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Dev Blog Dives into Wreckfest 2 Upcoming Career Mode

No helmets required for this one! The first Wreckfest 2 Dev Blog is here, and the Bugbear crew is popping the hood on how the ultimate alternative motorsports experience is being built from the ground up.

In this first entry, the team dives deep into the all‑new career mode – a complete reimagining of how you’ll carve out your legend in Wreckfest 2. No more “win, unlock, repeat” – this time, you define your own path, whether you’re a clean‑driving racer, a full‑throttle crasher, or a chaos‑loving lawnmower aficionado.

Get an inside look at the game’s seven design pillars and the new multi‑discipline structure of Wreckfest 2’s upcoming career mode. For the developers, “career” is no longer just a fixed set of events, it’s the whole metagame representing your fantasy motorsports journey.

Ready to see what it takes to build a career worth wrecking? Read the full Dev Blog now and join the community conversation – your input might help shape the road ahead, as Bugbear is creating Wreckfest 2 for players, with players.

The Dev Blog on Steam: https://thqn.net/4reQ1qG

Vampires: Bloodlord Rising Out Now in Early Access

The thirst for blood is insatiable. It is time to rise from a decades long slumber and to start claiming your rightful place at the top of the food chain in broody Sangavia. Become Dragos, fight the inquisition and build an imposing castle as a symbol of your growing powers.

Development studio Mehuman Games and German publisher Toplitz Productions are proud to jointly announce the Early Access release of their open world action adventure Vampires: Bloodlord Rising on Steam, Epic Games Store and GOG.com.

The Early Access version is filled to the brim with content, featuring 5 distinct biomes, co-op multiplayer for up to four creatures of the night as well as an engaging core story. Over the course of the Early Access phase not only the invaluable feedback from the community will be adressed, but a plethora of content added, expanding on all gameplay systems from castle building to exploration and character development.

Vampires: Bloodlord Rising is an open world action adventure set in a beautifully crafted, yet dangerous vampire realm. Sangavia features several distinct biomes, each offering unique missions, enemies and hidden secrets. Players unlock and evolve powerful vampire abilities while engaging in fast-paced, visceral combat against relentless foes. The story-driven experience is filled with suspense, memorable characters – and blood.

Beyond combat and exploration, you are tasked with growing your own vampire clan. Loyal servants carry out orders without hesitation, gathering resources and helping to construct and expand a customizable castle that reflects the your rule and ambitions.

You don’t have to face the inquisition alone: Up to 4 vampires can join forces, as they try to reclaim Sangavia from the iron grip of the inquisition and explore the beautiful open world of Vampires: Bloodlord Rising.

The game is available today on PC in Early Access on Steam, GOG.com and Epic Games Store. Mo

THEQUICKSHOT II Is Available Now

Retro Games Ltd., in partnership with PLAION REPLAI, today confirmed that THEQUICKSHOT II is available now at an RRP of $39.99, bringing one of the most iconic joysticks in home-computer gaming back into players’ hands. This new joystick has been faithfully recreated and precision-engineered for modern retro play.

Watch today’s launch trailer for THEQUICKSHOT II on YouTube here:

Originally launched in the early 1980s, the QuickShot II became a staple of home-computer gaming. Now, THEQUICKSHOT II has been rebuilt to deliver the same unmistakable feel players remember, while addressing the limitations of vintage hardware with modern reliability and responsiveness.

Designed to be played, not just displayed, THEQUICKSHOT II features an all-microswitch internal design, delivering immediate, reliable inputs with distinct click points for every direction and its fire button. This ensures precise eight-way control with no dead zones or vague movement, even during the most demanding arcade-style gameplay.

The joystick includes eight action and function buttons, providing full gamepad-style functionality, alongside a rapid auto-fire switch, a defining feature of the original which has now been engineered to modern standards. Stabilizing suction cups allow for confident single-handed play, while refined ergonomics and a generous 1.8m cable make THEQUICKSHOT II ideal for contemporary gaming setups.

Faithful to the original QuickShot II’s instantly recognizable silhouette, grip, and stance, the design has been carefully preserved rather than reimagined. Developed by Retro Games Ltd., whose hardware recreations are known for their accuracy and authenticity, THEQUICKSHOT II has been designed to sit naturally alongside modern retro systems such as THEC64, THEA500, and The Spectrum.

THEQUICKSHOT II is compatible with most popular games and computer systems and is available now at Amazon, at an RRP of $39.99.

Quickshot is a registered trademark of Subvert Ltd used under license.

The Midnight Walkers Out Today in Early Access

Oneway Ticket Studios is thrilled to announce that its hardcore zombie shooter, The Midnight Walkers, is out today on PC in Steam Early Access.

The Midnight Walkers proved to be a hit during October’s Steam Next Fest, becoming one of the top ten most downloaded demos, and just last week, it surpassed 300,000 wishlists on Steam.

Locked in an enormous multifloor megacomplex during a zombie outbreak, The Midnight Walkers sees players forced into a deadly game of survival by the megalomaniac Mr Nobody. Players not only have to fight off the restless undead, but also their fellow contestants.

In this PvEvE game, players will hunt down valuable loot, and gear across several floors of the Liberty Grand Center, fending off zombies with weapons such as Sledgehammers, Bows, Katanas, and Pistols.

As each game progresses, poison gas spreads throughout the complex, forcing players to flee to new floors via stairwells or elevators, and pushing opposing players into an ever-shrinking safe space. The more enemies nearby, the harder it is to safely extract, ratcheting up the tension as players attempt to leave with their gear and their life — or leave with nothing at all.

Oneway Ticket Studios plans to update The Midnight Walkers throughout its early access period, with new weapons and floors to be added in the future, along with an entirely unique PvE mode planned for release later in 2026.

“We’re thrilled to finally be launching The Midnight Walkers,” said Ray Song, Game Director at Oneway Ticket Studios. “We’re committed to not use Early Access as a shield for incomplete quality, but to build and improve The Midnight Walkers alongside our players. We’re so excited to see players step into the harsh, zombie-filled world of the Liberty Grand Center megacomplex for the first time.”

The Disney Afternoon Collection Comes to Nintendo Switch on Feb 26

Get ready to travel back to the ‘90s with your favorite Disney toons! Atari and Digital Eclipse today announced that The Disney Afternoon Collection will launch on Nintendo Switch and Nintendo Switch 2 on February 26. The updated collection, exclusive to Switch and Switch 2, adds two new titles, bringing a total of eight Disney-themed classic games to Nintendo consoles for the first time since their original NES and SNES releases in the 80s and 90s.

The Disney Afternoon Collection for Switch and Switch 2 introduces two SNES classics – Bonkers and Goof Troop – returning for the first time since their debut, alongside timeless favorites, including DuckTales, Chip ‘n Dale Rescue Rangers, and more.

Players can relive the magic of the Disney Afternoon cartoons with a suite of modern upgrades, including the ability to Rewind to correct mistakes and Save your progress anywhere. The collection also features a Gallery, a virtual museum curated by Digital Eclipse historians, featuring behind-the-scenes materials, archival content from the Disney vault, and a Music Player where fans can enjoy the original soundtracks from all eight games. The six NES games feature Time Attack and Boss Rush speed-running modes with online leaderboards.

The full lineup includes:

  • Goof Troop (SNES): Team up with Goofy and Max in one of Shinji Mikami’s earliest titles, solving puzzles together to rescue friends from a pirate island.
  • Bonkers (SNES): Navigate six wacky platforming levels in Toontown filled with Easter eggs for Disney fans.
  • DuckTales & DuckTales 2 (NES): One of Capcom’s biggest hits, play as Scrooge McDuck with a cane that doubles as a weapon and a pogo stick. Explore multi-path levels packed with secrets, surprises and a memorable soundtrack. The sequel is just as fun!
  • Chip ‘n Dale Rescue Rangers & Chip ‘n Dale Rescue Rangers 2 (NES): In this early 8-bit co-op platformer starring loveable chipmunk detectives, players work together to navigate levels, collecting acorns, boxes and other items to throw at enemies.
  • TaleSpin (NES): Fly through the skies as Baloo in his plane, The Seaduck, in this side-scrolling shooter. Use quick reflexes and ace piloting skills to dodge enemies and bosses.
  • Darkwing Duck (NES): Fight crime as the winged terror himself, Darkwing Duck, and battle a variety of enemies with a gas gun.

Disney Afternoon Collection fans old and new can pre-order the digital and physical editions starting today via Atari.com and other major retailers. The game will be available digitally on February 26; the physical Switch and Switch 2 editions – featuring game cartridge, sticker sheets, postcards, milk caps and a reversible cover – will ship in May.

Crimson Desert New Featurette Highlights Story, World, and Gameplay

Pearl Abyss has released a new featurette video offering an in-depth look at Crimson Desert, detailing the game’s protagonist, expansive open world and some of the game elements.

This video details story and motivation for Kliff, the game’s main character, and the continent of Pywel, a seamless open world where the story unfolds. Pywel features sprawling wilderness, bustling cities, ancient ruins and diverse regions, all set against a backdrop of escalating conflict and supernatural danger.

Players take on the role of Kliff, a warrior of the Greymanes, a faction from the northern region of Pailune known for its commitment to peace and unity. Crimson Desert begins in the aftermath of that peace being shattered, tasking Kliff with reuniting the Greymanes and reclaiming their homeland. As the journey expands, players discover that the fate of the entire continent is at stake.

A central threat emerges from the Abyss, a mysterious realm whose growing imbalance sends fragments crashing into Pywel. There are those who would exploit these remnants, pushing the world toward chaos. Restoring balance to the Abyss and confronting those who exploit its power become key elements of the narrative.

The featurette also outlines Crimson Desert’s open-world structure. Pywel is divided into five distinct regions: Hernand, Pailune, Demeniss, Delesyia and the Crimson Desert, each offering its own stories, environments and challenges. While the main quest follows Kliff’s journey, players are free to explore the world in any order, taking faction-driven quests, large-scale battles, fortress sieges and smaller, character-focused missions.

As the story progresses, two additional playable characters join Kliff. Each character features unique combat styles, skills and weapons, allowing players to experience exploration and combat in different ways.

Exploration plays a major role, with players able to traverse Pywel on horseback, climb terrain, glide across distances and later access advanced traversal options such as a missile-firing mech and a dragon. The world is filled with hidden treasures, ancient mechanisms, puzzles and points of interest designed to reward curiosity and discovery.

Combat encounters range from enemy soldiers and sorcerers to ferocious beasts and machines, testing players’ adaptability and skill. Powerful artifacts and equipment can be earned through quests, combat or exploration, while knowledge gathered from the world and its inhabitants provides clues and guidance, or even opens paths to acquire new skills.

Pre-orders are now live across PlayStation®5, Xbox Series X|S, Steam, Epic Game Store and Apple Mac.

CODE VEIN II Out Now

Bandai Namco Entertainment America Inc. today announced that CODE VEIN II, the long-awaited follow-up to the 2019 hit CODE VEIN, is now available in Early Access, and available to all players on January 30, 2026. Developed by Bandai Namco Studios, the new action RPG takes players on an epic journey where they wield time as a weapon, traverse through past and present versions of an explorable world and uncover a dramatic battle to save humanity. CODE VEIN II features action-packed RPG play with engaging combat and a deep progression system for character, weapon and ability upgrades. CODE VEIN II is available on early access for players who own the Deluxe or Ultimate Edition. CODE VEIN II is available now on PlayStation®5, Xbox Series X|S, and PC via Steam® in Standard, Deluxe, and Ultimate Editions. For more information, visit www.playcodevein.com.

Forge unforgettable bonds in the CODE VEIN II launch trailer at the following link:

CODE VEIN II sends players on an epic narrative-driven journey where they wield time as a weapon and join forces with companions. Set in a future where the last remnants of humanity and Revenants struggle against a world on the verge of collapse, players will travel across vast environments with companions as they take on challenging foes and massive, unforgettable bosses. Players assume the role of the Revenant Hunter to prevent the Resurgence, a cataclysmic event that threatens the fate of the world. Accompanied by Lou MagMell, a Revenant girl who revives the protagonist and wields the power to travel through time, the Revenant Hunter embarks on a mission to rewrite history and save the world.

CODE VEIN II features distinctive gameplay for an action RPG, where players use blood drained from enemies to unlock a variety of powerful skills, build strategy for combat with Blood codes, and use unique weapons and equipment called Jails to overcome challenging foes and epic bosses. The game also introduces the brand-new Partner System, which lets players seamlessly switch between two forms of combat. The Partner System further elevates player combat into a dynamic action experience with the new Link Points gauge, Link Traits, Partner Trait Bonuses, and the Restorative Offering mechanic where partners can restore the fallen Revenant Hunter with recovered health.

The deep customization system returns in CODE VEIN II for the game’s protagonist Revenant Hunter, where players can customize their characters to perfection with a vast array of settings for body type, hairstyle, facial expressions, accessories, makeup and more. Players can also visit key locations in game called the hot springs to view their character in different lighting environments and use Photo Mode to capture and save their creations.

Star Trek: Voyager – Across the Unknown Exploration Gameplay Deep Dive

A demo of Star Trek: Voyager – Across the Unknown will be available on Nintendo Switch 2 in early February, giving players the opportunity to experience the game ahead of its full release on February 18 on PlayStation 5, Xbox X|S, Nintendo Switch 2 and PC.

The demo offers a first hands-on look at the core experience of the game, allowing players to guide Voyager through the Delta Quadrant while making decisions inspired by Captain Janeway’s leadership throughout the Star Trek: Voyager television series. Managing the ship, its crew, and the challenges of a long journey far from home all play a central role.

The demo is already available on PlayStation 5, Xbox X|S and PC, allowing players to begin their journey before the Nintendo Switch 2 version launches.

Star Trek: Voyager – Across the Unknown is developed by gameXcite and published by Daedalic Entertainment. The full game will be released on February 18.

More information about the game is available at:

https://www.stvatu.com/

LANESPLIT Official Launch Trailer Released

LANESPLIT, the traffic-weaving motorcycle racing simulator developed by solo developer FunkyMouse, throws caution to the wind with today’s launch on PC via Steam ahead of PlayStation 5 and Xbox Series X|S versions arriving later this year.

Straddle the line between life and death as brake lights become luminous streaks of bright red and blinding white. Push the throttle to the max while zooming through traffic-filled tunnels. Speed towards colorful skylines, chase the sunset, and navigate low-visibility conditions as night falls on alpine mountains, twisted Tokyo roads, and other maps based on real-life locations.

Mind the weather before making a selection from 15 high-performance motorcycles: dry streets allow for nimble maneuvers, but wet asphalt will call for maximum traction. Test impulsive reflexes and split lanes in Rush Hour mode, or become one with the road in Zen Mode for traffic-free runs. Customize clothing and helmet options, and hit the road running towards the top of global leaderboards by earning high scores from going fast without crashing.

Enter a high-octane flow state while flirting with death as “responsible” drivers merge onto the highway and unexpectedly switch lanes as they abide by the speed limit. Experience the physics, motion blur, and tight controls as the energetic drum-and-bass soundtrack intensifies in volume alongside the speedometer.

“The support LANESPLIT has received from the motorcycle community has been monumental, and I cannot thank them enough for spreading the word about my game,” said Shakya Ranatunga, founder and solo developer at Funky Mouse. “Whether riding solo or with friends, amid rush hour traffic or with the road all to yourself, there is no wrong way to become king of the road here.”

LANESPLIT cuts through tricky traffic to arrive today on PC via Steam for $17.99 with language support in English, with PlayStation 5 and Xbox Series X|S versions planned for a later date. For more information, follow developer FunkyMouse on Twitter/X and check out the official YouTube page.

Ghost Keeper Early Access Premiere Trailer

Ghost Keeper is now available in Early Access! The time has come to get rid of those pesky humans! Ghost Keeper launches in Early Access today, January 28! The game will be available at 07:00 am PT/ 15:00 GMT/16:00 CET/ 2:00 am AEDT (JAN 28).

The game is priced at 12,99 USD.

The Early Access version of the game will launch with 7 characters to control, 6 unique locations and a sandbox mode of gameplay after completing the available campaign.