July 11, 2019 — Joining the cruisers in the French tech tree, a group of battleships are set sail for battle in World of Warships Blitz. The premier French battleship is the Turenne, sitting at Tier III, is researchable from Friant, the Tier III cruiser. The new additions are:
Turenne, Tier III
Courbet, Tier IV
Bretagne, Tier V
Normandie, Tier VI
Lyon, Tier VII
Gascogne, Tier VIII
Alsace, Tier IX
République, Tier X
At lower tiers, these battleships are much like those in other nations: good armor with hard-hitting guns. When progressing up the tech tree, these vessels eventually morph and become much like battle cruisers that are quite speedy. From Tier VII and up, these battleships start to really show their class; the high-tier battleships boast strong AA armament and their turrets now have 4 guns. The only downside of having more guns is that they are of a smaller caliber.
Overall, these battleships are fast and agile—a not-so-common trail for this class—which can go even faster with the Engine Accelerator skill. In addition to their pace, these French ships have pretty accurate guns, which is a perfect counter for their biggest weakness—their weak armor.
All the new French vessels are locked and loaded, eager to take to battle in World of Warships Blitz.
PARIS, FRANCE – July 11, 2019 – Today, Novaquark is excited to launch the second playable Alpha phase for its civilization-building sci-fi MMO, Dual Universe. Continuing to deliver on its roadmap promises, the Alpha 2 unleashes upon its passionate community a freighter full of new content focused on expanding the game’s player-driven economy.
See Dual Universe’s Alpha 2 in action with a video overview of its features:
In November 2018, the Alpha 1 introduced the foundations of the game’s emergent gameplay, with the ability to mine ore, reshape the world and build just about anything players can imagine. On top of the existing market tools, the release of the Alpha 2 takes the game’s economy to a whole new level, with the ability to mass-produce and barter goods. Combined with a fully editable world, this bolstered economy fuels the promise of a game in which all content is created by the players, from ships to outposts to cities and, soon, space stations.
With the introduction of this Industry gameplay, players are now able to build their own fully-functioning factories to mass-produce goods. Just like in the real world, this empowers them to build complex production lines and optimize their efficiency in order to increase their profit.
Go in-depth with Dual Universe’s Industry feature in the latest dev diary:
Industry isn’t where Alpha 2 ends, though. Dual Universe now offers an in-depth Talent system, which allows players to develop their character as they acquire new skills. Furthermore, the Virtual Projector opens up even more creation options and makes it easier than ever for players to build from a template, importing existing 3D models as holograms to act as visual support. Couple this with graphical improvements – including luscious, volumetric clouds and a revamped water system – plus much more and you have one of the biggest Dual Universe updates yet!
“Alpha 2 is a major milestone for us and one we’re really excited to get into player hands,“ said Novaquark founder and Creative Director Jean-Christophe Baillie. “I’m consistently blown away by the ingenuity of the community, so empowering them to run and expand the game’s economy will take Novaquark one step closer to creating the first Metaverse.“
The Alpha 2 release comes hot on the heels of Novaquark’s expansion into Canada with a Montreal office, and the recent news that total project funding for Dual Universe has surpassed $22.6M USD. Alpha 3 is already in the works and planned to launch later this year, with the beta planned for 2020.
The Alpha 2 of Dual Universe is available now at the reduced price of $60 USD / 60 Euros. Pledge packs and more information can be found on the game’s website.
Larkspur, Calif. – July 10, 2019– Sparks fly, cars spin-out and rivalries are formed in the first GRID gameplay trailer released by Codemasters®. As the lights turn green, cars jostle for the lead inthe long-awaitedreturn of the much-loved racing franchise, which comes toPlayStation®4 computer entertainment system and the Xbox One family of devices, including the Xbox One X, on Oct. 11, 2019.
Players who pre-order GRID or GRID: Ultimate Edition will get the Aston Martin Vantage GT4 as bonus content.
The action builds as the chasing pack bears down on the leaders to display some new race locations. From the heat of the Havana streets to the track circuit of Brands Hatch,the Race for Glory trailer showcasestheexciting, unpredictable, and dramatic racingexperience players will have when they take the wheel this October. The stunning visuals of San Francisco and Zhejiang Circuitinsert the player at the heart of the action and give a true sense of speed, asthey look for the smallest window of opportunity to take the lead either by conventional means or by slamming their rival into a wall.
The race culminates with thePontiac Firebird Modified and Chevrolet Camaro SSX Conceptgoinghead–to–headon the final corners and long straight of San Francisco.One mistake could be the difference between the sweet taste of victory or the bitter regret of what might have been. Played out to the backdrop of the anthemic ‘The Light’ by Sophie and the Giants, the trailer demonstrates both the risks and the rewards ofpushing some of the most iconic racing cars to their absolute limits.
GRID is a racing experience like no other. Taking inspiration from the original franchise, GRID is a fresh take on the genre with new content, new experiences and stories waiting to be written by you, the player. GRID is about unpredictable racing where anything can happen when the lights turn green. It’s a brand-new chapter of the GRID franchise; a game that not only resets expectations, but exceeds them.
“The response to the GRID announcement has been incredible and there is genuine excitement for us to reveal much more of the game,” said Chris Smith, GRID Game Director at Codemasters. “We set out to create an exhilarating racing experience which is like no other and the new trailer gives our fans a glimpse of what to expect. Players will encounter challenging and combative racing from all the AI drivers and this creates a living, breathing world where anything is possible and finishing positions must be earned. Whether it’s competing in the middle of the pack or going wheel-to-wheel for victory, there are no easy wins and our players will both enjoy and marvel at our most competitive GRID to date.”
July 10th, Szczecin, Poland – The world is filled with zombies. So what can someone like you do? Just sit and wait to die, right? Hmm wait… You have a car! Hop in and start getting rid of those pesky, moaning zombies. Dismember their limbs and smash their bodies through 31 missions in awesome Story Mode. Upgrade your car with anything you’ll need to survive against vicious bosses. And if that’s not enough for a meat machine like you, try Slaughter Mode, with never-ending swarms of zombies. You can also select Blood Race Mode and join a race spiced up with guns and loads of zombies.
Zombie Driver: Immortal Edition is an insane mix of cars, speed, explosions, blood, and zombies! Fight through an epic narrative campaign, or test yourself in the Slaughter and Blood Race modes. Engage huge bosses, save survivors, drive crazy vehicles such as a bulldozer, fire truck, or even a tank, and smash everything in your way. Take part in the Blood Race tournament – chase other cars and take them down without mercy on brutal racing tracks. Jump into Slaughter Mode and survive as long as possible in specially crafted arenas.
ZOMBIE DRIVER: IMMORTAL EDITION MAIN FEATURES:
Horrifyingly entertaining modes:
Story:
– Epic boss fights with enormous mutated zombies.
– Defending key targets against huge waves of zombies.
– Racing against time to rescue survivors.
– Transporting dangerous cargo.
– Spraying anti-zombie repellent around town.
– 13 different vehicles to drive, including a fire truck, a bulldozer, and even a tank.
2. Blood Race:
– Race – classic racing spiced up with guns and loads of zombies.
– Eliminator – take down as many vehicles as you can before the time runs out.
– Endurance – there’s a bomb on your car and it’s ticking. Race through checkpoints to extend your time.
3. Slaughter:
– Fight through endless waves of zombies.
– Upgrade your car on the fly.
– Kill thousands of zombies.
Nine different upgrades that can transform even an innocent taxi into a Chariot of Death.
Miniguns, flamethrowers, rocket launchers, and dual rail guns.
Vicious zombie types including even zombie dogs.
Advanced, dynamic combo system with tricks – and hordes of zombies to try it on.
All previously released DLC extensions have been incorporated into the Immortal Edition. The Apocalypse Pack, Tropical Race Rage, Burning Garden of Slaughter, and Brutal Car Skins have been included in the game as rewards for completing gameplay objectives.
Zombie Driver: Immortal Edition has been ported to the Schmetterling engine, which EXOR Studios previously used to develop X-Morph: Defense. Thanks to this upgrade the game runs super smooth on the Nintendo Switch and is graphically improved, even compared to previous console releases and the PC version of the game.
OSLO, Norway – July 10th, 2019 – Stuck in a top-secret research facility on Mars, there is literally no escape from the horror that unfolds for player-character Shane Newehart when Moons of Madness releases on PC, Playstation 4 and Xbox One this Halloween. Described as “Lovecraft in space”, the cosmic horror game was well-received during its’ showcasing at E3 earlier this year. Now developer Rock Pocket Games and publisher Funcom grant players a further glimpse into what they can expect from the highly anticipated game.
In Moons of Madness you play Shane Newehart, a technician stationed at the Invictus, a secret research base built by the Orochi group. Your low security clearance means you are completely unaware of the existence of a mysterious, intelligent signal that has been detected on the red planet. Your job is simply to keep the lights on until the transport ship Cyrano arrives bringing with it a new team to take over your duties. Soon you discover strange and unusual setbacks. Crucial systems are malfunctioning, the greenhouse is filled with a strange mist and the rest of your team have yet to return from their EVA mission. You begin seeing and hearing things that aren’t there. Visions, hallucinations – or is that even what it is? Is this real… or are you slowly descending into madness?
Moons of Madness draws upon the rich lore and mythology of Funcom’s Secret World Legends. Both games exist in the same thematic universe, but playing one is not a prerequisite to enjoy the other.
The game will be released on PC, Xbox One, and PlayStation 4 during the Halloween season 2019. For more information, please visit www.moonsofmadness.com.
Manchester, UK, July 10, 2019 — Ahoy, ye landlubbers! Indie game publisher Merge Games are excited to announce they’re teaming up with Lemonbomb Entertainment and rokapublishto deliver Stranded Sails – Explorers of the Cursed Islands to consoles this October. Arriving on Switch, PS4 and Xbox One both digitally and physically, Merge are also delighted to announce a collectible Signature Edition version which will be available exclusively on PlayStation 4 and Nintendo Switch on the release date.
Having generated an exciting level of momentum as one of this year’s most wanted games on Steam — with over 75,000 wishlists already — Stranded Sails – Explorers of the Cursed Islands is a highly anticipated open-world exploration farming adventure which merges a wealth of discovery alongside compelling exploration gameplay. Ship-wrecked on a mysterious archipelago, it’s up to you to survive, solve the island’s mysteries and find a way to escape…
From finding resources and planting crops, to establishing your own farm to feed all survivors in your camp, Stranded Sails fuses addictive survival mechanics alongside a far-reaching journey which has you undertaking a vast adventure spanning numerous islands, where an abundance of treasure lies waiting.
Taking inspiration from the Harvest Moon series, The Legend of Zelda and recent offerings such as My Time At Portia, Stranded Sails brings its own signature style of tilt-shift visuals, survival elements, exploration, and story-driven quests which complement the theme of being shipwrecked and the need to save all of your shipmates.
KEY FEATURES
Experience an open-world adventure full of quests and discovery
Farm and cook to survive! Provide food for your crew and improve their level of happiness, whilst experimenting with different ingredients to discover new dishes
Manage the creation and expansion of your crew’s camp and prove your skills as a shipbuilder
Explore a diverse array of different islands by foot or boat on your travels to find a range of tools and treasure
Fight against supernatural dangers and solve the secrets of the cursed islands
9 July 2019 – London, UK – CCP Games today announced that Sparc™, the fast-paced competitive v-sport unique to virtual reality currently available for PlayStation®VR, Oculus Rift and HTC Vive®, has received its first major update. Sparc’s ‘Championship Update’ extends and enhances the game’s online features with new cross-platform modes, including Ranked and Custom games, as well as an improved Spectator Mode.
Quick Play is now the fastest way to dive into the action with other players, while Custom games offer players a full lineup of modes and settings to create their own matches. For competitors wanting an extra challenge, the Championship Update introduces an all-new Ranked Mode to Sparc, giving hopefuls a shot at competing for a spot at the top of the Leaderboard and a place in Sparc ’s Legend tier, reserved for the top 10 ranked players in the world. Players remain unranked until they have completed their first 10 matches, after which their recent record determines their tier (Legend, Diamond, Gold, Silver, Bronze) and position (1-100) within that tier. While practice makes perfect it comes at a price, as players moving up the ladder will be matched against increasingly accomplished opponents.
When competitors need a break from the action they can relax in Courtside, Sparc’s revamped spectator tool where they can scout their opponents and watch Custom games from the stands. With the Championship Update, spectators can now join as a “headless” observer, invisible to both players and other spectators, where they can cycle through multiple camera locations to view the action or free-fly using their controllers to propel themselves around the arena. The total number of spectators viewing a game will be visible on the in-game scoreboard, ideal for those looking for additional bragging rights.
Sparc’s skill-based, full-body experience makes for a fast-paced and instinctual physical sport that looks and feels spectacular. Players use their two motion controllers to throw projectiles at their opponents from a distance, and in turn defend themselves by dodging, blocking, or deflecting the incoming shots. Players can join one-on-one matches with friends online or find opponents via matchmaking with cross-play on Rift, Vive and PS VR.
As with real-world sports, Sparc players express and improve their skills through their physical actions. In Sparc, players can also track and review their performance on the court with detailed stats on throws, deflections, accuracy, and more. With two distinct gameplay modes, Basic and Advanced, both novice and expert competitors will find a suitable difficulty level.
In addition, Sparc includes a broad range of customization options for competitors. From the cut of the compression suit, to headgear and knuckle guards, a wide variety of elements can be personalized and combined for a unique look.
For more details about Sparc, please visit www.playSparc.com. You can also find Sparc on Facebook via facebook.com/PlaySparc, or follow the game on Twitter via @PlaySparc.
Tokyo, Japan – July 9th, 2018 – Tokyo-based independent studio Friend & Foe is proud to announce that after more than four years in development it will finally be releasing its hallucinatory adventure Vane on July 23rd, 2019 on Steam for $19.99. Additionally, the soundtrack will be on sale on Steam and Bandcamp for $6.99.
Vane initially launched on PlayStation 4 this past January, where it was praised by outlets such as Eurogamer, Frieze, VG247 and The Verge for its awe-inspiring art direction, themes of human evolution, and evocative synthy soundtrack.
Set in a ruined desert, Vane is an exploratory journey, where players will transform between bird and child form to unravel the land’s mysteries and create a path forward through this expansive landscape filled with ominous caves, mysterious machinery and harrowing storms. As they roam this mythical wasteland, the world reacts to their passage, evolving and building into something altogether different.
Vane is the culmination of more than four years of development by the Tokyo-based expat studio Friend & Foe Games, a team with AAA experience spanning titles like The Last Guardian, Killzone, Battlefield 3, and Bionic Commando. Developed with the conviction that players should find their own path through the world, Vane is an enigmatic and unnerving game that aims to leave an impact. The result is a minimalistic, stark environment that encourages exploration just to the edge of getting lost, all set to an all-original brooding synth soundtrack.
This PC release of Vane includes all the updates added to the PS4 version, including more forgiving checkpointing, better performances, and numerous bug fixes.
“We’ve always known Vane was going to be something of a marmite game, as it emphasizes mood and atmosphere over more conventional gameplay mechanics,” said art director Rasmus Deguchi. “We know it’s not a game for everyone, and that’s okay. Those looking for something a little more experimental, a little more arthouse, will find that Vane is unlike anything they’ve played before. We think a good number of PC players seek something a little more ‘out there’, and we believe Vane will satisfy that curiosity.”
Manchester, UK – July 9th, 2019 – Indie developer Cherry Pop Games today confirms that the ultimate billiards simulator Pool Nation, has today launched on the PlayStation Store. Not only that, they’ve pulled the ultimate trick shot and have teamed up with award-winning video games publisher, Wired Productions Ltd, to bring the title to physical retailers August 30th! Pool Nation will launch with an MSRP of $19.99 / £15.99 / €19.99.
Pool Nation for PlayStation 4® delivers a stunningly realistic on – or offline billiards experience, expanding upon the incredibly popular original PlayStation 3® release with a variety of new multiplayer features, new locations, ruleset customization and more. Developed with Unreal® Engine 4, Pool Nation is a great addition for pool and snooker fans on the PlayStation 4® – offering the most comprehensive pool game on the market!
Prepare yourself for pixel perfect physics, photo-realistic graphics and super-detailed visuals in this truly immersive representation of the sport. Play live matches seamlessly online, compete in Leagues, enroll in the Pool Nation Cup, explore the unique rule set customization tool and re-discover this much-loved sport. Pool Nationgives players the ability to pot with:
Leagues (Online competitive mode) – Players must climb the ladder and play with skill to avoid relegation to lower leagues
Play for In-game Cash – Online competitive mode. Players progress through varying difficulty levels, the more coins you earn, the higher levels you unlock
Friendlies – Invite friends to play online, customize your game type, rules, locations and more
Versus – Offline game for one or two players. Play against the AI or locally against friends.
Pool Career – Offline single-player career, start out in the qualifiers earn your place in the first cup.
Daily Challenges – Play the daily game of 3 Ball to unlock a chance to win free coins, pot 3 balls to win a random daily prize
Endurance – Keep sinking balls into pockets as they fall from above. Pot multiple balls in a row, or perform a skill shot and earn a ‘Drop Stop’ giving you a brief respite from the falling balls.
Trick shots – New and updated trick shot editor giving you the ability to easily make epic trick shots will be launched soon as free DLC.
July 8, 2019 – Today, Activision and Treyarch announced the new season of Call of Duty: Black Ops 4 content coming tomorrow, Operation Apocalypse Z.
A new trailer video can be found here:
Operation Apocalypse Z unleashes the hordes of undead in all game modes. Fans will find exciting new ways to play, including Multiplayer maps and modes that channel the Zombies legacy, a new Zombies experience, eerie changes throughout the Blackout map, and more new weapons for players to unlock and master.
Call of Duty: Black Ops 4 is published by Activision and developed by Treyarch, with additional development support from Raven Software and PC development with Beenox. Fans can stay up to date on game updates at www.callofduty.com, www.youtube.com/callofduty and @CallofDuty and @Treyarch on Twitter, Instagram and Facebook.