August 27, 2018 – CD PROJEKT RED, creators of The Witcher and GWENT, are proud to present the first gameplay recording of their upcoming open world RPG — Cyberpunk 2077.
“What we’re releasing today was recorded from a game deep in development.” — says Adam Badowski, Cyberpunk 2077 Game Director and CD PROJEKT RED Head of Studio. “Since many of the assets and mechanics in the current version of Cyberpunk 2077 are most likely to be modified, we initially decided to show this gameplay only to media. Elements like gunplay (both in terms of visuals and how RPG stats influence it), netrunning, car physics, or the game’s UI — everything’s pretty much still in the playtest phase and we felt uneasy about publicly committing to any particular design. Animation glitches, work-in-progress character facial expressions, early versions of locations — all this made us hesitant to release what you’re about to see.”
“However, we are also well aware that many of you want to see what the media saw.” — adds Badowski. “Although this is probably not the same game you’ll see on your screen when we launch, we still decided to share this 48-minute video with you. This is how Cyberpunk 2077 looks today. Let us know what you think!”
August 27, 2018 — Sweet Bandits Studios are excited to bring their new brawler Coffence to PAX West 2018. Coffence is a fast-paced blend of fighting games and twin stick shooters where coffee is literally your health bar. Every hit you take ejects the precious liquid up in the air for anyone to take. A new trailer showcases a range of fighters, from baristas to businessmen, fighting to the last drop.
Coffence features a variety of attacks each with their strengths and weaknesses, making reading your opponents a vital part of the fight. Employ precision-based ranged attacks and use surprising tactics not normally seen in fighting games in your quest to stay caffeinated. Consume enough coffee to unleash a powerful COFFEE BREAK technique and send your foes scrambling.
Features
Master a unique way to play where your character and cup-holding arm are controlled independently.
Coffee is the new health. Every hit ejects coffee in the air for any player to claim!
Face your friends in exotic locations ranging from office buildings to outer space.
Battle with up to four players.
Choose from a wide arsenal of cups from the lightning fast espresso cup to the massive coffee pot, each offering their own strengths and weaknesses.
Coffence will be located on the 6th floor at booth #7218 at PAX West 2018. The Sweet Bandits team will be available for interview appointments.
NICOSIA, CYPRUS (AUGUST 23, 2018) — The first trailer for World of Warships: Legends, the naval warfare console game developed by Wargaming St Petersburg, has dropped at gamescom 2018. Besides offering a huge collection of historically accurate warships, the game provides a custom-tailored experience for the console audience.
“Legends has been built with console gamers in mind and to fit their needs. Much like we did with World of Tanks: Mercenaries, we’ve looked at how console and PC truly differ in play styles and preferences and tailored the experience with that in mind. Battles are more action-packed and take place between smaller teams, controls are reworked, and much more,” said Victor Kislyi, Founder and CEO of Wargaming. “This is far more than a port of the PC version, it’s a whole new game — right down to overhauling the graphics engine — which makes everything bigger and brighter on consoles.”
World of Warships: Legends features a variety of different commanders, each with their own playstyle and perks. It’s important players not only level the commanders up to make their fleet more effective, but also build a collection of these heroes so they can be used on several different ships with varying playstyles.
Along with overall gameplay changes to offer console gamers a custom experience, the graphics engine for World of Warships: Legends has been significantly reworked to make the most of console hardware and provide stunning visuals for Xbox One, Xbox One X, PlayStation®4 and PlayStation®4 Pro.
World of Warships: Legends provides action-packed, fast-paced 9v9 naval battles. Players take command of history’s most iconic warships, all of which are recreated in accurate detail, and rip apart the biggest man-made sea monsters. The game is scheduled to release in 2019.
August 23, 2018 – Insurgency: Sandstorm is New World Interactive’s new game: a reborn, improved, and expanded sequel to indie multiplayer FPS hit Insurgency, coming September 18 to PC and 2019 to consoles. Thanks to all the positive feedback the game received during the first Pre-order Beta last month, the studio has polished and optimized the game to meet players’ expectations. We are now happy to announce Pre-order Beta Test 2 beginning next week. Meanwhile, experience the intensity of modern combat and check out the positive reception from journalists and players during the previous Pre-order Beta with the Gamescom Trailer.
From August 30 through September 18, players who have pre-ordered Insurgency: Sandstorm on Steam will receive exclusive access to Pre-order Beta 2.New World Interactive will be focusing their work during Beta 2 on bug fixing and server stability. The studio will also start working on their extensive post-launch support plan with new content coming after the release of the game. As Pre-order Beta 2 will have no NDA and no streaming restrictions, those curious are invited to watch live gameplay on Twitch, YouTube, Mixer, and Facebook throughout up until the release of the game.
Eager players can pre-order on Steam now for a 10% discount, reducing the price to €26.99 / £23.39 / $26.99. An additional 10% loyalty discount will be given to fans that own the original Insurgency, bringing the pre-order price down to just $24.99. This additional discount will be offered until the end of 2018, and all pre-orders will receive instant access to any ongoing beta tests as well as future ones.
Insurgency: Sandstorm releases on Windows PC in September 18, with Linux and Mac support coming later, and on PS4 and Xbox One in 2019. Pre-order now on Steam to get bonuses, including exclusive access to the Pre-order Beta.
August 23, 2018 – Today Activision and Treyarch released a new 4K PC gameplay trailer for Call of Duty: Black Ops 4, located here:
Speaking of PC, in case you missed it, also announced this week was the Blackout PC Open Beta start date: September 15. Fans who pre-purchase the game get one day early access. For more information, visit callofduty.com or follow @callofduty on Twitter, Instagram and Facebook.”
August 23, 2018 – Call of Cthulhu, the official videogame inspired by Chaosium’s classic pen and paper RPG, is set to unleash madness when the game releases for consoles and PC on October 30. Today, prepare your mind for all-new gameplay, taken from Edward Pierce’s investigations within the Hawkins Mansion.
In Call of Cthulhu, feel the influence of Lovecraftian Old Gods and other cosmic horrors, as you delve into the circumstances behind the tragic deaths of the Hawkins family. Helped and hindered by the mysterious locals of Darkwater Island, your journey cuts the line between sanity and madness as the hunt for truth brings Pierce ever closer to the Great Dreamer.
This gameplay trailer takes place during the early stages of Pierce’s investigation, though the influence of the Great Old Ones is already creeping into effect. To uncover the truth, players must unearth clues, interrogate locals, solve crime scenes and overcome dangers both physical and mental.
Call of Cthulhu is currently playable by journalists at Gamescom 2018 – stay tuned for more coverage over the coming weeks!
Call of Cthulhu releases for PlayStation 4, Xbox One and PC on October 30. Digital and retail preorders are available on PC and consoles.
August 23, 2018 – After the success of last year’s sci-fi Action RPG The Surge, Focus Home Interactive and Deck 13 are ready to showcase the very first gameplay footage of The Surge 2, releasing 2019 on PlayStation 4, Xbox One and PC.
The trailer showcases the new and enigmatic Park sector, located in the middle of a city ravaged by the events of The Surge. Devious mercenaries called The Hunters roam the artificial, man-made forest, searching for a powerful creature. Beware their traps, their cunning cloaking devices, and most of all, the out-of-control former park guardians.
The Surge 2 keeps what fans and critics loved about the original – hardcore combat utilizing a unique, dynamic limb targeting system and deep character progression – while also improving the formula. The Surge 2 takes place in a brand new environment: a sprawling, devastated citywith larger and more ambitious level design, made possible by Deck13’s upgraded and improved FLEDGE engine. Combat is more brutal and tactical than ever, with more advanced dodging, directional parrying, and unique AI behaviors. In addition, more abilities, weapons, implants, and drones give players a vast arsenal to build their character with, in their fight against the array of diverse new enemies and bosses.
The Surge 2 is being presented at Hall 4.1, booth C-029G in Gamescom with a 20-minute developer walkthrough showcasing the sequel’s tightened mechanics, expanded environments, and brutal combat.
A Plague Tale: Innocence, the upcoming adventure game developed by Asobo Studio for PlayStation 4, Xbox One and PC, unleashes its hordes of rats in 16 minute-long, uncut gameplay video.
In this gameplay sequence, which was unveiled behind closed door to journalists at E3 last June, we follow Amicia and her young brother Hugo through a small portion of one of the game’s chapters – the site of a brutal clash between the armies of France and England, currently locked in what will be known as the Hundred Years’ War.
The story of A Plague Tale begins in 1349. Rats swarm in uninterrupted waves throughout the territory of France. In the plague-ridden villages, countryside and battlefields, this uncontrollable and voracious mass advances relentlessly. The creatures devour everything in their path, men and animals alike, to satisfy the endless hunger of their ever-increasing numbers. In the midst of hundreds of piled corpses, hordes of rats teem over the bodies and leave little hope for Amicia and Hugo to escape with their lives – the faint glow of the flame Amicia holds appears to be the only thing that repels A Plague Tale: Innocence’s swarming menace.
A Plague Tale: Innocence arrives on PlayStation 4, Xbox One and PC in 2019.
Universal City, CA, August 22, 2018 – It’s alive! Inspired by Universal’s original cinematic Monsters and the studio that invented the horror film, Universal Studios Hollywood unearths an all-new “Halloween Horror Nights” maze based on the original “Universal Monsters”…with a terrifying contemporary twist on these classic horror icons.
The new maze will also feature an original score produced and composed by celebrated GRAMMY® Award-winning musician, SLASH, long hailed as one of the 10 best electric guitar-players of all time.
“Halloween Horror Nights” begins on Friday, September 14, 2018.
At its core, “Halloween Horror Nights” is an extension of the horror film legacy originated by Universal Pictures and introduced to audiences in the 1920s…with a staple of classic Universal Monsters that dominated the silver screen, including Dracula, The Phantom of the Opera, Frankenstein’s Monster and The Wolf Man.
“Halloween Horror Nights” continues to pay homage to these creatures of the night in this new maze by reawakening more than a dozen of these iconic classic Monsters. The essence of the maze will underscore each of their unique attributes and reimagine them into terrifying modern day characters. At a glance, resurrected monsters will include The Wolf Man, The Invisible Man, The Phantom of the Opera, Dracula, Dracula’s Bride, Frankenstein’s Monster, The Bride of Frankenstein and The Mummy, to name a few.
By giving each character a unique, complex composition, SLASH’s original score will add a haunting dimension to the experience and help define each of the characters.
“As a fan of horror movies and of ‘Halloween Horror Nights,’ I jumped at the chance to once again collaborate with Universal Studios Hollywood to produce what might be interpreted as a soundtrack for the maze,” said SLASH. “Similar to the way music affects a film, I wanted to compose a score for the legions of infamous characters featured in the maze to elicit a greater sense of terror for the guests. In the end, the goal is to ultimately make the guests feel as if they are playing an integral role in a classic Monster movie.”
“This maze is the ultimate melding of two of history’s greatest icons – classic monsters and the top guitar player of all time,” said John Murdy, Creative Director at Universal Studios Hollywood and Executive Producer of “Halloween Horror Nights.” “SLASH’s intuitive understanding of the characters’ struggles brings enormous depth to the maze to epitomize a living-movie experience for our guests.
“This is the second time we’ve had the great fortune to collaborate with SLASH on a ‘Halloween Horror Nights’ maze,” Murdy continued, “and it is a distinct honor to bring his expertise to the event where guests can enjoy a truly exclusive opportunity.”
“Halloween Horror Nights” at Universal Studios Hollywood brings together the sickest minds in horror to immerse guests in a living, breathing, three-dimensional world of terror. Featuring an all-new slate of unrivaled film production quality mazes, frightful scare zones and a fully re-imagined “Terror Tram” experience uniquely themed to today’s most definitive horror properties, “Halloween Horror Nights” will taunt, terrorize and torment guests with spine-chilling haunted attractions as part of Southern California’s most extreme Halloween experience.
For exciting updates and exclusive “Halloween Horror Nights” content, visit Hollywood.HalloweenHorrorNights.com, like Halloween Horror Nights – Hollywood on Facebook; follow @HorrorNights #UniversalHHN on Instagram, Twitter and Snapchat; and watch the terror come to life on Halloween Horror Nights YouTube.
August 22, 2018 – Stardock is pleased to release a brand-new Gamescom trailer for Star Control: Origins that features all-new in-game footage along with a much different tone.
In Star Control: Origins’ “By Any Means Necessary” trailer, you’ll learn you don’t have to be heroic to save humanity. In fact, you don’t even need to be nice. Your mission has always been to save humanity by any means necessary – how you do it is up to you.
Will you make friends or enemies? Will you save others during your travels, or destroy them? Will history remember you as a hero or a villain?