELES and LONDON – May 27, 2015 – Splash Damage’s first-person shooter, Dirty Bomb, opens its floodgates on Tuesday, June 2, so prepare to get rich and die trying! For a behind-the-scenes look at what to expect from Dirty Bomb, check out the new video.

“Dirty Bomb takes us back to our roots as a company dedicated to making competitive multiplayer shooters for hardcore gamers,” said Paul Wedgwood, CEO of Splash Damage. “Twenty years ago I played obsessively in a clan, competed in tournaments, made a mod for Quake 3, and as a result, founded Splash Damage with clan mates and friends. We’re grateful to have Dirty Bomb shaped by our players from an early alpha stage – With their dedication and feedback, along with the support from Nexon America, we think we’ve created something special.”

Dirty Bomb is a return to the classic FPS PC feel with frenetic run ‘n gun action built for players with an appetite for heated competition, and the first in a new generation of games published by Nexon America. Free-to-play, and more importantly, free-to-win, Dirty Bomb is a unique asymmetrical team-based game in which players will select from a diverse group of Mercenaries, each with their own shining personalities, assorted talents and super-cool weapons, to create specialized squads to take into the fray on a quest for riches and bragging rights.

Dirty Bomb is currently in closed beta on Steam, but will be open to the public beginning Tuesday, June 2, 2015: http://store.steampowered.com/app/333930/.

The Legend of Zelda: Symphony of the Goddesses New Tour Dates

legend-of-zelda-symphony

REDMOND, Wash. – May 26, 2015“The Legend of Zelda: Symphony of the Goddesses” concert series has announced new U.S. tour dates for the 2015 worldwide tour of “Master Quest.”

Featuring music and visuals from the recently remastered The Legend of Zelda: Majora’s Mask 3D and the addition of The Legend of Zelda: A Link Between Worlds, the concert series will maintain the beloved experience fans have come to expect while remaining the ultimate Zelda experience currently available to fans. “Master Quest” has already embarked on its world tour with much acclaim in the U.S. and in Japan, and is set to make its next stops across Canada and Europe. Based on one of the most popular and beloved video game series of all time, the tour features live orchestral performances of theme music from Nintendo’s The Legend of Zelda franchise. The newly announced dates include performances in Charlottesville, District of Columbia, Columbus, Dallas, and Portland.

Upcoming concerts include:

  • Vancouver, Queen Elizabeth Theater; May 22
  • Calgary, Southern Jubliee; May 23
  • Montreal, Place des Arts; May 30
  • Las Vegas, The Venetian; June 10
  • Los Angeles, Walt Disney Concert Hall; June 14
  • Austin, The Long Center PAC; June 20 at 2pm and 8pm
  • San Diego, Copley Symphony Hall; July 11
  • Orlando, Dr. Phillips Center; July 18
  • Charlottesville, John Paul Jones Arena; August 28
  • San Francisco, Davies Symphony Hall; August 29
  • Durham, Durham Performing Arts Center; September 10
  • St. Louis, Powell Hall; September 11, 12, 13
  • District of Columbia, Strathmore; September 16
  • Philadelphia, Mann Center; September 18
  • Providence, Providence Performing Arts Center; September 25
  • Chicago, Auditorium Theatre; October 1
  • Indianapolis, Old National Center; October 2
  • Milwaukee, Milwaukee Theater, October 3
  • New York, Barclays Center; October 13
  • Salt Lake City, Abravanel Hall; October 15
  • Columbus, Ohio Theater; October 18
  • Houston, Jones Hall; October 22
  • Dallas, Music Hall at Fair Park; October 24
  • Portland, Keller Auditorium; October 25
  • Hamburg, O2 World; November 8
  • Amsterdam, Heineken Music Hall; November 11
  • Brussels, Palais 12; November 12
  • Madrid, Palacio Vista Alegre; November 13
  • Barcelona, Auditori Forum; November 14
  • Rome, Auditorium Conciliazione; November 15
  • Zurich, Hallenstadion; November 21
  • Dublin, Convention Centre; November 22
  • San Jose, San Jose Civic Center; December 5

Audiences can expect to experience awesome new inclusions from The Legend of Zelda: A Link Between Worlds. Newly arranged scores and a selection of gameplay imagery have been added to this year’s “Master Quest,” in addition to the show’s now-classic repertoire from seasons past.

The name Symphony of the Goddesses refers not only to the concert program but also to the four-movement symphony, recounting the classic storylines from The Legend of Zelda: Ocarina of Time, The Legend of Zelda: The Wind Waker, The Legend of Zelda: Twilight Princess and The Legend of Zelda: A Link to the Past. The performance will also highlight orchestral renditions of music from The Legend of Zelda: Link’s Awakening, The Legend of Zelda: Majora’s Mask and The Legend of Zelda: Spirit Tracks. Concerts will be performed by full orchestra and choir in world class venues throughout the world.

Guests will enjoy their favorite moments from the series, carefully and beautifully timed with a gorgeous orchestral score approved by Nintendo sound director and Zelda franchise composer Koji Kondo. The concert is a festive experience for all walks of fans, many of which attend cosplaying as their favorite characters.

Fans can view a complete tour schedule with ticketing information, and also sign up for a regularly updated digital newsletter, at http://zelda-symphony.com.

NBA 2K16 Announces Early Tip-Off Weekend #nba2K16

nba-2k16-early-tipoff

New York, NY – May 26, 2015 – 2K today announced that NBA® 2K16, the next iteration of the top-rated NBA video game simulation series for the past 15 years*, will offer fans an unprecedented Early Tip-Off Weekend, putting the full game into the hands of fans four days ahead of the scheduled street date. Beginning today, fans can pre-order NBA 2K16 at participating North American retail and online vendors, ensuring they receive their copy beginning on Friday, September 25, four days ahead of the game’s September 29street date, along with in-game bonuses.

NBA 2K16 promises to be one of the most groundbreaking sports titles in video game history, combining exciting new features with uncanny realism,” said Alfie Brody, vice president of marketing for NBA 2K. “We’re always seeking new ways to excite and ignite our fans’ tremendous passion for the franchise, and offering unmatched early access is just another way to bring them closer to the on-court action they crave.”

In addition to Early Tip-Off Weekend access, NBA 2K16 pre-orders will include the following in-game bonuses:

  • 10,000 Virtual Currency (VC);
  • MyTEAM VIP Package:
    • New-Gen & PC – 3 MyTEAM Emerald Packs each with a guaranteed Emerald player;
    • Prior-Gen –  MyTEAM Gold Booster Pack with Guaranteed Gold Player and 4 additional Gold items.

NBA 2K16 will be available for PlayStation®4 and PlayStation®3 computer entertainment systems, the Xbox One all-in-one games and entertainment system and Xbox 360 games and entertainment system from Microsoft; and Windows PC platforms on September 29, 2015.

Follow @NBA2K on social media for the latest NBA 2K16 news.

Developed by Visual Concepts, a 2K studio, NBA 2K16 is not yet rated by the ESRB.

Six Flags Great Adventure Celebrates Memorial Day

SixFlags_ElDiablo4

Jackson, NJ ─ May 22, 2015Six Flags Great Adventure will celebrate Memorial Day weekend with the season opening of Six Flags Hurricane Harbor water park May 23, and the season’s most anticipated concert in the Plymouth Rock Assurance® Arena May 24.

The 45-acre, elaborately-themed Hurricane Harbor water park is one of America’s largest, and features a million-gallon wave pool, one of the country’s longest “lazy rivers,” a giant, two-story family water playground, and more than 25 high-speed thrill slides. The park’s signature water slides include the six-slide Big Wave Racer, the giant Tornado and venomous King Cobra.

Guests can enjoy the delicious smell and taste of freshly-grilled food when Six Flags Hurricane Harbor debuts its new, outdoor grill this season. This open-air kitchen will feature giant turkey legs, hot dogs, hamburgers and Mexican-style steak. The park will also introduce an upgraded Cabana Cove, with new, luxury cabanas surrounded by a lush, tropical landscape.

On May 24, Becky G and duo Kalin and Myles will storm the Plymouth Rock Assurance® Arena at Six Flags Great Adventure, presented by Coca-Cola®. These internet sensations began their rise to popularity by posting videos of their music on YouTube. This concert has generated the most social media buzz of any in the park’s history, and is free with theme park admission, Season Pass and active Memberships. Seating is limited and available on a first come, first serve basis, so fans are encouraged to arrive early.

Guests can also challenge the new El Diablo looping coaster, now open. The giant, fiery red, looping coaster is the park’s 13th scream machine, and is located in the Mexican-themed Plaza del Carnaval section of the park. It features riders sitting in “face-off” (face-to-face) seats rocketing forward and backward pendulum style until the train gains enough momentum to complete a full revolution seven stories in the air. The coaster then kicks into high gear, completing full revolutions until it stops momentarily with riders suspended upside down, and then reverses direction for even more thrills. Guests can experience six gravity-defying inversions before the train finally comes to a stop. El Diablo riders must be at least 48 inches tall.

More information is available at www.sixflags.com/greatadventure or by calling 732/928-2000.

Neverwinter: Strongholds Coming this Summer

NW_Strongholds_Announce_6_Watermarked

REDWOOD CITY, Calif. – May 21, 2015 – Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced Neverwinter: Strongholds – the seventh expansion for the action MMORPG set in the Dungeons & Dragons’ Forgotten Realms universe from Wizards of the Coast – is coming to PC in summer 2015. In the newest expansion, players join their guild to claim an abandoned keep from the wild and build it back into its former glory on the largest map in Neverwinter.

The announcement trailer for Neverwinter: Strongholds can be viewed here: https://www.youtube.com/watch?v=Oz-Arn3GfQE

Reminiscent of early Dungeons & Dragons gameplay, Neverwinter: Strongholds empowers guilds to reclaim a keep and its surrounding wilderness areas from monsters. As the lands are cleared, guilds will build defenses both in and around their strongholds using structures like archer towers to fend off attackers, while building siege structures to increase their ability to wage war against enemy guilds. Once the keep has been secured, guilds will work to solidify their foothold along the ranges of the Sword Coast.

“Over the course of the past two years, Neverwinter has been a way for players to experience Dungeons & Dragons themed storylines including Tyranny of Dragons and Elemental Evil,” said Rob Overmeyer, executive producer for Neverwinter. “Strongholds gives our Neverwinter players the ability to create their own stories of banding together with their guild to forge the tales of their rescuing of lands overrun with Orcs and defending their turf from invading players.”

Assets for Neverwinter: Strongholds can be found here: https://perfectworld.box.com/s/ktsb5forargzi5fdu1gvh8aaigz8qv1u

Neverwinter is a free-to-play action MMORPG that features fast-paced combat and epic dungeons. Players explore the vast city of Neverwinter and its surrounding countryside, learning the vivid history of the iconic city in the Forgotten Realms and battling its many enemies. Neverwinter is currently available on PC and digitally for Xbox One, available free-to-play with Gold* from the Xbox Games Store.

*On Xbox, Xbox Live Gold membership (sold separately) required.

For more information about Neverwinter, and to play now for free, visit http://www.arcgames.com/en/games/neverwinter

Razer Announces Firefly Chroma Mouse Mat

RzrFirefly_03_DA

CARLSBAD, Calif. – Razer™, a leader in connected devices and software for gamers, today announced the release of the Razer Firefly, the first hard gaming mouse mat with Razer’s Chroma lighting feature. The Chroma feature adds 16.8 million color options and numerous customizable lighting effects to the mouse mat, including reactive, wave and spectrum cycling.

Razer Firefly has lighting along its left, right and bottom borders and can sync up with other Chroma enabled Razer devices for virtually limitless color combinations.

Engineered with all the trusted Razer gaming-grade performance features, the Razer Firefly has a micro-textured finish for the balance between control and speed. The optimized reflective surface ensures mouse movements translate to precise cursor movements and rapid in-game responsiveness.

“The Razer Firefly opens up a new category for the Chroma family,” says Min-Liang Tan, Razer co-founder and CEO. “We’ve designed the Razer Firefly with the best components for a gaming mouse mat, along with the new, fully-customizable Chroma lighting. No one said you can’t win with style.”

The Razer Firefly joins other Chroma-enabled Razer devices, including the award-winning Razer DeathAdder Chroma and Razer Naga Epic Chroma gaming mice, the Razer BlackWidow Chroma gaming keyboard and Razer Kraken 7.1 Chroma headset. All Chroma products feature the option of 16.8 million customizable colors and a range of effects enabled through Razer’s Synapse software. Synapse allows the devices to sync lighting colors and patterns between Chroma devices with the click of a button.

Razer Firefly will also be included in the Chroma SDK, with which game developers can integrate advanced lighting effects into their games for a more immersive experience.

Product Features:

  • Micro-textured finish for balanced gameplay
  • Optimized surface coating for highly responsive tracking
  • Chroma customizable lighting
  • Non-slip rubber base
  • Razer Synapse enabled (for Chroma customizable lighting)
  • Gold-plated, USB connector (to power the Chroma customizable lighting)
  • Seven-foot, lightweight, braided fiber cable
  • Approximate size: 355 mm / 13.98-in. (Length) x 255 mm / 10.04-in. (Width) x 4 mm / 0.16-in. (Height)
  • Approximate weight: 380 g / 0.84 lbs

System Requirements:

  • PC or Mac with a free USB port
  • Windows® 8 / Windows® 7 / Windows Vista® / Windows® XP (32-bit) / Mac OS X (v10.8-10.10)
  • Internet connection
  • 100MB of hard disk space
  • Razer Synapse registration (requiring a valid e-mail), software download, license acceptance, and internet connection needed to activate full features of product and for software updates. After activation, full features are available in optional offline mode.

Price: US: $59.99/EUR: 74.99€

Availability: Razer Store – Pre-Order

Worldwide – June 2015

Blade & Soul Coming to North America and Europe this Winter

blade-and-soul

ALISO VIEJO, Calif. (May 20, 2015) – NCSOFT® has announced that Blade & Soul® will launch in North America and Europe this winter. Blade & Soul is a game unlike any other, set in an Asian, mythological world where fast-paced combat collides with the visual beauty of a Far-East martial arts massively-multiplayer online universe. Since its initial launch in Asia in mid-2012, Blade & Soul has attracted tens of millions of players across South Korea, China, Taiwan, and Japan, while emerging as one of the top MMORPGs in the world.

“Blade & Soul is one of the most anticipated online games by Western consumers,” commented John Burns, senior vice president of publishing at NCSOFT West. “This is a tremendous opportunity to bring one of the most successful and fun online games in Asia to our Western audience this winter and we can’t wait to deliver this extraordinary and distinct gaming experience to millions of new players across North America and Europe.”

Blade & Soul delivers an engaging story and vibrant world for players to explore. In the game, players must fight to avenge the death of their fallen master in a classic Wuxia storyline. Wuxia, which literally means “martial hero”, is a broad genre of Chinese fiction concerning the adventures of martial artists in ancient China. As players explore the world in Blade & Soul, they will see a fusion of Asian cultures that delivers stunning landscapes and vistas.

Blade & Soul defies typical MMO conventions, delivering action-based combat with ability combos and a flexible party role system that does not require dedicated healers. It gives players unprecedented movement abilities around the world as their characters leap over mountains and fly through the air.

The first major Blade & Soul livestream will take place on Thursday, May 21 at 10AM PDT / 17:00 UTC at www.twitch.tv/bladeandsoul. In addition, fans can receive exclusive and on-going information on all things Blade & Soul by signing up for the game’s newsletter at http://bladeandsoul.com. Player feedback will help shape the game as it evolves, so fans are encouraged to follow and interact with Blade & Soul via social media and other communication channels, including:
Twitter: @bladeandsoul

Facebook: facebook.com/bladeandsoul

Selected fans who sign up on the site will be given access to the closed beta that is planned for fall of 2015 in North America and Europe. At launch, the Western version of Blade & Soul will be fully localized into English, German and French (including voice-over). Additional information about the business model will be revealed this summer.

DC Universe Online Halls of Power Part II Launch Trailer

dcuo_scr_dlc14-hallsofpowerii_happinesshome_003

SAN DIEGO – May 19, 2015 – Daybreak Game Company LLC today announced that the next Episode in the DC Universe™ Online (DCUO) saga, Halls of Power Part II, is now available for the PC, PlayStation®4 system and PlayStation®3 computer entertainment system. In DCUO’s 14th Episode, players tackle new Missions, Operations and Raids as they travel to New Genesis and its capital, the Celestial City, where Apokoliptian forces are wreaking havoc.

JENS’ TAKE: “We packed a ton of content into Halls of Power Part II, introducing all kinds of new characters and really deepening the story. Episode 14 also marks the beginning of change and we’re really excited about our new direction. We want to make content more meaningful to the players and give them more choices, more often. So, we made improvements to the Loot System, adding the ability to choose Rewards, and we’ve simplified Marks of Victory. And, starting later this year we will be releasing content on a monthly basis instead of quarterly.”– Jens Andersen, DC Universe Online Senior Creative Director

STORYLINE: Darkseid is relentless in his efforts to gather ancient artifacts of the Old Gods and has turned his legions on the Celestial City, home of Orion and the New Gods of New Genesis. Meanwhile, on Apokolips, Granny Goodness is abducting Earth’s greatest heroes and villains to see how well they stand up against the cruelty of Apokoliptian machinations.

HIGHLIGHTS:

  • New Gods Orion, Lightray, Steppenwolf, Granny Goodness and the Female Furies Lashina, Stompa and Mad Harriet make their first appearance in DCUO.
  • New single and multiplayer adventures in Halls of Power Part II include:
  • Daily Solo Missions on New Genesis where players are tasked with destroying or repairing Apokoliptian cannons and fighting Dreggs, Bugs and Parademons
  • Two Duos – “Necropolis: Resource Recovery,” featuring Mister Miracle and Mantis, and “League Hall: Malfunction,” where players battle Orion or Mad Harriet
  • Four-Player Operation – “Fatal Exams” – where players must escape Granny Goodness’ orphanage on Apokolips
  • Eight-Player Operation – “New Genesis Now” – in which players must fight to reach a special teleporter to either stop Steppenwolf or defeat Lightray
  • Eight-Player Raid – “Happiness Home” – requires players to help Oracle or Calculator save Superman or Black Adam from Granny Goodness
  • Episode 14 also includes new player rewards such as New Gods-inspired Base Items, Feats and Collections, and new high level gear inspired by Mister Miracle and Big Barda (Heroes), and Kalibak and Steppenwolf (Villains).

Trailer