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Turtle Beach Unveils New Atlas Line of PC Gaming Headsets

San Diego, CA – August 16, 2018 – Turtle Beach (NASDAQ: HEAR), a global leader in gaming audio, today revealed plans for expanding the company’s portfolio of high-quality, award-winning gaming headsets with a focus on the PC market. Designed in collaboration with leading esports teams, including Astralis, OpTic Gaming, and the Houston Outlaws, Turtle Beach’s Atlas line is built for PC gamers and features three different models – the Elite Atlas Pro Performance Gaming Headset, the powerful Atlas Three Amplified PC Gaming Headset, and the Atlas One PC Gaming Headset. Furthering Turtle Beach’s commitment to designing headsets for all gamers, each Atlas product offers PC players an innovative set of features, functionality and pricing, starting with the Elite Atlas with a MSRP of $99.95, and the Atlas Three and Atlas One with MSRPs of $79.95 and $49.95, respectively. All three Atlas gaming headsets are available for pre-order at participating retailers starting today and are planned to launch at the end of September 2018. Read below for full details of each Atlas PC gaming headset.

“Turtle Beach is a leading gaming audio brand because we constantly innovate to design high-quality headsets with features that gamers want, so we’re clearly excited to extend our portfolio with the Atlas products for PC gamers,” said Juergen Stark, CEO, Turtle Beach Corporation. “This expansion is a great move for us because in addition to our already strong performance in console gaming headsets, we’ll now have the ability to attract both dedicated and cross-platform PC gamers through our new Atlas lineup.”

Turtle Beach has been a consistent market leader in console gaming headsets, currently with 45.5% revenue share year-to-date through June 20181 (per NPD’s latest U.S. and Canada console gaming headset update), and has held over 40% market share for the past nine consecutive years, current year-to-date included. However, Turtle Beach is no stranger to the PC market, as the company was a pioneering force through the early days of PC audio, with products including the first midi synthesizers and a variety of PC sound cards in the 1980s and 90s. Since then, the company has evolved with the times, and in 2005 Turtle Beach launched the first ever console gaming headset, setting out to become the leading gaming audio brand it is today, thanks to its continued efforts in innovation, broad product catalog, and strong retail partnerships and distribution channels. During that time, Turtle Beach has created a handful of well-received PC gaming headsets, but the company’s core focus has primarily been on the console business, until now.

Stark continued, “When we set out on the path to grow our presence in PC, it included conducting consumer research and working with our partners on key design elements, resulting in what we believe is a great first assortment of PC headsets. Each Atlas headset – whether at the $50, $80, or $100 price point – offers PC gamers the audio performance and comfort Turtle Beach is known for. Moving forward we intend to leverage our technology, innovation, and best practices, to continue leading the console gaming headset business through our Recon, Stealth and Elite products, with equal focus and energy behind our new Atlas line that’s built for PC gamers.”

“As a player and as a team, it’s a privilege to have worked with Turtle Beach in the making of the Elite Atlas and the rest of their new Atlas line,” said Nicolai “dev1ce” Reedtz of Astralis. “We tested and provided a lot of feedback and suggestions during the development process in an effort to ensure the Elite Atlas is the best possible headset for PC esports pros, but also for any PC gamers. We’re excited to be a part of the whole process and can’t wait until gamers can get Turtle Beach’s Atlas headsets.”

“The continued rise of esports has put tremendous pressure on organizations to deliver exceptionally high audio quality,” said Ryan Musselman, SVP of Global Partnerships, Infinite Esports & Entertainment. “Turtle Beach continues to deliver pro-level audio for the competitive gamer, and the Atlas PC headsets provide a reliable lineup of top-tier audio performance for the aspiring, established, and experienced esports athlete.”

Additionally, fans attending PAX West and Dreamhack Montreal will have the opportunity to be some of the first gamers in the world to try out the Elite Atlas before it hits retail shelves. PAX West takes place August 31 – September 3, 2018 in Seattle, Washington where Turtle Beach will have a booth where players can go head-to-head playing the latest games using Turtle Beach’s latest gear. Dreamhack takes place in Montreal, Canada September 7-9, 2018, and Turtle Beach will be outfitting the show’s entire PC Freeplay area with the Elite Atlas where attendees will be able to experience the headset’s professional-quality game audio, crystal clear chat, and unmatched comfort.

Full Elite Atlas Pro Performance Gaming Headset Details:

The Turtle Beach® Elite Atlas sets a new benchmark for esports audio on PC. For pro-players and hardcore PC gamers alike, the Elite Atlas is built to win with a durable yet sleek metal headband with a suspended pad, ProSpecs™ glasses friendly design, and upgraded magnetic memory foam ear cushions featuring athletic fabric and synthetic leather working together to block out external noise. Audio performance centers around the Elite Atlas’ pro-tuned 50mm Nanoclear™ speakers that deliver immersive Windows Sonic for Headphones2 surround sound, and the removable high-sensitivity mic with TruSpeak™ technology for flawless communication with teammates. Finally, the Elite Atlas goes wherever gaming takes you with included 3.5mm and PC-splitter cables that connect to any PC setup.

Full Atlas Three Amplified Gaming Headset Details:

The Turtle Beach® Atlas Three PC gaming headset delivers powerful amplified Windows Sonic for Headphones2 surround sound to immerse you in your games, movies, and music. The Atlas Three features large 50mm speakers for game audio and Turtle Beach’s high-sensitivity flip-to-mute mic for crystal-clear chat. For added durability and comfort, the Atlas Three dawns a metal-reinforced frame with Turtle Beach’s unique ProSpecs™ glasses friendly design, along with a breathable fabric-wrapped headband and memory foam ear cushions. Additionally, the Atlas Three offers Variable Mic Monitoring so you can hear and adjust the volume of your voice inside the headset to avoid shouting at other players, plus audio presets including Vocal Boost, and a rechargeable battery that delivers over 40-hours of gaming per use.

Full Atlas One Gaming Headset Details:

The Turtle Beach® Atlas One gaming headset is built for battle, delivering immersive Windows Sonic for Headphones2 surround sound and crystal-clear chat through its high-quality 40mm speakers and high-sensitivity flip-to-mute mic. The Atlas One also features a lightweight design with a metal-reinforced headband and ProSpecs™ glasses friendly synthetic leather-wrapped memory foam ear cushions to provide added durability and unmatched comfort for those all-nighters.

For more information on the latest Turtle Beach products and accessories, visit www.turtlebeach.com and be sure to follow Turtle Beach on Facebook, Twitter and Instagram.

The Bard’s Tale IV: Barrows Deep Wishlist Initiative Announced

NEWPORT BEACH, Calif. – Aug. 16, 2018 – inXile Entertainment, the studio led by Interplay founder and industry icon Brian Fargo, is proud to announce The Bard’s Tale IV: Barrows Deep Wishlist Initiative, an evolution in the relationship between an indie developer and its fanbase. In a project that is the first of its kind, gamers who wishlist The Bard’s Tale IV: Barrows Deep on either the game’s Steam or GOG.com pages add to an overall counter that unlocks bonuses which reward all purchasers of the game now and in the future.

At 100k wishlisters, inXile will partner with Red Hook Studios to provide an in-game version of the iconic torch from Darkest Dungeon. According to Red Hook Studios Co-founder Tyler Sigman, “Darkest Dungeon has its roots in classics like The Bard’s Tale, so to be a small part of helping to bring the series back is a real treat for us as fellow game devs and especially as fans.”

At 300k wishlisters, the retail price will drop from $39.95/£29.99 to $34.95/£27.99.

At 500k wishlisters, two amazing tiers will unlock: first, the retail price will drop to $29.95/£24.99, knocking a full $10 off the original price. Secondly, a free DLC will be created and released for all game owners called “The Haernhold,” which finds characters adventuring in the dwarven realm of Kinestria.

In “The Haernhold” DLC, players gain the opportunity to travel beyond Caith to another dimension – Kinestria, realm of the Dwarves. Therein lies the Haernhold, home of Daeglish, one of the characters that can join the player’s party in the main game. All is not well – the tomb of a Dwarven king has been defiled, and only the heroes from Skara Brae have the power to face the darkness that has been unleashed. The only portal to Kinestria resides in Fort Garendon, and it is there where the player’s cross-realm odyssey will begin.

In 2012, inXile was in the vanguard of proving that crowdsourcing was a viable alternative for indie developers to pursue their dream projects. inXile then introduced the Kicking It Forward program, which created a pattern where successful indie devs could help others fund their own projects. Brian Fargo then joined the Advisory Board of Fig, which brought the power of investment to crowdfunding. Now, with this Wishlist Initiative, inXile is inviting their fans and RPG fans to take part in this collective effort to bring crowdsourcing to sales platforms.

According to inXile CEO Brian Fargo, “Crowdfunding opens up so many possibilities because it allows us to pursue ideas that we might not otherwise and to take creative risks. Our backers helped us get The Bard’s Tale IV: Barrows Deep made, and now we’re hoping that all our fans can help us spread the word about it, and in doing so, unlock rewards for themselves and help make the game that much more accessible for the wider gaming audience out there. Putting a game on your wishlist costs nothing, yet can mean everything to an indie studio like us. With this initiative, we’re hoping to have it mean something extra for our fans, too.”

The Bard’s Tale IV: Barrows Deep will launch on Windows PC on Sept. 18, 2018. It is expected to arrive later this year on the PlayStation®4 computer entertainment system, Xbox One, Mac and Linux. Weekly updates on the Wishlist Initiative will be provided on the company’s social media accounts: https://www.facebook.com/TheBardsTale and https://twitter.com/Inxile_Ent

Tropico 6 Coming in 2019

RIDGEWOOD, NJ (August 16, 2018) — People of the world, rejoice! El Presidente, beloved leader of Tropico, has today announced that Tropico 6, the next instalment of the critically acclaimed dictator sim, will release worldwide for PC in January 2019, with the console versions planned for a summer 2019 launch.

In a statement made directly from the palace balcony, it was confirmed that Kalypso Media and El Presidente want Tropico 6 to be the biggest and greatest Tropico yet. To achieve this, the hard-working citizens at Limbic Studios are working tirelessly and making the most of the extra development time afforded by a 2019 release to deliver the most complete and balanced experience ever seen in a Tropico game. By using the Unreal engine for the first time in the series’ history, the world of Tropico has never looked more stunning, whether zoomed out for a full view of far-reaching archipelagos or watching each individual citizen go about their daily routines at street level.

To further excite his beloved fans, our bearded leader has approved a new gameplay video showcasing the beautiful archipelagos, breath taking world wonders and intricate transport systems to connect his citizens together. Not to mention the many ways El Presidente can now customize his humble abode to watch over his people.

If that’s not enough to get fans champing at the bit, Kalypso can also confirm that there will be a closed Steam beta coming this autumn, giving dedicated fans early hands-on access to the game and the opportunity to help shape the final gameplay experience with their feedback. More details will be announced soon.

Tropico 6 will be making a return to gamescom in Cologne next week with hands-on gameplay available in the consumer hall (Hall 8, B43) and by appointment with the development team in the business area (Hall 2.1, C10/D13). To secure your demo slot with the team, please contact the PR team with your availability.

Total War: THREE KINGDOMS Ambush of Sun Ren Let’s Play

August 16, 2018 – As the Tyrant Dong Zhuo faces imminent defeat, the cunning chancellor Cao Cao thinks beyond this victory and plots against his coalition partner – the warlord Sun Jian.

Sun Ren, daughter of the mighty warlord Sun Jian, leads her army in defence of her father’s lands. Little does she realise, the enemy lies in silent wait nearby. As the westering sun slips below the horizon, the ambushers steel themselves for battle. As Sun Ren approaches, the signal-lanterns are lit, and with a great volley of fire-arrows and a mighty roar, they burst from the treeline!

Watch the Let’s Play here:

Available for all to play at Gamescom 2018, The Ambush of Sun Ren sees the player commanding the heroic children of Sun Jian and their army, withstanding waves of incoming heroes and warriors in a desperate bid for survival. Spectacular visuals and lighting bring this misty, moon-washed valley to life, as floating lanterns paint the scene and trees burst into flames, casting dynamic shadows as thousands of troops clash.

This battle also treats players to their first look at Total War: THREE KINGDOMS’ campaign map. Authentic, atmospheric and striking in its detail, it’s the most beautiful Total War campaign map yet.

This spectacular battle from Total War: THREE KINGDOMS will be playable at Gamescom on the Deep Silver stand, Hall 9, August 21-25.

Further details on THREE KINGDOMS can be found on the Steam page, here: https://store.steampowered.com/app/779340/Total_War_THREE_KINGDOMS/

For the latest news about this title and the other Total War games, subscribe to the Total War™  YouTube Channel or follow us Twitter and Facebook.

Evasion Available for Pre-Order

Vancouver, British Columbia — Veteran virtual reality game developer Archiact has announced the worldwide release date for their highly anticipated and landmark first person shooter title, Evasion.

The multi-platform sci-fi shooter will officially launch across North America, Europe and Asia on October 9th for PlayStation®VR, HTC Vive and Oculus Rift at a suggested retail price of $39.99.

Starting today, PlayStation®VR gamers can now pre-order Evasion from the PlayStation®Store.

“After two years building our dream game for VR, we are thrilled to announce that Evasion will be releasing on October 9th,” said Jennifer Dowding, Evasion’s Senior Producer. “The Evasion team was driven to deliver an action-packed, highly polished FPS experience that we know VR gamers will love.”

Featuring breathtaking visuals powered by Unreal Engine 4, Evasion has been built from the ground up to deliver smooth locomotion and over-the-top ‘bullet hell’ action. Designed to be played either solo or with a friend in co-op, gamers will experience an intense narrative campaign as well as a thrilling Survival mode.

Players will enter the fray as a member of the Vanguard, an elite special operations team, charged with saving an embattled human colony from swarms of invading Optera. The Vanguard have four playable hero classes, each with its own unique full-bodied avatar, weapons and signature abilities.

“The team’s vision of this game has been to deliver the definitive VR combat experience, and we’ve been fortunate enough to work with outstanding hardware and technology partners in creating this,” said Kurt Busch, Studio Head of Archiact. “Community engagement and feedback has played a major role throughout development and we’re really excited to finally deliver Evasion into the hands of gamers everywhere on October 9th.”

Pre-Order Evasion now on PlayStation®Store at www.playstation.com/games/evasion-ps4/ and Wishlist on Steam at store.steampowered.com/app/683000/Evasion/

Evasion is rated T for Teen by the ESRB.

For more information and to receive the latest news, please visit www.evasionvrgame.com

Join the Evasion community at www.facebook.com/evasionVR , @evasionVR on Twitter and Reddit at www.reddit.com/r/EvasionVR.

Omen of Sorrow Gameplay Trailer

Rotterdam, The Netherlands – August 16, 2018 – SOEDESCO and AOne Games kicked things up a notch today, with their announcement that dark fighting game Omen of Sorrow will release for PlayStation®4 both digitally and physically on the 6th of November. A brand new trailer has been released to celebrate this milestone.

Conquer darkness
Omen of Sorrow is a four-button fighting game inspired by classical horror, fantasy and iconic myths and legends. Players can find themselves battling in various dangerous and gloomy places, such as a raging forest fire or a sinister castle. Omen of Sorrow also features 12 legendary characters, such as the half-angel Gabriel and the strong but unlucky hunchback Quasimodo. All characters are connected by an intricate storyline full of internal struggles, spite and malice.

Playable at Gamescom
Omen of Sorrow will be playable at Gamescom in Cologne from the 21st to the 25th of August 2018, in hall 10.1 at booth no. B-62. This will be the perfect opportunity for visitors to contend with their friends in a daunting match, before Omen of Sorrow is even released. Additionally there will be cosplay at the SOEDESCO booth! ShowGirlShae poses as Zafkiel from Omen of Sorrow, and visitors have the opportunity to immortalize the moment by taking a picture with her.

Features

  • Battle with 12 iconic characters and strategize with over 250 special moves
  • Flirt with danger in dismal stages, inspired by age-old European legends
  • Endure 36 grueling battles in Singleplayer, or beat up friends in local Versus
  • Fight in Custom Rule Matches and fluent Online Ranked Matches
  • Unlock special rewards by conquering arcade Mode and survival Modes
  • Master your skills in Tutorial mode and a fully featured Training Room

Warriors Orochi 4 New Character Trailer

Burlingame, Calif. – August 16, 2018 – KOEI TECMO America revealed an array of new characters today for Warriors Orochi 4, the latest installment in the popular one-versus-thousands action game series. Fan-favorite characters from across the DYNASTY WARRIORS and SAMURAI WARRIORS franchises return to the battlefield when they are threatened by an unknown force; but as they uncover the mystery surrounding their fate, they discover that they are not alone.

Four new gods, each equipped with powerful mystic weaponry known as Sacred Treasures, join Warriors Orochi 4’s extensive roster; including: Perseus, Ares, Athena, and Odin. Perseus – the hero of Olympus and demigod son of Zeus – hearing news that his father is meddling in the human world, decides to rise to fight alongside them. Meanwhile, Athena – the wise and powerful goddess of wisdom – learning of Perseus’ plans descends to earth to capture him. She uses magic powers to manipulate the size of her Sacred Treasure, the shield Aegis, which she throws at her opponents to turn them to stone. At the same time, Ares – the god of war – fights passionately to fulfill his own beliefs – that the gods should dominate humanity. Wielding his twin spears to transform into a vigorous dragon, Typhon unleashes a stream of fire on those unfortunate enough to cross its path. The ruler of Asgard, Odin, also joins the fray using Gungnir, a unique spear which summons magical blades to its tip to become a powerful drill that can quickly eliminate any who stand in his way.

In addition to the four new gods, a number of pre-order bonuses for both physical and digital versions were also announced. Those who pre-order the physical version, through select retailers, will receive alternative costumes for Xu Shu, Mitsunari Ishida, Da Ji, Wang Yuanji, Wang Yi, Lady Hayakawa, Xingcai, Guo Jia, Takatora Todo, and Yoshitsugu Otani. Alternatively, if players choose to pre-order digitally on the Xbox Marketplace and Nintendo eShop, they will receive all of the previously mentioned bonuses plus two extra bonuses: an elusive unicorn and the mighty Pegasus. Digital pre-orders on the PlayStation Store will be rewarded with Pegasus alongside a special Warriors Orochi 4 theme.

To further showcase the compelling new playable characters, Sacred Treasures, and pre-order bonuses, KOEI TECMO released a fresh asset batch featuring screenshots of the new characters, a look at interactions between a variety of new and existing characters, and a first look at Character Deification – a brand-new gameplay feature which bestows characters the ultimate power of the mythological gods.

Warriors Orochi 4 is currently in development for the PlayStation®4 Computer Entertainment System, Nintendo Switch™, the Xbox One family of devices including the Xbox One X, the all-in-one games and entertainment system from Microsoft, and digitally on Windows PC via Steam®, and is slated for release across North America on October 16th, 2018.

To keep up to date with the latest news on Warriors Orochi 4 please visit the official site at koeitecmoamerica.com/wo4, Like us on Facebook @koietecmous, and Follow us on Twitter @KoeiTecmoUS

The Quiet Man New Gameplay Video

LOS ANGELES (Aug. 16, 2018) – Today, SQUARE ENIX® unveiled new information on the upcoming cinematic action experience, THE QUIET MAN™, with a new gameplay video showcasing the game’s seamless blend of high-production live action and exhilarating gameplay.

The latest trailer is available to view at:

THE QUIET MAN takes players beyond sound to deliver an immersive story-driven cinematic action experience, which can be completed in one sitting. In a story that unravels across a single night, players take the role of deaf protagonist Dane as he fights his way through a “soundless” world to discover the motives behind the kidnapping of songstress Lala by a mysterious masked man.

THE QUIET MAN will be available as a digital-only title on the PlayStation®4 computer entertainment system and STEAM® for $14.99. For more information visit https://www.TheQuietManGame.com.

This title is not yet rated. Please visit the Entertainment Software Rating Board (ESRB) website atwww.esrb.org for more information about ratings.

Dustwind Launch Trailer

*Update: So it looks like there was a hiccup with the pricing and, this week only, Dustwind will be on extra discount to $14.99! After this week, the game will return to $24.99 so be sure to pikc it up.

August 15, 2018 – Dustwind is a real-time tactical game set in a post-apocalyptic world has been in their ‘Early Access Phase,’ since last November. Today, August 15th at 12 pm EDT, Z-Software GmbH and Dustwind Studios are launching their ‘Full Release’ via Steam. The full release will be $24.99 USD, and will be on sale at 20% off ($19.99 USD) for the first week after release.

Fight in a Post-Apocalyptic World of Embers!

View Official Launch Trailer:

Sneak, aim for body parts, use a varied set of weapons and ammo, trick and flank your enemies, set or disarm traps, drive and repair vehicles. Take some caution to avoid blowing up all of your teammates! Seriously, don´t take that bazooka into close quarters combat.

“Dustwind is all about real-time tactical combat in a grim post-apocalyptic setting, creating uniquely balanced characters, and making your opponent´s heads explode in so many hilarious ways. Have you ever seen someone being shot with a plunger to the face or kicked off a sniper tower by an armored dog? You will in Dustwind! Happens every day…

You can play various MP game modes with or against your friends, or play Solo missions against the environment. Which will eat you alive if you aren´t careful and coordinated. This is where it gets REALLY tactical. But don´t worry, you can always come back with another character build & strategy (or more plungers) and eventually, you will prevail against the 100 or so computer-controlled Raiders.

Oh, and if you´re a mapper, the built-in map editor will be just your thing. So gear up and let the clusterfunbegin!” – Dimitri Zaitsev, Creative Director

A typical game session is anywhere between 10 minutes and 1.5 hours, strongly depending on which game mode and map you play. Large cooperative maps take longer (if you don´t die), while competitive matches are usually timed at 10-20 minutes.

Core Features & Gameplay Descriptions:

Tactical action combat.

You will need your tactical thinking and just a bit of reflex as you lead your character(s) into battle. Sneak, aim for body parts, use varied weapons and ammo, drive vehicles, deploy turrets and barricades, use the environment to your advantage, trick and flank your enemies, set or disarm traps, and try not to blow up all of your teammates!

Create and tweak your custom characters.

No fixed classes, no pay-to-win. Experiment with various character builds without wasting your time. But you only get 10.000 points to spend on each character you make, so spend them wisely to find the coolest combination of skills and gear that suits you personally. Don´t worry though, you can re-stat or make a new character at any time! And as you gain ranks as a player, you unlock cool new items to give to your warriors!

Play as a DOG.

Dogs are great support units who can throw grenades, drive cars, deploy turrets, fire mounted car guns, heal people (bring your DOGtor!), repair stuff, bite enemies in the butt, and more.. The only thing they can´t do is use (the most) human weapons. But so what? Show those humans how tactical fighting is done! Wuff!

CLUSTERFUN!

A typical game session in Dustwind is almost guaranteed to generate some interesting situations where people are flying around with their limbs torn off after some dumb incident, such as being kicked into a mine, bouncing a grenade off a wall back into your own face, or being shot by your minigun-wielding pal who was just trying to protect you from the raiders… The world of Dustwind is full of chaos, and the way it manifests itself is blood & hilarity.

Make your own maps and rulesets with ease.

Dustwind is meant to be played the way YOU want to play it! Stay with the default maps and rules, or create house rules with just a few clicks. Enjoy cool maps created by others, or enjoy the ability to create your own maps. Our user-friendly, Steam Workshop integrated map editor allows you to leave your mark on the game by expressing your creativity and sharing your work proudly and easily with the entire community. Power to the people! View the ‘Map Editor’ in Action https://www.dustwind.com/about/map-editor

Launching out of Early Access on Steam August 15th, 2018

What to expect in the full release of the game…

New Gamemode “Territory Killswitch”

Added progression: Some items will unlock as you level up.

 

Added New Items:

– Heavy Exosuit

– Light Flamer

– Quick Arrow

– .50cal CQBR Rifle

– Nade Launcher

– Auto Shotgun

– PR-15 Pulse Rifle

– Streyfert Sniper Rifle

– Machinegun

 

Added New Maps:

– 3 Brand-New Coop maps

– 3 New Solo maps

– 2 Territory Killswitch maps to start off the game mode

 

Added New Vehicles (can be used by mappers):

– Truck

– Van

– Muscle Car

– Junker

– Buggy

– Optimizations and improvements of the bots e.g. patrol behavior

– Improvements of the gameplay and of the map editor

Shenmue I & II Combat Trailer

August 15, 2018 – Next week, on August 21st, the Shenmue saga begins… Again. We’ve been teaming up with the English voice of Ryo Hazuki, Corey Marshall, to create deep-dive videos ahead of the Shenmue I & II release. If you missed our previous episodes, you can catch up on the first one detailing the saga’s story, and the second video looking at the different key characters in Shenmue. Today, Corey walks us through combat systems and the different mini-games players can spend time with in the world:

Ryo Hazuki is a Jiu Jitsu master-in-training, spending his spare time busting up the bad guys or sparring with his friends. In Shenmue I & II, you’ll use and unlock real Jiu Jitsu moves that you can level up throughout and transfer between both games – which will come in useful as the enemies become tougher throughout the saga. Beyond stunning Jiu Jitsu moves, you will need great reflexes to progress through Ryo’s quest of retribution. Players will be able to experience first-hand the very first Quick Time Events, which Shenmue introduced to the gaming world.

But it’s not all about street fights and martial arts practice for Ryo – he must unwind as well. Shenmue’s arcades have fully working versions of all-time classic games, so you can try your hand at Space Harrier – and if outside activities are more your thing, enter a forklift (or duck) race.

Players can bust out their best Jiu Jitsu moves in Shenmue I & II on August 21st on PC, PS4 and Xbox One. Shenmue I & II is now available for pre-order digitally on Steam, Xbox Marketplace and PSN with a 10% discount, and from SEGA approved digital retailers*. The physical edition is available to pre-order from US and EMEA retailers. For all the latest information on Shenmue I & II, go to: https://shenmue.sega.com/