August 20, 2018 – Space Hulk: Tactics is a faithful adaptation of the board game Space Hulk, set in the Warhammer 40,000 universe, bringing unique twists to the cult classic formula. The game will release October 9 on PlayStation 4, Xbox One and PC. To celebrate the news, we’re happy to unveil a new Gameplay Trailer pitting mankind versus alien in desperate, turn-based battle.
On the side of humanity stand the Space Marine Terminators, genetically modified super soldiers clad in heavy armor and equipped with extraordinary firepower that turns them into effective walking tanks. Opposing them are the Genestealers, insidious inhabitants of the floating amalgamations of smashed-together starships called space hulks, hiding inside every pipe and duct, prepared to rend anything that comes close to pieces with glistening claws.
An innovative new card system gives players greater control over their forces, while two non-linear, narrative-driven campaigns tell a new, terrifying story in the Warhammer 40,000 universe. A full customization system is available across four Space Marine chapters and four Genestealer Hive Fleets, letting you design your force down to the last shoulder plate or weapon hilt. A robust mission editor, inspired by the clip-together nature of building scenarios in the board game, means you can design, share, and play your own maps quickly and easily.
Space Hulk: Tactics comes to PlayStation 4, Xbox One, and PC on October 9. Pre-order Space Hulk: Tactics today on Steam and get special bonuses, including a 10% discount, beta access, and unique color and emblem for each chapter and other variants.
Wiesbaden, August 20, 2018– Assemble Entertainment launches#ShowUsYourLarry – the craziest competition of the year – to celebrate Leisure Suit Larry – Wet Dreams Don’t Dry! Anyone who posts a photo of themselves as Leisure Suit Larry on Facebook, Instagram or Twitter can participate – the only important thing is that the hashtag #ShowUsYourLarry is used! It doesn’t matter whether you really threw yourself into a white suit for the photo or whether the result was the result of image editing! Almost everything is permitted – the only important thing is that the conditions of participation must be fulfilled:
Persons 18 years and older may participate
The face of the participant must be clearly recognizable
The participant has to wear a white suit (no matter if it is real or created by image processing)
When posting the photo on Facebook, Instagram or Twitter the hashtag “#ShowUsYourLarry” must be used.
That’s it!
Assemble Entertainment is giving away ten free copies of Leisure Suit Larry – Wet Dreams Don’t Dry and a top prize of $999.99! Participation is possible until 31.08.2018, 23:59:59. The winners will be contacted the following week. Employees and their families from Assemble Entertainment and Crazybunch Studios (the developer of Leisure Suit Larry – Wet Dreams Don’t Dry) are excluded from the competition.
Last but not least, Assemble Entertainment also announces the official release date for the new Leisure Suit Larry adventure: Larry will be released on Steam and other digital platforms on November 7, 2018!
Airsofters in humid climates are all too familiar with their goggles fogging up in the middle of gameplay. Even with innovations like thermal lenses, double-lens assemblies, and more this problem continues to be an annoyance. In the “real world”, you could just take your goggles off and wipe them down but, in an airsoft game, you can’t remove your eye protection as it is a serious safety issue – a projectile traveling at 400 feet per second will shred your eye. The ExFog Antifog fan system is meant to combat the issue of fogging by blowing cooler, not-so-humid air into your goggles or mask and prevent that condensation from building up. A big promise, to be sure, but can it keep it?
The ExFog Antifog system features a main fan assembly, two different manifold styles, a headband, and a long section of clear tubing. The main fan assembly body is made of a black plastic material with decent durability. It can easily stand up to BB hits without cracking. On one end, the main fan body features a power/speed button as well as a battery indicator light. On another side of the fan body, you’ll find the charging port as well as a connector that the manifold attaches to. One of the manifolds features two output nozzles that face left and right of the wearer’s head, and the other has two output nozzles facing straight down. Swapping these manifolds out is very quick and easy and, using either one depends mainly on your particular setup.
Again, setting up the ExFog Antifog System is dependent on what kind of eye protection/head gear setup you will use. For those of you looking to use the ExFog with a full airsoft mask or goggle with one of those one inch thick bands, then you’ll want to order the ExFog with the “T-Band”. If you are using the ExFog on a Velcro section of your helmet, a cap, or boonie then it doesn’t matter what ExFog variant you purchase as they both come with a piece of Velcro to attach to the back of the fan housing. Finally, you could choose to go with the “headband” ExFog variant, which comes with a standalone headband, similar to one of those headband GoPro mounts, to mount the fan body to. One of the things this system is, is versatile. You will be able to use the ExFog with just about any setup. You may need to find interesting ways to route the clear tubing or mount the fan assembly body, but it can be done.
The ExFog Antifog System charges via micro USB cable and the battery seems to last forever. In my testing, I could easily get a day’s use out of the unit so long as I monitored how much I used the system. I would turn it off or to low power mode until it started getting more humid in my mask, then up to full power until the fog cleared. One of the things you’ll notice when using the ExFog unit is that, even on the highest setting, it doesn’t push a huge volume of air out its tubes – and that is by design. The ExFog is more about temperature control rather than drying out your eyes with lots of output. Don’t let this lower output fool you, however, as the ExFog is very adept at removing fog from your goggles or mask. There are other fan solutions out there that seem to work with the “hare approach”. That’s fine until the batteries run out. The ExFog takes the “tortoise approach” and works all day!
Now, if I had my druthers with the ExFog, I’d like to have seen the low output be the “normal” setting with the high setting pump up the power when needed and just let the user regulate which output they want. One of the negatives about the overall low air volume is that you will probably not be routing one of the tubes into your helmet or hat as the low output volume won’t cool your head down much – but, for its intended use of dealing with goggle fog it is more than up for the challenge. One of the benefits of the ExFog system is that it isn’t very loud, which is nice when stalking through dark corridors and trying to remain stealthy.
Overall, the ExFog Antifog is an excellent solution for preventing and removing fog buildup from your goggles or airsoft mask – even construction goggles! The ExFog retails for about $80 dollars and is available now on their official website.
SAN FRANCISCO — August 17, 2018 — Today, Ubisoft announced that Far Cry® 5: Dead Living Zombies, the third post-launch adventure, will release August 28 for PlayStation®4 computer entertainment system, the Xbox One family of devices including Xbox One X and Windows PC. Guy Marvel, legendary film director from Far Cry® 5, is back with over-the-top zombie experiences that will be playable across seven unique maps. Dead Living Zombies can be purchased as add-on content for $7.99, as part of the season pass for $29.99 or the Gold Edition for $89.99.
Far Cry 5: Dead Living Zombies pairs players with D-tier film director Guy Marvel as he pitches his vision for an epic zombie saga. On maps built from the powerful Far Cry Arcade Editor, players will explore seven different film scenarios as they face hordes of the undead across rooftops, farmlands, military bases and more. After completing each map, players can unlock Score Attack to achieve 3-star ratings, which will unlock weapons and gear to bring back to Hope County.
All Far Cry players will receive additional tools in Far Cry Arcade that unlock even more potential for map builders, including scripting tools and destructible objects. These additions will be available to players along with more new assets in our next update, Title Update 10.
The post-launch of Far Cry 5 includes three unique adventures – Hours of Darkness, Lost on Mars and Dead Living Zombies – giving players the opportunity to explore beyond Hope County. All Far Cry 5 owners also have a diverse selection of assets in Far Cry Arcade, allowing them to customize the Far Cry experience. The adventures are available in the season pass or as add-on content, while all asset releases for Far Cry Arcade will be available for free to all players.
Set in the United States, a first for the franchise, Far Cry 5 offers players total freedom to navigate a serene-looking yet deeply twisted world as the new junior deputy of fictional Hope County, Montana. Players will find that their arrival accelerates a years-long silent coup by a fanatical doomsday cult, the Project at Eden’s Gate, igniting a violent takeover of the county. Under siege and cut off from the rest of the world, players will join forces with residents of Hope County and form the Resistance. Far Cry 5 will continue to receive premium adventures available in the season pass, as well as free content, including new Far Cry Arcade assets and in-game live events following the launch.
Hamburg, 16 August, 2018: Seasons don’t fear the reaper, and nor does Daedalic Entertainment GmbH, with the announcement that it is publishing Felix the Reaper, the musical, romantic comedy 3D puzzle adventure. The game from Danish indie developer Kong Orange will be playable at the Indie Arena Booth during gamescom in Cologne, between 21-25 August, and in the PAX Rising area at PAX West in Seattle, WA, between 31 August-3 September.
Felix the Reaper is described by Kong Orange as a “3D shadow manipulation puzzle adventure”. Players take on the role of the titular reaper, who works at The Ministry of Death and is in love with Betty The Maiden from The Ministry of Life. Felix believes that going to the human world and completing the grim tasks of a field reaper will enable him to one day meet her.
In each level, Felix will need to move in the shadows and manipulate the environment to ensure that the Ministry of Death meets its quota, as well as fulfil his own agenda of finding Betty… and he is practising his dance moves while he is at it. Yes, Felix dances while making sure people die.
Completing each level of Felix the Reaper unlocks a hardcore version of itself for the dedicated ministerial achiever. Players can also collect skull achievements, which further unlock bonus time trials for the extremely resourceful reaper.
Daedalic founder and CEO Carsten Fichtelmann said:
“From its quirky mix of challenging puzzles and indie music soundtrack, everyone here at Daedalic love what the team at Kong Orange has put together with Felix the Reaper. We are delighted to publish the game on behalf of Kong Orange, as well as get it in the hands of consumers at gamescom and PAX West over the next few weeks.”
Esben Kjær Ravn, Producer at Kong Orange said:
“We are excited to partner with Daedalic, as Felix the Reaper will benefit from its expertise when it comes to marketing and distribution, allowing us to focus on completing a game that will make Felix and the Ministry of Death proud. We are also looking forward to introducing Felix to gamers, media and influencers during gamescom and PAX West.
Felix the Reaper features:
An original 3D shadow mechanic at the core of the game
Challenging puzzles in an original story world
Choose your own tune from a selection of 10+ indie music artists on Felix’s Walkman
Collect skull achievements that further unlock bonus time trials
Felix’s dance moves have been choreographed with professional dancers
Felix the Reaper @ gamescom
Be sure to check out Felix the Reaper at the Indie Arena Booth during gamescom, located in Hall 10.1, Booth A20. The sound designer Nicolas Vetterli and producer and designer Esben Kjær Ravn will be around to show you the game and answer questions.
Felix the Reaper @ PAX West
Going to PAX West in Seattle? Contact us now to make arrange an appointment to play the game and interview Esben Kjær Ravn of Kong Orange at booth #7102.
Felix the Reaper will be released for Nintendo Switch, PlayStation 4, Xbox One, PC and Mac during 2019.
San Diego, CA – August 16, 2018 – Turtle Beach (NASDAQ: HEAR), a global leader in gaming audio, today revealed plans for expanding the company’s portfolio of high-quality, award-winning gaming headsets with a focus on the PC market. Designed in collaboration with leading esports teams, including Astralis, OpTic Gaming, and the Houston Outlaws, Turtle Beach’s Atlas line is built for PC gamers and features three different models – the Elite Atlas Pro Performance Gaming Headset, the powerful Atlas Three Amplified PC Gaming Headset, and the Atlas One PC Gaming Headset. Furthering Turtle Beach’s commitment to designing headsets for all gamers, each Atlas product offers PC players an innovative set of features, functionality and pricing, starting with the Elite Atlas with a MSRP of $99.95, and the Atlas Three and Atlas One with MSRPs of $79.95 and $49.95, respectively. All three Atlas gaming headsets are available for pre-order at participating retailers starting today and are planned to launch at the end of September 2018. Read below for full details of each Atlas PC gaming headset.
“Turtle Beach is a leading gaming audio brand because we constantly innovate to design high-quality headsets with features that gamers want, so we’re clearly excited to extend our portfolio with the Atlas products for PC gamers,” said Juergen Stark, CEO, Turtle Beach Corporation. “This expansion is a great move for us because in addition to our already strong performance in console gaming headsets, we’ll now have the ability to attract both dedicated and cross-platform PC gamers through our new Atlas lineup.”
Turtle Beach has been a consistent market leader in console gaming headsets, currently with 45.5% revenue share year-to-date through June 20181 (per NPD’s latest U.S. and Canada console gaming headset update), and has held over 40% market share for the past nine consecutive years, current year-to-date included. However, Turtle Beach is no stranger to the PC market, as the company was a pioneering force through the early days of PC audio, with products including the first midi synthesizers and a variety of PC sound cards in the 1980s and 90s. Since then, the company has evolved with the times, and in 2005 Turtle Beach launched the first ever console gaming headset, setting out to become the leading gaming audio brand it is today, thanks to its continued efforts in innovation, broad product catalog, and strong retail partnerships and distribution channels. During that time, Turtle Beach has created a handful of well-received PC gaming headsets, but the company’s core focus has primarily been on the console business, until now.
Stark continued, “When we set out on the path to grow our presence in PC, it included conducting consumer research and working with our partners on key design elements, resulting in what we believe is a great first assortment of PC headsets. Each Atlas headset – whether at the $50, $80, or $100 price point – offers PC gamers the audio performance and comfort Turtle Beach is known for. Moving forward we intend to leverage our technology, innovation, and best practices, to continue leading the console gaming headset business through our Recon, Stealth and Elite products, with equal focus and energy behind our new Atlas line that’s built for PC gamers.”
“As a player and as a team, it’s a privilege to have worked with Turtle Beach in the making of the Elite Atlas and the rest of their new Atlas line,” said Nicolai “dev1ce” Reedtz of Astralis. “We tested and provided a lot of feedback and suggestions during the development process in an effort to ensure the Elite Atlas is the best possible headset for PC esports pros, but also for any PC gamers. We’re excited to be a part of the whole process and can’t wait until gamers can get Turtle Beach’s Atlas headsets.”
“The continued rise of esports has put tremendous pressure on organizations to deliver exceptionally high audio quality,” said Ryan Musselman, SVP of Global Partnerships, Infinite Esports & Entertainment. “Turtle Beach continues to deliver pro-level audio for the competitive gamer, and the Atlas PC headsets provide a reliable lineup of top-tier audio performance for the aspiring, established, and experienced esports athlete.”
Additionally, fans attending PAX West and Dreamhack Montreal will have the opportunity to be some of the first gamers in the world to try out the Elite Atlas before it hits retail shelves. PAX West takes place August 31 – September 3, 2018 in Seattle, Washington where Turtle Beach will have a booth where players can go head-to-head playing the latest games using Turtle Beach’s latest gear. Dreamhack takes place in Montreal, Canada September 7-9, 2018, and Turtle Beach will be outfitting the show’s entire PC Freeplay area with the Elite Atlas where attendees will be able to experience the headset’s professional-quality game audio, crystal clear chat, and unmatched comfort.
Full Elite Atlas Pro Performance Gaming Headset Details:
The Turtle Beach® Elite Atlas sets a new benchmark for esports audio on PC. For pro-players and hardcore PC gamers alike, the Elite Atlas is built to win with a durable yet sleek metal headband with a suspended pad, ProSpecs™ glasses friendly design, and upgraded magnetic memory foam ear cushions featuring athletic fabric and synthetic leather working together to block out external noise. Audio performance centers around the Elite Atlas’ pro-tuned 50mm Nanoclear™ speakers that deliver immersive Windows Sonic for Headphones2 surround sound, and the removable high-sensitivity mic with TruSpeak™ technology for flawless communication with teammates. Finally, the Elite Atlas goes wherever gaming takes you with included 3.5mm and PC-splitter cables that connect to any PC setup.
Full Atlas Three Amplified Gaming Headset Details:
The Turtle Beach® Atlas Three PC gaming headset delivers powerful amplified Windows Sonic for Headphones2 surround sound to immerse you in your games, movies, and music. The Atlas Three features large 50mm speakers for game audio and Turtle Beach’s high-sensitivity flip-to-mute mic for crystal-clear chat. For added durability and comfort, the Atlas Three dawns a metal-reinforced frame with Turtle Beach’s unique ProSpecs™ glasses friendly design, along with a breathable fabric-wrapped headband and memory foam ear cushions. Additionally, the Atlas Three offers Variable Mic Monitoring so you can hear and adjust the volume of your voice inside the headset to avoid shouting at other players, plus audio presets including Vocal Boost, and a rechargeable battery that delivers over 40-hours of gaming per use.
Full Atlas One Gaming Headset Details:
The Turtle Beach® Atlas One gaming headset is built for battle, delivering immersive Windows Sonic for Headphones2 surround sound and crystal-clear chat through its high-quality 40mm speakers and high-sensitivity flip-to-mute mic. The Atlas One also features a lightweight design with a metal-reinforced headband and ProSpecs™ glasses friendly synthetic leather-wrapped memory foam ear cushions to provide added durability and unmatched comfort for those all-nighters.
For more information on the latest Turtle Beach products and accessories, visit www.turtlebeach.com and be sure to follow Turtle Beach on Facebook, Twitter and Instagram.
NEWPORT BEACH, Calif. – Aug. 16, 2018 – inXile Entertainment, the studio led by Interplay founder and industry icon Brian Fargo, is proud to announce The Bard’s Tale IV: Barrows DeepWishlist Initiative, an evolution in the relationship between an indie developer and its fanbase. In a project that is the first of its kind, gamers who wishlist The Bard’s Tale IV: Barrows Deep on either the game’s Steam or GOG.com pages add to an overall counter that unlocks bonuses which reward all purchasers of the game now and in the future.
At 100k wishlisters, inXile will partner with Red Hook Studios to provide an in-game version of the iconic torch from Darkest Dungeon. According to Red Hook Studios Co-founder Tyler Sigman, “Darkest Dungeon has its roots in classics like The Bard’s Tale, so to be a small part of helping to bring the series back is a real treat for us as fellow game devs and especially as fans.”
At 300k wishlisters, the retail price will drop from $39.95/£29.99 to $34.95/£27.99.
At 500k wishlisters, two amazing tiers will unlock: first, the retail price will drop to $29.95/£24.99, knocking a full $10 off the original price. Secondly, a free DLC will be created and released for all game owners called “The Haernhold,” which finds characters adventuring in the dwarven realm of Kinestria.
In “The Haernhold” DLC, players gain the opportunity to travel beyond Caith to another dimension – Kinestria, realm of the Dwarves. Therein lies the Haernhold, home of Daeglish, one of the characters that can join the player’s party in the main game. All is not well – the tomb of a Dwarven king has been defiled, and only the heroes from Skara Brae have the power to face the darkness that has been unleashed. The only portal to Kinestria resides in Fort Garendon, and it is there where the player’s cross-realm odyssey will begin.
In 2012, inXile was in the vanguard of proving that crowdsourcing was a viable alternative for indie developers to pursue their dream projects. inXile then introduced the Kicking It Forward program, which created a pattern where successful indie devs could help others fund their own projects. Brian Fargo then joined the Advisory Board of Fig, which brought the power of investment to crowdfunding. Now, with this Wishlist Initiative, inXile is inviting their fans and RPG fans to take part in this collective effort to bring crowdsourcing to sales platforms.
According to inXile CEO Brian Fargo, “Crowdfunding opens up so many possibilities because it allows us to pursue ideas that we might not otherwise and to take creative risks. Our backers helped us get The Bard’s Tale IV: Barrows Deep made, and now we’re hoping that all our fans can help us spread the word about it, and in doing so, unlock rewards for themselves and help make the game that much more accessible for the wider gaming audience out there. Putting a game on your wishlist costs nothing, yet can mean everything to an indie studio like us. With this initiative, we’re hoping to have it mean something extra for our fans, too.”
The Bard’s Tale IV: Barrows Deep will launch on Windows PC on Sept. 18, 2018. It is expected to arrive later this year on the PlayStation®4 computer entertainment system, Xbox One, Mac and Linux. Weekly updates on the Wishlist Initiative will be provided on the company’s social media accounts: https://www.facebook.com/TheBardsTale and https://twitter.com/Inxile_Ent
RIDGEWOOD, NJ (August 16, 2018) — People of the world, rejoice! El Presidente, beloved leader of Tropico, has today announced that Tropico 6, the next instalment of the critically acclaimed dictator sim, will release worldwide for PC in January 2019, with the console versions planned for a summer 2019 launch.
In a statement made directly from the palace balcony, it was confirmed that Kalypso Media and El Presidente want Tropico 6 to be the biggest and greatest Tropico yet. To achieve this, the hard-working citizens at Limbic Studios are working tirelessly and making the most of the extra development time afforded by a 2019 release to deliver the most complete and balanced experience ever seen in a Tropico game. By using the Unreal engine for the first time in the series’ history, the world of Tropico has never looked more stunning, whether zoomed out for a full view of far-reaching archipelagos or watching each individual citizen go about their daily routines at street level.
To further excite his beloved fans, our bearded leader has approved a new gameplay video showcasing the beautiful archipelagos, breath taking world wonders and intricate transport systems to connect his citizens together. Not to mention the many ways El Presidente can now customize his humble abode to watch over his people.
If that’s not enough to get fans champing at the bit, Kalypso can also confirm that there will be a closed Steam beta coming this autumn, giving dedicated fans early hands-on access to the game and the opportunity to help shape the final gameplay experience with their feedback. More details will be announced soon.
Tropico 6 will be making a return to gamescom in Cologne next week with hands-on gameplay available in the consumer hall (Hall 8, B43) and by appointment with the development team in the business area (Hall 2.1, C10/D13). To secure your demo slot with the team, please contact the PR team with your availability.
August 16, 2018 – As the Tyrant Dong Zhuo faces imminent defeat, the cunning chancellor Cao Cao thinks beyond this victory and plots against his coalition partner – the warlord Sun Jian.
Sun Ren, daughter of the mighty warlord Sun Jian, leads her army in defence of her father’s lands. Little does she realise, the enemy lies in silent wait nearby. As the westering sun slips below the horizon, the ambushers steel themselves for battle. As Sun Ren approaches, the signal-lanterns are lit, and with a great volley of fire-arrows and a mighty roar, they burst from the treeline!
Watch the Let’s Play here:
Available for all to play at Gamescom 2018, The Ambush of Sun Ren sees the player commanding the heroic children of Sun Jian and their army, withstanding waves of incoming heroes and warriors in a desperate bid for survival. Spectacular visuals and lighting bring this misty, moon-washed valley to life, as floating lanterns paint the scene and trees burst into flames, casting dynamic shadows as thousands of troops clash.
This battle also treats players to their first look at Total War: THREE KINGDOMS’ campaign map. Authentic, atmospheric and striking in its detail, it’s the most beautiful Total War campaign map yet.
This spectacular battle from Total War: THREE KINGDOMS will be playable at Gamescom on the Deep Silver stand, Hall 9, August 21-25.
Vancouver, British Columbia — Veteran virtual reality game developer Archiact has announced the worldwide release date for their highly anticipated and landmark first person shooter title, Evasion.
The multi-platform sci-fi shooter will officially launch across North America, Europe and Asia on October 9th for PlayStation®VR, HTC Vive and Oculus Rift at a suggested retail price of $39.99.
Starting today, PlayStation®VR gamers can now pre-order Evasion from the PlayStation®Store.
“After two years building our dream game for VR, we are thrilled to announce that Evasion will be releasing on October 9th,” said Jennifer Dowding, Evasion’s Senior Producer. “The Evasion team was driven to deliver an action-packed, highly polished FPS experience that we know VR gamers will love.”
Featuring breathtaking visuals powered by Unreal Engine 4, Evasion has been built from the ground up to deliver smooth locomotion and over-the-top ‘bullet hell’ action. Designed to be played either solo or with a friend in co-op, gamers will experience an intense narrative campaign as well as a thrilling Survival mode.
Players will enter the fray as a member of the Vanguard, an elite special operations team, charged with saving an embattled human colony from swarms of invading Optera. The Vanguard have four playable hero classes, each with its own unique full-bodied avatar, weapons and signature abilities.
“The team’s vision of this game has been to deliver the definitive VR combat experience, and we’ve been fortunate enough to work with outstanding hardware and technology partners in creating this,” said Kurt Busch, Studio Head of Archiact. “Community engagement and feedback has played a major role throughout development and we’re really excited to finally deliver Evasion into the hands of gamers everywhere on October 9th.”