NEWPORT BEACH, Calif. – July 12, 2018 – inXile Entertainment, the studio led by Interplay founder and industry icon Brian Fargo, has announced The Bard’s Tale IV: Barrows Deep, the new entry in the series that helped define computer RPGs and dungeon crawlers, will launch on Sept. 18, 2018, on Windows PC. It is expected to arrive later this year on the PlayStation®4 computer entertainment system, Xbox One, Mac and Linux.
The Bard’s Tale IV: Barrows Deep is available to pre-order now on Windows PC, Mac and Linux via https://bardstale.com. The Bard’s Tale IV: Barrows Deep beta, which launches today, is available to Kickstarter backers and anyone who pre-orders either the Platinum or Ultimate editions of the game.
A return to the series’ roots, The Bard’s Tale IV: Barrows Deep takes players back to the fantastical world of Caith for a classic single-player, first-person, party-based role-playing adventure rich in exploration, devious puzzles and combat. Recruit and level up a party of six renegade heroes and rise against the dark powers that have corrupted the realm. Dive deep into dangerous, maze-like dungeons, solve challenging riddles and quests, and defeat magical beasts, creatures and more in dynamic phase-based battles.
The Bard’s Tale IV: Barrows Deep’s vibrant, interactive world is powered by Unreal Engine 4 and 3D photogrammetry to capture the atmosphere and detail of Scottish architecture and geography. Players will discover an engaging storyline from acclaimed writer Nathan Long (Wasteland 2) featuring beautiful music – composed by Ged Grimes (Simple Minds) and accompanied by some of the world’s top Gaelic singers – that plays directly into the game itself.
The newest chapter in the hugely influential The Bard’s Tale franchise, which first premiered in 1985, The Bard’s Tale IV: Barrows Deep arrives in time for the 30th anniversary of The Bard’s Tale III: Thief of Fate, which was featured in the Smithsonian American Art Museum’s The Art of Video Games exhibit.
For the latest updates, follow The Bard’s Tale IV: Barrows Deep and inXile Entertainment on Facebook, Twitter and YouTube.
Watford, U.K. — July 12, 2018 — Wired Productions, a leading independent games publisher, in partnership with developer Haemimont Games, is pleased to present a punchy 60-second trailer highlighting everything Nintendo Switch™-playing demon hunters need to know in preparation for Victor Vran: Overkill Edition’s launch, on Tuesday 28th August 2018.
Victor’s back! And this time you can take him anywhere on his quest to separate as many demon skulls from there bodies as possible in the cursed city of Zagoravia. Hunt with local two-player co-op, with up to four-player co-op online as Victor Vran: Overkill Edition makes best use of Nintendo’s portable powerhouse to grant Nintendo Switch users the definitive demon-slaying experience!
The Nintendo Switch release features two expansions: Motörhead: Through the Ages and Fractured Worlds. This definitive edition of the award-winning isometric action-RPG will swoop in on both physical and digital formats, with an SRP of £34.99/€39.99/$39.99.
Check out the Victor Vran Nintendo Switch PEGI announcement trailer here:
In Victor Vran: Overkill Edition players and fans can experience the original all-action game in full, alongside the ethereal Fractured Worlds – a challenging and empowering new chapter in the story of Victor Vran, and Motörhead: Through the Ages – a wild tour through the mythos, music and attitude of the loudest band in the world.
About Victor Vran
Victor Vran is an award-winning, isometric action RPG that encourages players to venture and vanquish to their liking. Players can forge their own personal version of Victor by utilizing a vast array of powerful weapons, game-changing outfits, and wicked, spell-like demon powers. Take on waves of demons and clever boss monsters alone, on the couch alongside an ally, or online as a team of four – and emerge victorious.
For more information and to stay versed with the latest news on Victor Vran, please visit the official website at www.VictorVran.com, Like the official Facebook page at www.facebook.com/VictorVran, and follow the official Twitter account at www.twitter.com/victorvran or http://www.twitter.com/victorvran
July 12, 2018 – Purge the Xenos! Gladius Prime is a newly rediscovered planet: once it was a prosperous Imperium Colony, but then they discovered something weird, powerful and terrible. Forsaken for centuries, it is now an endless battlefield littered with skeletons of Imperium cities and crawling multi-legged horrors. Four factions want to claim back Gladius Prime: the mighty Space Marines, the warmonger Astra Militarum, the steel legions of the Necrons and the green tide of the Orks.
Warhammer 40,000: Gladius – Relics of War is a turn based 4X strategy game: you need to eXplore the planet, eXpand your dominions, eXploit the forgotten artefacts and – above all – eXterminate your enemies, as in Warhammer 40,000 universe there is no space for diplomacy. You can simply crush any opposing force you will meet with your growing army, or you can try to undertake the quests you will be assigned. Whatever you choose, beware – Gladius Prime itself is a dangerous opponent.
Hamburg, Thursday 12th July 2018: Put away that crystal ball: the future is almost here. Daedalic Entertainment is excited to announce that forthcoming futuristic thriller State of Mind will launch on PlayStation 4, Xbox One, Nintendo Switch and Steam for both PC and Mac on 15th August, 2018.
Developed in Unreal Engine, State of Mind takes a sharp look at the immense technological promise the world we live in by jumping us forward to Berlin in 2048. Players take on the role of Richard Nolan, a journalist whose life is starting to fall apart. His wife and child have disappeared and his memories are slipping away.
State of Mind boasts a unique low-poly visual style – designed to represent the fragmented nature of Richard’s world – as well as several playable characters and about 15 hours of engaging gameplay.
The world is on the brink. Lack of resources, polluted air and water, crime on the rise, and rampant wars have left populations disillusioned with and detached from reality. Drones and humanoid robots replace humans in the public sector; everything is interconnected, and surveillance has become omnipresent.
It’s down to Richard to find out what’s going on, both in his own life and in the world around him. It’s an investigation that draws him closer to the new and supposedly perfect virtual world “City 5” that more and more people depressed with their real lives are embracing. What happens when he discovers that his life in the real world is somehow linked to that of a complete stranger living out their days in this new virtual one?
“State of Mind is a game about transhumanism and its all-in bet on the future,” explains the game’s author, Martin Ganteföhr. “It is, however, not a game about the technology of tomorrow, but about tomorrow’s people. In the center of this narrative is the motif of separation and reunion. What happens, if the future creates fractures between body and mind? Between reality and constructs? Between biological and virtual ego?”
The game’s main protagonist, Richard Nolan, is one of the few journalists openly criticizing this development. When he wakes up in hospital after an explosion and finds that his wife and son have mysteriously vanished, Richard realizes: he and his family have become more than just bystanders in a storm of rivaling ideas pertaining humankind’s salvation between dystopian reality and digital utopia. Instead, they find themselves right at the center of it.
Ganteföhr continues: “State of Mind picks up the idea to make something whole from fragments. Richard, our protagonist, has to rearrange and sort out his life. He has to endure disruptions of social, technological and very personal nature. The motif of fragments, clearly visible in the key visuals and style, transcends the whole game: it is embedded in the narrative structure, the visuals, the main characters’ core concepts and even in the mechanics of ‘Reconstruction’.”
State of Mind features:
An unsettling vision of the near future players can throw themselves into
Dive into a multi-layered Sci-Fi thriller, where dystopian reality and digital utopia are intertwined
Unravel a global conspiracy in a society of ubiquitous digitalism, surveillance and transhumanism
Explore a world with a rich and unique visual style, combining realistic environments with low-poly characters
Take on the role of journalist Richard Nolan, as well as five additional playable characters
Use dexterity, deductional skill and research to reconstruct Richard‘s past
State of Mind is now available for preorder on Steam and GOG for €29.99, $29.99 and £25.99. The console version will be available for €39.99, $39.99 and £34.99.
IRVINE, CALIF. – July 11, 2018 – Frostkeep Studios, an independent game studio formed by veteran World of Warcraft, Overwatch, and League of Legends developers, announced today that after a period of constructive community feedback during its closed alpha of Rend, the new faction-based fantasy survival game will launch its beta on Steam Early Access later this month.
Beginning on Tuesday, July 31, players can purchase Rend for $29.99 and immediately align themselves with one of three factions before they’re dropped into the beautiful, brutal world of Rend to experience its fierce Norse-inspired battles and gameplay.
“Early access marks a pivotal moment for Frostkeep Studios,” said Jeremy Wood, co-founder and CEO, Frostkeep Studios. “We have been developing Rend side-by-side with our players since we first announced the game and are grateful for the invaluable feedback they provided to help shape Rend into what it has become today: the game they want to play,” said Jeremy Wood, co-founder and CEO, Frostkeep Studios.
Rend introduces RPG mechanics, factional combat, sandbox elements, win/loss conditions, and massive culminating battles to the survival genre to deliver an entirely new gameplay experience for players.
For more information about Rend, please visit the game’s official Steam page.
Sony Pictures brings Halloween comes to life in a brand-new comedy adventure based on R.L. Stine’s 400-million-selling series of books. Goosebumps 2: Haunted Halloween is directed by Ari Sandel (The Duff) and written by Rob Lieber (Alexander and the Terrible, Horrible, No Good, Very Bad Day).
IRVINE, California – FOR IMMEDIATE RELEASE: July 10, 2018 – A once-in-a-lifetime opportunity awaits the intrepid scientists, engineers, and . . . test subjects of Azeroth in The Boomsday Project™,the next expansion for Hearthstone®, Blizzard Entertainment’s smash-hit digital card game. On August 7, the infamous Dr. Boom’s delightfully irresponsible experiments will be unleashed upon players in the form of 135 new cards and a slew of mischievous new gameplay mechanics.
Dr. Boomhas built a complex of hidden laboratories in the ever-churning Netherstorm, where he and his colorful crew of renegade researchers are hard at work on all manner of ill-advised scientific endeavors. Players will marvel at the discovery of nine new, immensely powerful Legendary Spells! They’ll be awestruck by Projects, spells with wondrous effects that appear to benefit both players—but appearances can be deceiving! And they’ll tremble before the terrible power of Omega cards, which give incredible rewards when played at 10 mana crystals!
Dr. Boom also has a well-documented affinity for bots and bombs, and he’s using The Boomsday Project as an opportunity to debut what might be his most mind-boggling Mech-related innovation yet: Magnetic attraction. Magnetic is a new keyword that allows players to merge Mech minions, combining their attack, health, and abilities to construct fearsome amalgamated automatons.
With so much R&D in the works, Dr. Boom and his staff are about to go into recruitment overdrive. In addition to testing Boom Bot fuses and piloting experimental sky golem prototypes, daring interns will also be responsible for solving puzzles in The Puzzle Lab—the challenging new single-player Hearthstone experience coming with The Boomsday Project. Dr. Boom and his staff are not yet accepting applications, but they will share more details about this exciting opportunity in the weeks ahead.
Coming August 7 to Windows® and Mac® PCs; Windows, iOS, and Android™ tablets; and mobile phones, The Boomsday Project card packs will be winnable in Hearthstone’s Arena mode, and players can purchase them with in-game gold or real money at the same prices asHearthstone’s other card packs. Starting today and up until the expansion is released, recklessqualified candidates can sign a stack of liability waivers and pre-purchase The Boomsday Project card packs in two different bundle options: the 50-pack bundle includes a free random golden class Legendary and the Mecha-Jaraxxus card back, while the 80-pack Mega Bundle also includes a free golden class Legendary and Mecha-Jaraxxus card back, as well as a new playable Warlock Hero—Mecha-Jaraxxus, Eredar Lord of the scientific community. These one-time-only bundles are available on any platform for $49.99 and $79.99, respectively, and can each be purchased once per account.
SAN FRANCISCO —July 10, 2018— Today, Ubisoft announced Far Cry® 5: Lost on Mars, the second post-launch adventure, will release July 17 on available platforms. Lost on Mars continues the uncanny adventures in the Far Cry 5 Season Pass as players travel to Mars to eradicate an alien threat. Lost on Mars can be purchased as a stand-alone DLC for $9.99, as part of the season pass for $29.99 or the Gold Edition for $89.99.
Lost on Mars transports the franchise’s insanity from Hope County to the red planet as Nick Rye is teleported to a hostile planet to help his buddy Hurk thwart an alien invasion of Earth. This adventure gives players a new arsenal of alien weaponry, including the Blaster of Disaster, Hellfire and Morphinator, while also introducing a new traversal tool with Space Jets. Humankind’s future is in the hands of the game’s most notorious guns-for-hire. Time to squash some bugs!
In addition, all Far Cry 5 players will have access to new Mars-themed assets in Far Cry Arcade, available now. Map builders will be able to integrate these assets into their existing maps or create new sci-fi-themed maps. Future content will also include thematic assets that will be added to Far Cry Arcade for free. Those who download the Lost on Mars DLC will also gain access to new weapons – Obliteratorrrr, Taser Phazer Annihilazer, Nerve Reaper, Grape Popper and Hellfire – to use as they liberate Hope County from the Project at Eden’s Gate.
Far Cry 5 post-launch will continue with a final DLC adventure – Dead Living Zombies – which will be released in August. An additional asset drop will give map builders more tools to create unique Far Cry Arcade experiences. The adventures are available in the season pass or as stand-alone DLC purchases, while new asset releases for Far Cry Arcade will be available for free to all players in future title updates.
Set in America, a first for the franchise, Far Cry 5 offers players total freedom to navigate a serene-looking yet deeply twisted world as the new junior deputy of fictional Hope County, Montana. Players will find that their arrival accelerates a years-long silent coup by a fanatical doomsday cult, the Project at Eden’s Gate, igniting a violent takeover of the county. Under siege and cut off from the rest of the world, players will join forces with residents of Hope County and form the Resistance. Far Cry 5 will continue to receive premium DLC adventures available in the season pass, as well as free content, including new Far Cry Arcade assets and in-game live events following the launch.
For more information about Far Cry 5, please visit farcry.com and follow us on Facebook at facebook.com/farcry.usa and on Twitter at twitter.com/farcrygame or hashtag #farcry5.
New York, NY – July 10, 2018 – 2K today announced that Olympic medalist, feature film actress, UFC® Hall of Famer and current WWE® Superstar, “Rowdy” Ronda Rousey®, will make her WWE console video game debut in WWE® 2K19, the forthcoming release in the flagship WWE video game franchise. The “Baddest Woman on the Planet” – who put the WWE Universe on notice with a surprise Royal Rumble® 2018 appearance, blockbuster WrestleMania® 34 debut match and continued explosive presence – will appear in WWE 2K19 as a playable character wearing her signature ring gear inspired by “Rowdy” Roddy Piper. In addition, 2K’s global marketing campaign trailer for the announcement, which debuted during last night’s Monday Night Raw® broadcast, further celebrates Ronda’s landmark WWE arrival and incredible bond shared with the late WWE Hall of Famer through inclusion of Piper’s verbal praise from her Piper’s Pit™ podcast appearance in 2015.
“As a WWE Superstar, having support from the Piper family means everything to me,” said Ronda Rousey. “It’s an honor to be part of WWE 2K19 and have my name mentioned alongside so many important Superstars in WWE history, including Rey Mysterio, Kurt Angle®, Ultimate Warrior®, Sting™ and Goldberg™.”
“Anybody can call themselves ‘Rowdy’, but it takes a special, talented and dedicated individual to live up to the ‘Rowdy’ name,” said Colt Toombs, son of “Rowdy” Roddy Piper. “My dad saw it in Ronda, and so do we. She is truly ‘Rowdy to the core,’ and that mindset really comes through in the trailer for WWE 2K19.”
Rousey, alongside former WWE Champion Rey Mysterio, will be available as bonus content for those who pre-order the game at participating retailers for the PlayStation®4 computer entertainment system, the Xbox One family of devices including the Xbox One X and Windows PC. WWE 2K19 is currently scheduled for worldwide release on October 9, 2018, with Early Access players receiving their copies and in-game bonuses beginning four days early on October 5, 2018.
“From an Olympic tatami to the UFC Octagon to the WWE ring, Ronda is a one-of-a-kind athlete and incredible ambassador for career and life empowerment,” said Chris Snyder, Vice President of Marketing at 2K. “Her discipline, determination and attitude toward accomplishing her goals and silencing her critics make her the perfect embodiment of WWE 2K19’s ‘Never Say Never’ global marketing campaign. We are thrilled to welcome Ronda to the WWE 2K family and can’t wait to see what’s in store for her in the years to come.”
Through the announcement of Ronda Rousey as the second of two pre-order playable characters, 2K updated details today surrounding WWE 2K19 premium product offerings and their scheduled release dates:
About the WWE 2K19 Deluxe Edition
Players who purchase the WWE 2K19 Deluxe Edition, available in both physical and digital varieties at participating retailers, will receive Early Access to their game copies and in-game bonuses beginning four days early on Friday, October 5, 2018 for the PS4™ system, Xbox One and Windows PC. The WWE 2K19 Deluxe Edition includes the following items:
Copy of WWE 2K19 video game with Deluxe Edition packaging;
Access to WWE 2K19 Season Pass digital content (details announced this summer);
Access to WWE 2K19 pre-order bonus digital content (playable Rey Mysterio “Royal Rumble 2018” character and playable Ronda Rousey “WrestleMania 34/Roddy Piper-inspired” character);
Access to WWE 2K19 Collector’s Edition digital content (details announced this summer).
About the WWE 2K19 Collector’s Edition
Players who purchase the WWE 2K19 Collector’s Edition at participating retailers will also receive Early Access to their game copies and in-game bonuses beginning four days early on Friday, October 5, 2018 for the PS4™ system and Xbox One. The WWE 2K19 Collector’s Edition includes the following items:
Copy of WWE 2K19 Deluxe Edition, which includes the following items:
Copy of WWE 2K19 video game with Deluxe Edition packaging;
Access to WWE 2K19 Season Pass digital content (details announced this summer);
Access to WWE 2K19 pre-order bonus digital content (playable Rey Mysterio “Royal Rumble 2018” character and playable Ronda Rousey “WrestleMania 34/Roddy Piper-inspired” character);
Access to WWE 2K19 Collector’s Edition digital content (details announced this summer);
Premium packaging;
Exclusive and rare physical collectibles;
Limited Edition WWE® SuperCard content.
Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE 2K19 is not yet rated by the ESRB. WWE 2K19 is currently scheduled for worldwide release on October 9, 2018 for the PS4™ system, Xbox One and Windows PC. For more information onWWE 2K19 and 2K, visit wwe.2k.com, become a fan on Facebook, follow the game on Twitter and Instagram using the hashtags #WWE2K19 and #NeverSayNever or subscribe on YouTube. For more information on the WWE 2K19 Million Dollar Challenge, please visit wwe.2k.com/milliondollarchallenge/rules.
NEWPORT BEACH, Calif. – July 10, 2018 – From the producer of the original Fallout comes Wasteland 2, the sequel to the first-ever post-apocalyptic computer RPG. inXile Entertainment, the studio led by Interplay founder Brian Fargo, has partnered with Nintendo to release a Switch™ announcement trailer for Wasteland 2: Director’s Cut, the critically praised game that won numerous accolades, including Game of the Year. It is expected to arrive on the Nintendo Switch this August.
Wasteland 2: Director’s Cut is an enhanced version of the original release that features numerous improvements and additions that further immerse the player in this epic adventure across a post-nuclear American Southwest.
Key Features: One Size Does Not Fit All: Don’t feel like finding the key for a door? Feel free to pick the lock, bash it down with your boot, or just blow it open! Decision Making… with Consequences: With both short and long term reactivity, player choices ripple outwards, changing the game’s events and forever altering the lives of those in the wasteland. Huge & Customizable: Hundreds of characters. Thousands of variations on the Rangers’ appearances. Over 150 weapons. No two players will have the same experience.
New Director’s Cut Features: Perks & Quirks: Players can customize their squads even more! Perks & Quirks are special personality traits players can use to give their characters even more life, with their own unique bonuses… and drawbacks. Precision Strikes: Fire on enemies and debilitate them with tactical attacks! Cripple a leg to slow an enemy down, fire on their gun to blast it to bits, or aim for the head to knock them senseless – or blow it clean off. Expanded Voice Over: Over 8,000 lines of new voice-over dialog have been added for the game’s characters and companions, bringing the wasteland to life like never before.
With over 80 hours of gameplay, players will deck out their Desert Ranger squad with the most devastating weaponry this side of the fallout zone, test the limits of their strategy skills, and bring justice to the wasteland.
For the latest updates, follow Wasteland 2: Director’s Cut and inXile Entertainment on Facebook, Twitter and YouTube.