Author - Jerry Paxton

Shaq Fu: A Legend Reborn Secret Day One DLC Announced

MAPLEWOOD, N.J., and WATFORD, United Kingdom – May 14, 2018 – Saber Interactive and Wired Productions have today revealed that the physical retail edition of Shaq Fu: A Legend Reborn will feature the super-secret day one additional DLC content – ensuring fans who purchase the physical edition at launch get more Fu than they could have possibly imagined!

Shaq Fu: A Legend Reborn will be bundled as a physical boxed product with the unannounced ‘Bonus FU’ DLC at major retailers for £24.99/€29.99/$29.99 on the PlayStation®4 system and Xbox One and £34.99/€39.99/$39.99 on Nintendo Switch™. The additional Bonus FU will not only raise a few eyebrows on launch day when it’s revealed but will extend the gaming experience with new levels and a bonus famous main character.

“Since its unveiling to the press and public at recent expos and hands-on events, the reception to the Shaq Fu: A Legend Reborn has been terrific,” stated Leo Zullo, Managing Director at Wired Productions. “Better than we could have ever imagined, and certainly settles the score of ’94 and puts right the legacy of Shaq Fu. So much so, that we wanted to make the physical retail edition something truly memorable for gamers who prefer something more tangible and collectable. When they open up their box copies we’re genuinely intrigued and excited to gauge players’ reactions to the additional DLC content.”

Shaq Fu: A Legend Reborn is an intense, action-packed beat ‘em up which sees players take on the role of the unstoppable Shaquille O’Neal as he fights his way through the hordes of hell and Hollywood. Master devastating combos, battle outlandish celebrity bosses and take on all comers with an array of weapons, including katanas, shuriken and baseball bats. Channel Shaq’s alter egos, Big Daddy O and Big Diesel, in epic battles in the successor to the worst game ever on a mission to restore Shaq’s legacy.

RAGE 2 Teaser Trailer

May 14, 2018 – The world of RAGE 2 comes to life with our new announce trailer! The official gameplay reveal for RAGE 2 will release right here tomorrow, May 15. Stay tuned for more information about the return of the wild world of RAGE.

For more information on RAGE 2, follow these channels:

Website – https://beth.games/rage
Facebook – https://facebook.com/rage
Twitter – https://twitter.com/ragegame
Instagram – https://instagram.com/rage

Creative Labs Sound Blaster K3+ Review

Having a good audio mixer unit can be an absolute asset to content creators out there interested in creating their own music, web shows, podcasts, etc. Unfortunately, good audio mixers can be costly and big, making them poor choices for home content creators without a big budget. Also, they can be complicated, which also adds a steep barrier to entry for most home content creators who might not have much experience with these kinds of devices. Enter: The Creative Labs Sound Blaster K3+ USB powered audio mixer. The Sound Blaster K3+ is very portable – in terms of both size and weight. It is easily carried by hand and the weight or transported in your bag. It features a black base unit with both shiny and matte surfaces as well as a small reverb and soundboard setting legend sticker on the unit’s top side. As far as looks alone go, the Sound Blaster K3+ is a very stylish device that will look terrific on your desk. The K3+ features 10 rotary knobs on the top of the unit as well as 7 buttons – each has their own functions but all of the physical controls feel solid and well-built. The knobs have a smooth, yet slow rotation resistance which will help you get the precise level or setting you are looking for.

Setting up the Sound Blaster K3+ is straightforward and easy however that process, as one would guess, changes slightly depending on your particular needs. If you’re a musician, you will probably be using the K3+ differently than if you are creating a two-person podcast or a single-person game stream. So what options do you have in using the K3+? On its user-facing side, the Sound Blaster K3+ has two XLR microphone input jacks as well as two 3.5mm headphone output jacks – each of those headphone outputs has their own volume control. It also features 1.4 inch jack input line on the front which could be used for a guitar, keyboard, etc. On the reverse-facing side, the Sound Blaster K3+ features a 3.5mm mobile i/o input which allows you take audio from, say, your mobile phone and put it into your mix! Next to the mobile i/o jack, you’ll also find stereo line in and line out jacks, as well as micro USB port!

There are a number of controls on the top of the K3+ which control all of its audio magic. The Sound Blaster K3+ features a button that, when pushed, sends 48 volts of Phantom Power through its XLR ports to your condenser microphones. A warning, this should not be used with dynamic microphones – it will damage them! Also on the top side of the K3+ is the Voice Over button. This suspends any line in audio to just focus on the audio from the XLR inputs. The Sound Blaster K3+ features six different sound effects which can be dropped into your mix at your command. These sound effects feature the sound of gunshots, a baby laughing, applause, a crow, and a couple others. Your mileage may vary with how much you use these. I was hoping that the K3+ would allow you to flash the device with custom sound effects via the USB cable but unfortunately, at least right now, do that. The Sound Blaster K3+ also features auto tune functionality, and it does work fairly well, if not being a bit heavy sounding. To expand your audio board even more, you can daisy chain up to four Sound Blaster K3+ units together, however, I only had the one to test with.

All of these are good features, but perhaps my favorite thing about the Sound Blaster K3+ is that it is a USB powered device. This is special because it means you can take your K3+ into the field for remote recording, whether it be a convention booth, coffee house, hotel room, the choice is yours. Being USB powered means that you do not need AC power – you can run the K3+ straight from a USB power bank! Plans are in the works for new GamingShogun streaming content options and the Sound Blaster K3+ is definitely going to be our go-to audio mixer in these endeavors.

Overall, the Sound Blaster K3+ USB powered audio mixer retails for $129.99 and is available now.

Worlds Adrift Launch Trailer

London, May, 2018 – Worlds Adrift, the upcoming Community-Crafted MMO by Bossa Studios, is launching into Early Access on 17th May. To celebrate, the indie gaming studio are staging a completely unique, and first of its kind, launch event, in what is perhaps the most literal understanding of the term ever!

Emulating one of the flying ships for which the game’s become synonymous, the studio have crafted a life-size vessel, which they plan to propel 150 feet into the air, above the picturesque grounds of the Chelsea College of Arts, London

The ship will be decked out (pun intended) with twenty fully-supported game stations, so that guests can experience the game in a way that brings to life the sense of awe, expanse and wonder for which Worlds Adrift has been celebrated. Offering a completely unique and one-off panoramic view of the London skyline, not to mention the opportunity to partake in an event that marks a first for the industry, the question remains: have you courage and fortitude to heed the call?

Staging six ascensions throughout the course of the day from 12-7, each session will last an hour, and offer approximately forty minutes of gameplay experience. The entire event will be streamed live on the Bossa channel, with equipment provided for guests to do the same from their own channels, too. Additionally, Bossa will also be hosting a raffle on the day to win a life size replica of the Worlds Adrift Grapple Hook; a crucial instrument for those looking to survive the perilous skies of Foundation.

Seats are in limited supply, so be sure to get back to us asap to reserve a spot. To book a flight, or request more information, please email sam.brace@decibel-pr.com.

See you in the skies!

About Worlds Adrift

Worlds Adrift is a Community-Crafted MMO with a singular vision: to give players the freedom to redefine a genre. Built with SpatialOS, and offering an entirely user-generated environment, the sheer scale of its scope, and beauty of its design, is an invitation to explore. To discover. To unearth…

MechWarrior 5: Mercenaries Interview with Russ Bullock, Piranha Games President

Recently, we got the chance to ask the president of Piranha Games, Russ Bullock, some questions about their upcoming MechWarrior 5: Mercenaries. We’d like to thank Russ Bullock, Piranha Games, and Tinsley-PR for making this interview possible.

Q) MechWarrior is one of those franchises that has had turbulent licensing history going back to its initial years. Now that things have settled down and Piranha Games owns the rights to the MechWarrior game series, can you tell us about any unexpected challenges you’ve had to face while developing MechWarrior 5 Mercenaries?

 While it’s true that through its history there have been a number of legal issues around the IP in general, we have had a license to the IP since 2011 so that hasn’t really been one of the challenges I would say. The main challenges for MW5 have centered on making a great Single Player experience. With MechWarrior Online we have many years’ experience in PVP but not in PVE story telling aspects. Having said that we have inherited incredible advantages from the past 6 years in MWO development. We have access to nearly 100 unique mech chassis and a general know how on fun mech combat.

With these big advantages of working with MechWarrior for over 6 years were committed to making the MW5 everyone has been waiting so long for.

Q) How open-ended will the campaign be and how is time handled? Is it all set within 3015 or will the game span years? Will it be real-time or can the player advance its passage for brevity?

The game starts in the year 3015 but actually has an advancing timeline right up until the year 3049. That gives the players a 34 year career path and although there will be a main story for the players to enjoy the game is extremely open ended and you can take mission anywhere in the Inner Sphere you want.

As you progress through the timeline, you’ll take on new contracts, hire additional pilots, techs and increase your reputation.

Your goal will be to achieve elite mercenary status before the year 3049 when you will be needed!

Q) Setting the game in 3015 is a time ripe with interesting events and chaos for the Inner Sphere. Will the game take into account BattleTech/MechWarrior history like the Marik Civil War, etc?

Yes

Q) One of the things that always appealed to me while playing in the Virtual World BattleTech games, then the early PC titles was how damage modelling was handled. There was a great deal of strategy in where you hit an enemy mech and with what. How is mech damage being handled in MechWarrior 5 Mercenaries?

Great question, we recently released a trailer and a lot of details outlining how damage will work. In MechWarrior 5: Mercenaries damage is important – not just on you’re Mech itself but also it plays a role in the environment around you. The Mech’s themselves have 11 different components that each have 3 different model states to show armor, structure and destroyed. So pin pointing specific deadly weapons on opposing mechs or going straight for the Center Torso will be yours to decide.

MW5 will have the most advanced Mech and environment destruction yet in the MechWarrior IP.

Q) As an avid player of VR titles, I have always wanted to pilot a mech in a virtual reality space. Will MechWarrior 5 Mercenaries support any VR solutions out there (pleeeeease)?

We are definitely thinking very seriously about this and we have several strong champions on the development team. I want to say yes but I think we’re going to be watching the VR market very closely over the next few months before we make that decision. Our priority is to make the MW5 game people have been waiting more than 15 years for, everything else has to be secondary.

Q) Piranha Games has also developed the popular MechWarrior Online and some gamers we spoke with were curious: How much common code does MWO and MechWarrior 5 Mercenaries share?

When it comes to code it would not share any. These are completely different engines so it’s not really possible. But we have been working with MechWarrior for almost 7 years and all that coding experience on MWO definitely comes into play. That great MWO combat feel will be brought over intact with all the improvements that come with getting a second chance to rewrite aspect.

Q) Will MechWarrior 5: Mercenaries feature paid micro-transactions?

No – this is a stand-alone game and if we do any additional content we’ll probably feature it in a tradition DLC model or even expansion-level content.

Q) It has been announced that MechWarrior 5 Mercenaries will support mods through the Steam workshop, etc. Just how much can be modded in the game? Are Total Conversions possible or is it mainly modding mechs, levels, etc?

There should be very little in the way of limitations, looking at other Unreal 4 based projects will give you a fairly good starting point on what to expect. Expect a lot more information about this later in the year.

Q) Finally, is there anything else you’d like our readers to know about MechWarrior 5 Mercenaries before we adjourn?

Thanks for taking the time to chat with us. I think we want gamers to be as excited as we are for MechWarrior 5: Mercenaries. We all grew up with BattleTech and MechWarrior and are making the game that we as fans want to play. And we hope that even if someone has never played a MechWarrior game before we think they are still going to love MW5!

Rick and Morty Renewed for 70 Episodes

After some contract renegotiation, fans of Adult Swim’s Rick and Morty will be very pleased to hear that the network’s flagship cartoon series has been renewed for 70 additional episodes. First announced by creators Dan Harmon and Justin Roiland on social media, this new longterm deal will keep the show around for quite some time. The show has only been on for three ten episode seasons thus far, but has gained a huge following. Adult Swim has announced that they will be sending out the Rickmobile to promote the show on a multi-city tour. This tour kicks off in Atlanta, GA on May 17 and will end up in San Diego for Comic-Con.

Nothing this big has ever been seen in my shower

A post shared by Dan Harmon (@danharmon) on

Laser League Launch Trailer

CALABASAS, Calif. – May 10, 2018 – Laser League, the arcade-style multiplayer action sport of the future from indie publisher 505 Games and BAFTA award-winning development studio Roll7, is available now for PlayStation 4, Xbox One and Steam on PC. Offering up intense online or local multiplayer matches with friends, Laser League’s frenetic yet intuitive gameplay is easy to play but difficult to master, in a throwback to the heyday of gaming’s more approachable arcade action. To celebrate the launch, 505 Games and Roll7 are offering a 40% discount on Steam from now through May 16. Additionally, Laser League is currently free to Microsoft Gamepass Members.

This exhilarating, high-speed contact sport of 2150 pits players against the opposition for control of nodes that bathe the arena in deadly lasers. Evading rival colored beams, teams attempt to eliminate their opponents with speed, skill and strategy. Special offensive and defensive abilities – as well as game-changing power-ups on the arena floor – provide an edge at crucial moments. Like all great sports, Laser League is immediately accessible and understandable, but rewards dedication with deceptively complex strategic possibilities. Catch a glimpse of the fast-paced action in a new trailer:

Laser League launches with a wealth of content refined in its Early Access program, including:

  • 6 unique classes; Blade, Smash, Thief, Ghost, Shock and Snipe
  • 16 maps with unique laser patterns
  • 15 power-ups with the possibility to drastically alter the match
  • 12 modifier effects to adjust each class to best suit your playstyle
  • 4 international stadiums packed with cheering fans
  • Over 250 unique character customizations

Laser League on Steam also launches with seven additional maps, two stadiums and two new power-ups included in the price of purchase, along with six unique new modifiers, providing a new way to play each of the game’s classes. On top of this, 505 Games and Roll7 are also launching the NewMotion Brand DLC, which includes two new player models, eight kits, exclusive laser patterns, emojis and character portraits for $1.99. The added content and DLC will be available on console later in May.

For more information on the game, please visit  www.laserleaguegame.com.

NBA Playgrounds 2 Gameplay Trailer

MAPLEWOOD, N.J. – May 9, 2018 – Independent studio Saber Interactive has announced that NBA Playgrounds 2, the smash-hit arcade-action sports game sequel, will arrive on May 22, 2018, for $19.99 on the PlayStation®4 computer entertainment system, Xbox One, Nintendo Switch™ and Windows PC.

NBA Playgrounds 2’s first official gameplay trailer shows how it’s taking the series’ over-the-top, two-on-two street action even higher on new playgrounds around the world. New features include Playgrounds Championship mode, a worldwide ranked league with multiple competitive solo and co-op ladders, as well as a new single-player Season mode that recreates the experience of leading a team through the regular season and playoffs. There’s also four-player online matches, co-op matches against AI, improved matchmaking with dedicated servers, the return of three-point contests, custom matches, and more!

Putting the sport’s biggest players front and center, NBA Playgrounds 2 will launch with over 200 current and retired NBA players – including Stephen Curry, Kevin Durant, James Harden, Kyrie Irving, LeBron James, Russell Westbrook, Giannis Antetokounmpo, Anthony Davis, DeMar DeRozan, Damian Lillard, Karl-Anthony Towns, Shaquille O’Neal, Magic Johnson, Dr. J., Allen Iverson and Larry Bird. There are also new moves and power-ups to bust out, improved AI, and new player models and animations.

NBA Playgrounds 2 is rated E (Everyone) by the ESRB. For more information, visit playgroundsgame.com, and follow the series on Facebook, Twitter and Instagram.

ONRUSH Open Beta Dates Announced

Larkspur, Calif. – May 9th, 2018 – Codemasters and Deep Silver today confirmed that the ONRUSH open beta will launch at 2 p.m. BST on Thursday, May 17th and will conclude at 10 a.m. BST on Monday, May 20th on both the PlayStation® 4 computer entertainment system and Xbox One. Players who pre-order the game digitally on PlayStation 4 will get early access to the ONRUSH beta and can smash their way through the pack starting on May 15th.

The open beta will teach players the basics of ONRUSH, with an interactive tutorial, before throwing them straight into the action in either ‘Superstar Practice’, where they’ll be able to hone their skills against AI competitors, or multiplayer.

Superstar Practice can be enjoyed solo or with a group of friends in co-operative mode. When playing solo, players will be able to take advantage of ONRUSH’s incredible Photomode*. Simply pause the madness, snap away using our advanced editing tools and filtering, before sharing the images with the world.

Players will also be able to dominate The Stampede in multiplayer mode. Lock horns with rivals from around the globe in exclusive 6v6 multiplayer events. Two beautiful yet deadly tracks, two game modes and four vehicle classes will become available throughout the beta with elements including night races and seasonal changes cycling throughout.

As players levels up through the beta, in both Superstar Practice and multiplayer, they can unlock stylish rewards for the final game in the form of Crashtags and Tombstones to drop and display when being wrecked or taking down rivals while in the heat of the action.

TRACKS – (Both will feature a variety of weather conditions and different times of day)

–        Big Dune Beach

–        Crater Lake

MODES

–        Overdrive

–        Countdown

VEHICLE CLASSES

BLADE

–        Firewall: RUSHing leaves a destructive trail of fire behind

–        Crashbang: Your Tombstones are blinding when collected by opponents

–        Tumbler: Earn RUSH directly from front and back flips

VORTEX

–        Turbulence: RUSHing leaves a disruptive wake of turbulent air behind

–        Touchdown: Timed boost landings are more effective

–        Spiral: Earn RUSH directly from performing barrel rolls

 

INTERCEPTOR

–        Rampage: Refill your RUSH gauge with every successful takedown

–        Surge: Initial boost usage is more powerful but more costly

–        Pinpoint: Earn RUSH directly from performing near misses

TITAN

–        Blockade: RUSHing drops a trail of blockades that slow your opponents down

–        Shield: Give nearby teammates a shield that offers protection from big hits

–        Impact: Earn RUSH directly from taking down opponents

Developed by the new Codemasters development team in Cheshire, UK (formerly Evolution Studios), ONRUSH is not about racing to the finish line. Racing with style and flair is what counts as you perform incredible takedowns and put everything on the line to power up your all-important RUSH bar. ONRUSH will launch on PS4 and Xbox One on June 5th, 2018.

For more information about the game, visit www.onrushgame.com. Fans can keep up to date with all the latest news by joining our communities on Facebook, Twitter and Reddit.

Agony Story Trailer

Walnut Creek, Calif. – May 9, 2018 – Developer Madmind Studios and publisher Maximum Games revealed more narrative details for the highly anticipated horror game Agony, releasing May 29th on PlayStation®4, Xbox One and PC.

Today’s trailer showcases tormented souls awakening in a nightmare world and sets the tone for the horrific, immersive world of Agony where we get our first glimpses of what our protagonist’s journey entails: an existence ruled by the mysterious Red Goddess, who’s hold over all around her is inescapable. If you’re to escape her reign, you’ll need to learn how to defeat some of the most grotesque and dangerous creatures that hell has ever known.

Agony throws players in the midst of hell where they strive to stay alive and solve the riddle behind the mysterious Red Goddess; architect of this place of sorrow and pain, and the sole entity with knowledge of how escape… but there is more to the story than it seems. Haunted by nightmare creatures, players gain the ability to possess demons and other souls to find their way out of hell.

Since its announcement, Agony has been featured on numerous “Most Anticipated Horror Games 2018” lists and the Kickstarter-financed title is poised to challenge players with its brutal and malevolent environments as one of the premier horror titles of the year.

Agony features a full-fledged story mode as well as an open challenge system that randomly generates levels for players to explore and survive to gain new high scores.