BURLINGAME, Calif.—March 15, 2016—KOEI TECMO America today announced that Samurai Warriors 4 Empires has shipped to stores and is now available across North America for the PlayStation®4 computer entertainment system for an MSRP of $49.99. The game is also available for PlayStation®3 as well as the PlayStation®Vita handheld entertainment system via digital download for $39.99. To celebrate the game’s launch, KOEI TECMO has unveiled a brand new trailer.
Samurai Warriors 4 Empires blends the best of the tactical action gameplay with an easy-to-learn, in-depth strategy system to create the most exciting installment in the Empires franchise yet! Regulate foreign affairs, and form political and military strategies with the new Castle feature, and personalize your character and castle with new customization options. Rise through the ranks to eventually rule the entire land!
Samurai Warriors 4 Empires marks the return of the Empires brand in the Samurai Warriors universe after a nine year hiatus. Since the 2007 release of Samurai Warriors 2 Empires for the PlayStation®2, Samurai Warriors has grown to become one of the most successful and acclaimed titles in the Warriors franchise.
Published by KOEI TECMO, Samurai Warriors 4 Empires is now available for purchase in North America. This title has been rated “T for Teen” by the ESRB.
For more news and information on Samurai Warriors 4 Empires, please visit the official website at www.koeitecmoamerica.com/sw4e/, Like KOEI TECMO America on Facebook at www.facebook.com/koeitecmous, and become part of the #KTfamily by following KOEI TECMO America on Twitter at @KoeiTecmoUS.
March 14, 2016 – Epic Games has just released their Unreal Engine GDC 2016 Sizzle Reel, a compilation of outstanding gameplay footage with a bit of cinematic VR and high-end visualization sprinkled in from the creative chaos of GDC 2016.
Universal City, California, March 14, 2016 –Universal Studios Hollywood brings the most popular show in cable television history to life in Summer 2016 when AMC’s Golden Globe award-nominated television series, “The Walking Dead,” sets up permanent residency at The Entertainment Capital of L.A. in an all-new immersive, cutting-edge attraction.
Universal Studios Hollywood has worked collaboratively with AMC’s “The Walking Dead” for years as a signature “Halloween Horror Nights” maze. This newly enhanced venture will take the highly sought-after experience from a seasonal, limited time offering to an authentic 365 day opportunity, raising the bar for themed walk-through attractions.
To further elevate the authenticity of this new attraction, Universal Studios Hollywood is partnering with “The Walking Dead’s” creative team, including visionary executive producer and director, Greg Nicotero and his special effects company, KNB Efx. Greg’s team, responsible for masterfully creating the show’s realistic decaying walkers, will construct prosthetics, utilize original molds and painstakingly apply paint and detailing to the attraction walkers. The integral involvement of the creative team will not only inspire the emotional connection fans experience, it will be among the attraction’s key distinguishing characteristics that will define it as a living version of the show.
“The Walking Dead” attraction will create a no-holds-barred experience that significantly intensifies any other iteration previously developed within the theme park. Coupled with authentic walker make-up effects, sophisticated animatronic walkers, substantially more detailed set design and costuming, and highly recognizable props replicated from the series, the attraction will deliver an uncompromised realistic environment that brings guests even further into the most watched show in cable television history.
“’The Walking Dead’ is a phenomenon that has successfully and consistently affected the psyche of viewers on a global basis, since its debut,” said Larry Kurzweil, President of Universal Studios Hollywood. “We’re taking its intensity to the next level by collaborating with the show’s award-winning production team to create an authentic living representation of the series that can only be experienced at Universal Studios Hollywood.”
“We’re so grateful for our longstanding partnership with the talented team at Universal Studios Hollywood. We’ve shared a successful three-year partnership at Halloween Horror Nights and now this permanent ‘The Walking Dead’ walk- through attraction takes the relationship and the fan experience to the next level,” said Charlie Collier, President of AMC and SundanceTV. “Along with our great partners at Universal, it means a great deal to us to continue entertaining — and frightening — passionate, loyal fans of ‘The Walking Dead’ for years to come.”
The “The Walking Dead” attraction will be located within an entirely new, custom built structure, situated within an expansive building complex just inside the theme park’s main entry.
The past five years have been a remarkable time for Universal Studios Hollywood as the destination embarked on an unprecedented revitalization that has substantially altered over 75 percent of its familiar footprint to effectively characterize it as an entirely new theme park experience. The introduction of the all-new “The Walking Dead” attraction continues the theme park’s unparalleled investment in an ambitious epic transformation.
AMC’s “The Walking Dead” depicts the story of survivors in a post-apocalyptic world overrun by hordes of terrifying flesh-eating walkers. It is the #1 show on television among adults 18-49 for the last four years and in its sixth season, the most highly-rated show in cable television history.
More information is available at www.UniversalStudiosHollywood.com. Like Universal Studios Hollywood on Facebook and follow @UniStudios on Instagram and Twitter. Due to the intense nature of this experience, the attraction is not recommended for guests under the age of 13.
Universal Studios Hollywood, The Entertainment Capital of L.A.SM, includes a full-day, movie-based theme park and Studio Tour; the CityWalk entertainment, shopping and dining complex, the Universal CityWalk Cinemas and the “5 Towers” state-of-the-art outdoor concert venue. World-class rides and attractions include “The Wizarding World of Harry Potter,” opening April 7, the renowned, behind-the-scenes Studio Tour featuring the intense “King Kong 360 3-D” attraction and the all-new “Fast & Furious—Supercharged” thrill ride as the Studio Tour’s grand finale. Other popular rides include the 3D-HD adventure, “Despicable Me Minion Mayhem” and immersive “Super Silly Fun Land,” the critically-acclaimed mega-attraction, “Transformers™: The Ride-3D,” “Revenge of the MummySM—The Ride,” “Jurassic Park® —The Ride,” “Springfield,” hometown of America’s favorite TV family, adjacent to the award-winning “The Simpsons RideTM” and the “Nighttime Studio Tour.”
March 14, 2016 – Fallout 4’s first add-on, Automatron, is almost here, and we’re excited to share the official trailer with you today.
Automatron will be available for download across Xbox One, PlayStation 4 and PC on Tuesday, March 22, and will cost $9.99 in North America.
In Automatron, the mysterious Mechanist has unleashed a horde of evil robots into the Commonwealth, including the devious Robobrain. Hunt them down and harvest their parts to build and mod your own custom robot companions. Choose from hundreds of mods; mixing limbs, armor, abilities, and weapons such as the all-new lightning chain gun. Even customize their paint schemes and choose their voices! (For characters level 15 or higher.)
Automatron marks the first add-on release for Fallout 4. In April, we’re expanding the capabilities of settlements with Wasteland Workshop, and in May, travel beyond the Commonwealth to Maine for Far Harbor – the largest landmass Bethesda Game Studios has ever created for post-release content. And, that’s just the beginning, with even more add-ons to be released in 2016. Stay tuned for more details on free updates like Survival Mode and the Creation Kit, which will allow you to create mods on the PC and then share and play them across all platforms, including consoles.
March 14, 2016 – Today we can share the release date for ‘Give No Shelter,’ the second of three episodes in The Walking Dead: Michonne – A Telltale Miniseries.
Episode 2: ‘Give No Shelter’ will be available starting Tuesday, March 29th on PC/Mac via the Telltale Online Store, Steam, and other digital distribution services, the PlayStation®Network for PlayStation 4 and PlayStation 3, the Xbox Games Store for Xbox One® and Xbox 360® video game and entertainment system from Microsoft, for compatible iOS devices via the App Store, and for Android-based devices via Google Play and the Amazon Appstore. The miniseries will conclude with the third episode, ‘What We Deserve,’ in April.
The Walking Dead: Michonne – A Telltale Miniseries confronts players with tough choices. Today we can also share this new video above, which highlights some of the difficult decisions players were faced with in the premiere episode.
The miniseries stars the iconic, blade-wielding character from Robert Kirkman’s best-selling comic books, portrayed in-game by award-winning actress Samira Wiley (Orange is the New Black). Haunted by her past and coping with unimaginable loss and regret, the story explores Michonne across a three episode miniseries event. Players will dive into the mind of Michonne to discover what took her away from Rick, Carl, and the rest of her trusted group… and what brought her back.
In Episode 2, ‘Give No Shelter,’ a daring escape from the floating colony of Monroe sees Michonne, Pete, and Sam running for their lives. An all too brief reprieve is soon shattered; the leaders of Monroe don’t forgive and don’t forget. With memories of her daughters bleeding ever further into Michonne’s blurred reality, her world is becoming increasingly fractured… just at the point when she’ll need all of her skills to survive.
To date, The Walking Dead: A Telltale Games Series has sold more than 50 million episodes worldwide, earning more than 100 Game of the Year awards from outlets including Metacritic, USA Today, Wired, Spike TV VGAs, Yahoo!, The Telegraph, Mashable, Polygon, Destructoid and GamesRadar, and was also the recipient of two BAFTA Video Games Awards for Best Story and Best Mobile Game.
The Walking Dead is set in the world of Robert Kirkman’s award-winning comic book series and offers an emotionally-charged, tailored game experience where a player’s actions and choices affect how their story plays out across the entire series.
The Walking Dead: Michonne – A Telltale Miniseries Episode 2 – ‘Give No Shelter’ is rated ‘M’ (Mature) for Intense Violence, Blood & Gore, and Strong Language by the ESRB.
FRANKFURT, Germany – March 11, 2016 – Crytek released its Back to Dinosaur Island 2 virtual reality demo as a free download today, giving players everywhere the chance to experience the combined power of CRYENGINE and VR hardware.
Back to Dinosaur Island 2 received a glowing reception when it was first shown to attendees at E3 2015 and has previously only been playable at select industry events. Now, however, gamers everywhere can sample the VR experience firsthand by downloading it for free from Steam.
The demo invites players to scale a deadly cliff face as huge flying dinosaurs react to their presence, and debris rains down from above. Mysterious landmarks on the horizon and stunning vistas on every side combine to immerse gamers in an entirely new reality.
Crytek’s Executive Producer, Elijah Freeman, said, “The feedback we received from people who played Back to Dinosaur Island 2 was really encouraging, and the lessons we learned from creating it have been significant for our current VR projects. The demo goes beyond being merely a visual showcase and includes interactive elements that harness the unique power of the medium. By making this experience available for free, we hope as many players as possible will take the opportunity to feel truly present in a new world of dinosaurs.”
Crytek has also released a video that offers a glimpse of what to expect in the demo. The video is now playing on YouTube, and gamers can visit www.crytek.com and www.cryengine.com for the latest news on Crytek’s ongoing work in VR.
Back to Dinosaur Island 2 can be played using any VR headset with Rift SDK 0.8 and later.
March 11, 2016 – Battlefleet Gothic: Armada, Tindalos Interactive’s real-time strategy game set in the Warhammer 40,000 universe, opens its beta today. All players who preorder the game on Steam or the official store can immediately join this beta, build their first fleets and test their worth as Admiral against other players or the AI!
In addition to the 10% discount offered during the pre-order period, Early Adopters of Battlefleet Gothic Armada will receive one extra faction for free – the Space Marines – and immediate access to the Beta of the game. From today, players can practice building their Imperium and Chaos fleets and get used to the gameplay mechanics in the solo campaign prologue, before testing their skills against the AI or players online in 1v1 skirmishes. The remaining factions (Orks and Eldar), as well as the full solo campaign and other multiplayer modes (like 2vs2) will be made available when the game launches later in March. The Space Marines fleet will be available to play a few weeks after the game launches.
Today’s overwatch trailer shows off what you can expect from the full version of Battlefleet Gothic: Armada when it releases later in March. Discover the branching story campaign, in-depth customization and tactical gameplay!
Made in Unreal Engine 4, Battlefleet Gothic: Armada offers deep management of every ship in your fleet, during and between battles. With different skills and abilities, you can customize all aspects of your ships. Whether it’s crew for weaponry or repairs, or new skills such as the augur probe and micro-warp jump, you’ll be able to add more as each ship gains experience.
Multiplayer battles are all about positioning and flanking your enemy. Carefully align your path with your target, launching a devastating salvo of torpedoes before violently ramming them for incredible destructive force. Alternatively, you may choose to slide close enough to expose your broadside cannons and unleash a barrage of heavy fire. every action has weight and inertia, so mistakes will rarely be left unpunished by your opponent.
Players can now pre-order the Early Adopters Edition of Battlefleet Gothic: Armada for 10% off on Steam and the official store. Early Adopters will receive the Space Marines Fleet DLC for free, along with immediate access to the Beta. This offer is available for players who preorder or buy the game within 2 months after release.
COPENHAGEN, March 11, 2016 – Io-Interactive is delighted to announce that HITMAN™, the first digital AAA episodic game launches today.
“We are doing something bold and new which has the potential to shape how we experience AAA games in the future, ,” said Hannes Seifert, Studio Head at Io-Interactive. “Hitman is back and it’s clearly the game many fans have been waiting for, so that feels pretty special. And this is just the start, now our live content begins and then in April we head to Sapienza. We have a game that will evolve, grow and improve over time and deliver the best ever Hitman experience.”
HITMAN starts with the Prologue and a Paris location on March 11, followed by the next location, set in Italy releasing in April and then Morocco releasing in May. From there HITMAN will deliver regular monthly content updates, including three additional locations; Thailand, the United States and the season conclusion in Japan later in 2016.
In addition live content begins today.
The first Escalation Contract is in the game today, with the next one scheduled for Tuesday 16 March. These are in-game contracts created by Io-Interactive which gradually increase in difficulty the more you play them.
And the first Elusive Target will appear in the game at some point in the next ten days. These are targets who appear for a limited time only, the first one will be live for 48 hours in the game. And players get only one chance to take them out, there are no second chances. This is a new character with bespoke dialogue and behavior in the game. Players will only receive their Elusive Target briefing once the new character has entered their location.
The Intro Pack is available today priced at $15 (or local equivalent). Each subsequent location will be priced at $10 as an add-on item to the Intro Pack*. Alternatively, players can buy the Full Experience up front for $60, also available today. This includes all of this year’s content as it’s released, and guarantees not to miss any live or bonus content.
The disc version of HITMAN will ship in January 2017.
HITMAN is available on the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and Windows PC.
*If players buy the Intro Pack but then want to get into everything the Full Experience offers, they can also choose to buy the Upgrade Pack for $50.
March 10, 2016 —Update 9.14 is now live for World of Tanks! This update introduces improved sound and physics, making tank warfare even more visceral, as well as 24 pristine HD models, and a new map for Rampage mode: Ravaged Capital.
Improved physics lets players immerse themselves further into dynamic battles, with vehicles handling more realistically than before. Commanders can master skillfully sharp turns, rapidly changing direction and controlling their tank’s turning radius during movement. In addition, vehicles are now more maneuverable, letting players take full advantage of agile tanks in their arsenal.
Update 9.14 also introduces significantly improved sound. In harnessing the new sound engine, Audiokinetic Wwise, commanders can hear every purr and roar of their steel beast as it roams the battlefield. With sound being processed on a separate core, there are between 10 and 30 distinct sound sources, recorded from authentic vehicles on real proving grounds. When adding enhanced sound effects to orientate players in battle into the mix, as well as original event sounds, and multiple sound presets, World of Tanks adds another layer of authenticity to the gameplay experience.
“The major improvements to sound and physics in update 9.14 have been highly-anticipated by our fans,” said Sergey Laptenok, Publishing Product Director, World of Tanks. “All this was made possible with feedback from players, and we have delivered an experience that brings them closer to the action than ever before.”
Commanders can also look forward to 24 HD models of some of their favorite vehicles. Those who have been battling in the intense Rampage mode can also learn to dominate the new map, Ravaged Capital, which drops players in the heart of Paris’s warzone during World War II.
For more information on update 9.14 and World of Tanks, visit the official website:
Guildford, March 10, 2016. Edge Case Games, developers of the team-based space combat game, Fractured Space, revealed that today’s eagerly anticipated game update introduces Custom Matches, one of the features most requested by the game’s community.
The system has been designed for matches with friends, including both friendly encounters and clan training. It allows for everything from one-on-one games to full five-on-five matches.
A Steam Community Group, Fractured Fight Club, has been set up to facilitate challenges and the establishment of casual teams.
Team leaders will decide the number of players and game mode before the game begins, and players can invite others to the lobby to quickly and easily fill out a match. During this process, ranks and Matchmaking Rating (MMR) will be fully visible to assist with balancing.
“Fractured Space is at its heart a team game, and Custom Matches will bring a number of important player benefits, from playing fun matches with friends to full-on clan training exercises,” said Sam Bennett, Community Director at Edge Case Games. “Thanks to our open development model, ECG is able to listen and adapt to features that are important to our community.”
Fractured Space is a team-based space combat game fought in gigantic capital ships with the intensity of a shooter and the big-picture-thinking of a strategy game. Originally launched on Steam Early Access in November 2014 to critical and commercial success, Fractured Space has attracted over 500,000 players as the game continuously evolves using an open development model where the community is encouraged to talk directly to the development team, highly influencing the development of the final game.
For updates on Fractured Space please follow us on Twitter at @FracturedSpace or on Facebook.
About Edge Case Games
Formed in 2014 from the team behind the hit space game, Strike Suit Zero, Edge Case Games brings its expertise and passion for space games to its inaugural title, the tactical space MOBA, Fractured Space. Based in the development hotbed of Guildford, UK, the team is dedicated to expanding the scope and scale of space-based gaming through an open development philosophy that leverages the enthusiasm of the gaming community.
About Fractured Space Fractured Space is team-based space combat fought in gigantic capital ships with the intensity of a shooter and the big-picture-thinking of a strategy game. Fractured Space is currently available for PC on Steam Early Access and is set for a wider free-to-play release in 2016.