Archive - 2011

OnLive’s Halloweekend Free Game Play

No plans this holiday weekend?  Not the kind to drink punch filled with dry ice and look down Wonder Woman’s top?  Well in case you haven’t already heard about it, OnLive will be hosting Halloweekend free play of four of it’s titles through Monday to keep you in the Halloween spirit and familiarize yourself with their system.

The choices include Orcs Must Die, F.E.A.R. 3, Metro 2033 and Amnesia while most of their other titles include 1/2 hour free trial play.  So tell a buddy and sign up for some free play before the Witching Hour on Halloween has come and gone for another year!  But wait there’s more!  Check out their Facebook page on Halloween for one more spooky offering!

Batman: Arkham City Review

Let’s face it, now is an excellent time to be a fan of the Caped Crusader. Between Christopher Nolan’s films, direct-to-DVD features like “Batman: Year One,” and Rocksteady’s critically-acclaimed mega-blockbuster “Batman: Arkham Asylum” there has never been more quality Batman media to feast upon. Rocksteady has come along once again to add to that list with “Batman: Arkham City,” undoubtedly poised to rise to the top of many of this year’s Game of the Year lists.

2009’s Arkham Asylum offered gamers a chance to feel what it’s like to be the Batman. With a quality story drawing upon a decent selection of one of the better rogue’s galleries in the comic world, Arkham Asylum gave you the toys you’ve always wanted to play with and a chance to take down the villains you’ve always dreamed of fighting. You progressed through the Asylum unravelling Joker’s plot and experiencing a game largely influenced by Metroid. Often times there would be a puzzle to solve or an area to reach that wouldn’t be possible until later in the game with the help of new and more amazing gadgets.

The story picks up a year or so after the conclusion of Arkham Asylum. Warden Quincy Sharp is now Mayor of Gotham and has cordoned off a large section of the city to house the inmates of Arkham Asylum. Christening this borough “Arkham City”, the criminal element is left to it’s own devices as long as it doesn’t try to breach the outside world. Suspecting foul play and corruption at the heart of this program, Bruce Wayne allows himself to become incarcerated as a political prisoner so Batman can investigate the inner workings of the penal colony.

This year’s model blows the door wide open on the formula. You’ll still find yourself using a variety of wonderful gadgets, you’ll still do a lot of back tracking throughout the world, and you’ll still be treated to one of the most wonderful pieces of fan service I can direct you to. Only this time you’re doing it in an open world setting. Arkham City is a massive and gorgeous place. A multi-leveled gothic industrial wonderland, Arkham City gives you the chance to really inhabit Batman’s place in the world. At one moment you may be descending upon a fire-damaged courthouse to rescue Catwoman only to find yourself racing to a bombed out freeway over pass to save a downed news-copter moments later. There is a ton to do in this world and you will savor every moment of it.

One significant addition is the ability to play as Catwoman. Catwoman has a handful of her own missions peppered in throughout the story. She serves, as always, as a romantic foil and equal to the Caped Crusader. Playing as Catwoman, you’ll face down Poison Ivy and have your own batch of Riddler puzzles to solve. Catwoman handles much differently than Batman so don’t think that this is a simple re-skin. Her moves are quicker and much more fluid. There are areas that only she can access and weapons that only she can use. While her story is brief, it is a great diversion from an already fantastic game.

Arkham City isn’t as much of an open world as you’ve seen in recent games like Red Dead Redemption or Saint’s Row, but it functions much more like a hub world in the style of the Legend of Zelda games. Arkham City is your Hyrule and the Courthouse, Steel Mill, and Museum are all dungeons to explore. Moving around Arkham City is a blast and you can typically make it from one end of the map to the other in about two or three minutes. Gliding with your cape and firing off your grappling gun make for some of the most satisfying locomotion in today’s gaming landscape. (Make sure you complete the first round of Augmented Reality training to really enhance the way you travel around Arkham.)

The story moves at a brisk pace, even considering the ten to fifteen hours it will take to complete just the main quest line. Buffering this out, however, are a host of side quests. Should you allow yourself to you’ll find yourself doing everything from solving the over 400 puzzles left behind by The Riddler to tracking down Mr. Zsasz before he can kill again. Add it all up and well, I’ve beat the main quest and I’m at hour 21 of my play through and I’m still only at 54% completion. There is a lot to do here.

Once you’re done with the main story, you can jump back in to a fantastic New Game+ mode. New Game+ starts you off with all of your experience, upgrades and your progression through the Riddler’s puzzles intact. From there you are introduced to a difficulty spike in the enemies, more challenging boss battles, and a lack of alert when an enemy is about to attack. But hey, you beat the game already. At this point, you are Batman. New Game+ is all about taking everything you’ve learned through one play of the game and putting it into practice without the game holding your hand. Once you’re done with New Game+, you can jump into the Riddler’s Revenge lobby. In Riddler’s Revenge you’ll find challenge maps like the first game plus all new campaigns which serve as sort of a best-of mix-tape of the standard challenge maps. Campaigns match three challenge maps together and give you a handful of game modifiers like tougher enemies and time limits that you must put into play. A robust leaderboard system will help you keep track of your progress against your friends and all challenges are playable as Catwoman as well.

In going into any review, You always find yourself looking for something negative about the game. Something to poke holes in whatever argument you’re making for the game. There’s not a lot I could find for Arkham City. If anything, it would be the controversial decision to require a download voucher for the Catwoman content. While I can agree on the need for an online pass in today’s used game market, I don’t agree with having that online pass activate something that rightfully is part of the main single-player story. I didn’t play any of the Catwoman content until after I had completed the game and I was shocked at just what I was missing. Catwoman completely changes the opening to the game and later on there is a very specific plot point that became a bit muddy for me and wasn’t cleared up until I saw it from Catwoman’s point of view. That being said, buy the game new. Install the Catwoman content right away. I can’t slight the game for this, only the publisher for making a poor last minute decision.

Overall, Batman: Arkham City is definitely worth a purchase – especially for Batman fans. For sixty dollars you’re getting not only one of the best games of the last five years, but also a game full of nods to Batman’s rich history (No Man’s Land, anyone?) and the privilege of witnessing Mark Hamill’s swan song as the definitive actor to portray the Joker. Batman: Arkham City isn’t just a worthy sequel to Arkham Asylum, but it’s better than practically everything else on the market.

Postal III to Launch on Steam

Akella and Running With Scissors have announced that their upcoming Postal III will launch on the Steam platform this December.

Initially available in PC format, deals are already in motion to bring the game to console format.  “It’s been a long, hard journey to get it here,” Akella’s Andrew Belkin acknowledged. “But I couldn’t have written a happier ending than seeing POSTAL III on Steam!”

Wargame: European Escalation Delayed – New Screens

Focus Home Interactive and Eugen Systems have announced that their forthcoming strategy title, Wargame: European Escalation, has been delayed until sometime in 2012 for the Windows PC platform. They delay was made “to ensure Wargame: European Escalation offers the best possible experience both in single player and in multiplayer”. Additionally, they put out some new screenshots to soften the blow.

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Eliza Dushku Named Entertainment Matters Ambassador for 2012 CES

Those of you keeping up on 2012 CES news (it is right around the corner) should note that actress Eliza Dusku (Dollhouse, Buffy the Vampire Slayer) has been named the event’s official Entertainment Matters ambassador. As a part of her ambassadorship, Dushku will contribute to Spike TV’s “CES All Access Live” broadcast coverage throughout CES and will also host the network’s exclusive VIP CES party at Tryst Nightclub in the Wynn Las Vegas.

“I’m honored to be the first Ambassador to the Entertainment Matters program at CES and special contributor to Spike TV’s ‘CES All Access Live’ coverage programming,” said Dushku.  “I’m incredibly fortunate to have great, tech savvy fans who constantly push me to stay ahead of the curve in consumer technology, which I’m very passionate about.  I love going to CES, and I’m excited to now have a real platform to encourage more of my film and television industry colleagues to experience CES.”

The 2012 CES takes place in Las Vegas and runs from January 10 through January 13, 2012.

Dungeon Defenders – A Review (XBLA)

Trendy Entertainment has released their newest game that follows the ever growing genre of tower defense games, with Dungeon Defenders.  Dungeon Defenders allows the player to choose one of four classes to defend your crystal versus the hordes of goblens, kobolds and dragons that infest the given dungeon that you are in.  To make things even more interesting, Dungeon Defenders also plays like an action role playing game, allowing you to level up your character, outfit him or her, and set off to help the defenses that you erected to eradicate anything in your way.  Dungeon Defenders may not be completely original in terms of game play, but they get almost everything perfect.

In Dungeon Defenders, you get to choose a class from four options that are the basis for most fantasy games; squire, monk, sorcerer and huntress.  Each class brings with them very specific towers and styles of game play that the player has to utilize to defend their crystal.  The huntress, for example, does not have towers but uses traps to hurt the invading horde, while the squire relys on strong melee attacks to help defeat the enemies.Like most tower defense games, you have time to set up your static defenses on the board before the enemies invade the stage.  You are allowed as many towers as your mana can buy, then place them in strategic areas around the board.  Once you are ready, you then open up the doors for the monsters to invade.  Your role is two fold, to repair and place any towers that need your attention, and to add your own attack power to help bring down the invaders.

The action role playing game comes into effect as you level up and as you find items during game play.  As you level, you can choose to upgrade certain skills, such as increased health of your towers or increase the personal damage that your character does.  You also can find upgrades to gear that you are wearing as you run through the dungeon.  The create way that Trendy Entertainment does their upgrade system allows for a quick visual check before you equip the item.  If the item has a thumbs up, then it’s an upgrade, a thumbs down means its lower then what you already have, and a thumb sideways means that it’s a sidegrade.

Between levels, you are transported to your very own tavern to conduct more business.  The tavern that you visit will change as you earn trophies and achievements to reflect your accomplishments.  In the tavern, you can buy and sell equipment, look for online games, or get ready for the next dungeon.  Dungeon Defenders also lets you share your equipment chest with the other classes on your profile, thus if you find a nice bow that your huntress can use while playing as a squire, you can just place it in your chest and collect it later when you log into your huntress.

The solo campaign is fun to play, but Dungeon Defenders really shines in cooperative play.  Whether it’s done locally or online, four player co-op is the way to play Dungeon Defenders.  Game play over Xbox Live was flawless and I was able to find people to play with fairly quickly.

Dungeon Defenders is just great to look at and has a fantastic aesthetic to it.  It is completed in more of a cartoon-style, but the style really fits what the developers were going for.  Each character is stylized and the player is allowed to change the color of the clothes to distinguish your squire from another’s  The dungeon stages are done in the same cartoon like style, and are lit fantastically.  The crystals give off a neat glow that lights the dungeon, and items are very easy to see due to their icons or their very own glow that they give off.  The tavern is also a visual playground, especially once you get some of your trophies hung up onto the walls.

Final Thoughts:

Dungeon Defenders from Trendy Entertainment does not reinvent the tower defense genre, but does about everything it can to make it darn near perfect.  There are a few balance issues here and there (which should be patched today) and the camera is your biggest enemy that you have to contend with, but other than that, Dungeon Defenders is a good time to have by yourself and a great time cooperatively.  Dungeon Defenders is out now and sells for $15 for both Xbox Live Arcade and on Steam for the PC.

Blizzcon 2011 – Thoughts from the Show Floor

This past Friday and Saturday marked the sixth time that Blizzard invaded the Anaheim Convention Center with their very own show, aptly named Blizzcon.  I made it to the convention center just in time to grab a spot and check out the opening ceremony, which this year was filled with big news, surrounding four upcoming releases from Blizzard.  Let’s take each release in turn.

Diablo III

Diablo III was the lightest this year in terms of actual news.  The Collector’s Edition was introduced and looks very substantial.  Besides receiving Diablo III, you get a 4GB USB drive that contains Diablo II and its expansion, The Lord of Destruction, you also receive a very cool looking Diablo stone head to store your soul stone USB drive.  Also including is a 208 page art book, a two disk DVD/Blu Ray behind the scences look at the making of Diablo III, and the soundtrack for the game.  As for in game items, you will receive armor dye, and exclusive banner and Tyreal’s wings for Diablo III, Fetish Shaman pet for World of Warcraft and Starcraft II unit decals.

During the Diablo III portion of the opening ceremony, it was also announced that World of Warcraft players can get themselves a free copy of Diablo III by subscribing to the Wow Annual Pass.  For a one year commitment, you will receive a free copy of Diablo III, entry into the Mist of Pandaria beta and Tyreal’s Charger mount.

The build on the floor for Blizzcon was pretty much the same build we saw at last year’s show, with some fine tuning.  The game looks and plays amazingly well and I am truly excited to see the final product from Blizzard.

Starcraft II

This Blizzcon focused on the upcoming expansion to last year’s Wings of Liberty, named Heart of the Swarm.  As the name hints at, this expansion focuses on Kerrigan and the Zerg.  While there wasn’t any real news in regards to this expansion that we hadn’t already heard, Heart of the Swarm was playable on the show floor, both in multiplayer mode and single player campaign.  I was able to play through the first mission in the single player campaign, and have to say that I am very excited about this release as well.  The first mission pits you against feral Zerg for control of the planet, and the mission ran flawlessly.  This will be quite successful, when it is finally released.

Blizzard DOTA

Blizzard also released news on their very own Blizzard Defense of the Ancients game.  Featuring Blizzard characters from all of their intellectual properties, Blizzard DOTA doesn’t reinvent the game, but puts Blizzard’s own special touch to a tried and true game.  Blizzard DOTA was playable on the show floor, but unfortunately I was unable to get my hands on this game.  If you are a fan of DOTA or even League of Legends, this game will be a must have for you.

World of Warcraft

Blizzard, in dramatic fashion, saved their biggest news for last.  For months, many have speculated as to the next WOW expansion and what content would be involved.  Chris Metzen put all of that speculation to rest with his own brand of style during the opening ceremony, announcing Mists of Pandaria.  Yes, folks, we finally get Pandarens as a playable race, and I for one couldn’t be more excited about that.  Pandarans will be Warcraft’s first ever neutral race, meaning that once you reach level 10, then you will have the choice on which faction you will align yourself with.  Pandarens will be seen on both sides, in the Alliance and in the Horde.

We also get a new class, the Monk.  The monk will be a new DPS/Tank/Healing class that will be able to do it all, depending on how you specialize.  The monk focuses on the use of Chi, very similar to the use of energy for the rogue, to complete combinations of punches and kicks to defeat enemies.  The monk class feels right in regards to the Pandaren, but when you look at Warcraft classes as a whole, it feels a little unnecessary.  Time will tell on this as we get more information.

The first two features of the Mist of Pandaria expansion were greeted with great applause and cheers from the crowd, the rest, however, was met with a little more reservation.  With the expansion, we will receive a completely redone talent system, a new vanity pet battle system, level cap raised to 90, and challenge mode dungeons that will cater to smaller group sizes.  There will be no large boss battle in the Mist of Pandaria expansion, like there has been for the last three expansions.  Instead, Blizzard wanted to refocus on the main conflict of Warcraft, Horde versus Alliance.  This expansion will focus on all out war between the two factions.

One Last, Very Cool Thing

As many of you probably already know, Mega Blocks makes a full range of Halo figures and sets that are based off of the entire franchise.  Starting in 2012, Mega Blocks will now be releasing World of Warcraft sets and figures, than in 2013 they will begin releasing sets and figures based on the Starcraft series.

I was able to visit the Mega Blocks booth and view some of their planned releases for 2012, including both Orgrimmar and Stormwind, complete with Thrall and Varian Wrynn respectively.  In their preview display, there was two goblin zepplins shown, Deathwing flying over Stormwind, Horde and Alliance seige machines, and various character figuers and mounts, including the engineering mount.

I was told that there are also plans in development to create armor sets that will focus on the various tiers that are found throughout the game.  You will be able to change the armor on your characters to different armor sets as they become available, adding a whole level of creativity that isn’t found in the Halo series of figures.  I am already clearing sections of shelving off to make way for this series once it hits stores in 2012.

Gunnar Modern Warfare 3 Optiks Giveaway – Expired

The awesome folks at GUNNAR Optiks, makers of gaming eyewear, have offered up one of their new and exclusive Modern Warfare 3-themed gaming optics for a giveaway on your favorite gaming news website (no, not that one, US!). The giveaway will run from three weeks, expiring on Wednesday, November 16 @ 11:59pm pacific time, at which time ONE winner will be randomly-chosen and announced.

How to Enter

Checkout the official Facebook giveaway post and leave a comment there telling us a bit about your favorite multiplayer experience in a video game (any platform).

Restrictions

This contest is only open to residents of the United States and Canada. Additionally you must be *LIKED to our Facebook profile at least until after a winner is chosen. Entrants who do not like us will get nothing! Good day, sir!

Key features of GUNNAR Optiks Advance Gaming Eyewear:
Amber Tint – Specially formulated lens tint conditions and shifts the color spectrum to provide superior contrast, detail and resolution
Minimizes Eye Fatigue – Lens geometry and tint reduces visual stress and dry eyes
Reduces Glare – Lens coatings and material reduces glare and improves visual focus
Improves Focus – Amber lens tint and geometry help your eyes focus more naturally improving comfort and protecting against fatigue
Sharpens Detail – i-AMP® lens technology enhances detail for sharper, clearer vision
Fit – Lightweight frame, extended coverage, adjustable nose pads, and custom spring hinges
20/20 Ready – Out of the box solution for 20/20 or 20/20 corrected vision
Rx Compatible – Custom Prescriptions are available through GUNNAR’s prescription program with Carl Zeiss Vision across approximately 15,000 eye care providers nationwide.

For more info on this set of gaming eyewear, a $99 dollar value, checkout the official product page.

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