Author - Jerry Paxton

Ryte : The Eye of Atlantis Postponed to January

Today, Orichalcum Pictures, a hybrid production company founded to explore archaeology through a multimedia lens, and developer VR Connection announced a slight delay for their ancient Greece and Myst-inspired VR adventure game Ryte: The Eye of Atlantis. The official statement reads as follows:

“Due to the remote work adjustments during the COVID-19 second lockdown in France which were necessary to keep everyone healthy, the current version of Ryte: The Eye of Atlantis did not quite reach the technical quality standards that the studio and us have set and wanted to achieve for the release on December 8th.

With so much work and dedication put into this project we feel we owe the players to deliver the most polished experience and decided to postpone the release to January 27, 2021.

We apologize to everyone who was expecting the game today. This decision was not an easy one to make. But achieving excellence is our goal and we apologize about the inconvenience and thank you for your patience”

The new release date for SteamVR and Oculus headsets is January 27, 2021. Players can wishlist the game on its official Steam store now.

Cyberpunk 2077 Launch Trailer

CD PROJEKT RED has released the official Launch Trailer for Cyberpunk 2077 in anticipation of the game’s premiere.

The trailer dives deep into the world and story of Cyberpunk 2077, and explores the bonds players will forge, the dangers they will face, and the lengths they will go to in order to build their legend as V, the game’s protagonist. Setting the stage for players to take control and begin their adventure in the megalopolis of Night City, the Launch Trailer is available to watch right now on Cyberpunk 2077’s YouTube channel.

Cyberpunk 2077 releases December 10th, 2020, for PC, Xbox One, PlayStation 4, and Stadia. The game will also be playable on Xbox Series X|S and PlayStation 5 consoles. At a later date, a free upgrade to Cyberpunk 2077, taking full advantage of next-gen hardware, will become available for owners of the Xbox One and PlayStation 4 versions respectively.

Tennis World Tour 2 Hits Next-Gen Consoles in March

NACON and Big Ant Studios are delighted to announce that a special edition of Tennis World Tour 2 will be available on next-generation consoles. This edition will include the base game, additional content and gameplay improvements. Tennis World Tour 2 will be available in March 2021 on Xbox Series X|S and PlayStation®5.

The Annual Pass content is also revealed. As well as the DLC with official stadiums, already available, the Annual Pass includes 3 DLC packs that will be available within the next 4 months.

The second major DLC, available today, adds two new players – US player Sofia Kenin and Karolina Plíšková from the Czech Republic. 2 DLCs will release in January and March and will include a range of additional content: a new tournament, 8 new players, new stadiums, gears and clothing.

Tennis World Tour 2 invites fans to play a realistic tennis game that faithfully transcribes the specific aspects of the sport and its competitive nature. Many of the game’s aspects have been completely redesigned, and having more animations has increased the game’s fluidity and realism.

Tennis World Tour 2 will offer the most comprehensive tennis experience:

  • Highly anticipated new features: the ability to play doubles matches with up to 4 players locally and online, a competitive mode, an improved serve system and a new shot timing mechanic
  • More realistic: more animations create smoother gameplay
  • Multiple game modes: Career, Quick Match, Online, Tournament, Ranked Match and Tie Break Tens – there’s a format to suit every player
  • Several official courts: The Estadio Manolo Santana of the Mutua Madrid Open, the OWL ARENA of Halle or the 3 courts of Roland-Garros: Philippe-Chatrier, Suzanne-Lenglen and Simonne-Mathieu
  • 48 renown players: the most famous players are part of the casting this year, among them Rafael Nadal, Roger Federer and Ashleigh Barty
  • A next-gen version with technical and gameplay improvements

Virgin Galactic Unveils Commercial Spaceflight Pilot Suits

Virgin Galactic today unveiled the spacesuits its pilots will wear as they fly private astronauts on life changing journeys to space. Designed in collaboration with the company’s Technical Spacewear Partner, Under Armour, the Virgin Galactic Pilot Corps will wear the spacesuit and footwear on future flights – including the first human spaceflight from New Mexico, which is due to take place this month with the flight window opening on December 11.

Wearing the spacesuit on the December flight will be Chief Pilot, Dave Mackay and Pilot, CJ Sturckow – who is expected to become the first person to fly to space from three different U.S States. They are both members of the eight person team in the Virgin Galactic Pilot Corps.

This design is the latest addition to the astronaut apparel created with Under Armour, which also includes the Spacewear System that Virgin Galactic Future Astronaut customers will wear for their spaceflights.

For the pilots’ suits, the design team followed a brief to create a non-pressurised spacesuit which not only aesthetically conveys the pilots’ role in Virgin Galactic’s mission, but which also practically supports their unique task of flying regularly at over three times the speed of sound into space and back.

Due to these unique requirements, each member of the Pilot Corps was heavily involved in the design process, providing feedback and wearing test versions of the spacesuit while completing various assignments.

Randall Harward, Under Armour’s SVP of Material and Manufacturing Innovation said: “A pilot’s flight suit has been refined over the decades to embody a certain undeniable look and function, but they also have to perform beyond expectations. We took that as a starting point and built in all of the Under Armour solutions we’ve developed for comfort, support, movement and temperature management. Our goal was to build a suit that leaves a pilot – like any athlete – feeling confident and with zero distractions during a critical moment of performance. It’s been a fascinating journey.”

When it came to choosing the most suitable materials for the pilot spacesuit, safety and comfort were the key criteria. The spacesuit is lightweight at just over 1kg, but consists of flight-grade fabrics that ensure it is robust and strong. The suit is optimized for comfort in all stages of flight whether that be during boost, when the forces press the pilots backwards into their seats, or in zero gravity where cushioning on the shoulders provides comfort as pilots are held in positions by seat straps. The knitted fabrics which form the spacesuit also help to regulate body temperature whether outside in the New Mexico sunshine or during the various phases of flight.

Virgin Galactic’s pilots and Future Astronaut customers will form a unique crew on each spaceflight, but it was important to make the pilot spacesuits distinguishable from the Spacewear System created for Future Astronauts, highlighting their different roles during spaceflight.

A common color palette accentuates the fact that pilots and customers are all part of one crew. But the addition of black within the pilot spacesuits, sets the pilots a little apart and is a reminder that the destination of each flight is the black sky of space. The pilot spacesuits also include the Virgin Galactic pilot wings emblem, which captures the spirit and essence of flight and represents the elegance, speed and dynamism of a Virgin Galactic spaceflight.

Each spacesuit is personally tailored for the pilot to ensure an optimum fit and comfort. The front of the spacesuit features the pilot’s embroidered name and a placement for their commercial astronaut wings. These features are a reminder of each pilot’s personal journey; from the dream of flight to membership of a unique corps of professional space pilots.

Dave Mackay, Virgin Galactic Chief Pilot said: “It’s a real honor for all of us in the Virgin Galactic Pilot Corps to wear these spacesuits. The thoughtfulness of the design ensures the suits are not only comfortable and practical, but also bespoke to each pilot. As soon as you step into the suit, you immediately get a sense of the significance of our mission. I’m very much looking forward to wearing my own spacesuit during New Mexico’s first human spaceflight later this month and then many times in the future as we share the wonder of space with our Future Astronauts.”

Chuck Norris Presents Holiday Ops in World of Tanks

2020 might have been a bit of a strange year, but it’s nice to see a familiar face: Holiday Ops in World of Tanks! This Christmas and New Year celebration will see players focused on two things: battles and baubles. From 9 th December to 11 th January, a cozy little mountain town will be ready for tankers to decorate as they wish, all while earning great and valuable rewards. But that’s not all… This town has an extra special resident: Chuck Norris! Chuck has crafted his own challenge for every tanker: one which will test their resolve and mettle. Every day, a new mission will become available with 32 to take on in total. While all valuable, some of the rewards are extra special so players won’t want to miss out on them, including a special vehicle slot for Holiday Ops—which will allow players to choose their own vehicle bonuses—and Commander Chuck himself!

“Players like to say I must have been on the other side when they lose a battle; well, now it might just be true,” says Chuck Norris, World of Tanks Ambassador. “As you all know, even when the chips are down, I’m not one to shy away from a challenge and I hope that my fellow tankers do me proud when they take on Chuck’s Challenge!”

Just like last year, Holiday Ops is all about earning a collection of ornaments while decorating the special festive garage. There’s plenty to find in this snow-laden town, from a pianist performing for the residents to an enormous Christmas tree which takes center-stage. By dressing up the town, players will increase their festive atmosphere and their present yield. Tankers will be rewarded with various ornaments and decorations for creating their own firework displays (albeit, using enemy vehicles) and completing special missions. There are hundreds of ornaments to collect and 4 collections to complete so players will be able to decorate to their heart’s content.

Additionally, the Snow Maidens are back and are giving out special gifts daily. Each of the four Snow Maidens is responsible for a specific collection: Christmas, New Year, Lunar New Year or Magic New Year. By selecting rewards from the same collection each day, a special meter will fill up and lower-tiered ornaments will be excluded from your daily gifts.

“2020 is drawing to a close and we want to give the community something to remember,” states Max Chuvalov, World of Tanks Global Publishing Director. “Holiday Ops is always our biggest in-game event and it’s the perfect way to see off the year! We hope that this will really get everyone in the festive spirit!”

And finally, the holidays are a time for giving and this year, while crazy, is no different. All players—whether they’re on the Nice List or Naughty List—will be find a token of appreciation when they log in: the brand-new Pz.Sfl. IC, a Tier IV German tank destroyer with an autoloader!

Thanks, Santa!

For more information about Holiday Ops 2021, click here.

Lonely Mountains: Downhill Demo Now on Steam

Thunderful Publishing & Megagon Industries are happy to reveal that a new demo is available today on PC (Steam®) for their indie hit Lonely Mountains: Downhill. Players that have been wanting to give Megagon Industries’ critically acclaimed and fan-favourite arcade mountain biking game a try, can do so now! Set in the first trail of the Sierra Rivera mountain, this free demo will offer players hours of downhill fun. Good luck, it’s gonna be a bumpy ride!

What’s more, on Sunday, December 6th at 7pm CET / 1pm ET / 10am PT, Lonely Mountains: Downhill will be part of Steam®’s Daily Deal, with a 33% discount off the game’s price. This discount will be available for 48 hours, so if you enjoy the demo over the weekend, you’ll also have a chance to nab the game at a discounted price!

Lonely Mountains: Downhill was initially released on October 23rd in 2019. During its first year, the game has been a hit amongst players and critics alike; resulting in more than one million players (1.2 million as of September 2020). The game won awards such as “Best Indie Game” at the German Developer Awards and “Best International Indie Game” at Poznan Game Arena.

For any players wanting more (virtual) outdoor biking action, the Eldfjall Island DLC pack was released in October this year. Eldfjall Island comes complete with brand-new challenges for each of its four trails. Players will be able to unlock new outfits, paint jobs, and accessories. You can either take your time enjoying the scenery or race down the mountain as quickly as possible to climb up the leaderboards. Additionally, new weather and environmental effects will make the journey even more intense than ever before with thunderstorms and an active volcano!

Lonely Mountains: Downhill and the Eldfjall Island DLC are both available now for Nintendo Switch™, Xbox One, PlayStation®4 and PC (Steam®).

For more information about Lonely Mountains: Downhill please visit the official website: https://lonelymountains.com/

Razer Unveils THX Certified Hammerhead Wireless Earbuds

Razer™, the leading global lifestyle brand for gamers, today announced the Razer Hammerhead True Wireless Pro earbuds, featuring both THX® Certified audio for high-fidelity sound and advanced hybrid Active Noise Cancellation to achieve an unrivaled, undisturbed listening experience with crisp, clear audio and impactful bass, ready for any situation – no matter if you are on the go or working from home.

As with the fan-favorite standard Hammerhead True Wireless earbuds, the Pro model features convenient touch controls and voice assistance compatibility, a customized low latency Bluetooth 5.1 connection and extended battery life with the recharging case. A comfortable, secure fit with enhanced noise isolation is guaranteed by an in-ear design and the inclusion of premium memory foam Comply™ ear tips. The Hammerhead True Wireless Pro earbuds are also IPX4 rated for sweat and splash protection.

“The Hammerhead True Wireless Pro earbuds are a superior mobile accessory for everyday users and mobile gamers who demand quality audio and customizable fit,” says John Moore, Head of Sales & Marketing, Growth Peripherals at Razer. “Users will enjoy incredible fit, premium audio, and undisturbed low latency sound for movies, music, games, as well as voice and video calls – all in a tiny package that fits in your pocket.”

Advanced hybrid Active Noise Cancellation for an undisturbed experience

The Hammerhead True Wireless Pro uses hybrid ANC to nullify both external and unwanted internal noise by generating inverse sound waves simultaneously, combined with an enhanced passive noise isolation solution. This is achieved by incorporating two external (feedforward) and two internal (feedback) microphones to deliver the intended sound in crystal clear fashion.

THX® Certified Audio

To achieve the stringent requirements for THX Certification, fine details such as frequency range and response are evaluated, and the device must be capable of delivering clear, detailed vocals and deep impactful bass with zero distortion at high volumes. The certification process also demands great sound isolation, which the Hammerhead True Wireless Pro addresses with an in-ear design for a snugger fit. Customized levels of comfort or acoustic options are provided by Comply black premium foam ear tips or from one of the six sets of silicone tips included in various sizes and materials.

“The Hammerhead True Wireless Pro earbuds join the Razer Opus headphones in achieving the gold seal of THX Certification,” said Peter Vasay, head of THX Certification, THX Ltd. “We evaluate and optimize the headphones to ensure a high-quality sound experience delivering a rich, balanced soundstage, clear vocals and deep impactful bass perfect for music, games, and movies.”

Low latency wireless sound

The Razer Hammerhead True Wireless Pro earbuds deliver a broad soundscape for mobile games, movies, and music from their 10mm drivers and 20-20kHz frequency response. With the touch-activate Gaming Mode enabled, the customized Bluetooth 5.1 connection reduces latency to just 60ms during gameplay, so users can achieve 50%+ quicker reaction time[1] by providing audio and video that is more in sync.

Touch-enabled controls and convenient, intuitive use

The touch-enabled controls on the Razer Hammerhead True Wireless Pro allow users to toggle between ANC and Quick Attention Mode, control their music and calls, and activate their smartphone’s voice assistant with a few easy taps. Quick Attention Mode uses the microphones to let outside sound in, which is useful for a quick conversation. A mobile app available for iOS and Android devices offers access to audio equalizer settings, remapping of touch gestures, a unique fit test, and much more.

The Hammerhead True Wireless Pro earbuds achieve up to 20 hours of total battery life, with 4 hours per charge on the earbuds and up to 4x recharges from the included USB-C charging case, perfect for storing and automatically charging the earbuds when not in use. To carry your new wireless earbuds in style, a protective Razer THS durable TPU carrying case with carabiner clip is available from Razer.

For more information on the Razer Hammerhead True Wireless Pro, check here.

Air Force Gaming to Compete Against USSF USN US Army USMC at CODE Bowl

Air Force Gaming (AFG) today announced that teams of members representing the United States Air Force and United States Space Force will compete in the Call of Duty Endowment’s second annual CODE Bowl on December 11, 2020. The CODE Bowl pits esports teams from the United States Air Force, Space Force, Army and Navy against their United Kingdom counterparts: the Royal Navy, Army and Air Force, to raise money for veteran’s charities. The CODE Bowl will be the first trans-Atlantic military eSports competition to feature these branches.

The All Service CODE Bowl benefits the Call of Duty Endowment, created to help veterans find high quality employment after their military service and to raise awareness of the value veterans bring to the workplace. One hundred percent of funds raised by CODE Bowl will go directly to these efforts.

Air Force Gaming’s CODE Bowl streaming efforts will be headquartered out of the Air Force Academy in Colorado Springs, Colorado, with service members from other branches of the US and UK Armed Forces playing remotely, and all branches teaming up with top-ranked Call of Duty streamers to compete. Each team will be coached by an esports professional from the Call of Duty League. AFG members participating in the CODE Bowl were selected from an open tournament competition of more than 200 teams playing to find the best players in the Department of the Air Force.

Started as a grassroots effort by volunteer Airmen, Air Force Gaming is the official hub of gaming and esports for the entire Air Force and Space Force. The program, housed under the Air Force Services Center and focused on improving mental health by building community through video games, currently counts more than 10,000 servicemen and women on all platforms in just their first season of competition.

“Air Force Gaming exists to bolster resiliency and foster a community of support, mental wellbeing, and inclusion for all interested Air Force and Space Force service members,” said Captain Oliver Parsons, founder of Air Force Gaming. “These friendly competitions are great for morale across all branches and are a great showcase for the work Air Force Gaming is doing to establish a vibrant and positive culture across the entire Department of the Air Force. I’m looking forward to watching the first ever Air Force and Space Force esports teams dominate the competition!”

Additionally, Air Force Gaming announced that it will host special tournaments during the month of December for service members that are deployed. AFG hopes to provide a bright alternative to missing the holidays with family by holding friendly competitions and rallying the Air Force and Space Force communities around those currently serving overseas.

“It’s always tough to be away from home, but especially on the holidays. We wanted to create a few opportunities for our deployed Airmen to connect with each other through their shared love of video games,” said Colonel Marc Adair, Director of Operations, Air Force Services Center. “Holiday tournaments felt like a great way to bring a touch of home back to these individuals. This style of resilience promoting activity is exactly why we on-boarded Air Force Gaming, and I’m thrilled we can give our Airmen and Space Professionals stationed across the world a taste of home.”

For more information on Air Force Gaming, visit airforcegaming.com.

Hood: Outlaws & Legends Unveils New Trailers

Hood: Outlaws & Legends, the new multiplayer PvPvE heist game from Sumo Digital and Focus Home Interactive, is coming next year to PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One and PC. But today you can delve into the dark backstories behind the outlaws and legends you’ll be playing with four new narrative trailers!

Faced with a merciless, unchecked state, rebels and rogues now battle to claim their place among legends. In Hood: Outlaws & Legends, you’ll gather your team and attempt to steal treasure from an oppressive government in a dark, violent, medieval world. By extracting riches and collectibles during heists, you’ll uncover the forgotten backstories and secrets behind these legendary characters.

Stay tuned for more exciting Hood reveals as new exclusive content is unveiled at The Game Awards on December 10!

Hood: Outlaws & Legends is available to wishlist now on Steam. Visit www.hood-game.com for more information

Warner Bros. Announces Entire 2021 Film Slate to Debut in Theaters and HBO Max

Today, the Warner Bros. Pictures Group announced that it has committed to releasing its 2021 film slate via a unique, consumer-focused distribution model in which Warner Bros. will continue to exhibit the films theatrically worldwide, while adding an exclusive one month access period on the HBO Max streaming platform in the U.S. concurrent with the film’s domestic release. The hybrid model was created as a strategic response to the impact of the ongoing global pandemic, particularly in the U.S. Following the one month HBO Max access period domestically, each film will leave the platform and continue theatrically in the U.S. and international territories, with all customary distribution windows applying to the title. All films will be available in 4K Ultra HD and HDR on HBO Max. This announcement was made today by Ann Sarnoff, Chair and CEO, WarnerMedia Studios and Networks Group (of which Warner Bros. is part) and Jason Kilar, CEO, WarnerMedia.

Warner Bros. Pictures Group’s 2021 expected* release slate currently includes The Little Things, Judas and the Black Messiah, Tom & Jerry, Godzilla vs. Kong, Mortal Kombat, Those Who Wish Me Dead, The Conjuring: The Devil Made Me Do It, In The Heights, Space Jam: A New Legacy, The Suicide Squad, Reminiscence, Malignant, Dune, The Many Saints of Newark, King Richard, Cry Macho and Matrix 4.

“We’re living in unprecedented times which call for creative solutions, including this new initiative for the Warner Bros. Pictures Group,” said Sarnoff. “No one wants films back on the big screen more than we do. We know new content is the lifeblood of theatrical exhibition, but we have to balance this with the reality that most theaters in the U.S. will likely operate at reduced capacity throughout 2021. With this unique one-year plan, we can support our partners in exhibition with a steady pipeline of world-class films, while also giving moviegoers who may not have access to theaters or aren’t quite ready to go back to the movies the chance to see our amazing 2021 films. We see it as a win-win for film lovers and exhibitors, and we’re extremely grateful to our filmmaking partners for working with us on this innovative response to these circumstances.”

“After considering all available options and the projected state of moviegoing throughout 2021, we came to the conclusion that this was the best way for WarnerMedia’s motion picture business to navigate the next 12 months,” said Kilar. “More importantly, we are planning to bring consumers 17 remarkable movies throughout the year, giving them the choice and the power to decide how they want to enjoy these films. Our content is extremely valuable, unless it’s sitting on a shelf not being seen by anyone. We believe this approach serves our fans, supports exhibitors and filmmakers, and enhances the HBO Max experience, creating value for all.”

“This hybrid exhibition model enables us to best support our films, creative partners and moviegoing in general throughout 2021,” said Toby Emmerich, Chairman, Warner Bros. Pictures Group. “We have a fantastic, wide ranging slate of titles from talented and visionary filmmakers next year, and we’re excited to be able get these movies in front of audiences around the world. And, as always, we’ll support all of our releases with innovative and robust marketing campaigns for their theatrical debuts, while highlighting this unique opportunity to see our films domestically via HBO Max as well.”