Archive - 2017

Legendary Announces Skull Island: The Birth of Kong Comic Series

March 10, 2017 – As the highly anticipated Kong: Skull Island arrives in theaters, Legendary today announced a new comic book series. Skull Island: The Birth of Kong, is a 4-part saga that delves deeper into the mysteries of Skull Island and the mythic origins of Kong. Written by Arvid Nelson, the first issue will be available in print and on Comixology on April 5, 2017.

Both a sequel and a prequel to the film, the series tells the story of a secret team of Monarch operatives returning to Skull Island to discover the truth behind Kong and the island he is born to protect. In doing so, they unlock an ancient history of monster conflict, witness the primal war between Kong and an otherworldly ecosystem of deadly new creatures, and finally reveal how this lonely god became the last of his kind.

With a dramatic new narrative that paves the way for what is to come, fans will discover new revelations that point to the future of the MonsterVerse.

Legendary Comics has partnered with Loot Crate to bring their fans an exclusive first look at Skull Island: The Birth of Kong. The free preview of Issue #1 is available through Comixology.

Sales information:

Skull Island: The Birth of Kong
24 pages
$3.99
Issue #1 on-sale in print and Comixology: 4/5/17
Writer: Arvid Nelson
Artist: Zid

Reservoir Dogs: Bloody Days Announced

BARCELONA, Spain March 10, 2017 – Lionsgate (NYSE: LGF.A, LGF.B), a premier next-generation global content leader, in partnership with independent video game publisher Big Star Games, has announced the upcoming release of the action-packed shooter Reservoir Dogs: Bloody Days. Celebrating the 25th anniversary of the cult-favorite film from Lionsgate’s vast film and television library, Reservoir Dogs: Bloody Days combines all the drama and tension of the movie with a unique “Time Back” gameplay mechanic. The game is expected to launch worldwide later this year, first on Steam (PC), followed by an Xbox One version.

Adding a new level of strategy to the action-shooter genre, players will be able to rewind time to control each and every tactical move and splattering shot for all members of the team. Every time the clock is turned back the outcome of the heist hangs in the balance as each Reservoir Dog plays their role in finishing the job and completing the bloody escape.

“As huge fans of Reservoir Dogs, we’re very focused on creating a highly addictive experience that stays true to the tense, dramatic vibe of this unforgettable movie,” said Liam Patton, CEO, Big Star Games. “By taking control of different characters for overlapping bursts of time, players must utilize the strengths of each squad member to carry out the game’s missions, with every move and shot creating a butterfly effect on the overall outcome.”

Reservoir Dogs: Bloody Days lets players take on the role of memorable characters Mr. Blonde, Mr. Blue, Mr. Brown, Mr. Orange, Mr. Pink, and Mr. White as they embark on several heists based on the movie. Using “Time Back” combat, players will need to rob, shoot and provide cover fire with the iconic cast of characters as they approach each of the fast-paced, bombastic action scenes and navigate the game’s dramatic twists.

Reservoir Dogs: Bloody Days will let action-shooter fans experience:

  • Unique time-bending action: Employ a highly addictive strategic approach in tension-filled robberies and shootouts, controlling each character for overlapping bursts of time;
  • Six Infamous Movie Characters: Control Mr. Blonde, Mr. Blue, Mr. Brown, Mr. Orange, Mr. Pink, and Mr. White in a series of heists;
  • Heists and surprises based on the film: Experience adrenaline-filled heists with the Reservoir Dogs crew.

For more information, visit the official Reservoir Dogs: Bloody Days website at http://www.reservoirdogsvideogame.com.

Styx: Shards of Darkness Launch Trailer

March 10, 2017 – Styx: Shards of Darkness, the stealth game from Cyanide Studio, releases Tuesday, March 14 on PlayStation 4, Xbox One, and PC! Players will take control of the agile goblin thief Styx as he assassinates, sneaks, and snarks his way across an immense dark fantasy world filled with deadly secrets and enemies.

Styx’s latest adventure sees him making an unexpected deal with a mysterious human officer named Helledryn – and she’s got a job with far higher stakes than anything he’s tackled before. He must steal an ambassador’s scepter, which has attracted the interest of several nefarious (and goblin-hating) parties. As a reward for completing this dangerous mission, he’s promised a mountain of magical Amber, the source of Styx’s power and a substance he’s hopelessly addicted to. It’s not long before our green-skinned thief gets stuck in a web of intrigue and assassination.

Master the verticality and non-linearity of Styx: Shards of Darkness’ open environments with an array of tools and abilities. Struggling to bypass a heavily guarded entrance? Scout the path ahead using your amber vision, distract the guards with a controllable goblin clone, then emerge from temporary invisibility to stab them in the back! Styx will always have a wide range of dastardly creative methods for completing his objectives – and if you join a friend in the drop-in co-op, you’ll discover even more ways to unleash chaos!

Styx: Shards of Darkness releases Tuesday, March 14 on PlayStation 4, Xbox One, and PC. Pre-order the game now at participating retailers and get exclusive access to the Akenash set containing the outfit and dagger from Styx’s first adventure.

Richard Turner New Umarex USA President

FORT SMITH, AR (March 9, 2017) – Umarex USA, Incorporated announced today that Richard Turner has been appointed President, effective immediately. As President, Turner will have responsibility for the full scope of company operations and he will report directly to Chief Executive Officer, Adam Blalock.

Turner, 45, is a 10-year veteran of Umarex USA and since 2006 served as Vice President of Sales and Marketing. Turner was responsible for the strategic expansion of the company’s product portfolio and sales across key channels. Under his leadership of the sales and marketing teams his strategies resulted in a decade of year-after-year growth. These actions helped drive solid topline increases and positioned the company among North America’s top three airgun manufacturers.

Turner also played an instrumental role in leading the recently announced brand additions of Optical Dynamics long distance lights and Axeon Optics, which expand the company’s brand offerings and portfolio into the sport optic and lighting industries.

“Throughout the first decade, Richard built an impressive track record of strategic sales and marketing accomplishments,” said Adam Blalock, Chief Executive Officer. “He has proven to be a successful and trusted leader with the drive, determination, work ethic and strategic vision to lead our North American operations as we continue to expand our product offering and identify acquisition opportunities. Richard understands our business and the markets we compete in and has a drive to succeed, motivated by his passion and appreciation for the skills and abilities of everyone in our work family. I could not be more pleased about his appointment to this critical role.”

As President of Umarex USA, Turner will begin to assume responsibilities for the full scope of company operations. He will continue to report to Adam Blalock who remains Chief Executive Officer of Umarex USA, Inc. The company’s Chief Financial Officer, James Sheffield and John Miller, Vice President of Operations will begin reporting to Turner on all matters related to Umarex USA. Blalock continues to remain serving as CEO and President of both Walther Arms, Inc. and Walther Manufacturing, Inc., both of which share a business complex with Umarex USA.

“I am excited and honored to take on this role and look forward to working closely with our talented people to deliver on our current and long term visions and help accelerate the strategic actions we’ve set into motion that will grow our company,” said Turner.

About Richard Turner
Turner, a 1993 graduate of Birmingham Southern College, also earned his MBA from the University of Alabama, Birmingham. His professional career has focused largely in consumer product and sporting goods industries where he has held various sales and marketing leadership roles including: Marketing Research Manager for Russell Corporation, Director of Marketing for Kinescope, an internet consulting and development company, Director of Sales & Marketing and then General Manager for PRADCO Outdoor Brands Hunting Division, which included the Knight & Hale, Code Blue and Carry Lite brands. Richard also served as National Sales Manager for Mossy Oak Apparel. He is a lifelong hunter, shooter and outdoorsman.

About Umarex USA
Umarex USA, Incorporated is one of North America’s fastest growing outdoor sport and recreation companies. Umarex USA innovates, develops and markets products under brands owned or licensed by its parent company, Umarex Sportwaffen GmbH & Co. KG. Such brands include Axeon Optics, Beretta®, Browning®, Colt®, Elite Force®, Heckler & Koch®, Hornady®, IWI®, Optical Dynamics, Ruger®, RWS®, Smith & Wesson®, Umarex®, Walther®and others. For additional information regarding Umarex USA visit www.UmarexUSA.com. Follow Umarex USA on Facebook, Instagram and YouTube and sign up for email notifications at UmarexUSA.com.

Telltale Games Guardians of the Galaxy Voice Cast Revealed

SAN RAFAEL, Calif., Mar. 9, 2017 – Award-winning developer and publisher of digital entertainment, Telltale Games, along with Marvel Entertainment, today shared the world-first screenshots and cast details for Marvel’s Guardians of the Galaxy: The Telltale Series, set to premiere digitally this Spring on consoles, PC, and mobile devices.

Marvel’s Guardians of the Galaxy: The Telltale Series is a brand new story of the universe’s unlikeliest heroes: Star-Lord, Gamora, Drax, Rocket, and Groot. In the wake of an epic battle, the Guardians discover an artifact of unspeakable power. Each of them has a reason to desire this relic, as does a ruthless enemy who is the last of her kind, and who will stop at nothing to tear it from their hands.

From Earth to the Milano to Knowhere and beyond, and set to the beat of awesome music, you wear the rocket-powered boots of Star-Lord in an original Guardians adventure, where your decisions and actions drive the story you experience.

This week at PAX East in Boston, MA on March 10th at 6pm in the Albatross Theater, join the team from Telltale Games as well as Marvel Games Creative Director, Bill Rosemann, to hear more about the series as they discuss the creative process behind this stellar new adventure. The panel will also be streamed live on Twitch. For more information on the panel and PAX East, please visit http://east.paxsite.com/schedule/panel/telltale-games-interactive-storytelling-in-2017

One week later on March 17th at SXSW in Austin, TX, be the first audience in the world to Crowd Play an early version of the first episode at a one-of-a-kind premiere event at the Paramount Theater, with doors opening at 6:30pm. Audience members will be able to control the story from their seats using their mobile devices to help decide what happens on the big screen! The event will be open to all badge holders of SXSW or SXSW Gaming on a first-come, first-seated basis. For more information on SXSW Gaming and how to obtain badges, please visit https://www.sxsw.com/exhibitions/gaming-expo/

The series will feature a star-studded cast of voice talent, including Scott Porter (Friday Night Lights, The Walking Dead: The Telltale Series) as Star-Lord, Emily O’Brien (The Young and the Restless, Middle Earth: Shadow of Mordor) as Gamora, Nolan North (the Uncharted series, Pretty Little Liars) as Rocket, Brandon Paul Eells (Watch Dogs) as Drax, and Adam Harrington (The Wolf Among Us, League of Legends) as Groot.

Premiering this Spring, the series will also be coming to retail as a special season pass disc, which will include the first episode in the season, and will grant access to the subsequent four episodes as they become available for download via online updates. Specific platform details are yet to be announced.

Revealed in December on stage at The Game Awards 2016 in Los Angeles, you can watch the announcement teaser trailer on YouTube: https://youtu.be/Koy_e_ipwng

For more information on Telltale Games, visit the official websiteFacebook, and follow Telltale Games on Twitter @TelltaleGames.

P.A.M.E.L.A. Launch Trailer

Mississauga, Canada – March 9th, 2017 Indie development team NVYVE® Studios today announced that P.A.M.E.L.A., the first-person, open world, utopian, sci-fi, survival horror game, is available now on Steam Early Access. Awakening from the depths of cryosleep in the glimmering fallen utopia of Eden, P.A.M.E.L.A. challenges you to survive by exploring the remnants of the once great paradise. The Afflicted, the maligned citizens of Eden driven mad by a horrific biological outbreak, stalk the vibrant streets and architecture of the game’s future idyll, a harrowing threat and a constant reminder that paradise must fall. It’s only through your survival and exploration of the city that you will uncover the tragedy of humanity’s craving for technological and biological advancement – a perpetual thirst for a brighter future.

“We’re hugely excited to share P.A.M.E.L.A. with players across the world. Situating the core aspects of the survival genre within our handcrafted sci-fi setting has not been without challenge but we believe P.A.M.E.L.A. now presents a unique proposition. Eden is alive with the richness and detail of a once functional city, a perfect backdrop for the player’s own story of survival, and truth they will uncover. We hope players take delight in the world, in the quiet moments amidst the conflict ,” said Adam Simonar, Studio Director of NVYVE® Studios. “Early Access represents the next step for the development of the game as we begin to work closely with the community to evolve P.A.M.E.L.A, their input crucial to the features and content we will introduce between now and the game’s full commercial launch.”

Survival is paramount in P.A.M.E.L.A. Eden’s lone AI overseer, Pamela itself, will provide information on how to survive within the city while bestowing amplified abilities upon you. Wield future, modular technology, hack into the city’s still functioning power grid, and enhance your body with bio-augmentations. This is all achieved through your holographic “AARM UI” system,  the game’s seamless interface, which projects directly into the game world to heighten immersion and build tension during your battles against the harrowing, disfigured antagonists, The Afflicted. Defence is just as important as attack, made possible by the game’s freeform base-building system that enables you to build a personal safe haven amidst Eden’s hostile world.

Shifting deftly between glistening, utopian beauty and the horror of its disease ravaged citizens, Eden itself is a handcrafted marvel. Meticulously constructed by NVYVE® Studios, the spatial and environmental flow of the city’s spaces evoke the metropolises of the real world. As you explore the city, scavenging for resources and defending yourself against The Afflicted, you will uncover poignant insights into the lives of individual citizens of Eden, both through the environment itself and discoverable data logs. Search Eden for over 200 unique pieces of loot and resources, ranging from food to building materials and hi-tech weapons and upgrades, in order to give yourself the best possible chance of survival. The city, though, isn’t just an environment to survive from – its blood covered environments reveal the depths to which the city has been lost.

P.A.M.E.L.A. debuted at GDC in March 2015 with an announcement trailer that immediately made clear the scope of the project and the chilling beauty of its fallen utopia setting. Shown again at GDC in 2016 and with two subsequent trailers, Rebirth and Downfall, P.A.M.E.L.A’s release on Steam Early Access is the culmination of two years of intense work for NVYVE® Studios. The story, though, is not over yet. Early Access is just the beginning with regular updates provided on additional content and bug fixing in order to make P.A.M.E.L.A’s full commercial launch later this year the most complete, terrifying and challenging experience it can possibly be.

NVYVE® Studios redefines ideas of what a small team can do and will be revealing more about its release calendar and how players can help shape the future of this exciting new open world survival game over the coming months.

P.A.M.E.L.A. is available on Steam Early Access for $24.99 USD, £18.99, and €22.99*
*Prices are based on Steam conversions on the date of this release.

P.A.M.E.L.A. Steam Store Page: http://store.steampowered.com/app/427880/
For the official website visit: www.pamelagame.com
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Quake Champions – Blood Covenant Arena Trailer

March 9, 2017  –  Everybody remembers the amazing multiplayer maps from Quake games past. Deadly Arenas purpose-built for incredible mobility, brutal conflict, and intense, competitive gameplay. Today we’re excited to offer a first look at one of the Arenas from Quake Champions – the unholy Blood Covenant.

Based on one of the most beloved and played maps from Quake III Arena, The Camping Grounds (Q3DM6), Blood Covenant is a modern re-imagining of the legendary Arena. All the favorite sections remain, including the long Jump Pad to the Rocket Launcher, the Quad Damage spawn, the Railgun ledge, and the tightly spaced battles in the Pillars. However, new tricks and secrets await both veterans and new players alike, offering new ways to fight, move, and use Champions’ Active and Passive abilities.

As a reminder – Blood Covenant will be available for fans to try themselves this week at PAX East in the Bethesda booth (#18007 and 20007).

Below we’ve included a trailer showcasing Blood Covenant in action as well as a set of screenshots. For more information on Blood Covenant, including breakdowns on key areas of the Arena, you will find the Arena page updated at www.Quake.com.

Sign-ups for the Closed Beta are now open at www.Quake.com.

The Elder Scrolls: Legends PC Launch Details

We’re excited to reveal a ton of information about The Elder Scrolls: Legends today, including the official launch on PC (today), our first new content update, The Fall of The Dark Brotherhood, as well as details for significant future additions to the game, including new platforms, expansions, and features scheduled for the months ahead.

PC Version Launches Today

After several months of beta feedback from players and a myriad of improvements, additions, and optimizations, we’re extremely proud to officially remove the “Beta” tag from The Elder Scrolls: Legends, and formally launch on PC. Strategy card game fans looking for a more depth and challenge steeped in Elder Scrolls lore can download the game for free via the Bethesda.net launcher, invite their friends, and start enjoying all the single-player and multiplayer content available.

Announcing Our First New PvE Content – The Fall of The Dark Brotherhood — Releasing April 5

We’re also revealing our first content update for The Elder Scrolls: Legends, The Fall of The Dark Brotherhood, a new PvE Story that tosses players into the role of a double agent hired to infiltrate the ranks of The Dark Brotherhood. Recruited by a sinister group to bring down the infamous and fan-favorite Elder Scrolls guild of lethal assassins, players will need to make key choices that both impact which missions you’ll play and decide the story’s ending.

The Fall of The Dark Brotherhood contains a massive new adventure that takes place prior to the events of The Elder Scrolls V: Skyrim. The new content will be broken into three sections, or maps, and will introduce more than 25 missions and 40 new cards to the game. By completing missions within the new Story, players will unlock new cards available only via The Fall of the Dark Brotherhood, including three new Legendary cards.

The Fall of the Dark Brotherhood will be purchasable in-game as three individual maps or as a bundle for a special price of $19.99 and can also be bought with in-game gold. Those who pick up The Fall of the Dark Brotherhood will also receive the Doom Wolf mount in The Elder Scrolls Online (PC/Mac only) as a bonus. This is just the first step in better integrating Legends and The Elder Scrolls Online going forward. For more details about on The Fall of the Dark Brotherhood, and a first look at some of the exclusive cards, please visit the web site at https://bethesda.net/en/article/46XUjJSofmQc4YgwsEYcUw/the-elder-scrolls-legends-full-pc-launch-new-platforms-expansions-and-more .

Future Updates and Features Revealed

With the official launch on PC, Bethesda has also revealed the roadmap for a massive amount of new content and features coming in the next couple of months, including:

  • Global iPad Launch March 23: The Elder Scrolls: Legends will release on iPad later this month, making its global mobile debut on March 23. The game will be available for free in the App Store.
  • Global Android Tablet Launch April: Following quickly after iPad, the game will also release on Android tablets next month, expanding its reach to millions of additional devices worldwide.
  • Twitch Integration and Spectator Mode – May will bring a major update that introduces Twitch integration and Spectator Mode, allowing players to more easily showcase their skills and watch live matches online to learn new strategies from the masters of the game.
  • New Gauntlet Mode – Also in May, a Gauntlet mode will be introduced in which players will compete in mini-tournaments with their own decks. In addition to the current Ranked ladder, Gauntlets can be of different sizes and lengths and will give players new opportunities to join in-game competitions they can play at their own pace
  • Mac OS Launch:  Also coming this spring, The Elder Scrolls: Legends will continue to expand to new platforms, launching globally for Mac OS.
  • Major Expansion This Summer The Fall of the Dark Brotherhood is just the first of a number of new Stories and Sets coming to Legends in 2017, with the first new, large set scheduled for release this summer. More information on this set will be revealed at E3 2017 in June.
  • Mobile Phones This Summer – The game will make the jump to phones this summer, bringing strategic card play to both iPhones and Android phones. More information, including the launch date, will be revealed at E3 2017 in June.

For Honor Review (PC)

For Honor has easily been one of the most highly anticipated games of the year – partly due to its smoothly rendered gameplay and beautifully decorating battlegrounds/environments.  Even more important, however, is that For Honor helps us settle one of the most pressing questions among armchair historians and gamers alike: Who would win in a fight between samurai, vikings, and medieval knights?

For Honor!

It should be noted early on in this review, that For Honor requires a pretty hefty footprint of hard drive space: 40 GBs!  Also, it isn’t a slouch in the performance requirements either, so be sure that your rig can handle it before you get the game.  Obviously, our console-playing brethren are all-set on this point because all they need is a decent internet connection – but, I digress.  The PC version, however, will allow you to boost up those beautiful graphics so much that you might just stop and watch all the flame and smoke, possibly at the expense of your own execution.

When it comes to battle there are two primary methods of melee combat, the first being a more tactical style of fighting.  In For Honor, this style of combat is toggled into with the left CTRL button and not unlocked from until the key is struck again or until one of you is dead.  In boss fights this proves to be particularly handy because boss strike and counter times can be very small so seeing it on the screen can really help.  It also helps you to time an execution mode on an enemy which adds points but more importantly looks bad ass.  This mode also helps you aim in battle which can be helpful so that you don’t miss an enemy and smack your weapon into a wall leaving your whole flank open.

The other style of fighting is more of a brawler or gorilla style where you are not locked onto the enemy and instead you just move in, try to make some strikes and move back out when you have taken too many blows or the style isn’t working and you need to go into tactical mode.  This kind of fighting is pretty handy when it comes to quick strikes and if one of your loaded skills is health regeneration this might give you a chance to get some distance and some healing in before another round.  This is also nice for keeping an eye on the enemy in case it suddenly becomes a two or three on one match, you might want to bug out.  It might be good to mention that among the different game difficulty settings, there is a “realistic” mode which means one death and that character is permanently gone.

There are the primary types of fighting styles but there are also individual upgrades that you can get depending on the group you fight for and the style of the fighter in question.  A lot of players out there just care about multiplayer gaming and that is totally fine – though if they do just that and not play the single player campaign, they will miss out on an interesting story of how three of the greatest fighting groups the world has ever known came to blows.

Multiplayer in interesting because it involves three fairly common types of gameplay modes, but the battles all serve a greater purpose.  First off you have a player versus player dueling mode which is pretty straightforward, or you can do player vs. AI duel which is nice since all the players can be allied.  On these environment is important to keep a quick eye, because a big burning cauldron for light can also “light up” a player and pushing someone towards a broken ledge railing might leave them a splat on the ground. While it is considered more honorable to let a player face just one other person instead of multiple players teaming up against another, honor can be hard to find and loose alliances will be formed, Hunger Games style.  There is a nice response to these alliances though: the revenge mode.  If two or more players are hitting you, it fills up a meter which, when full, can activate the revenge mode. This mode let’s you attack back viciously and may give you the chance to even the odds again!

Then there is Dominion multiplayer mode which is basically a control point game.  The captured control zones give you points much faster than slaughtering your enemy and when you capture a control point your army of pawns will move up onto it if it is the connected control point to the one they are already guarding.  Taking out their pawns also helps this process but fighting the other players and maintaining captured control points are key.  This was my favorite mode because if your teammate is down and not executed you can go and revive them.  It really feels like a mode that fosters good teamwork and if you aren’t the best at combat your team will still appreciate the best healer.  Obviously, you can’t heal a player with no head, so players that are executed cannot be healed.

One of the best things about the battles is that they aren’t just for the heck of it.  You can find armor, patterns, symbols, and tattoos to customize your character.  Most importantly though wins and losses go towards holding sections in a Risk type style game map.  At the end of the tournament time the one with the most lands and point is declared the winning faction.

Healing My Wounds:

For Honor is a beautiful game with amazing graphics and audio on the PC with well-balanced classes and carefully developed combat styles.  Players who just like to run and smash and bash may not find this to be the game for them. Players that like to mix a bit of strategy with their fighting game and are comfortable working their way slowly through levels will find For Honor a great play they keep going back to.


For Honor Review Score:

[mks_icon icon=”fa-star” color=”#dd3333″ type=”fa”][mks_icon icon=”fa-star” color=”#dd3333″ type=”fa”][mks_icon icon=”fa-star” color=”#dd3333″ type=”fa”][mks_icon icon=”fa-star” color=”#dd3333″ type=”fa”][mks_icon icon=”fa-star-o” color=”#dd3333″ type=”fa”] (4 out of 5 Stars)


 

Bill From Left 4 Dead Lives on in Dead By Daylight

STOCKHOLM, SWEDEN (March 8th, 2017) Put on that old beret and the worn combat jacket. Starbreeze Studios, Behaviour Digital and Valve Software are thrilled to bring one of the most beloved survivors of Left 4 Dead back from the grave to fight another day in the asymmetrical multiplayer horror game Dead by Daylight. The additional content will be available for free on PC through Steam and other digital distribution channels starting today.

The Left Behind update for Dead by Daylight adds the legendary William “Bill” Overbeck as a playable survivor and four new survivor outfits themed from the original characters of the iconic Left 4 Dead  series.

Back to fight another day – It took two tours in Vietnam, a handful of medals, a knee full of shrapnel, and an honorable discharge to get William “Bill” Overbeck to stop fighting. He hated it. After decades spent drifting aimlessly through dead end jobs, Bill went in for a routine surgery and woke up to a plague turning normal people into mindless killing machines. Making his way through rural ghost towns and pitch-black forests, he found other survivors, and together they fled from the infected hordes. In the end, one of them had to sacrifice himself to ensure their safety. Bill was left for dead…and soon with a new enemy to fight.

More background information and details regarding Dead by Daylight: Left Behind, can be found here: http://www.deadbydaylight.com

Dead by Daylight is an asymmetrical multiplayer horror game in which one crazed killer hunts four friends through a terrifying nightmare. Players take on the role of both killer and survivors in a deadly game of cat and mouse. It’s a Mature Gamer take on the thrills of Hide & Seek. Dead by Daylight is out now and available on Steam: http://store.steampowered.com/app/381210/

Released on PC in June 2016, Dead by Daylight has already sold more than 1.8 million copies and has become an instant favorite with streamers on Twitch and other streaming platforms. The game will release on PlayStation®4 and Xbox One this summer.