Build parking empires, manufacture car dependency, drill for oil, fight dangerous walkism, and discover the true meaning of automotive freedom.
MicroProse is pleased to announce that Car Park Capital, the satirical strategy and management simulation about transforming perfectly functional towns into car-dependent automotive paradises, will launch on Steam on October 9, 2026.
A new Release Date Announcement Trailer is out now, offering another glimpse at the increasingly ambitious business of convincing people that everything in life would be better if only they had somewhere to park.
Developer and publisher PikPok today announced that Into the Dead: Our Darkest Days will officially leave Early Access and launch its full 1.0 release in March 2027, bringing its gripping survival experience to players across Steam, the Epic Games Store, PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and GeForce NOW.
To celebrate the announcement, PikPok released an all-new gameplay trailer showcasing a fresh look at the desperate struggle for survival, expanded gameplay systems, and the harrowing choices awaiting players when the full game launches next March.
Since entering Early Access, Into the Dead: Our Darkest Days has grown through player feedback and continuous updates, expanding its survival systems, refining gameplay, and introducing new content to create the most complete version of the experience yet.
In Into the Dead: Our Darkest Days, players scavenge for dwindling resources, build and manage shelters, make impossible moral decisions, and guide a fragile group of survivors through an unforgiving 1980’s Texas where every choice carries consequences. Survival depends not only on avoiding the infected, but on maintaining hope, trust, and the will to find a way to escape the city.
“Announcing the launch of Version 1.0 marks a major milestone for the team,” said Mario Wynands, CEO at PikPok. “The passion and feedback from our Early Access community has helped shape and drive Into the Dead: Our Darkest Days into an experience even better than what we originally envisioned. We’re excited to welcome both returning survivors and new players when the full game launches in March 2027.”
Nightdive Studios — a renowned video game remaster studio and Atari® subsidiary — is excited to announce that SiN: Reloaded, the long-awaited remaster of the 1998 cult classic FPS, will release on September 24 for PC and consoles. This deep remaster of SiN boasts enhanced visuals, modernized control schemes, and includes the Wages of SiN extra mission pack.
Known for pushing the Quake II engine to its limits and its pulpy, cyberpunk-style antagonist, Elexis Sinclaire, SiN is considered both the last of the original-style boomer shooters and an important transitional moment to a more modern approach. The title was an industry trendsetter, featuring a cinematic plot, scripted sequences, non-linear game design, interactive environments, complex maps, and dynamic enemy reactions.
Set in a near-future dystopian world, SiN: Reloaded puts players in control of security consultant Colonel John R. Blade as players take on his nemesis Doctor Elexis Sinclaire. When Elexis, CEO of SinTEK Industries, begins injecting the streets with a DNA-altering drug, it’s time to reassess the laws of morality by facing off against Elexis’ unholy army of genetically-engineered mutants.
The original SiN was lauded for introducing a groundbreaking level of interactivity. Players can hack their way into computer terminals using DOS-style code, use elevators and security cameras to wreak havoc, and traverse levels using a variety of vehicles, including a forklift, a patrol boat, and a helicopter. Players’ actions have consequences, creating branching paths as the game progresses.
SiN also helped pioneer the ability to knock weapons out of an opponent’s hands and take area-specific damage from their attacks. SiN: Reloaded includes the Wages of SiN mission pack, where players go up against a mafia boss with a new army of dangerous henchmen. Both games have been optimized using Nightdive’s proprietary KEX Engine to play on modern systems, and graphics have been beautifully remastered with new textures. Additionally, control schemes have been modernized and maps have been improved with Nightdive’s established precision.
Key Features:
Fans can play the original SiN and the SiN: Wages of Sin mission pack, both optimized using the KEX Engine
Players can enjoy beautifully remastered graphics with HD textures and models (up to) 4K resolution at 144 FPS, anti-aliasing, and upgraded 2D screens and menu art
Overhauled control schemes and modernized UI for gamepads and mouse & keyboard make playing easier than ever
Improved maps throughout the entirety of the game give an upgraded feel across the experience
Players can swap between remastered visuals and the original SiN Gold version for an original feel
Players can trophy hunt like never before with brand-new achievements
Higher resolution Zak Belika tracks that have been mixed/engineered by Chris Mock
A vault filled with exclusive, behind-the-scenes material for diehard fans
The Nintendo Switch version of SiN Reloaded can be digitally upgraded to the Nintendo Switch 2 Edition for no additional cost.
Spanish indie studio Firenut Games and Digital Dreams today released a new gameplay trailer for their upcoming survival horror title, Baptiste, striking fear into the hearts of players this fall on consoles and Steam.
The new trailer sets the stage for the reality-blurring journey that awaits in Baptiste, offering a glimpse of the game’s cast of characters and the eerie, isolated mansion players will explore as they face off against supernatural forces and their own inner demons in a fight for survival.
At the center of Baptiste’s narrative-driven adventure is Tom, a child who frees an eerie doll from its display case and is thrust into a fear-soaked journey. Through his eyes, Baptiste explores how tragedy and loss can fracture a family’s reality, and how a child struggles to cope with the emotional scars of devastating events.
Baptiste draws inspiration from classic horror tales like the allegedly possessed doll Annabelle and R.L. Stine’s Goosebumps story Night of the Living Dummy, as well as fan-favorite psychological horror games such as P.T., Layers of Fear, and the Outlast series. The game combines exploration and environmental storytelling as players explore an ominous mansion, piece together clues, and solve puzzles to uncover its dark secrets and the story behind the game’s titular living doll.
Following a family tragedy, Sara and her son, Tom, seek a fresh start at Jagged Shore Cliff, but it quickly unravels into a new nightmare. In their new and mysterious home, a dusty cabinet holds Baptiste, an unsettling doll accompanied by an ominous warning: “Never release this from its glass prison.” What ought to have been a shelter becomes the scene of a nightmare that defies all logic, putting their sanity and desire to survive to the test.
Rather than rely on jump scares, Baptiste’s take on the psychological horror genre combines atmospheric tension and emotional depth, exploring how tragedy and loss can fracture a family’s reality, particularly through the lens of a child attempting to cope with intensely traumatic events. It also examines the descent into madness, blurring the lines between what is real and what is a nightmare, reflecting the fragile state of the mind under extreme emotional distress to tell a story of human vulnerability.
Today, Jagex: The RuneScape Company, is excited to share that their breakout open-world survival crafting game, RuneScape: Dragonwilds will be available day one with Xbox Game Pass. The game enjoyed by over one million players during Early Access, and the first from the iconic fantasy franchise to make its way to console, will be available to Xbox Game Pass holders to play for free when it launches its 1.0 version on the 15th of September later this year.
A standalone title building on the lore of the beloved RuneScape MMORPG, RuneScape: Dragonwilds is an open-world crafting and survival game that sends solo players or teams of up-to-four across Ashenfall, a previously unexplored continent in Gielinor. They’ll explore Ashenfall’s many varied and wondrous regions to uncover the source of a wild, transformative magic spreading across the fractured land. Harnessing the anima-rich landscape, players can wield powerful spells in combat and use magic to gather resources, craft gear and shelters, and aid their journey. Facing fierce dragons at every turn, players must level up skills, brew potions, and forge equipment as they battle their way toward the Dragon Queen herself.
Key Features:
RuneScape at its core!: Embark on quests, level skills while exploring a beautiful, hand-crafted world. This all-new adventure blends high-fantasy and iconic RuneScape lore on an undiscovered continent. Battle legendary RuneScape creatures like Zogres, challenge Black Knights and the entirely new and fearsome Garou, all set to a sweeping soundtrack of reorchestrated RuneScape classics and hours of brand-new music.
Grind Skills, Slay Dragons: Locate them, throw down the gauntlet, and carve a path to the Dragon Queen herself. Follow the trail of destruction and uncover the mysteries of the continent to learn not just how to confront the dragons, but how to overcome them.
Survival Through Sorcery: Summon a spectral axe to fell trees in an instant! Blink away from danger in a cloud of magic. Turn bones into… peaches? The Anima-rich landscape of Ashenfall offers a power unlike any other. Conjure a tornado of fish from a lake! Explode ore veins with a snap of your fingers! Journey through the vibrant regions of Ashenfall, discover why wild magic spills from the fractured lands and harness that power to survive!
Community Driven, Player Centric: Like all RuneScape games, community is at the heart of RuneScape: Dragonwilds. Whether players are adventuring with friends or going it alone, every opinion matters, and it’s up to the community to help shape the future of our game.
RuneScape: Dragonwilds is currently available on Steam Early Access, and will launch its 1.0 version in both Digital Standard and Deluxe Editions for PC via Steam, the Jagex Launcher and Epic Games Store on 15th September, 2026, alongside its release on PlayStation 5 (and on PlayStation Plus Extra and Premium tiers for subscribers), and Xbox Series X|S, available day one with Xbox Game Pass. The game will also be available as a Digital Standard Edition on Nintendo Switch 2 on 15th September, 2026. Physical Standard and Deluxe Editions of RuneScape: Dragonwilds will be available for PlayStation 5, and XBOX Series X in Q4 2026.
Unknown Worlds has rolled out the second Early Access update for its Open World Survival Craft game, Subnautica 2, introducing new features designed to strengthen communication and teamwork in co-op. Alongside the update, the studio announced a USD 100,000 donation to ocean cleanup non-profit The Ocean Cleanup.
This update focuses on strengthening the cooperative play experience, with new systems for how players communicate and support one another underwater.
Proximity Voice Chat
Proximity voice chat is the centerpiece of the update, applying distance-based spatial audio to player communication. Nearby teammates sound louder and more directional, while voices fade naturally as players drift apart.
New Revive System
A new revive system has also been added. When a player’s health is depleted, they enter a downed state instead of dying immediately and can continue exploring if a teammate revives them within a limited window. The change raises the tension of deep-sea survival while making cooperation more meaningful.
Communication and Teamwork Improvements
Communication and teamwork have improved in other ways as well. An emote system lets players signal one another without voice, and players can now access a teammate’s inventory directly to hand over resources. Other improvements have been applied across cooperative play, including throwable location tags, the signal system, and base-building convenience.
Supporting Ocean Conservation
The Ocean Cleanup is a non-profit organization that develops and scales technologies to remove plastic pollution from the world’s oceans. Unknown Worlds previously donated a portion of proceeds from the original Subnautica to The Ocean Cleanup on World Environment Day in 2019, and has continued to support ocean conservation efforts since.
“Subnautica began with a love for the ocean, and it means a great deal to continue the conservation work we started with the original game through this donation to The Ocean Cleanup,” said Fernando Melo, Executive Producer at Unknown Worlds. “We will keep doing our part to protect the ocean we have spent so long bringing to life.”
The Co-op Crew Update is available now for Seafarer: The Ship Sim and introduces the long-awaited cooperative multiplayer mode to the maritime simulation.
astragon showcases the new feature in the latest trailer:
With the free Co-op Crew Update, up to four players can crew up to tackle selected tasks at sea. Cooperative missions include loading and transporting cargo such as containers, bulk materials, and LNG, as well as taking part in rescue missions and firefighting operations.
While working aboard the same vessel, crew members can divide responsibilities and support one another. Coordination and teamwork are essential to completing each mission successfully, while the integrated voice chat makes it easy for players to communicate directly.
The previous Career Update already introduced major improvements to several core gameplay systems, including the reputation system and the economy and trading systems. These changes were designed to create an even more immersive sandbox experience. The update also added new missions and additional content.
All Editions and offers of Seafarer: The Ship Sim can be found on the official website.
Seafarer: The Ship Sim is now available for PC in Early Access for $24.99 / ₤20.99 / 24,99€ (SRP) via Steam and Epic Games Store.
After bringing entertaining bidding wars to PCs worldwide in November 2025, astragon Entertainment is now pleased to announce that the indie surprise hit Storage Hunter Simulator will come to consoles in 2026! Players will be able to bid on garages, shipping containers or storage rooms to find hidden treasure on PlayStation®5, and Xbox Series X|S.
Get ready for some entertaining bidding wars with today’s announcement trailer:
The game will become available for 24.99 Euro / 24.99 USD / 20.99 GBP on PlayStation®5 and Xbox Series X|S.
You want the full package? Then you might like to bid your money on the Storage Hunter Simulator – No Refunds Edition. It includes the base game as well as the Storage Hunter Simulator – Expansion Pass consisting of several themed DLCs for even more outrageous auction fun. The No Refunds Edition will be available for 34.99 Euro / 34.99 USD / 29.99 GBP on all platforms. The Storage Hunter Simulator – Expansion Pass can also be bought separately for 16.99 Euro / 16.99 USD / 16.99 GBP.
Trash or Treasure? Take the risk and make a fortune!
In Storage Hunter Simulator players compete with other bidders in auctions across town to win the contents of garages, storage rooms and containers – always hoping to find hidden treasures that will help them turn a profit. There are thousands of unique items to discover, which they will have to properly identify with the help of experts until their business grows enough for them to obtain the tools to value the goods themselves. Auction by auction, treasure hunters will build their bidding empire, purchase their own pawnshop and manage their resources efficiently by investing in tools, upgrades and employees on their way from rags to riches.
You don’t want to go on your next storage hunt alone? Invite up to three friends to a wild and chaotic drop-in, drop-out coop ride. Work as a team and live your dream of finding riches together. Customize your look and hit the road. But make sure you work out a plan before the auctions start! Because when it’s time to pay your bills, your company shares a bank account and only the most capable bidder teams will succeed. Take part in auctions together or share the workload by visiting multiple auctions at the same time to maximize your profits.
Red Hook Studios surprises longtime fans and new players with The Fire’s Edge, a brand new DLC for Darkest Dungeon. Reignited with two new playable characters and gameplay elements from the sequel, Darkest Dungeon II, The Fire’s Edge combines the best of both titles into the original acclaimed turn-based indie gem, which initially launched in 2016. The Fire’s Edge is available now on PC, Mac, and LINUX through Steam, GOG, and Epic Game Store; as well as on console via PlayStation 4, and Xbox One both playable through backwards compatibility in PlayStation 5 and Xbox Series X|S, for 6.99 USD / 8.99 CAD / 6.49 EUR. The Nintendo Switch edition of The Fire’s Edge will launch on August 20th. Feast your eyes on the fiery-hot new trailer, below.
Six years after Darkest Dungeon received its last content update, The Fire’s Edge is available to play today. Two new heroes with inventive combat mechanics await players in the Hamlet, allowing both newcomers and seasoned veterans to experience the classic turn-based RPG roguelite with an all new set of skills at their disposal. The arrival of unique trinkets, additional Town Events, and 3 more Districts round out this latest offering from Red Hook Studios.
Fire-Forged Gameplay Changes
The Fire’s Edge DLC introduces The Runaway and the Duelist to Darkest Dungeon. The vagrant Runaway favours fire and stealth when pressed to fight: enemies, beware the one patterned in burns, draped in tatters, and wielding a crude poker. The Runaway’s fire-based ability, Burn, will feel familiar to players of Darkest Dungeon II. By contrast, the Duelist stands severe with an ornate capelet conspicuously pierced above the breast — not a challenger yet has held quarter against her bitter edge. Equip heroes with new trinkets that come charged with powerful limited effects, or that transform through use as players complete their harrowing expeditions. The new Districts, Academie Duello, Craftworks, and Archaeological Base Camp offer new bounties such as weekly Heirlooms and Trinkets, as well as damage boosts to heroes! Meanwhile, a new series of Town Events have been introduced to add even more variety in your week to week administrations at the Hamlet.
Those who delight in modding will appreciate the addition of new combat and trinket mechanics that will grant an expanded set of tools with which to create! Mod users can also rejoice at the coming addition of an improved mod manager, which will be delivered in a follow-up update, due before the end of August.