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Road Truckers: New Beginning Playtest and Demo Details

The developers of Road Truckers: New Beginning, an indie trucking sim with RPG elements, is preparing for an open playtest on Steam. The playtest version of the game, and later the demo, aims to rival full games in terms of content and map size. The game is coming to PC and PlayStation 5.

See the new trailer, showcasing an updated look of the game.

GAME INFO | In Road Truckers: New Beginning, you’re a trucker from Esperanza, a forgotten town well past its prime. The townsfolk chipped in to fund your first truck, so you can expand your business and invest in the town in return.

Your truck is fully customizable, so in the course of the game, you’ll turn it from a rust bucket to a powerful beast.

The game features not just driving and hauling cargo, but on-foot exploration, numerous NPC quest givers, character development, truck upgrades, base expansion, and more.

PLAYTEST | The playtest, and later the demo, will feature the amount of content comparable to some full releases.

“Our maps are massive. We have two in the game, and want to add more in the game’s life cycle. The first one, smaller than the second but still huge, will be fully available in the playtest – and it’s just a fraction of the roads you’ll find in the full game,” says Michal Puczynski, creative director of the project.

The open alpha version playtest will serve to widely test the game’s mechanics and stability across a variety of systems, and improve the player onboarding for such a massive project.

“We need to teach the player how to drive, how to maintain the truck, how to eat, sleep, cure diseases, upgrade the base, use the workshops, find help when stranded, etc. Player onboarding is a big task, and we hope that players will help us make it the best it can be.”

GET READY | The game is confirmed to run on the lowest details on PCs with 1060 family GPUs and 16 GB of RAM. At least 3080 and 32 GB RAM are recommended for visual quality.

More information about playtest dates and the feedback loop will come soon. Wishlist and follow the game now on Steam and stay tuned!

StarRupture’s First Major Update Is Out Now

Creepy Jar, the Polish studio behind the smash-hit Early Access title StarRupture, is launching the game’s first major update today. Update 1 brings a litany of new content that further expands the world of StarRupture, including new playable areas, buildings, resources, adorable new wildlife, story elements, corporation levels, some in-game mechanics reworks, and ziplines!

Here is the full list of content featured in Update 1:
  • Increased Map Size
    • New Unlockable Zones
    • New Points of Interest
  • New Resources
    • Powerium
    • Goethite
  • New Feature – Zipline
  • New Feature – Development Station
  • New Higher Tier Buildings
    • Compounder v.2
    • Fabricator v.2
    • Furnace v.2
    • Ore Excavator v.2
    • Orbital Cargo Launcher v.2
    • Constructorizer v.2
  • New Buildings
    • Oil Extractor (Extraction)
    • Laser Drill (Extraction)
    • Refinery (Ore Processing)
    • Pyro Forge (Ore Processing)
    • Constructorizer (Production)
    • Facturer (Production)
    • Chemical Generator (Power)
    • Radial Rail Connector (Junctions)
    • Recycler (Personal Crafting)
  • New Feature: Wildlife
    • Vulpir
    • Coralion
    • Skylisk
  • New Expanded Corporation Levels & Reward
  • New production pipelines with over 40+ new items and recipes to produce and ship to Corporations.
Update 1 also features a multitude of fixes and improvements based on community feedback provided via StarRupture’s official support page, the Steam forum, and their official Reddit & Discord communities. It’s also the first step in StarRupture’s initial roadmap, and the team is hard at work at continuing to expand the world of Arcadia-7.

In StarRupture, you are a prisoner serving your sentence on a faraway planet where danger lurks at every turn. Tasked with building a factory and gathering resources for global corporations that don’t care if you live or die, survival on Arcadia-7 is anything but guaranteed. Not only will you have to defend your base from menacing enemies, but you’ll also have to prepare for a somewhat more terrifying threat; the planet’s very own life-giving—and taking—star, Ruptura.

KEY FEATURES:
  • Explore a Deadly Planet – Explore this vast, open world, rich in resources, places, and secrets to be found. Discover the beauty of this constantly reborn, dangerous world torn apart by repeated cataclysms.
  • Build to Thrive – Search, mine, and process resources to develop your complex industrial system. Unlock new technologies that will allow you and your base to survive the harsh conditions on the planet.
  • Fight to Survive – The planet will surprise you at every turn. Extreme temperatures are not the only things you’ll be challenged with. Get ready to defend yourself and your base from a horde of aggressive alien creatures.
  • Alone or with Friends – Experience and survive everything you encounter on this harsh planet. Do it alone or in a group of up to 4 friends. This world is waiting for you to discover its secrets.

Conan the Barbarian Invades Jotunnslayer: Hordes of Hel in Massive New DLC

The day has finally come! Conan the Barbarian invades Jotunnslayer: Hordes of Hel on PC ($5,49), PlayStation 5 and Xbox Series X/S ($6,99). A 10% launch discount will be offered for a limited time.

The Cimmerian Cometh

In Jotunnslayer: Hordes of Hel, Conan arrives as a force of pure battlefield dominance. His combat style is defined by momentum and aggression, centered around his unique Triumph mechanic. By defeating enemies, Conan builds Triumph stacks that allow him to shrug off incoming damage, turning him into an unstoppable juggernaut. With the Born in Battle trait granting elevated critical lethality and the Ram Dash allowing him to plow through enemy ranks, Conan is a slayer without equal.

Players can master three distinct Paths of Legend through his sub-classes:

  • King of Aquilonia: A heavy great sword wielder focused on raw power, devastating cleaves, and punishing dashes.
  • Stygian Gladiator: A defensive powerhouse utilizing a sword-and-shield to stun enemies and scale survivability with every Triumph stack.
  • Zamorian Rogue: A lightning-fast dual-wielder who converts Triumph into evasive mobility and endless dash charges.

Explore the Sands of Stygia

The DLC expands the world of Jotunnslayer with Conan’s own realm of Stygia. This sun-scorched, hostile environment introduces unique visibility challenges and illusion-driven threats. Players must navigate ancient ruins guarded by necromantic forces to uncover powerful relics. Waiting at the heart of the waste is a new nightmare: the Undead Jotunn, an ancient Stygian wizard-king who uses forbidden magic and deceptive attack patterns to control the battlefield.

The God of Fate

Launching alongside the DLC is a major game update that introduces the God of Fate. This new deity offers a high-stakes risk-and-reward blessing system. By investing in Fate, players generate symbols that determine their rewards—ranging from massive gold bursts and resource boosts to run-defining power spikes. But be warned: Fate is fickle, and greedy players may find their luck running dry.

Local Co-op – Free update for all players

Alongside the DLC, Local Co-op launches as a FREE UPDATE.
Built and refined based on your playtest feedback, co-op is designed for shared chaos without slowing down the pace of combat.

Key features:

  •  two-player shared runs
  •  alternating level-up choices to keep a fast flow
  •  expanded build synergy across classes and gods
  •  adjusted active skill slots to preserve balance
  •  drop-in assistance – host retains progression

It’s a different tactical experience – more coordination, more combo potential, more battlefield moments.

World of Tanks: HEAT Closed Beta Launches April 16

Wargaming today announced that World of Tanks: HEAT, its new standalone free-to-play tactical vehicle shooter, will enter closed beta from April 16 through April 20 across PC (Steam and Wargaming Game Center), Steam Deck, PlayStation 5, Xbox Series X|S and Nvidia GeForce NOW.

Set in an alternate post WWII era, HEAT reimagines armored combat, bringing the franchise’s signature gameplay to more dynamic and fast-paced battlefields. Players step into the role of elite Agents with unique, game-changing abilities and pilot a roster of experimental vehicles. Each tank brings its own tactical strengths, enhanced by deep customization with advanced weapon systems, armor modules, and visual upgrades.

During the closed beta, players will be able to explore a diverse lineup of tanks and Agents, supporting different playstyles across three distinct roles: Defender, Assault, and Marksman. The beta will feature four PvP modes across eight maps:

  • Hardpoint (5v5): Capture, defend, and hold a rolling series of dynamically changing bases.
  • Control (5v5): Capture and hold a single zone.
  • Kill Confirmed (5v5): Destroy enemies and grab their tokens, or grab your allies’ dropped tokens to deny the other team points.
  • Conquest (10v10): Large teams and multiple capture zones make for a sprawling, dynamic war zone.

Powered by Wargaming’s new proprietary engine, World of Tanks: HEAT will launch simultaneously across PC (Wargaming Game Center and Steam), PlayStation®5, Xbox Series X|S, Steam Deck and Nvidia GeForce NOW, with full cross-platform play and cross-progression.

Players can sign up for the closed beta here – https://beta.wotheat.com

Official Launch Date Trailer – Call of the Elder Gods

UK publisher Kwalee and independent studio Out of the Blue are pleased to announce that the Lovecraftian narrative puzzle adventure Call of the Elder Gods will launch on May 12, 2026. The game is coming to PC (via Steam), Nintendo Switch 2, PlayStation 5, and Xbox Series X|S, and is available day one with Xbox Game Pass.

A sequel to 2020’s award-winning Call of the Sea, Call of the Elder Gods is a single-player, first-person puzzle adventure with a strong narrative focus.

Players step into the roles of Professor Harry Everhart and newcomer Evangeline Drayton, solving intricate puzzles driven by logic, observation, and environmental interaction.Together, they journey from New England to the Australian desert, the frozen Arctic and the ancient city of Pnakotus, searching for missing loved ones while confronting personal grief.

No prior knowledge of Call of the Sea is required, but returning players will uncover deeper connections, familiar threads, and hidden truths woven throughout the story.

Cyberpunk 2077 Receives Free PlayStation 5 Pro Update

Starting today, PS5 Pro owners can download the free update to Cyberpunk 2077, which makes full use of the console’s hardware to provide optimized performance, enhanced visual fidelity with upgraded PlayStation Spectral Super Resolution (PSSR), advanced ray tracing features, and more. The update is designed to leverage the full capabilities of the hardware, providing even greater immersion when exploring the dark future.

The free update also contains three graphics modes for players to choose from. Performance Mode delivers the highest possible frame rate for those who prioritize fast, fluid gameplay, while Ray Tracing Pro delivers the full range of available ray tracing enhancements. Striking a middle ground between the two other modes, Ray Tracing offers a balance between visuals and performance. The full list of features can be found in the recently published patch notes.

Since July, Cyberpunk 2077 has been available to play for free through the PlayStation Plus Catalog for Extra and Premium members, and now those playing on PlayStation 5 Pro will be able to see the new update in action for themselves. Ahead of the release, Digital Foundry also tested the PS5 Pro Update; their impressions and in-depth analysis are already available.

Tactical RPG Annulus is Out Now

The next evolution of tactical RPGs has arrived. Annulus is available now across Steam, the App Store, and Google Play, bringing a bold new entry to the modern strategy RPG landscape.

Blending innovative battlefield design, deep strategic gameplay, and striking visual direction, Annulus sets out to redefine the genre with a fresh, art-driven approach to tactical combat.

Reinventing Tactical Combat from the Ground Up
At the heart of Annulus lies a distinctive battlefield system – a bold departure from traditional design. This new structure transforms how players approach positioning, movement, and control, turning every encounter into a dynamic tactical puzzle.

Rather than relying on static strategies, players must constantly adapt—anticipating enemy actions, optimizing spatial advantage, and executing carefully timed decisions. The result is a combat system that feels both intuitive and deeply strategic, rewarding foresight, creativity, and precision at every turn.

Deep Strategy Meets Accessible Design
Annulus is designed to appeal to a wide spectrum of players, offering layered tactical depth for seasoned strategy fans alongside streamlined controls and clear readability for newcomers. A diverse roster of heroes, each with distinct abilities, roles, and synergies, opens the door to flexible team compositions that reward experimentation and mastery.

From high-stakes encounters to long-term progression, the game delivers a satisfying balance between approachability and strategic complexity.

A Striking Dark-Fantasy World with Premium Visual Craftsmanship

Set in a mysterious and atmospheric universe, Annulus features a dark, stylized fantasy aesthetic that blends elegance with tension. Every battlefield, character, and visual effect has been carefully crafted to reinforce the game’s tone:

  • Highly detailed character designs with distinctive silhouettes
  • Cinematic skill animations that emphasize impact and clarity
  • Rich environmental design that enhances immersion and tactical readability
  • A cohesive art direction that merges dark fantasy themes with modern polish

The result is a world that feels both haunting and refined, drawing players deeper into every encounter.

Epic Boss Encounters That Define the Battlefield
One of Annulus’ most striking highlights is its wide array of visually stunning and mechanically distinct boss encounters. Each boss is more than just a powerful enemy,they are fully realized characters, brought to life through unique visual identities, rich backstories and carefully designed combat mechanics.

From towering, otherworldly entities to cunning battlefield tacticians, every boss introduces new strategic challenges that push players to rethink their approach. Their abilities often reshape the rules of engagement, altering terrain, disrupting formations, or forcing players into high-risk, high-reward decisions.

Designed to test tactical mastery while delivering memorable, cinematic moments, these encounters seamlessly blend gameplay, narrative, and spectacle. Each boss fight becomes a defining experience – rewarding adaptation, precision, and strategic creativity.

Back to City 20: The Bunker Update Trailer

Untold Games has released today the latest update for their post-apocalyptic city simulator City 20. Introducing underground environments, new navigation tools and key mechanical improvements, the Bunker Update takes players to a whole new level of City 20, both figuratively and literally.

For the first time, players can now venture beneath the streets of City 20 and explore a vast network of bunkers and underground structures. These fully realised environments are filled with hidden lore, rare items and secrets waiting to be discovered. Designed to offer a darker and more atmospheric experience, the underground delivers a new sense of tension and discovery for those willing to brave the depths.

Supporting the expanded exploration introduced in Version 0.9 comes the GPS, a new gadget that provides players with a minimap directly in their HUD, allowing for smoother navigation and a more immersive exploration experience. By repairing GPS Repeaters, players can connect to local networks, enabling NPC tracking within specific zones, making it easier to locate quest givers, traders and other important characters.

Interacting with these characters has never been better with a full redesign of the Dialogue Wheel. With a new interface that focuses on clarity and ease of use, conversations are streamlined, and removing unnecessary layers of menus means players can stay immersed in the story while navigating interactions more naturally.

Loot distribution and enemy behaviour have also been rebalanced to reflect the new gameplay dynamics introduced in Version 0.9. While basic supplies remain on the surface, rare and valuable items will now be found mostly underground, rewarding players who take on greater risks. Those risks are enhanced by an expanded Atker threat, who now have an increased presence in underground areas and around Bunkers. They now actively guard high-tier loot, creating a more intense and claustrophobic atmosphere in the dark underground.

The Bunker Update marks a significant step forward in expanding the depth, immersion and challenge of City 20, and offers players new ways to explore, engage and discover secrets hidden beneath the city.

City 20 is available on PC in Early Access for $19.99. The Bunker Update is available for free to players who own the game on Steam and Epic Game Store starting today.

Koshmar: The Last Reverie Announcement Trailer

Today, the world has awakened to Koshmar: The Last Reverie, an upcoming action-adventure game by Purple Ray Studio, an incredibly talented, up-and-coming Polish studio comprised of veteran developers with credits in both AAA games and critically-acclaimed indie titles. Their second title, Koshmar: The Last Reverie is a fast-paced, third-person single-player action-adventure set in a gothic-inspired realm of dreams and nightmares that features both roguelite mechanics and RPG elements that ask players to wield dueling perceptions to their whim, and bear the consequences.

Through the eyes of the game’s protagonist, Violet, a teenager growing up in a small town, players delve into her subconscious through her unique lucid dreaming ability. When nightmares break through her dreams and her reality, she must venture into the depths of the darkness and risk her sanity to protect those affected by the sleeping sickness. Purple Ray is proud to be developing and publishing Koshmar: The Last Reverie for PC and console. Watch the trailer below for a glimpse into what Purple Ray has dreamed of and what has plagued their nightmares for the past few years of development, and wishlist the game on the official Steam page.

The Duality and Reality of Koshmar: The Last Reverie
Assuming the role of Violet, a teenager in a bleak, colourless world, players explore her unique ability to lucid dream to escape her reality and inhabit other’s nightmares. How the player progresses through Violet’s physical world, exploring new places and meeting new characters, or approaches the nightmarish realms of those affected by the sleeping plague, will have impacts on how she perceives, and is perceived by the world in return. For instance, utilizing Dream or Nightmare weapon styles will unlock resources that amplify dream-like delusions, or invite maddening mentality when Violet returns to the real world. Depending on how deeply she dives into these “Delusion” or “Madness” states affects her appearance, and how the world presents to her. Further, combat weapons and abilities are unlocked depending on playstyle.
Koshmar: The Last Reverie will feature:
  • Several variations for adrenaline-fueled action combat, through Violet’s abilities, upgrades, skills and more.
  • Platforming & puzzle-solving against a stylish backdrop of surreal to sombre settings in a completely original world.
  • Nightmare versus Dream-inspired combat style choices; will you appear as from a dream or a nightmare? Your choices could have consequences that affect the real world.
  • Multiple endings with variable factors, where player choices have an impact that shapes the world around you.
  • Replayable Nightmare Rifts, bringing roguelite moments to sharpen or dull your mental state.

Morbid Metal Now Available in Early Access on Steam

Today, Ubisoft and Screen Juice announced that Morbid Metal, a hack-and-slash roguelite with unique shapeshifting abilities and infinite replayability, is now available in early access on Steam for $17.99 / £17.99. To celebrate the week of launch, a 25% discount lets players jump into the game for $13.49 / £13.49.

Developed by Screen Juice, Morbid Metal is set within a post-apocalyptic simulation. Players progress through stunning, semi-procedurally generated levels, fighting through hordes of enemies and powerful bosses in various environmental biomes, ranging from desolate wastelands of the far future to the overgrown ruins of mankind.

Players can switch seamlessly between three powerful characters: Flux, Ekku, and Vekta, at any point during the game. Each character has a distinct fighting style and signature skills that can be chained together, giving players the creativity to discover new stylish and powerful combos. Players can acquire permanent upgrades to make their next run more successful, choose mid‑run upgrades, and take on high‑risk options like Devil’s Bargains or Operator’s Trials for powerful rewards.

“What began as a prototype for a university application in 2015 has grown into what Morbid Metal is today, shaped and fueled by the passion of the gaming community who believed in it early on,” said Felix Schade, Creator and Game Director of Morbid Metal at Screen Juice. “The game has grown far beyond my original vision thanks to the dedicated team at Screen Juice, and we can’t wait for players to experience it – and remember to push those combos to SSS!”
 
At early access launch, Morbid Metal features:

  • 10+ hours to finish the main path, with infinite replayability
  • Three unique playable characters with distinct playstyles:
    • Flux, great for high single-target precision
    • Ekku, who can cause heavy area devastation
    • Vekta, bringing ranged battlefield control
  • Two biomes:
    • Sublime Garden, which most resembles what the Simulation was pretending to be: a beautiful utopian retreat for the privileged. A millennium of neglect has eroded the landscape; human structures were changed to create the cruel gauntlet of fights to the death or to succession.
    • Steel Sanctuary, a fractured cityscape of towering steel and rusted ambition. Massive pipelines coil like serpent through neon-lit buildings, where enemies stalk the shadows and every corner hums with lethal tension.
  • Ten enemy archetypes with Elite variants and two final enemy bosses:
    • Saru, an apex predator of metal and rage who embodies the brutality and precision of Morbid Metal’s combat philosophy.
    • Prophet, the guard of the Steel Sanctuary.
  • Meta-Progression using starting modifiers, core upgrades, and persistent upgrades
  • A training room
  • Available in English, Brazilian Portuguese, German, Spanish, and Simplified Chinese
  • Xbox & PlayStation controller support
  • Regular content updates throughout early access
  • And much more!

To wishlist Morbid Metal, please visit store.steampowered.com/app/1866130/Morbid_Metal.