Travel to the near-future metropolis of Detroit – a city rejuvenated by an exciting technological development: androids. Witness your brave new world turn to chaos as you take on the role of Kara, a female android trying to find her own place in a turbulent social landscape.
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NEWPORT BEACH, Calif.,– Following the strong fan reaction, NextVR brings its original series “Paranormal Evidence” back in time for Halloween with a virtual reality investigation of Rolling Hills Asylum. The trailer releases today, Friday the 13th and the two-part episode premieres on October 26 exclusively in the NextVR app. The Rolling Hills Asylum episode contains VR footage from multiple angles of what appears to be a physical attack on a member of the investigative team.
The investigative team lead by linguistics expert Jack Kassewitz, traveled to upstate New York to embark on Rolling Hills Asylum which opened in 1827. Jack took his team to the notorious property, well-known to the paranormal community as a facility with a long history of bizarre events. The team’s deep research of county records and newspaper archives armed them with unique artifacts to trigger paranormal activity. The investigators also used the research to focus on specific rooms in the abandoned building.
NextVR’s proprietary full-spectrum camera system proved invaluable in capturing events in the dark. “We were well aware of the reports and the rumors surrounding Rolling Hills Asylum, but we had no idea it could be dangerous,” commented Michael Watchulonis, Executive Producer. “One of our investigators hit the floor really hard as if she had fainted, but she insisted she was pushed by some unseen force. We didn’t realize how violent it was until we were able to see the VR footage in a headset.”
The “Paranormal Evidence: Rolling Hills Asylum” trailer is available today in the NextVR app and fans can experience the full episode on October 26. Fans with a Samsung GearVR headset or Google Daydream View, along with a compatible smartphone, can download the free NextVR app from the Oculus Store for GearVR or the Google Play Store for Daydream users. Just in time for the premiere, Microsoft Windows Mixed Reality users can also experience the haunts of the Rolling Hills Asylum in VR. Fans can go to ParanormalEvidence.com for additional details and click here to learn how to get started in VR. For information on the next location “Paranormal Evidence” investigates make sure to follow @NextVR on Twitter and Instagram and /NextVR on Facebook.
The Warner Bros. Studio Tour is one of the coolest things that a fan of film can book a trip on in the entirety of Southern California. The amount of movie and TV filming locations on the lot is staggering and cannot be seen in just one ride on the two hour tour. Getting into the Halloween season, Warner Bros. announced the “Horror Made Here: Festival of Frights” event. This small haunt takes place on only a handful of nights in October and sees roughly 1,000 people each evening. During the hours of 6pm to 11pm, guests can explore the town square area of the studio lot, where shows like Gilmore Girls, Pretty Little Liars, Growing Pains, True Blood, and a whole lot more were filmed. Guests are also invited to climb aboard an abbreviated studio tour as well as a number of small mini-haunts scattered throughout the grounds. Attendees can also enjoy photo ops, a live DJ, drinks, and food trucks.
Horror Made Here: Festival of Frights features several small haunted house like experiences for guests to enjoy. A Nightmare on Elm Street Haunted High School was a brief walkthrough of Springwood High, with hallways littered in teen corpses as well as the nightmare-stalking Freddy Kruger. The experience was very short, but featured some great Freddy Krueger makeup prosthetics – most based on mold from the real prosthetic pieces used in the films. The Conjuring mini-haunted house is one of the gems here on the lot, taking place right next to the house used as the exterior home of Ed and Loraine Warren in The Conjuring and Annabelle films. Guests enter through the garage of the home and go on a roller coaster tour through their collection of occult items. The finale of this mini-haunt is pretty spectacular and you should make sure to line up early for it. The Conjuring and IT mini-haunts had the longest lines on the night we attended. Speaking of IT, the IT Experience was moved from its Hollywood and Vine location to the Warner Bros. lot so that guests of Horror Made Here: Festival of Frights could enjoy/endure it. The line was fairly long but the experience was, in some ways, made better than when it was off-site thanks to some enhanced lighting design. While the mini-haunts are good, they are not like normal-length haunted houses you find at most haunted attractions. That being said, there is more to the Horror Made Here event than just the mini-haunts.
We then took time to ride the abbreviated WB Studio Tour – actually, we rode it several times, as each time we heard slightly different pieces of movie/TV info. The abbreviated studio tour for the evening had a few different stopping points where scare actors would “attack” the tram, but they were fairly scattered. These were divided by moments when you got to hear about some movies and TV shows filmed at various points along the tour route, but the experience felt like it was unsure of itself. I am torn on this one as part of me would like to see the entire abbreviated tour littered with monsters and elaborate set pieces – somewhat like haunted hayrides are these days. I can’t think of a haunted tram ride anywhere actually – even Universal Studios makes guests get off their trams prior to scaring them. Warner Bros. could up the ante next year on this tram ride, making it a full haunted experience, if they so desired. The other part of my torn self thinks that they should reverse course on the tour with regards to the horror stuff if they won’t fully commit to it, making the tour more like the day experience – talk more about the variety of films shot at places along the route. Right now it’s sort of in a weird middle-ground that didn’t work quite like it should have.
The live DJ spun a wide variety of songs and the bar tables featured a decent selection of alcohol. The food trucks on-site were of a wide enough variety to cover most things a person could want. We tried out the Made in Brooklyn NY Pizza truck and I could not have been happier. I just came back from a vacation in New York City and this pizza was the closest I have found on the West Coast to being like the ones I ate while in the city. At one point, we sat down in the table and chairs located around the gazebo and just took in the sights and sounds. There were some scare actors working the crowd around the lot, and even a makeup demo area setup inside the church where we saw some good prosthetic work being done.
Only in its second year, I can’t help but think that Warner Bros. is putting together plans for a much larger haunted event to come. Horror Made Here: Festival of Frights feels very much like an evolving experiment so they can see what works and what doesn’t – as well as see what they can add for next time. This is one event that I will certainly be waiting for in the Fall of 2018. If you’d like ticket information and more for this year’s Horror Made Here, check out the official website.
Photo Gallery
IRVINE, (Calif.) – Razer™, the leading global lifestyle brand for gamers, today announced two new additions to the Razer Cynosa Chroma line, a feature-packed but value-priced family of gaming keyboards complete with the personalization and immersion factors that gamers need.
Each Cynosa Chroma keyboard sports soft-cushioned keys for a comfortable and responsive touch experience and a spill-resistant design for durability. It also features individually-backlit RGB keys for a colorfully immersive gaming experience driven by Razer Chroma™technology.
For those who want a step up in aesthetics, the Cynosa Chroma Pro keyboard features 24 customizable lighting zones underneath the base of the keyboard. This “underglow” lighting effect is the first for a Razer keyboard and provides an added dimension of visual feedback and game integration.
“Razer Chroma is a crucial technology for creating the most immersive gaming experience possible,” says Min-Liang Tan, Razer co-founder and CEO. “With the Razer Cynosa and Cynosa Pro keyboards, more gamers will have access to this experience. Cynosa is the most full-featured entry-level keyboard for gamers today.”
Unlike other value keyboards, each key on the Cynosa Chroma and Cynosa Chroma Pro is customizable and individually backlit with 16.8 million color options. Officially integrated lighting profiles that change dynamically during gameplay can be activated upon installation for “Overwatch™,” “Quake Champions™,” “Diablo™” and other popular games.
The Razer Cynosa Chroma and Cynosa Chroma Pro are the first Razer keyboards interfacing with Razer Synapse 3 (Beta) software. Synapse allows users to choose lighting and performance parameters, including their own macros and key binds, and it can be accessed from any computer. The newest version of the cloud-based configurator allows more customization than ever before, with new lighting effects, settings and more.
For more information about Razer Synapse 3, Razerzone.com/synapse-3.
| Razer Cynosa Chroma
U.S. $59.99 / EU €69.99 |
Razer Cynosa Chroma Pro
U.S. $79.99 / EU €89.99 |
| · Soft cushioned gaming-grade keys
· Individually customizable backlit keys · Spill-resistant durable design · 10 key rollover with anti-ghosting · Chroma backlighting and underglow with 16.8 million customizable color options · Razer Synapse enabled · Fully programmable keys with on-the-fly macro recording · Gaming mode option · 1000 Hz Ultrapolling
|
· Soft cushioned gaming-grade keys
· Individually customizable backlit keys · Spill-resistant durable design · 10 key rollover with anti-ghosting · Chroma backlighting with 16.8 million customizable color options · Razer Chroma™ Underglow with 24 customization zones · Razer Synapse enabled · Fully programmable keys with on-the-fly macro recording · Gaming mode option · 1000 Hz Ultrapolling
|
| Availability:
Razerzone.com – Available Now Worldwide –Q4 2017
|
Availability:
Razerzone.com – Razerstore Exclusive – Available Now |
Watford, United Kingdom, October 26th, 2017: Wired Productions, an independent videogames publisher and developer, and Vision Games Publishing are pleased to confirm that the lull is nearly over. Surf World Series is arriving globally at physical retail with an SRP of £15.99/€19.99/$19.99, November 10th.
Watch the release date trailer here:
Set across some of the world’s most iconic shorelines, Surf World Series dares players to compete in a series of breathtaking arcade surfing challenges in a bid to dominate the leaderboard. Developed by Climax Studios in partnership with Vision Games Publishing and Standfast Interactive, Surf World Serieschallenges players to carve up the surf:
- Ride monster waves at 5 of the world’s most iconic shorelines, from the infamous Bell’s Beach, Australia, to the extreme waves at Waimea Bay, Hawaii
- Become a master, learning increasingly difficult tricks along the way, from nailing kickflips and cutbacks to landing massive aerials and navigating treacherous tubes
- Trick your way through 44 single player challenges, or carve up the competition online against 15 other players across 3 different online game modes
- Perform surfing’s most intense tricks, including the Superman, Sushi Roll and many more!
- Enjoy afternoon, evening, night, and bad weather variations with different waves and visual aesthetics.
- Design your own signature surfer with 6 playable characters plus rank up to unlock thousands of customizations to define your own unique style.
For more information visit Surf World Series website, follow the game on Twitter or like it on Facebook.
Surf World Series, is available to buy now digitally, and will release at retail November 10th.
October 26, 2017 – Freddy is coming to Dead by Daylight – as part of the A Nightmare on Elm Street Chapter. He will instill fear in you, and it doesn’t matter if you’re awake or asleep. He and his claw clad hand will find you – so keep running.
Out on Steam October 26th
October 25, 2017 – It’s finally here! The new trailer for Hello Neighbor. All of its footage was captured from a Release Candidate build, meaning “it’s all from the final game”. We’re still working on a couple of lose ends and quality assurance, and December 8th is looking pretty good!
October 25, 2017 – I hope your “feline like fall” because COMET TV has gone to the… Cats? CATaclysm: Wicked Kitty Movie Marathon, a collection of classic feline films, is taking over COMET TV Sunday, October 29 – just in time to inject some terror into each of your nine lives.
“You can’t fool a cat. They seem to know who’s not right. If you know what I mean.” – Mrs. Plunkett, Cat People
The hair-raising tales begin with the Bette Davis witchy tale, Wicked Stepmother, followed by the 1964 classic Tomb of Ligeia.
We then travel farther back with the 1942 tale Cat People and it’s inevitable sequel Curse of the Cat People, ending the marathon with Drew Barrymore in 1985’s Cat’s Eye.
CATaclysm: Wicked Kitty Movie Marathon begins at 10am ET, Sunday October 29 only on COMET TV.
MESSAGE TO CAT LOVERS FROM ASPCA>>>
We’ve got your attention with CATACLYSM, our Wicked Kitty Movie Marathon, now we’d like you to consider making a donation to a great cause right meow! Click here to donate: https://secure.aspca.org/team/comet-tv
JACKSON, N.J. — October 25, 2017 — This week, adults and children alike find themselves preparing for the tricks and treats of Halloween. The daunting task of concocting a costumed character is at the core of one of America’s favorite holidays. During Fright Fest at Six Flags Great Adventure, the professional makeup and special effects team conquers the daily challenge of transforming 225 everyday humans into moaning, snarling, Halloween-inspired beasts in just a few short hours. So, how do they do it?
From animal-human hybrids and flesh-hungry zombies to maniacal clowns, toxic mutants, dancing demons and more, Six Flags offers a rare look behind the scenes to share some of the key tricks of the trade in a new video.
Fright Fest runs for one final weekend in New Jersey:
- Friday, Oct. 27: 5:30 pm to midnight
- Saturday, Oct. 28: 11 am to midnight
- Sunday, Oct. 29: 11 am to 10 pm
- Monday, Oct. 30: 5:00 pm to 11 pm
- Tuesday, Oct. 31: 5:00 pm to 11 pm
Fright Fest, the Northeast’s largest Halloween party, features world-class thrill rides, five scare zones, seven haunted mazes, 11 themed shows plus trick-or-treating for kids 12 and under on select days. For more information, call 732-928-2000 or visit www.sixflags.com/greatadventure
October 24, 2017 – CCP Games has released the massive new EVE Online: Lifeblood expansion, free to all of the hundreds of thousands of players in EVE Online’s rich and expansive space universe. It brings reverberating changes to the very bedrock of EVE: raw resources, player-driven markets, and the conflicts that fuel the vicious cycle of creation and destruction.
Lifeblood delivers new technologies for resource acquisition in the form of Upwell Refineries , with expanded moon mining capabilities allowing players to blast huge surface chunks from moons, tractoring them in, and detonating them into lucrative asteroid fields for mining fleets to actively forage. The introduction of these gargantuan industrial platforms and their streamlined refining capabilities has encouraged pirate factions to set their sights on taking a slice of the dwindling resources that remain in New Eden. They have set up deadly forward operating bases from which to wage war on the industrial core of the Empires in high security space, providing fleet-sized challenges for pilots to take down.
The Empires are struggling to keep up. They are actively contracting willing pilots of all skill levels to participate in the Resource Wars, requiring player cooperation to load their freighters with precious asteroid ore while defending against menacing pirates. The competition for raw materials and supremacy over space between EVE Online player alliances is also becoming more heated than ever, as the cluster is pushed closer toward the brink of all out conflict. An already expansive list of active, player-created wars just found more fuel for the fire with a complete redistribution of moon materials across the universe, forcing pilots to adjust their strategies and ambitions.
The EVE Online: Lifeblood expansion focuses on multiple important aspects of EVE’s rich gameplay.
- New players and veterans alike can more easily find purpose and wealth through rebalanced frigates, destroyers and cruisers, by participating in short-session cooperative gameplay in the Resource Wars, and by consulting a new tool called The Agency—an accessible scan of all nearby PvE opportunities.
- Moon Mining is now a much more active and collaborative endeavor, providing varied gameplay for an exponential amount of players on all sides—whether miners or combatants, defenders or aggressors.
- More high-level challenges have risen in the sudden appearance of Guristas Shipyards and their brand-new capital class vessels—the Caiman, Loggerhead and Komodo.
- EVE’s commitment to its players continues in dozens of other Lifeblood additions and changes like the new Mining Ledger and Wagers on Duels.
With Lifeblood’s compelling new content, more immediate objectives and far-reaching changes to industry creating massive flux in the universe, there hasn’t been a better time to join or re-join EVE Online and add your story to the rich galactic tapestry that continues to tell gaming’s most interesting player-made stories.
For more information about EVE Online: Lifeblood and current, past, and future updates, visit EVE Updates. Play EVE for free by visiting www.eveonline.com




















































