June 10th, 2016 – Wroclaw, Poland/… Techland Publishing is proud to announce its collaboration with inXile Entertainment to globally publish the retail version of Torment: Tides of Numenera. The science-fantasy RPG is scheduled for a PC release in the first quarter of 2017.
Developed by inXile Entertainment, the renowned studio led by industry icon Brian Fargo, Torment: Tides of Numenera is the first title announced by Techland as part of its move into the international games publishing. Furthermore, the boxed edition of the game will be enhanced with a number of physical and digital bonuses that will ease players into the unique world of Numenera and further increase their immersion in the story.
“I’ve been impressed with Techland and am pleased to be collaborating with them’ – says Brian Fargo, inXile Entertainment CEO. ‘Bringing a game of such scope and depth to the international market is a major undertaking, and we wanted to be sure we partnered with professionals who knew how to cater to the global community. Techland has been a great partner and their track record has convinced us they are the people we want to have at our side.”
Torment: Tides of Numenera is the highly-anticipated thematic successor to one of the best RPGs of all time – Planescape: Torment. The game has already amassed a dedicated following as shown by it being one of the three most-funded Kickstarter games to date. Bringing back the golden era of RPGs, the game features a deep, thematically satisfying story set in a world unlike any other – Earth a billion years in the future. On top of a thought-provoking narrative and a novel take on turn-based combat,Torment: Tides of Numenera offers hundreds of meaningful, game-changing choices that ensure no playthrough is ever the same.
Key features:
· A World Unlike Any Other — journey across the Ninth World, a fantastic, original setting, with awe-inspiring visuals, offbeat and unpredictable items to use in and out of battle, and stunning feats of magic.
· A Rich, Personal Narrative — thoughtful and character-driven, the story is epic in feel but deeply personal in substance. The philosophical underpinnings of Torment drive the game both mechanically and narratively.
· Reactivity, Replayability and the Tides — your choices matter, and morality in the Ninth World is not a simple matter of “right” and “wrong”. Torment is a deeply replayable experience that arises naturally from your actions throughout the game.
· A New Take on Combat — plan your way through hand-crafted set-pieces which combine battles with environmental puzzles, social interaction, stealth, and more.
June 10, 2016 – The E3 trailer for Call of Cthulhu, the official video game adaptation of Chaosium’s pen & paper RPG, rises from the depths. Developed for consoles and PC by Cyanide Studio in Paris, Call of Cthulhu will offer an RPG-Investigation title, packed with psychological horror and stealth mechanics. Cyanide Studio brings to life a disturbing world that players will have to explore and investigate while Cthulhu, the Great Dreamer, prepares its awakening. Today’s E3 Trailer offers but a glimpse at all that awaits you.
In Call of Cthulhu, players will control Edward Pierce, a former veteran and private investigator in 1920s Boston. Pierce will be investigating the tragic and mysterious death of Sarah Hawkins and her family in Darkwater Island. The game’s E3 Trailer showcases this disturbing Island and the eerie Hawkins Family Mansion, and gives a glimpse at how the intensity of the investigation will slowly start chipping away at your Sanity.
Insanity and the Cthulhu Mythos have long been entwined – as your investigation brings you closer to Cthulhu’s sphere of influence, madness will progressively engulf your senses, leaving you to increasingly question what is real and what is illusory. They say that madness is the only way that can bring you to the truth and you will have to balance your sanity against your determination to discover it!
The Cthulhu Mythos has grown to become one of the largest shared universes ever envisioned, giving birth to countless stories, novels, and even movies ever since the original publication of Lovecraft’s The Call of Cthulhu.
Call of Cthulhu will release in 2017 on consoles and PC
June 10, 2016 — It’s time for kick-off in World of Tanks. The special Tank Football 2016 event is now live, so lace up those boots and take to the battlefield in 3-vs-3 matches. Putting its own twist on the beautiful game, two teams race around the pitch to be the first to score three goals in a seven minute match.
Tank Football 2016 is scheduled to run for around a month. During the event, all players will be credited the unique T-62a Sport (T-62a S) with a free Garage slot. To join the event, all you have to do is select your T-62a S and click the Battle! button.
“You may think Tank Football 2016 is a reincarnation of what we had a couple of years ago,” said Anton Pankov, World of Tanks Global Publishing Producer. “However, the game has gone through a lot of changes since then. Tank Football 2016 sticks to the classic 3-vs-3 format, but the new game physics give you a lot more control to pull off great moves. With a new overtime mechanic implemented, games are now even more exciting because there’s no chance of a draw. Every match will have a winner.”
For more information on Tank Football 2016, visit the official website:
June 10, 2016 – From a whacky dance party, to 3D reactive art, and even a nice relaxing alien beach, Harmonix Music VR is the next evolution of your music library. Launching exclusively on PlayStation®VR this October.
Features:
▪ Works with any song in your PlayStation®4 music library! Plug in a USB flash drive loaded with your favorite songs and Harmonix’s internal music analysis engine does the rest.
▪ Four unique worlds will let you experience your music like you never have before. Chill on a transforming alien beach in The Beach, create 3D drawings in The Easel, get the dance party started The Dance, and more!
▪ Featuring 17 music tracks, including songs from the cult classic beatmatch rhythm game Amplitude™, A City Sleeps™, and hand crafted music from Harmonix’s very own, M-Cue.
June 10, 2016 – – How far would you go to make a life changing scientific breakthrough? That’s the morally challenging question we explore in the third and final installment of our video series about the making of The Assembly.
In the video below, we take you behind the scenes of our upcoming VR game and reveal how we developed its thought-provoking story.
Join Senior Designer Jackie Tetley as we take you through the decisions we took to create the game’s complex characters. We also explain how we crafted a gripping narrative to drive you all the way through the game to one of several surprising conclusions.
Voices in VR
Today, we’re also thrilled to announce the game’s cast of voice actors. Our two protagonists, Madeleine Stone and Cal Pearson are played by Camilla Power and Matt Rippy respectively. Christy Meyer plays Cal’s intellectual rival Elizabeth Chevez, who is also overseeing Madeline’s initiation into the Assembly. Joining them as Cal’s close friend and junior associate Anton is Will Harrison-Wallace, while Vincent Brimble takes on the role of the Assembly’s elusive Director.
Along with the BTS video, I’ll also have a media blast to share with full details about the game’s voice cast to help make the BTS video’s wide release a little bit more newsworthy.initial details for the main cast below:
In addition, we’re pleased to confirm that The Assembly will feature fully localised voice acting in French and German.
Would you like to know more?
You can find out more about the themes that lie at the heart of The Assembly’s interactive story and the source of our inspiration by following this link: Building the Foundations of The Assembly.
We’re here for you, virtually
If you have any questions about The Assembly, feel free to send us a message via The Assembly‘s Facebook page or tweet us with the hashtag #TheAssemblyVR.
June 9, 2016 – Following an early release for Expansion Pass holders, JUST CAUSE 3: MECH LAND ASSAULT – the second content pack from the Air, Land and Sea Expansion Pass – is out on 10th June for everybody, and there’s a brand new animated launch trailer to mark the occasion.
The launch trailer, released today, shows Just Cause’s signature destruction realised in an animated style, as Rico’s mechanized loader punches a helicopter out of the sky.
MECH LAND ASSAULT takes Rico Rodriguez to the new island of Lacrima, home to an abandoned eDEN research base and a prison camp run by the mysterious Black Hand. Defended by huge powerful Mechs, Rico will need the new Bavarium Power Core rifle to disable their shields and hijack them. Once inside, Rico can use their powerful cannons and the GRIP Gravity Guns to hurl and smash the enemy into pieces.
Features
Pilot two types of powerful Mech and drive them anywhere in Medici.
Unleash the Mech’s Gravitational Remote Influence Projector or “GRIP” to attract and hurl objects at your enemies.
Jump and smash helicopters from the sky or ground pound tanks with the GRIPS’s “Force Pulse” attack.
Prove your skills and earn upgrades in Mech arena challenges.
Call in a Rebel Mech buddy for extra firepower when the going gets tough.
Includes a powerful new energy weapon, the Bavarium Power Core rifle.
The MECH LAND ASSAULT pack is priced at $11.99 / €11.99 / £9.49 whilst the AIR, LAND & SEA Expansion Pass is available for $24.99 / €24.99 / £19.99. The final content pack – BAVARIUM SEA HEIST – will be released by the end of summer 2016, released one week early to Expansion Pass holders.
Burbank, Calif. – June 9, 2016 –– Warner Bros. Interactive Entertainment, TT Games and The LEGO® Group today announced the expansion of LEGO® DIMENSIONS, the LEGO toy and videogame hybrid, with more blockbuster franchises and even bigger gameplay possibilities. New expansion packs broaden the complete selection to 30 of the world’s most popular entertainment brands allowing players to customize their experience by mixing and matching favorite characters and universes with full compatibility. Game features adding to the fun are all-new, four-player competitive Battle Arenas, a first for LEGO videogames, as well as Story Packs, which provide deep, story-driven gameplay around the biggest theatrical releases and include a fresh LEGO brick building experience.
LEGO Dimensions packs based on 16 new entertainment properties will begin launching on September 27, 2016 with the Ghostbusters Story Pack, Adventure Time and Mission: Impossible Level Packs, Harry Potter and Adventure Time Team Packs, and The A-Team Fun Pack. Additional expansion packs based on other highly anticipated films Fantastic Beasts and Where to Find Them and The LEGO® Batman Movie and wildly popular properties The Goonies, Sonic The Hedgehog, Teen Titans Go!, LEGO® City Undercover, Knight Rider, The Powerpuff Girls, Gremlins, Beetlejuice and E.T. The Extra-Terrestrial will be released in product waves stretching into summer of next year. All expansion packs provide players with continued compatibility to use everything from waves 1-9 interchangeably, anywhere throughout the game. And no new starter pack is required, as all new packs will simply enhance the LEGO Dimensions Starter Pack game and work with the existing LEGO Toy Pad.
“We’ve built upon the existing LEGO DIMENSIONS Starter Pack to expand the gameplay possibilities with entirely new LEGO experiences that can’t be found anywhere else,” said Tom Stone, Managing Director, TT Games. “We can now provide players with even more customization and mash-up opportunities, and all are compatible with the existing game and packs. Battle Arenas also introduce a fun new way for friends and family to join the action together and battle as favorite characters, which is an exciting innovation for LEGO videogames.”
“LEGO DIMENSIONS is a significant part of our LEGO videogames portfolio, and we are excited to offer fans many more iconic entertainment franchises combined with new, enhanced ways to play,” said David Haddad, President, Warner Bros. Interactive Entertainment. “TT Games continues to innovate and expand the game experience, which gives players breakthrough digital and physical gameplay with an amazing amount of world-class entertainment properties connected together.”
“We are excited to continue our partnership with TT Games and WBIE and bring even more characters to life through LEGO DIMENSIONS,” said Niels Jørgensen, Vice President, Digital Games for the LEGO Group. “The videogame has allowed our fans to extend their LEGO play experience in a whole new way and the new expansion packs will create even more play possibilities through exciting properties.”
All-new Battle Arenas will offer first-to-LEGO videogames competitive split-screen local gameplay for up to four players. LEGO minifigures included in the wave 6 through 9 expansion packs will come with special, golden Toy Tags which unlock a Battle Arena within the Free Play Adventure World of the corresponding entertainment brand. Each Battle Arena has four different gameplay modes and comes with its own traps, special powers and interactive environments that make every battle arena unique.
The Ghostbusters Story Pack, based on the upcoming film, will provide a complete movie-based gameplay experience with six puzzle-packed levels and new LEGO Gateway bricks that allow players to build Zhu’s Chinese Restaurant atop the LEGO Toy Pad. It will also come with a buildable Abby Yates LEGO minifigure with Proton Blaster and 3-in-1 buildable Ecto-1 which can be rebuilt into the Ectozer and The PerfEcto. The pack unlocks “Rip,” a new Toy Pad mode allowing players to tear open an alternate universe. In this mirror world, players have the ability to solve puzzles and affect objects and other items in the primary universe. And like all gold-tag minifigures purchased, Abby Yates provides access to a new themed Adventure World with its own unique Battle Arena. The Ghostbusters Story Pack is just the first of this new exciting pack type, with Fantastic Beasts and Where to Find Them, based on the highly anticipated theatrical release, still to come later this year. The LEGO DIMENSIONS packs will be the exclusive construction toy offering this holiday for the exciting expansion of J.K Rowling’s Wizarding World.
Story Packs also expand the Starter Pack story with deeper gameplay. In the game’s storyline, the evil Lord Vortech has hidden portions of his powers around the LEGO Multiverse. As players progress through Story Pack levels, they can unearth and tap into Keystone Runes to use Lord Vortech’s powers against him through all-new Toy Pad modes.
Developed by TT Games and published by Warner Bros. Interactive Entertainment, LEGO DIMENSIONS is now available for PlayStation®4 and PlayStation®3 computer entertainment systems, Xbox One, Xbox 360, and the Wii U™ system.
June 8 – 2016 — Representing the pinnacle of over 15 years of Arma development, Bohemia Interactive today published a brand new developer diary video about their major upcoming expansion for Arma 3: Arma 3 Apex. In the video, Project Lead Petr Kolář and Creative Director Jay Crowe unveil the expansion’s setting and content.
Bringing players to the 100 km² South Pacific island archipelago terrain of Tanoa, which was revealed at E3 last year, the Arma 3 Apex expansion features new armed forces (including a brand new local faction of bandits and ex-paramilitaries), 13 new weapons, new uniforms, equipment and gear, 10 new vehicles, a 1-4 player co-op campaign, and more.
On the road to Arma 3 Apex, Bohemia Interactive has also been releasing several major Arma 3 platform updates in the past months. The highlights include the implementation of an audio-visual upgrade, 3D Scenario Editor, new server browser, enhanced mod handling, Quick Play, vehicle-in-vehicle transport, weapon switching, better squad communications, spectator mode, and various other features and user experience improvements.
The final release date of Arma 3 Apex will be announced during the PC Gaming Show at E3 next week on Monday June 13th. The event will kick-off at 11:30 AM Pacific Time (click here for all time zones), and will be broadcasted live on www.twitch.tv/pcgamer.
For more in-depth information about the Apex expansion, and a detailed overview of its content and features, be sure to visit the new web page at www.arma3.com/apex – and take a look at the updated product pages on the Bohemia Store and Steam, which have been reinforced with the new Apex logo and artwork, a new description, and screenshots.
The Arma 3 Apex is now available for pre-order with a 20% discount for 23.99 EUR / 19.99 GBP / 27.99 USD (regular price: 29.99 EUR / 24.99 GBP / 34.99 USD) on Steam and the Bohemia Store. Those who are new to Arma 3, but want to enlist for the complete experience at the best price, can pick up the Arma 3 Apex Edition for 59.99 EUR / 44.99 GBP / 69.99 USD.
San Diego, CA – June 8, 2016 – Turtle Beach Corporation (NASDAQ: HEAR), a leading audio technology company for over 40 years, has achieved another significant breakthrough with its HyperSound®technology, as the company revealed today it is now able to create directional audio using a transparent pane of glass. The Company’s latest innovation opens the doors for exploration into future glass-based directional audio products and applications in the consumer, commercial and hearing healthcare spaces. Turtle Beach will be showing an early prototype of HyperSound Glass directional speakers at the 2016 Electronics Entertainment Expo, which takes place June 14-16, 2016 at the L.A. Convention Center.
“The advancements the HyperSound team is making with directional audio are simply amazing – some of the biggest breakthroughs in audio technology to come along in decades,” said Juergen Stark, CEO, Turtle Beach Corporation. “Being able to create highly directional audio using glass opens up many potential opportunities, including integrating into desktop monitors, commercial displays, desktop speakers, and automotive dashboard glass to provide warnings directed specifically at the driver…pretty much anywhere there’s glass there’s a potential for audio. As we progress the technology, this also opens up licensing possibilities to external parties looking for ways to integrate the latest audio technology into their products. Again, it’s still early in development and the applications are simply ideas on the drawing board, but at the same time having HyperSound directional audio working on glass is very exciting and we can’t wait to show it publicly for the first time at E3.”
HyperSoundtechnology is a fundamentally new approach to sound delivery that generates a highly directional, narrow beam of audio in the air. Similar to how a flashlight directs a beam of light, HyperSounddirects a beam of audio to targeted listeners in a specific spot, delivering an immersive, 3D-like audio experience.HyperSound Glass is similar in design to touchscreen glass, where there are multiple layers of transparent materials and electronics working in conjunction with the glass. For HyperSoundGlass, the glass pane is layered with a set of transparent films allowing it to generate a beam of ultrasound that delivers crisp, clear audio to the targeted listener.
To learn more about HyperSound technology working on glass, go to HyperSoundInnovations. For additional information on Turtle Beach’s HyperSound Commercial and Hearing Healthcare products, including the HyperSound Clear 500P, visit the HyperSoundand HyperSound Hearing websites.