Archive - 2013

FAVI HDTV SmartStick Review (Tech)

SS-8GB-2

FAVI has released a very cool little product that promises to make getting a “Smart TV” experience simple and easy with its SmartStick. The SmartStick is a small dongle measuring 3.6-inches by 1.3-inches. There is an HDMI port sticking out of one end and a USB expansion port on the other. To the unit’s side is a mini-USB power port and an IR receiver port. To install the SmartStick, you simply plug the dongle into an available HDMI port, connect it to an available USB port for power (most TVs with HDMI ports have one), and then connect the IR receiver for the included remote control. After the unit powers up, you set your TV to the HDMI input and you will get a fairly simple setup wizard. After all is said and done, you will essentially be looking at the desktop of an Android 4.0 computer.

Official Specifications

  • OS: Android (4.0)
  • Resolution: 720P, 1080P (HDMI)
  • Microprocessor: ARM Cortex-A9 @ 1.0 Ghz
  • RAM: 1GB DDR3 SDRam
  • Built-in WiFi: 802.11 b/g/n
  • Storage: 4GB (or 8GB)
  • USB Port: 2.0
  • Mini USB: DC Input,
  • Micro SD: Up to 32GB
  • Remote Control: Infrared
  • Dimensions: 3.6″ x 1.3″ x 0.6″
  • Weight: 0.08 lb.

Using the SmartStick can be a rather frustrating experience as the included remote control is severely inadequate for full usage of the various apps. FAVI’s custom desktop is mostly fine, but the real issue comes within the third-party apps themselves. The Netflix app, in particular, is badly laid out and clunky to say the least. The optional remote keyboard helps quite a bit in terms of navigation and typing, but it still isn’t perfect. A major issue is that these remotes are all IR – the SmartStick does not feature bluetooth capability. This is not only a major issue as you require line of sight with the IR receiver but, also, you can’t connect a game controller which is a big drawback when it comes to future gaming on the device. Another strange issue on the SmartStick is that, no matter how good our Wi-Fi network was, we couldn’t get streaming video apps like Netflix not to stutter. It wasn’t a buffering problem – the video was caching without problem. The video simply stutters for an inexplicable reason.

One usage that I was hoping would redeem this device was plugging it into a projector’s HDMI port for wireless, backyard movie watching on the “big screen”. Unfortunately, we still encountered the video stuttering issue, so I can’t recommend it for that purpose unless your family and friends like watching things “frame up”. My hope is that this is a software glitch and can be patched at some point. In terms of reasons to buy, plugging it into a projector would be a good one.

Overall, the FAVI SmartStick has potential for expansion. The biggest problem facing the SmartStick is that the 8GB model runs $79.99 and most SmartTV boxes, like Apple TV or Roku, are very similar in price. In comparison, those more robust models have the upper-hand in performance and user experience. The 4GB SmartStick is a good value at $49.99 as it plays 1080p video. Low-end SmartTV boxes like the Roku start at $79.99 for 1080p video. What the SmartStick does have going for it’s good portability. A bigger problem is that there are some competing products out there of this same type that retail for roughly the same price and feature things like dual core CPUs, resulting in much better performance. This device seems like it is about a year and a half past when it should have been on the retail market. Back then, SmartTV boxes were much more expensive and SmartTV dongles like these were few and far between. The FAVI SmartStick isn’t horrible by any means – it has just been eclipsed by more capable products.

[easyreview title=”FAVI HDTV SmartStick Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”2″] Our Rating Scores Explained

Images

Bad Bots Preview (PC)

8a7370c43055e5030351f2c36080680a

I’ve played console games since there were consoles to play them on.  Over the years, certain fond memories stick out in my mind. Memories like all-night gaming sessions on the weekend with a stack of rented games, a 12 pack of highly caffeinated and sugary soda, and a few good friends that you felt you could spend 24 hours straight with.  One of these weekends that particularly stands out was playing the original Contra, and a couple other titles, until our eyes were bleary and bloodshot.  When it came to “buddy games”, few stood out like Contr: Simple, 2D side-scrolling action that kept you going and going.  Because so many people have such fond memories of these games, a ton of modern-day indie titles have come out that try very hard to capture that nostalgic gameplay.  These retro games might seem like win-win at first, but the funny thing about nostalgia is it is often rooted in a specific time. Graphics and gaming were not what they are nowadays and, as a result, even retro games are expected to have some updated elements. Bad Bots walks a dangerous line between fond yesterdays and modern expectations.

39262b52d10198838cac858a4c977572

Description:

Bad Bots is a retro style platform shooter with intense robot blasting action and sci-fi story.  You hack and blast your way through an onslaught of truly bad ‘bots to find a way to prevent a potentially planet-destroying catastrophe. Bad Bots stars Sam McRae, a grease mechanic aboard the “Titan Hauler” space cargo ship who wakes from cryogenic hypersleep to discover the ship’s robotic crew has been reprogrammed to destroy humans. Even worse, the ship has been rerouted on an explosive collision course with Earth.  You can play either the Challenges Mode to see if you can survive sixty seconds in a room with an endless supply of robots or the story-based Campaign Mode that includes boss battles, puzzles and a compelling story.

Features:

  • More than 170 rooms across a rich story-based Campaign Mode.
  • Several unique robot types including seven intense bosses.
  • Eight robot bustin’ weapons including a rifle, explosive grenade launcher, pulsar gun and more.
  • A Challenge Mode where you try to survive 60 seconds against an endless onslaught of especially persistent and cranky gun-toting robots.
  • Fourteen challenging Achievements.
  • The full frackin’ game! No ads, no upsells and nothing else to pay for!

badbots-promo1

Hands On:

The first thing one can saw about Bad Bots is that IndiePub has made one very addictive video game here.  I quickly lost track of time and spent way too long on one gaming stretch without moving (and I am totally sore as a result).  The cutscenes that tell part of the story are done in a comic book panel style and that’s really smart, because it can show some graphic quality without being so stunning as to make the retro feel of the game seem old rather than vintage.  The game’s graphics are simple, yet clean, with details here and there to bring the retro feel home without feeling shabby.  This is a difficult line to walk but, when done right, the player really doesn’t notice unless they are meant to.

There is a storyline of an every-man hero trying to save himself while avenging his fellow shipmates, but this is easily lost in the action which is fine.  Retro 2D side scrolling shooters really need only the most basic of premise, it is all about the action and whether or not it borders on overwhelming while still being fun.  Bad Bots throws bot after bot at you, wearing down your health and ammo, dropping just enough of each at just the right time to keep an experienced player alive. But, if you die a lot don’t worry as you just go back to the last checkpoint (also, there are achievements for dying!).

The weapons are of a suitable variety to please just about everyone. You get one melee weapon, one standard weapon, and one special weapon.  Different special and melee weapons drop throughout the game and it is up to you to choose the ones that suit you best. Your standard weapon remains the same but gets the most ammo drops.  You can even just change special weapons with every drop to keep the variety and fun (as well as ammo stock) though I definitely found a particular favorite and was hard-pressed to deviate from it.  It was mainly the boss fights that made me change up when it became evident that certain bosses were weak against certain weapons.  The bosses, and strategies to beat them, are beautiful throwbacks to the games of old and I found myself thinking “ah this is how I beat that one boss in that one game” a lot.  I even saw some definite homages to standard bad guys from the old games popping up now and then.

Bad-Bots-screen04

As a single player retro 2D side-scrolling shooter, Bad Bots is about as solid as they come.  The only thing I would REALLY like to see would be two player co-op, the one thing that made many of those retro games so amazing.  This game brings up so much nostalgia but I can’t call my buddies up and play them local or online.  All I can do is say “dude get it and tell me what you think” then wait and find out.  I know coding and therefore cost shoots up when you add such an element and IndiePub, even by its name, brings home the fact that it is an indie work of love. But, if there were a way in “Bad Bots 2: Badder Bots Beat Back” I would love this game on a whole new level.

First Round:

I played the preview build of the game so it could still change a lot by release date but it is a very solid play at this point that really doesn’t even need a fresh coat of polish.  Bad Bots lives up to everything it claims to be: A retro, 2D side scrolling shooter, which brings up nostalgia while maintaining excellent gameplay and graphics which, though reminiscent of games past, aren’t hard on the eyes.  When you have a solid game like this, time flies while your killing bots and trying to save the world.

ContourROAM2 Camera Review (Tech)

contour-roam-2

Contour’s new ContourROAM2 action-sports camera manages to fit a lot of capability and quality into its $199 dollar. New action sports cameras are popping up all the time. Most, however, are simply bringing the most standard of features and mediocre image processors to the table. While these cameras will do fine for the layperson looking to record a skiing trip or some other leisurely activity, serious sports players want to make sure their videos come out right. This could be for personal memories, playbacks, post-game debriefings – even Airsoft game play for your team’s YouTube channel.

That being said, when first using the ContourROAM2, I made the mistake of charging it up, slapping in a memory card, and taking video (or so I thought). Unfortunately, our camera would not reliably shoot video out of the box. We would use the sliding toggle to begin recording and nothing would happen. Other times, it would chime for many seconds and, again, nothing would happen. What ended up fixing it was attaching it to our PC and installing the Storyteller software (free at Contour’s website). The software asked us if we wanted to update the camera’s firmware. Once done, the camera performed without a hitch. I breathed a hearty sigh of relief and very excitedly packed it into our Airsoft gearbag for the next day’s game. In our setup, the ContourROAM2 is attached to the headband of a goggle system.

Here is the video we recorded from the camera (views from the pink airsoft gun are taken from another camera):

The biggest issue I have with using the ContourROAM2 is that you can’t change video-shoot modes on the camera itself. In order to configure it, you MUST download the Contour Storyteller software and plug it in. That’s the only way to do it. Speaking of video modes, the ContourROAM2 will shoot video in the following modes:

  • Full HD – 1920 x 1080 @ 30/25fps
  • Tall HD – 1280 x 960 @ 30/25fps
  • Action HD – 1280 x 720 @ 60/50 or 30/25fps

The 30fps modes work great in both 1080p and 720p. The camera uses a 170 degree wide angle lens, so the field of view “feels” natural without having fisheye effect. 60fps slows the action down a bit, allowing for a bit of cinematic slow-mo when played back at normal speed. The ContourROAM2 uses small, MicroSD memory cards up to 32GB in size. The website claims that it can use Class 4 cards but, in our opinion, the higher speed a memory card is capable of, the better.

Overall, Contour’s ContourROAM2 acti0n sports camera takes very good quality video at both 30 and 60 frames per second, depending on the resolution. The camera feels robust and durable, and the price point is very reasonable at about $200 dollars. Contour offers a variety of mounts for the camera and its on/off functionality is easy to use.

[easyreview title=”The ContourROAM2 Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”4″] Our Rating Scores Explained

G&G Top Tech TR16 R4 Commando AEG Review

tr16r4-mid-other-side

The G&G Top Tech TR16 R4 Commando blowback airsoft electric gun is a large model M4 meant for MilSim and field play. It features a full metal (quality aluminum) receiver – both upper and lower, as well as an included (and rock-solid) vertical foregrip and 450-round, hi-cap magazine. One of the most impressive features of this AEG is its pneumatic blowback system which generates a slight amount of vibration/feedback when fired. In addition, this blowback system also makes the AEG a bit louder than usual – especially when laying down a lot of fire. I also have to praise the hop-up system that G&G has put into this gun – it is very reliable and consistent, making this a very solidly-accurate AEG.

[wpcol_1half id=”” class=”” style=””]

Official Specifications:

  • Length: 870mm
  • Weight: 2600g
  • Inner Barrel: 357mm
  • Magazine Capacity: 450rd Hi-Capacity. Works with Matrix, G&G, Tokyo Marui and other compatible M4 / M16 Series Airsoft AEG Magazines
  • Muzzle Velocity: 300~340 FPS (Measured with 0.20g BBs)
  • Thread Direction: 14mm Negative
  • Gearbox: Ver 2 Full Metal, Fully Upgradeable
  • Fire Modes: Semi/Full-Auto, Safety
  • Battery: 9.6v Small Butterfly Type recommended (Battery not included)
  • Hopup: Yes, Adjustable

[/wpcol_1half] [wpcol_1half_end id=”” class=”” style=””]
Official Features:

  • Full Metal Receiver and RIS Handguard
  • High Strength Polymer Full Stock
  • Removable Rear Sight
  • Vertical Grip and Handguard Covers included
  • Full Metal Ver 2 Blowback Gearbox

[/wpcol_1half_end]
Unfortunately, I ran into some serious comfort issues with the G&G Top Tech TR16 R4 Commando that just made it un-usable for any period of time. First, the spring wire which protrudes from the ejection port cover is very easy to prick your finger on. I did so and bled for about a minute. After slapping a band-aid on my finger, I also found that gripping the gun is very uncomfortable. The grip on this M4 has two very acute edges next to the back side of the trigger. Usually, when the trigger housing is as wide as the grip, they are not noticed. In the case of this AEG, however, the assembly is really narrow in comparison to the grip, leaving these two edges poking out. These edges dig into my middle finger when holding the gun. Even with gloves on, the edges dig in. If you have smaller hands, this might not be a big issue.

That being said, the G&G Top Tech TR16 R4 Commando does have some very cool features. One of the biggest and highly-touted of the G&G Top Tech line is its “Forward Assist” feature. Now, most of you know that in order to release the tension on your airsoft gun’s spring after a game, it is a good idea to do a couple shots of semi-automatic fire. With the forward assist feature in the TR16 R4 Commando, you never have to worry about it. Simply press the button to the right of the bolt catch and the tension is relieved! Another user-friendly feature on the TR16 R4 Commando is the locking bolt catch. When pulling back on the charging handle, you can press on the bolt catch to lock it in an “open” position. From here, you can easily adjust the AEG’s hop-up mechanism. On M4’s without this locking bolt catch, you have to keep back pressure on the charging handle while doing any adjustments (which is a pain).

[wpcol_1half id=”” class=”” style=””]What We Liked

  • Solid vertical grip
  • Good hop-up unit
  • Aluminum upper and lowe receiver
  • Blowback system

[/wpcol_1half] [wpcol_1half_end id=”” class=”” style=””]What We Didn’t

  • Unsafe ejection port cover spring is sharp and extends too far
  • Grip is not comfortable for people with larger hands

[/wpcol_1half_end]

Overall, I wanted to love the G&G TR16 R4 Commando due to its solid construction, realistic feel, and G&G Top Tech features. If you are an airsoft player with smaller hands, you may not have much of an issue with the foregrip digging into your middle finger. However, still take care to avoid the sharp and pointy spring wire sticking out into the ejection port. Personally, I found the gun very uncomfortable to use for any period of time and have to lower its score to a 3 out of 5 stars. If you are interested in picking this gun up, I would recommend hitting a local airsoft store and finding out if you can hold it first. If you don’t experience these issues, you will no doubt have a solid gun to use on the field or in your MilSim games.

[easyreview title=”G&G Top Tech TR16 R4 Blowback Airsoft Rifle Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”3″] Our Rating Scores Explained

Product Images

Mars: War Logs Review (PC)

mars_war_logs-04

Mars: War Logs aims for the stars with high ambitions, but ends up just missing its target.  A budget title from Focus Home Interactive and Spiders, Mars: War Logs is an effort to give you a AAA experience in the same vein as Mass Effect or The Witcher 2 but the end result is a game that is hard to take seriously.  There are plenty of redeeming qualities to Mars: War Logs that makes the game well worth its twenty dollar price tag, but with big issues in the story telling and voice acting, Mars: War Logs doesn’t quite deliver the quality experience that makes a great game.

Story:

Mars: War Logs, not so surprisingly, begins its story on the planet Mars during a war.  Subtlety, you will find, is not one of Mars: War Logs strong suits.  The story, in the beginning, follows a young soldier by the name of Innocence, and he is the only character in this entire game that lives up to his name.  Moments after Innocence is delivered to a POW camp, he is welcomed by fellow members of his own army as they attempt to rape him in the sand showers.  Innocence’s, umm, “innocence” is saved by another prisoner, who stares down the would-be rapist and takes Innocence under his protection.  This savior is named Roy, and he is the character that you end up playing for the ten hour or so journey through Mars: War Logs.

The “Logs” suggested in the game’s title, comes from Innocence as the narrator, telling of his time in the POW camp with Roy and their attempts at escape.  The story for Mars: War Logs is the weakest part of the entire game. It never feels polished enough or interesting enough to take it to the next level.  Fortunately, there are some shining moments during the game’s story that allows you to see Spiders true potential and just how great this game could have been. Ultimately, the story just doesn’t take you where you hope it would go.

Character personalities are tied to closely to their names, either characters are the complete opposite of their namesake or, like Innocence, are exactly as their names would indicate.  That is, until you are introduced to the villain of Mars: War Logs: A technomancer that goes by the name of Sean.  That’s right, Sean.  The developers went through all of this trouble creating meaningful names for half of the cast, then we get the major villain, a guy who shoots lighting out of his hands, named Sean.

mars_war_logs-07

Game Play:

Mars: War Logs does deliver on a nice, tight system of game play that can be challenging during combat situations.  Combat is done in real time, in a similar fashion to combat in Mass Effect.  Controls are solid, even with the mouse and keyboard, and they have to be.  The enemies you will face in Mars: War Logs are out to eat your face, and Roy is not Marcus Fenix in terms of toughness.  Combat requires hit and run tactics to survive, and that is completed by using the roll button, a lot. Rolling out of the way of an enemy’s attack, then hitting them with your weapon is a vital tactic that you have to learn right away in order to survive.

The rest of the game systems for Mars: War Logs do a good job in what they are supposed to do.  There is a character screen, complete with a skill wheel, ability tree, and inventory.  The skill wheel is very similar to other role playing games on the market, with three trees to choose from and each skill can be taken multiple times.  Mars: War Logs also adds a separate ability system that you can buy into using points gained from leveling up, these help your character to better fit your play style.  Inventory is very basic, you have armor and weapons that you can equip.  You can also pick up materials as you play through the game.  These materials are used to upgrade your items in the inventory screen.  It is nice not having to head back to a work table to do this, and each upgrade will give you bonuses to certain stats.  Upgrades are not permanent, as long as you have the materials, you can change the item.  This helps when you are entering a fight that requires a bonus to a certain stat, but don’t want to permanently get rid of the upgrade you currently have.  Just change the item for that fight, then change it back as long as you have the materials to do so.

Spiders does a good job in delivering solid game play for Mars: War Logs.  While it does nothing to bring any innovation to the experience of playing a Western RPG, it does what it needs to do.  It’s unfortunate that the story doesn’t live up to the game play to at least make the experience of Mars: War Logs something more than just “okay”.

Aesthetics:

The visual aesthetics of Mars: War Logs are just like the game play: Solid without being exceptional.  The world looks just like you would expect it to; red, dirty, lots of makeshift materials, and desolate.  It has a very lived-in feel, so the player will get the feel that these colonies have been here for a very long time.  If I have one gripe about the visual aesthetics of Mars: War Logs is that it is a little bit too generic.  That is not necessarily a bad thing, but it does make Mars: War Logs blend in more with the crowd.

mars_war_logs-18

Mars: War Logs audio does help the game stand out more than its competitors, but in a much more negative light.  The voice acting is bad… Real bad.  It is bad to the point of distraction and it definitely takes away from the game experience.  Voice acting, when done right, makes players care more about the characters in the story and gives players a reason to care for what happens to them.  Mars: War Logs already has a weak story line that players won’t care about, so having bad voice acting just makes that issue much more glaring.

Final Thoughts:

Mars: War Logs is a game that could have been very good, even great, with the right budget.  Spiders and Focus Home Interactive tried to give you an experience that can be compared to Mass Effect but with a price tag of twenty dollars.  Now, a higher budget does not necessarily mean that a game will be better.  I have played plenty of low budget games that are much better then the higher budget, AAA titles. But, in the case of Mars: War Logs, I think a larger budget would have allowed the developers more resources to get a better writer and better voice actors.  With these types of games, if the player isn’t invested in the characters or story, then the overall game experience will fall flat.  The reason players had such a big issue with the Mass Effect 3’s ending is because it didn’t feel right with the natural progression of the characters story lines.  Ultimately, Mars:  War Logs is a “okay” game for its price point that could have been much greater if I actually cared about the characters or what happens to them during the game’s storyline.

[easyreview title=”Mars: War Logs Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”3″ ] Our Rating Scores Explained

G&G Top Tech TR4 M4 CQB-H Airsoft Rifle Review

cqb-h-whole

G&G Armaments TR4 M4 CQB-H airsoft electric gun retails for about $360 dollars on websites like AirsoftGI and AirSplat – It is not a cheap purchase. However, this product is truly a textbook case of “getting what you pay for” and you will not be disappointed in this AEG – especially if you are looking for an accurate, powerful, and reliable CQB weapon.

Much like the larger TR16 R4 Commando that we reviewed earlier, the Tr4 M4 CQB-H AEG features G&G’s pneumatic blowback system which adds a slight bit of recoil when the gun is fired. In reality, this “recoil” is more of a vibration – which works nicely as it gives you some force feedback when using the rifle while not altering your aim. In addition to the vibrations, the blowback unit also adds a nice bit of additional sound when firing the gun. As you can see during the range portion of our video review below, the gun sounds very distinctive and much louder than the M4 being fired next to us.

Out of the box, the TR4 M4 CQB-H shot a bit hotter than we expected, at around 360 fps. This is a bit over the limits of indoor arenas like Tac City Airsoft in Fullerton, but it will definitely “cool down” a bit after some breaking in.

[wpcol_1half id=”” class=”” style=””]

Official Specifications:

  • Manufacturer: G&G
  • Model: TR4 M4 CQB-H
  • Muzzle Velocity: 330-350 FPS
  • Magazine Capacity: 450 rounds
  • Color: Black
  • Package Includes: Gun, magazine, manual

[/wpcol_1half] [wpcol_1half_end id=”” class=”” style=””]

Official Features:

  • Full metal construction
  • Pneumatic blowback
  • SOPMOD-style stock
  • Realistic feel and looks

[/wpcol_1half_end]

Brief Video Review

[wpcol_1half id=”” class=”” style=””]What We Liked

  • Full metal receiver
  • Excellent build quality
  • Very accurate
  • On the top end of FPS limits for most CQB arenas (once it cools down)

[/wpcol_1half] [wpcol_1half_end id=”” class=”” style=””]What We Didn’t Like

  • The plastic handguard
  • We couldn’t keep it (this was a unit on loan from G&G)

[/wpcol_1half_end]

After spending a great deal of time with the TR4 M4 CQB-H, I grew to love its solid feel and small, CQB frame. I even got to use it on field games and I did not have much issue. Of course, with its FPS range, I would not recommend it for really large field play, but in smaller outdoor arenas (like the HSP Combat Center), it will  prove to be a worthy gun to play with. Another excellent addition to its featureset is the “Forward Assist” function which released the tension in the gun’s spring after play is over. All you have to do is depress the button to the right of the charging handle and it will accomplish what most players have to shoot a couple of semi-auto shots to do after player. Speaking of the charging handle, you should know that this one has the ability to lock back in the open position, allowing users to easily adjust the gun’s hop-up.

Overall, the G&G Tr4 M4 CQB-H AEG is an excellent airsoft gun with solid construction, light weight, and good accuracy. Coupled with its pneumatic blowback system, you have a fun airsoft gun to shoot that will be reliable and effective for a long time to come. We give the G&G TR4 M4 CQB-H a solid 5 out of 5 stars.

[easyreview title=”G&G Full Metal TR4 M4 CQB-H Airsoft Rifle Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”5″] Our Rating Scores Explained

AEG Photos

Is The TF-X Our Flying Car?

tfx v03 farmland-WM

People have been dreaming of flying cars for quite some time. Personally, I would love to drive a Fifth Element-style flying vehicle around a crowded Manhattan skyway as Milla Jovovich bounces around the backseat. Mmm… But, I digress, as Terrafugia has unveils its concept for the TF-X flying vehicle, a personal aircraft that uses a V-22 Osprey style flight mechanic to perform vertical takeoff and landings.

Checkout this promotional trailer for the TF-X:

Ubisoft Releases New Watch Dogs Screenshots

WatchDogs_Clara

Ubisoft has sent out some new screenshots from their upcoming game, Watch Dogs, which is set to release on November 19th, 2013.

Screenshots

Wargame AirLand Battle Deck System Trailer

wargame_airland_battle-044

Focus Home Interactive has released a new video showing off the “Deck System” of its upcoming Wargame AirLand Battle. With the Deck system, players can customize but also specialize their armies: they choose, from over 820 realistic units coming from 12 countries, the ones that will compose their army and the available reinforcements during their multiplayer battles.

Trailer