Edens Zero is an open world action packed JRPG Based on the space fantasy manga series written by Hiro Mashima. This is the third installment of Edens Zero games that have been released, the earlier being the mobile game Edens Zero Pocket Galaxy and a side game released by Mashima created using RPG Maker titled Rebecca and the Mechanical Mansion. Edens Zero became available for PC, PlayStation 5, and Xbox Series X|S on July 15, 2025.
To be honest I went into this game completely blind, only having recognized the art style as the same as the Fairy Tale anime series. At the start of the game, the beginning intro sequence gave a quick paced exposition dump from cut scenes to in game combat footage. It was hard to tell at first if this was a usual trailer video that shows when idle on the main menu versus an actual game intro. Having no real experience with the Edens Zero manga, I was left wanting in terms of an actual introduction to the characters and background of the world I was about to explore.
The first level of Edens Zero opens up on a pirate ship that is covered in a flesh like growth that has spread over the floors and walls. Similar to other games, this level acts as a tutorial level that provides the player with directions on movement and controls such as jumping, running, and changing the camera angles. A handheld controller is recommended at the start of the game to get the best enjoyment and I have to agree. Using keyboard controls felt like they required an extra hand just to adjust the camera angle. Overall the first level was an odd combination of well shaded characters and enemies against a drab boring background. Each room of the ship was large and extremely empty, with repeated textures of crates/storage shelves.
After completing the tutorial of walking between rooms, over obstacles, and button mashing enemies a second cut scene video played. This video repeated some of the first intro cut scenes and also jumped forward to show more advanced gameplay of what appears to be other levels. At the end of the sequence the game alludes that we’re going back in time to the very beginning. This made the intro movie make more sense but is also an odd choice as the levels we were shown are now levels and cut scenes that we have to play through. I disliked that the cut scene acted less of a teaser trailer and more of a broad recap with the player now starting over to experience it.
From here we’re introduced to our two main characters Shiki and Rebecca. Shiki acts as the over the top anime protagonist. He has never left his kingdom, let alone the planet before and acts as a mirror to the player experiencing the game for the first time. The second character, Rebecca is the girl from out of town with a cute sidekick cat companion. She invites Shiki on her space ship, the Aqua Wing, and the two start their journey to explore the stars. Each party member has seven types of equipment that they can wear which leads to endless customizability and load outs.
Where Edens Zero excels in over the top anime style, it lacks in creating a successful open world game. Throughout the levels blue boundary walls appear to guide the player on the correct path. These walls appear anytime you are even close to touching them and are distracting, I would have much rather seen more natural boundaries such as rocks and unsurmountable objects used. The second issue is that even though the game is marketed as an open world, the world is extremely empty. There are non player characters in town but they just exist. They have no dialogue options or make any sound (even when appearing to pump their fists and cheer on children dancing). Even the forest outside of the first town is void of any signs of animals or life.
Overall Edens Zero is an anime packed open world beat ‘em up with lots of hours of gameplay. The bright colors and over exaggerated facial expressions combined with the voice acting make the adaptation from the manga to video game format outstanding. Sadly the open world aspects that were marketed fall flat in comparison to other titles currently on the market. I’d recommend any fan of Hiro Mashima’s work, or over the top anime to give it a shot!
Overall Score 3 out of 5
Pros:
- Well adapted manga/anime aesthetic
- Fully voice acted cut scenes
- Multiple options for character’s equipment
Cons:
- Open world lacks interest
- Controller Required for full enjoyment
- Japanese only voice acting with subtitles
- Japanese audio during attacks is not subtitled

































