Author - Jerry Paxton

Resident Evil Village VR Mode Launches with PlayStation VR2

Enter the world of survival horror once again with the Resident Evil™ Village VR Mode. This immersive new mode will be available alongside the launch of PlayStation®VR2 on Feb. 22, 2023 as free DLC for all PlayStation®5 owners of either Resident Evil Village or Resident Evil™ Village Gold Edition.

The VR Mode supports the entire campaign and lifts the award-winning experience to new heights. A deeper and more captivating adventure awaits with PlayStation VR2, as Ethan Winters’ journey takes full advantage of the headset’s advanced features. VR Mode utilizes the 4K HDR display, eye tracking, and 3D audio to make Resident Evil Village more realistic and intense than ever. Soak in the village’s richly detailed atmosphere in virtual reality, including the ornate chambers of Castle Dimitrescu, and prepare to feel truly dwarfed by the larger-than-life characters and creatures that lurk within.

Beyond stepping into the world of Resident Evil Village with the PlayStation VR2 headset, players will get to grips with their surroundings in new ways with the PlayStation VR2 Sense™ controllers. These represent Ethan’s famously resilient hands and allow intuitive actions to be performed in-game. Players can hold up their arms to guard against enemies that get too close for comfort. Weapons also feel tangibly more realistic in VR Mode with new gameplay elements that dial up the immersion, such as dual wielding and natural motion controls for reloading firearms and brandishing knives.

Pool Cleaning Simulator Announcement Trailer

It’s a big pleasure for us to present to you Pool Cleaning Simulator – a new game by FreeMind. The project is being developed by the fantastic team of Rubens Games and is going to be published by FreeMind. Maybe you’ve heard of us – we create games about hobbies and leisure.

Pool Cleaning job is one of those can be funny and relaxing, but you need to know what you are up against. Who doesn’t like to splash in the water in beautiful weather? It’s quite different if you have to clean up the remaining trash after a party, loads of leaves from trees, mess after a storm, or deal with floating surprises. Someone has to do it, though. Want to become specialist in pool cleaning? Put on the headphones then and get to work.

Pool Cleaning Simulator will give you the chance to become a one-person pool cleanup company that removes pool contamination, replaces filters, the disinfection and sanitizing of the pool environment in an unusual way!

Gearbox Software and Gunfire Games Announce Remnant II

Gearbox Publishing and Gunfire Games have announced Remnant II, the sequel to the best-selling game Remnant: From the Ashes, a third-person action-survival shooter that pits the last remnants of humanity against the harrowing forces of evil. Remnant II evolves the co-op survival shooter with new unseen worlds filled with deadly surprises and encounters. Join the battle to save humanity in a dynamically generated world filled with branching quest lines, unique loot, and overwhelming odds that encourage exploration and replayability either alone or in three-person co-op. Players will define their own playstyle with an expanded Archetype class system and a wide assortment of guns, armor, and special augmentations as they overcome hard-fought challenges to stave off humanity’s extinction. Remnant II will be available on the PlayStation 5, Xbox Series X/S, and PC in 2023.

Remnant II plunges players deeper into a devastated world requiring a mix of methodical and frenetic ranged and melee combat against cunning enemies and punishing boss battles. Enter the fray as a lone-wolf or even the odds by teaming up with two friends to overcome daunting challenges. Each time players start a new playthrough of Remnant II they will be brought into a new world built from a wide pool of locations, enemies, NPCs, bosses, and weapons. These dynamically built levels allow for unique experiences as elements are woven organically into the world and narrative.

An updated Archetype system gives players more flexibility to their play style and lets groups better sync unique passive abilities and stunning powers together in co-op play. Multiple Archetypes can be unlocked, leveled up, and equipped together for a wider variety of play styles.

“It is awesome to once again partner with Gunfire Games on this highly anticipated sequel,” said Yoon Im, president of Gearbox Publishing San Francisco. “The studio’s passion for the Remnant franchise and their expertise at crafting compelling worlds along with engaging combat scenarios shines through in Remnant II. The game will be challenging and punishing, but most importantly, so much fun!”

“We are excited to delve back into the world of Remnant with the team at Gearbox Publishing,” said David Adams of Gunfire Games. “There are so many interesting stories to tell, vicious enemies to vanquish, exciting loot to grab, Archetypes to experiment with, and heart-pumping action for players to experience with their friends. We can’t wait for everyone to play it next year.”

To learn more about Remnant II, please visit: https://www.remnantgame.com

X-Plane 12 Official Launch Trailer

Laminar Research is excited to present the release of X-Plane 12. This flight simulator includes 18 unique aircraft models and over 17,000 detailed 3D airports – all with new ground textures, towers and pavement effects to enhance realism.

“We’re thrilled to share X-Plane 12 with the world after years of hard work to take our flight simulator to the next level. Preparing this release has involved re-writing almost every aspect of the application to implement first-principles physics and rendering in the tireless pursuit of ultimate realism“ said Thomson Meeks – Director of Operations.

X-Plane 12 is the most realistic and powerful flight simulator with real-world physics, accurate aircraft systems/behavior and an immersive simulation of the world. X-Plane 12 is built by pilots and engineers – for everyone who craves a realistic flight simulation experience. Over the past 20 years, X-Plane has proven itself a favorite among aviation enthusiasts/gamers and an indispensable tool for real-world pilots, flight instructors and aircraft designers.

New Engine Features in X-Plane 12

  •  Volumetric 3D Clouds
  •  Physics-Based Photometric Lighting Model
  •  Worldwide 3D Water
  •  Rewritten AI-Air Traffic Control System
  •  Global 3D Forests
  •  Seasonal Textures and Weather Effects
  •  Revamped Real Weather Data

New Aircraft in X-Plane 12

  •  Airbus A330
  •  Cessna Citation X
  •  Lancair Evolution
  •  Cirrus SR22
  •  Piper PA-18 Super Cub
  •  Van’s RV-10
  •  F-14 Tomcat
  •  Robinson R22 (plus a floats version)

Get X-Plane 12 from the creator directly or on Steam.

Hammerstone Studios Partners with Kojima Productions on Death Stranding Movie

Hot on the heels of announcing DEATH STRANDING 2 (Working Title) at The Game Awards, gaming auteur Hideo Kojima’s KOJIMA PRODUCTIONS has partnered with Barbarian executive producer Alex Lebovici’s Hammerstone Studios to develop and produce an adaptation of the critical and commercial hit videogame franchise “DEATH STRANDING.”

The plot for the project, which marks the first ever feature adaptation for KOJIMA PRODUCTIONS, is being kept under wraps but will introduce new elements and characters within the “DEATH STRANDING” universe. It is on the fast track with development underway.

Kojima, under his KOJIMA PRODUCTIONS banner, and Lebovici, under his Hammerstone Studios banner, will develop and produce, with Hammerstone also fully financing. KOJIMA PRODUCTIONS US and Allan Ungar will executive produce.

“I couldn’t be more excited about this new partnership with Hammerstone Studios,” said Hideo Kojima. “This is a pivotal moment for the franchise and I’m really looking forward to collaborating with them in bringing DEATH STRANDING to the big screen.”

“We are thrilled and honored to have the opportunity to partner with brilliant and iconic Hideo Kojima on his first film adaptation,” said Lebovici. “Unlike other big budget tentpole video game adaptations, this will be something far more intimate and grounded. Our goal is to redefine what a video game adaptation could be when you have creative and artistic freedom. This film will be an authentic “Hideo Kojima” production.”

The DEATH STRANDING franchise has connected with over 10 million ‘porters’ worldwide since its original launch on PlayStation®4 in 2019. Featuring an all-star cast including Norman Reedus, Mads Mikkelsen, Léa Seydoux, Guillermo del Toro and Margaret Qualley, DEATH STRANDING challenges players to reconnect a fractured society after the cataclysmic ‘Death Stranding’ event. This has opened a doorway between the living and the dead, leading to creatures from the afterlife roaming the fallen world marred by a desolate society. Carrying the disconnected remnants of humanity’s future in his hands, players embody “Sam Bridges” as he embarks on a mission to deliver hope to humanity by connecting the last survivors of a decimated America.

KOJIMA PRODUCTIONS announced last week at The Game Awards that DEATH STRANDING 2 (Working Title), the highly anticipated sequel to DEATH STRANDING, is officially in development for Playstation®5. The latest title will be produced, written, directed and designed by Hideo Kojima himself. To mark the announcement, the studio has released an official teaser trailer which can be viewed via the studio’s website: https://www.kojimaproductions.jp/en/DS2-announcement#m-scroll-target

Hideo Kojima is a world-renowned game creator and auteur known for pushing the boundaries of the video game medium. Widely considered the father of the stealth genre, he is also credited with innovating both story-telling and cinematic presentation in video games at large. In 2020, Hideo Kojima received the BAFTA Fellowship, the highest accolade bestowed by BAFTA upon an individual in recognition of exceptional contribution to film, games or television.

Lebovici has been quietly amassing a string of buzzworthy films, including the critical hit Barbarian, starring Georgina Campbell, Bill Skarsgard and Justin Long, which took over $45M in worldwide box-office and Bill & Ted Face the Music, the third installment of the beloved series starring Keanu Reeves and Alex Winter. He recently wrapped production on the genre-busting dystopian fever dream Boy Kills World, which he produced alongside Sam Raimi and Roy Lee and starred Bill Skarsgard. Lebovici is also in post-production on the feature adaption of the smash hit short film Kung Fury the Movie starring Michael Fassbender, Arnold Schwarzenegger and David Sandberg and on Yuval Adler’s Sympathy for the Devil starring Nicolas Cage and Joel Kinnaman.

The Game Awards 2022 Unveils Historic 103M Livestreams

The Game Awards, the video game industry’s year-end celebration, today announced that the ninth annual show shattered viewership records with an estimated 103 million global livestreams, up 20% over 2021’s record-setting performance. With appearances from Al Pacino, Halsey, Daniel Craig, Rian Johnson and Jessica Henwick, Hozier, Hideo Kojima, Pedro Pascal and Bella Ramsey, Troy Baker and Ashley Johnson, Keegan Michael-Key, Cameron Monaghan, Fuslie and Valkyrae, Animal from The Muppets and more, plus spectacular world premieres of games including FINAL FANTASY XVI, STAR WARS Jedi: Survivor, Hades II, Death Stranding 2, and the first clip of the Super Mario Bros. Movie film, The Game Awards once again reaffirmed video game’s position as the preeminent force in global entertainment.

Thanks to its free, no friction approach to global distribution, The Game Awards delivered over 103 million livestreams across more than 30 digital networks, including YouTube (in 4K), Twitch (with Viewer Rewards), Twitter, Facebook, TikTok Live, Instagram and Steam, as well as on more than a dozen digital platforms in China and Disney+Hotstar and other networks in India.  The Game Awards: The IMAX Experience also aired live in over 40 IMAX theaters across the US, Canada, U.K. and Asia. In addition, more than 10,000 individual content creators and online influencers co-streamed the show to their audiences.

With double-digit viewership growth across all major platforms, specific platform highlights include:

– On Twitter, The Game Awards delivered over 11.5 million video views of the livestream, with a 28% increase in conversation volume YoY, 33% increase in unique authors, and 31% increase in #TheGameAwards hashtag usage. The show trended #1 worldwide, including all top 5 worldwide trends, and 16 out of the 30 top trends.

– On YouTube, the livestream set a new record with a peak of over 1.33 million concurrent users watching live across all channels, up 37% YoY, with the main /thegameawards channel hitting a new record of a peak concurrent of 604K.

– On Steam, over 9.5 million unique customers viewed The Game Awards livestream, with a peak audience of over 850K concurrent users.

– On the web, authenticated fan voting for the awards more than doubled year-over-year, up to more than 55 million on TheGameAwards.com, Bilibili in China, and on The Game Awards Discord server.

– – On Twitch, a peak of 1.9 million concurrent users watched live, up 20% YoY, with the main /thegameawards channel up more than double YoY to a peak concurrent of 571K.

 “We are thrilled to report our ninth year of record-setting growth,” said Geoff Keighley, creator, The Game Awards. “It was electric in the room this year, and felt so amazing to be back with the fans and the industry as we lead into our 10th year in 2023.”

“We appreciate our truehearted fans and the continuing support of our collaborators. Most importantly, the hard-working production team behind the endeavor,” said Kimmie Kim, Executive Producer/Showrunner, The Game Awards.

The Game Awards gave fans a glimpse at what’s next in gaming and entertainment with more than 30 world premieres of upcoming projects, including Star Wars Jedi: Survivor (Electronic Arts/Respawn Entertainment/Lucas Film) The Super Mario Bros. Movie (Illumination, Nintendo, Universal Pictures), Hades II (Supergiant Games), JUDAS (Ghost Story Games), Street Fighter 6 (Capcom), Final Fantasy XVI (Square Enix, Creative Business Unit III), TEKKEN 8 (BNE Entertainment, BANDAI NAMCO Studios), Cyberpunk 2077: Phantom Liberty (CD Projekt RED) and more.

This year at the show, FromSoftware and Bandai Namco’s Elden Ring won a total of four awards, including Game of the Year. Sony Santa Monica and SIE’s God of War Ragnarök, took home six awards including, Best Narrative, Best Score and Music, Best Audio Design, Best Performance, Best Action/Adventure and Innovation in Accessibility. Here are the historical live stream numbers for The Game Awards:

  • 2022: 103 Million
  • 2021: 85 Million
  • 2020: 83 Million
  • 2019: 45.2 Million
  • 2018: 26.2 Million
  • 2017: 11.5 Million
  • 2016: 3.8 Million
  • 2015: 2.3 MIllion
  • 2014: 1.9 Million

The Game Awards aired globally across more than 30 digital video networks including Twitch, YouTube, Twitter, Facebook Live, GameSpot, IGN, TikTok Live, and Steam. Internationally, the program aired on more than a dozen networks in China including Huya, DouYu, Bilibili, Tencent Video, YouKu, PPTV, and NetEase CC, in India on Disney+/Hotstar, MX Player, Voot, and Loco, as well as live distribution in Japan (NicoNico), South Korea (Afreeca TV, Naver) and in immersive formats including Horizon Venues in VR, and in IMAX Live in select cities across the US, Canada, U.K. and Asia.

The Game Awards Sale offered discounts on games across major platforms including PlayStation Store, Xbox, Steam and Epic Games Store, and The Game Awards Demo Festival gave fans a chance to play upcoming releases on Steam, Xbox and, for the first time, PlayStation.

The Game Awards also announced its third annual Future Class list, composed of 50 talented individuals around the world who represent the bright, bold and inclusive future of video games. The Game Awards Future Class featured a diverse group of builders, thinkers and dreamers whose voices elevate and diversify the artform of gaming and whose passion makes the industry stronger.

Next year, The Game Awards will kick off the celebration of its 10th year at the world-famous Hollywood Bowl for a special one-night-only orchestral concert, The Game Awards: A 10 Year Celebration. Produced in partnership with the LA Philharmonic Association, this special concert event will feature suites of music from past Game Awards winners and give fans a first listen to upcoming music as well.

The Game Awards is executive produced by Geoff Keighley and Kimmie Kim. LeRoy Bennett is creative director, and Rich Preuss is director.

BIOSTAR Unveils Two New Radeon RX 7900 Series Graphics Cards

BIOSTAR, a leading manufacturer of motherboards, graphics cards, and storage devices today, is excited to unveil two brand-new Radeon RX 7900 series graphics cards.

Powered by the groundbreaking AMD RDNA™ 3 architecture, BIOSTAR’s latest Radeon RX 7900XTX-24GB and RX 7900XT-20GB graphics cards deliver up to 50% more performance per watt than their previous generation RDNA™ 2 GPU units.

Featuring AMD’s superior RDNA™ 3 architecture and the world’s fastest interconnect technology, the all-new BIOSTAR Radeon RX 7900XTX and RX 7900XT graphics cards combine 5nm and 6nm process nodes with updated chiplets that leverage AMD’s Infinity Links and high-performance fanout packaging to deliver blazingly fast 5.3TB/s bandwidth.

Unleash jaw-droppingly high frame-rates on AAA game titles with breathtaking 4K visuals powered by AMD’s most advanced graphics technology with BIOSTAR’s Radeon RX 7900XTX and RX 7900XT graphics cards. Ideal for gamers and content creators, they carry AMD’s second-generation Infinity Cache™ technology and high-speed GDDR6 memory with up to a 384-bit memory interface.

Furthermore, it also includes AMD’s dedicated AI acceleration technology that delivers up to 2.7X higher performance. Second-generation ray-tracing technology provides up to 1.8X higher ray-tracing performance than AMD RDNA 2™ architecture.

BIOSTAR Radeon RX 7900 series graphics cards are designed to support DisplayPort™ 2.1 displays, delivering ultra-high framerates and stunning visuals up to 4K 480Hz and 8K 165Hz.

Learn more about the brand-new Radeon RX 7900XTX and RX 7900XT graphics cards on the official BIOSTAR website. Enter the battle with confidence, empowered by the latest Radeon RX 7900XTX and RX 7900XT graphics cards from BIOSTAR.

More info about

Radeon RX 7900XTX: https://www.biostar.com.tw/app/en/vga/introduction.php?S_ID=308

Radeon RX 7900XT: https://www.biostar.com.tw/app/en/vga/introduction.php?S_ID=309

Connect with US

Facebook www.facebook.com/BiostarHQ

Twitter https://twitter.com/BIOSTAR_Global

Instagram www.instagram.com/biostarofficial

YouTube www.youtube.com/user/BiostarTaiwan

Availability http://www.biostar.com.tw/app/en/wheretobuy/index.php

BIOSTAR VIP Care https://store.biostar.com.tw/customer

Killer Klowns from Outer Space: The Game Theme Revealed

The main theme of Killer Klowns from Outer Space: The Game is based on the iconic ‘Klown March’, elevated by modern synths and hardcore guitar riffs. The game’s music is composed by the legendary John Massari, who created the original movie’s soundtrack as well.

Killer Klowns from Outer Space: The Game is a 3v7 asymmetrical multiplayer horror game based on the iconic 1988 cult horror classic film. When murderous alien Klowns come to feed on the quiet town of Crescent Cove, the locals must work together to fight back and survive the invasion. Players can team up as either Klowns or humans, choosing from a variety of character classes, to explore an expansive, ever-changing map with creepy surprises waiting around every corner.

Developed by Teravision Games, this playfully panic-inducing action experience faithfully recreates the atmosphere of the iconic movie and aims to stir up the asymmetrical multiplayer horror genre in multiple ways. The game is being developed as a live-service title, with multiple content updates planned for post-launch, and is expected to release in 2023 on Steam, PlayStation®5, Xbox Series X|S, PlayStation®4 and Xbox One.

Corsair Xeneon Flex 45 Gaming Monitor Available for Pre-Order

CORSAIR® (NASDAQ: CRSR), a world leader in enthusiast components for gamers, creators, and PC builders, today announced pre-order availability of the eagerly anticipated XENEON FLEX 45WQHD240 OLED Gaming Monitor, the world’s first 45″ 21:9 bendable OLED gaming monitor. Since it’s unveiling in August 2022, the XENEON FLEX 45 has inspired PC Enthusiast and Gamer imaginations with its extraordinary combination of W-OLED technology, 21:9 aspect ratio, 45in size, 240hz, and amazing ability to bend from fully flat to up to 800R curvature.

Now the wait for the next leap forward in monitor technology is almost over, with pre-orders for XENEON FLEX 45 now open on the CORSAIR webstore, at the compelling price of $1999.99 (Exc. Tax). With orders shipping late December 2022, gamers can prepare to get their hands on CORSAIR XENEON 45in and set their own curve.

Created in partnership with OLED innovator LG Display, the XENEON FLEX 45 is the culmination of CORSAIR’s engineering expertise and cutting edge W-OLED Technology, to create a whole new class of monitor. With a 45in 3440×1440 (21:9 aspect ratio) display, XENEON FLEX 45 delivers a cinematic display experience that’s as well suited for work, as it is for play, with stunning image quality courtesy of peak brightness up to 1000nit, and a 1,500,000:1 contrast ratio.

The XENEON FLEX 45 sets new standards for high-frame rate, low response time gaming monitors. Motion blur is all-but eliminated with up to a 240Hz refresh rate, 0.03ms GtG response time, and a near-instantaneous 0.01ms Pixel on/off time, all but eliminating motion blur and ensuring your games look their absolute best – all fully compatible with NVIDIA G-SYNC and AMD FreeSync Premium.

Backed by a comprehensive three-year warranty, that includes both a zero dead-pixel and zero burn-in guarantee, the XENEON FLEX 45 also ensures that it will look its best for years to come.

Availability

The XENEON FLEX 45WQHD240 OLED Gaming Monitor is available to pre-order now at the CORSAIR webstore for $1999.99 (Exc. Tax), with units expected to begin shipping in late December 2022.

International pricing may vary depending on country and may include regionally applicable taxes.

The CORSAIR webstore currently ships to USA, Canada, UK, Germany, France, Spain, Italy, Denmark, and other EU countries, please check our webstore for more information.

Pathfinder Infinite Community Content to be Officially Supported on Roll20

Roll20® and Paizo Inc. are excited to announce they’ve reached an agreement to support Pathfinder Infinite community content officially on the Roll20 virtual tabletop.

Pathfinder Infinite launched in 2021, allowing fans of the Pathfinder and Starfinder roleplaying games to publish their own adventures and game supplements for other fans of the games.

With this new agreement regarding Pathfinder Infinite, community creators will be able to convert or create content for play on the Roll20 virtual tabletop. Starting in February, they will be able to sell that content directly on the Pathfinder Infinite site so that it unlocks for users on Roll20, providing additional value for both creators and fans on both platforms. Creators can begin preparing content on Roll20 now in anticipation of the February launch.

“Roll20 lets people bring their love for Pathfinder into their games online; meanwhile, Pathfinder Infinite creators can channel their creativity into digital sales. By combining these capabilities, we have closed the circle: Now creators can build content specifically for the virtual space where people are already playing and support themselves financially at the same time,” said Scott Holden, Director of Marketing and Publisher Relations at Roll20.

Earlier this year, Roll20 and OneBookShelf announced their new joint venture, and since October of this year, both companies have been operating as one. The Roll20 virtual tabletop provides a full suite of easy-to-use digital tools so players can build characters and run campaigns seamlessly through their web browser. Through its family of premiere online marketplaces, Roll20 has been selling digital and print-on-demand roleplaying games, war games, comic books, and fiction since 2001.

“We are thrilled to see this intersection of Roll20’s virtual tabletop and the innovation of our Pathfinder Infinite and Starfinder Infinite content creators. This partnership gives creators even more options when crafting the exciting new rules options, adventures, and gaming accessories they already excel in,” said Mark Moreland, Director of Brand Strategy at Paizo.