Author - Jerry Paxton

Six Days in Fallujah Command and Control Update Launch Trailer

Today, Victura released its much-anticipated “Command and Control” update for the historically accurate first-person tactical shooter Six Days in Fallujah, which is available now to all players on Steam.

This update includes Six Days in Fallujah’s first documentary story missions, taking players inside the beginning of ISIS and the bloodiest encounter for Western forces in nearly half a century. During these missions, players participate in recreations of actual events alongside documentary footage and interviews with Iraqis and Americans who were present during the Second Battle of Fallujah in November 2004.

Additionally, the Command and Control update now includes a solo mode in which players command AI fireteams programmed with authentic military tactics. Harkening back to the original Rainbow Six, Ghost Recon, Brothers in Arms, SOCOM, and other classic “squad-based shooters,” players use sophisticated military maneuvers to overcome simulated real-world events from the battle.

Six Days in Fallujah is a highly realistic squad-based shooter and the world’s first documentary video game. It was initially launched into Steam Early Access on June 22, 2023, and instantly became the world’s #1 best-selling PC game and remained a Top-10 seller throughout the next week. Conceived by Sgt. Eddie Garcia, a Marine who was wounded during the battle, Six Days in Fallujah was created in collaboration with more than 100 US Marines and Soldiers as well as more than two dozen Iraqi civilians and soldiers.

One of the most consequential events of the past half-century, the Second Battle of Fallujah began on November 7, 2004, after Al Qaeda in Iraq seized control of the city of Fallujah. Six months after losing the city, Iraq’s prime minister ordered a military operation in which Iraqi soldiers fought alongside American and British forces to retake the city. The battle became the bloodiest for Western forces since 1968, re-shaped military doctrine and Western policy, and established a multi-decade alliance between Western and Iraqi forces. In 2006, the Al Qaeda forces who survived the battle renamed their group ISIS, and by 2014 seized more than 40,000 square miles of territory across the Middle East.

“What happened in Fallujah throughout 2004 set the world down a path from which we have not yet returned,” said Victura CEO Peter Tamte. “As a documentary video game, Six Days in Fallujah deepens our understanding of the realities of war by combining the most accurate simulation of warfare to date with the words and experiences of the Iraqis and Americans who were there.”

New Features in the Six Days in Fallujah Command and Control Update:
  • First Documentary Story Missions: The first two single-player story campaign missions available in the Command and Control update draw players into the genesis of ISIS and the opening day of the Second Battle of Fallujah. These missions also act as a tutorial for solo players to learn the tactics and controls for leading three NPC teammates using the newly implemented Fireteam AI system.
  • Advanced Fireteam AI System: Six Days in Fallujah now gives players command of an AI fireteam to deploy sophisticated tactics such as Fire and Maneuver, Ambushes, Breaching, and 360-degree Security. The innovative “Go! Command” makes it as easy to give orders as it is to fire weapons. One tap commands teams to suppress enemies, watch targets, breach fortifications, or follow in formation.
  • AI Teammates: Just like actual combat, completing missions successfully requires a full fireteam of four people and effective use of tactics. Now, in addition to controlling AI fireteams in the new single-player mode, players can also substitute AI teammates online whenever all four humans aren’t available.
  • New “HLZ Wolf” Procedural Mission: In addition to two all-new single-player story campaign missions, this update includes the new “HLZ Wolf” Procedural Mission. All eight Procedural missions can now be played solo with Fireteam AI cooperatively with four players or with fewer than four players, with the game filling any missing slots with AI teammates.
  • Graphical Overhaul: Six Days in Fallujah now features ray-traced lighting and many new visual effects through NVIDIA’s RTX Global Illumination (RTXGI) technology, building upon the game’s industry-leading Global Dynamic Lighting and Procedural Architecture technologies, which dynamically simulate real weather and lighting effects. Additionally, most of the game’s characters, environments, vehicles, and effects have been improved for higher visual fidelity.
  • Additional Improvements: More than 300 technical enhancements, improving everything from game performance to the effectiveness of enemy AI to the smoothness of interactions and controls.

Arrow Video US December 2024 Release Schedule

On December 10th, Arrow Video exposes the vampires of Manhattan with the intense horror of The Addiction on 4K UHD. Director Abel Ferrara (King of New York, Bad Lieutenant) explores the undead in the Big Apple as a college student gets a taste for blood in a black and white nightmare. The Limited-Edition release features a brand new 4K restoration from the original camera negative in Dolby Vision (HDR10 compatible) and hours of special features.

Kathleen Conklin (Lili Taylor, The Conjuring) is a graduate student who meets a well-dressed woman (Annabella Sciorra, The Hand That Rocks the Cradle) on the street. Instead of a meet-cute, the woman drags Kathleen down an alley stairwell and bites her throat. As she recovers from the wound, Kathleen begins to change, becoming more aggressive, hating daylight, and no longer liking food. Eventually she gets a hunger for drinking the blood of others. The philosophy student begins to question her existence as a vampire and finds a mentor in an older vampire (Christopher Walken, Dune: Part Two), who offers hope for controlling the bloodlust. Among the supporting actors are Paul Calderon (Pulp Fiction) and future Sopranos cast members Edie Falco and Michael Imperioli.

The special features include director Abel Ferrara’s audio commentary, a documentary with Ferrara getting in touch with Lili Taylor and Christopher Walken, video interviews with Abel Ferrara and Brad Stevens, archival video of the post-production, image gallery, the original trailer, and an illustrated collector’s booklet.

Watch the trailer for The Addiction here:

On December 10th, Arrow Video takes a nostalgic trip back to the days of renting VHS cassettes in The Last Video Store on Blu-ray. Canadian directors Cody Kennedy and Tim Rutherford’s debut feature film mixes the bliss of being surrounded by shelves of tapes with the fears of working the night shift.

A young woman named Nyla is tasked with sorting out her recently departed father’s possessions when she discovers a pile of VHS tapes that had been rented from a local video store. It turns out that the store still exists, so the tapes are now extremely overdue. She races over to avoid another day of late fees, and store clerk Kevin is impressed that her dad shared his same taste in obscure films. But there is a mystery tape in the pile and Kevin decides to put it in the VCR machine for further investigation. What happens next is a shocking surprise, and Kevin and Nyla must figure out how to survive the night as horror is unleashed all around them. The Last Video Store is an equally charming and chilling homage to the days of video stores and movie rentals.

The special features include audio commentary, visual essays, the short film of The Last Video Store from 2013, excerpts from the first attempt to make the feature film version, commercial, shorts, trailer, double-side fold-out poster ,and an illustrated collector’s booklet.

Watch the trailer for The Last Video Store here:

On December 17th, the explosive action/sci-fi blockbuster Demolition Man makes its global 4K UHD debut and is also available on Blu-ray. The Limited-Edition release features a brand new 4K restoration from the original 35mm camera negative by Arrow Films, approved by director Marco Brambilla.

The world’s most dangerous criminal wakes up in the future where crime has been eliminated. The only person who can stop him is a nemesis from his past. Simon Phoenix (Wesley Snipes, Blade) and his criminal crew ran afoul of the law back in 1996. LAPD Sergeant John Spartan (Sylvester Stallone, Rocky), a supercop nicknamed “The Demolition Man” for his ability to destroy everything in the name of justice, captured Phoenix, and both men ended up being arrested. Instead of being locked up in prison, the duo was sentenced to a revolutionary Sub-Zero Rehabilitation that involves cryogenic freezing and subliminal messages to change them into model citizens. Phoenix thaws out to meet for his parole hearing in 2032. Dr. Raymond Cocteau (Andre Gregory, My Dinner With Andre) has no clue how dangerous Phoenix is. The felon escapes and has no problem dealing with the cops of the future. The only hope for catching him is to melt the ice on Spartan. The police hope he still has the skills to take on his former enemy. The action is laced with comedy from the time jump experience. Spartan finds himself in a strange world where commercial jingles have replaced songs, and three shells are the new toilet paper. Officer Lenina Huxley (Sandra Bullock, in her breakthrough role), a fan of the ‘90s, helps Spartan adjust while he tracks down Phoenix.

The special features include the international “Pizza Hut” version, an audio commentary with director Marco Brambilla and screenwriter Daniel Waters, two more audio commentaries including director Marco Brambilla and mega-producer Joel Silver, a video essay, video interviews with crew members, theatrical trailer, image gallery, 6 postcard sized artcards, decals, double-sided fold-out poster, and a 50-page perfect bound collectors book with new essays.

 

New MultiVersus Season 4 Trailer

Azarath Metrion Zinthos! Warner Bros. Games has announced that MultiVersus will be adding DC’s Raven and Adventure Time’s Marceline to its growing roster of characters as part of Season 4: Midnight Misfits, which will take place from Nov. 12, 2024, through Jan. 21, 2025. DC Super Hero Raven, the powerful Daughter of Darkness and founding member of the (new) Teen Titans, will be available at the start of the season on Nov. 12. Marceline, the fun-loving 1,000-year-old vampire queen from the Adventure Time animated series, will arrive later in the season.

Daughter of DC Super-Villain Trigon, Raven possesses a half-demon, supernatural lineage that grants her incredible magical abilities, including telekinesis, flight, projection of her Soul-Self, and control over darkness itself, making her a formidable opponent for anyone in her way.

In the new trailer, Raven’s fighting skills as a Mage class character are on full display as she’s able to use dark magic and telekinetic skills to pummel enemies, while her pet bird Lenore can assist in battle and extend combos. The video also provides a first look at the White Raven, Rule Breaker Raven, and Trigon Possessed Superman character variants. For information on how to access the Raven playable character and other Season 4 in-game content, visit our FAQ.

Additionally, MultiVersus Season 4 will add Arena, a new mode allowing eight teams of two players to go head-to-head in round-based competitive matches to earn in-game rewards, along with the Back to the Past map, inspired by the Samurai Jack animated series, on Nov. 12, and the Candy Tavern map, based on the iconic locale from the Adventure Time series, later in the season.

63 Days Now Available in Physical PlayStation 5 Edition

Meridiem is pleased to announce that the World War II real-time tactics game 63 Days is now available in physical format for PlayStation 5. Set during the Warsaw Uprising of 1944, 63 Days tells a universal story of brotherhood, youthful passion, and immense bravery against overwhelming odds and is developed by Destructive Creations, recognized for hits such as Ancestors Legacy and War Mongrels.

Meridiem is responsible for designing and manufacturing The Home Army Edition of 63 Days physical release for PlayStation 5 and will include a special collector’s case and an exclusive five-card set with illustrations of the main characters of this historical adventure.

I belong to the first generation born in a free Poland, after 123 years of foreign occupation. The outbreak of World War II stripped me of my family, my home and my future. We are angry, tired, but united. We are eager to do something to regain some control over our lives. My colleagues and I feel we have only one choice, to take revenge and regain the independence of our city and our nation, or die trying.

The odds are overwhelmingly against us. We are like brothers and sisters, united by an unwavering fighting spirit. We rely on our ingenuity, stealth and the strength of our teamwork. But will all that be enough?

SONY Unleashes the PlayStation 5 Pro

Today, Sony Interactive Entertainment expands the PlayStation®5 (PS5®) family of products with the release of the new PlayStation®5 Pro (PS5®Pro) console – the company’s most advanced and innovative gaming console to date.

PlayStation 5 Pro was designed with deeply engaged players and game creators in mind and includes key performance features that allow games to run with higher fidelity graphics at smoother frame rates*.

Upgraded GPU: 67% more Compute Units than the current PlayStation 5 console and 28% faster memory enabling up to 45% faster rendering for gameplay, making the experience much smoother.
Advanced Ray Tracing: Providing more dynamic reflection and refraction of light allowing the rays to be cast at double, and at times triple, the speeds of the current PlayStation 5 console.
AI-Driven Upscaling: Introducing PlayStation Spectral Super Resolution, an AI-driven upscaling that uses a machine learning-based technology to provide super sharp image clarity by adding an extraordinary amount of detail.

“With PlayStation 5 Pro, we wanted to make sure that the most dedicated gamers, as well as game creators, could utilize the most advanced console technology, taking the PlayStation 5 experience even farther,” said Hideaki Nishino, CEO Platform Business Group, Sony Interactive Entertainment. “This is our most advanced PlayStation to date, and it gives our community of players the opportunity to experience games the way that developers intended for them to be. Players will be thrilled with how this console enhances some of their favorite titles, while opening avenues to discover new ones.”

Game creators have embraced the latest technology from PlayStation 5 Pro, and several games will be upgraded with free PS5 Pro Enhanced software updates to take advantage of the console’s features including: Alan Wake 2, Dragon Age: The Veilguard, F1 24, Final Fantasy VII Rebirth, Hogwarts Legacy, Horizon Forbidden West, Horizon Zero Dawn Remastered, Marvel’s Spider-Man 2, Metal Gear Solid Delta, No Man’s Sky, Ratchet & Clank: Rift Apart, The Last of Us Part I, The Last of Us Part II Remastered, and many more.

The PlayStation 5 Pro console is available now at a manufacturer’s suggested retail price (MSRP) of $699.99 USD, £699.99 GBP, €799.99 EUR, and ¥119,980 JPY (including tax). It will include a 2TB solid state drive, a DualSense® wireless controller, and a copy of Astro’s Playroom pre-installed in every PlayStation 5 Pro purchase. PlayStation 5 Pro also launches with the latest wireless technology, Wi-Fi 7, in territories supporting this standard.

For more information, please visit https://www.playstation.com/.

PlayStation 5 Pro is available now directly from PlayStation at direct.playstation.com and at participating retailers.

*Features only available on select PS5 games that have been enhanced for PS5 Pro when compared with the PS5. PS5 Pro enhanced features will vary by game.

THE CREW MOTORFEST LAUNCHES SEASON 5

Today, Ubisoft announced that the highly anticipated Year 2 and Season 5 update for The Crew™ Motorfest will be available worldwide starting tomorrow, November 6th, on PlayStation 5, PlayStation 5 Pro, PlayStation 4, Xbox Series X|S, Xbox One and PC. Unveiled during The Crew Showcase 2024, Season 5 of The Crew Motorfest is the biggest update ever released by Ubisoft Ivory Tower’s team for the franchise, introducing a substantial amount of new content that expands the game’s experience.

With the arrival of Season 5 on November 6, The Crew Motorfest players can explore the new island of Maui for free. With over nine new areas and biomes, plus more than 470 km of new roads to explore, Maui offers endless opportunities for adventure, competition, and fun. Best of all, it’s seamlessly accessible from O’ahu without any loading time, making travel between islands a pure pleasure for all players.

New and exciting playlists will also make their debut:

  • Made In Japan Volume 2: the thrilling follow-up to the highly acclaimed original playlist brings a fresh, intense night street racing experience, available for free to all The Crew Motorfest players. Completing the playlist unlocks access to Rival Races, where players can compete against 21 rivals scattered across O’ahu and Maui, engaging in dynamic face-offs on randomly generated races and earning exclusive rewards as players dominate the streets.
  • Chase Squad Playlist: players will embark on a high stakes hunt to track down, outmaneuver, and take down street racing rivals in dynamic face-offs across the island. Available through the Year 2 Pass, this high-octane experience offers a chance to rise from rookie status to a respected squad member. After completing the Chase Squad Playlist, new open-world chases, with 21 street racers to take down, will be playable. Throughout the playlist, they will discover exclusive intense music tracks by Carpenter Brut, a renowned French artist notorious for blending elements of horror films, metal, rock, and electronic music. These creations perfectly capture the intense atmosphere of the Chase Squad experience and the 

The Chase Squad experience, with its exclusive playlist, will be included in the Year 2 Pass, available on day one for $29.99. It also unlocks access to 20 additional vehicles in total: 7 exclusive Chase Squad vehicles players can earn through dedicated missions and open-world chases; and 13 new cars via Monthly drops, including 2 at launch. Year 2 pass is also part of the refreshed Gold and Ultimate Editions of The Crew Motorfest, available today. As for the Year 1 Pass, its price drops from $39.99 to $29.99.

The new Gold and Ultimate Editions of The Crew Motorfest come with the Year 2 Pass across all platforms. It will allow players to unlock the thrilling Chase Squad experience, complete an exclusive playlist, and dive into a new open-world chase game mode. The pass also grants access to 20 additional cars, starting with 9 unlockable vehicles in the playlist from November 6th.

Season 5 also introduces significant improvements for the experience of all players, including functional rearview mirrors on New Gen Consoles and PC for the first time ever on a The Crew game, enhancing situational awareness and providing a better view of competitors and the environment behind. Prestige Tickets, a new currency, allow players to unlock previously missed rewards from the Summit Contests. To add depth to the racing experience, new Grand Race modifiers and sections on Maui make their debut, alongside the addition of the No Collision feature. More modifiers will be incorporated based on player feedback to ensure an engaging experience for everyone. Lastly, the Bug Reporter

With Season 5, Ubisoft Ivory Tower is thrilled to be part of the first batch of games that will be enhanced for the new PlayStation 5 Pro when the console launches on November 7th. The game will run at 60 FPS with an average resolution of 1696p during missions, upscaled using the new PSSR technology. Maximizing the console’s capabilities, The Crew Motorfest will reach an unprecedented level of visual quality on PS5, with sharper and cleaner image quality and more objects on-screen—decals, vegetation, and crowds—to provide the most intense way to experience the game.

For more information about The Crew Motorfest, please visit thecrewgame.com

Stray Nintendo Switch Pre-Orders Now Available

Publisher Annapurna Interactive and developer BlueTwelve Studio, in partnership with distributor Skybound Games, have opened pre-orders for the critically acclaimed cat adventure Stray, coming soon to Nintendo Switch. Fans can pre-order the digital version here, as well as the physical edition of Stray, which includes six full-color art cards, at global retailers.

In Stray, the winner of the Best Independent Game and Best Debut Indie Game at The Game Awards, players take the role of a stray cat who must untangle an ancient mystery to escape a long-forgotten cybercity. Along the way, the cat befriends a small flying drone, known only as B-12. With the help of this newfound companion, the duo must find a way out.

Both the digital and physical editions will be available from global retailers and online storefronts for $39.99 / €39.99 / £34.99 starting November 19.

Vampire: The Masquerade – Bloodlines 2 Fashion Matters Dev Diary

Paradox Interactive and The Chinese Room discussed how fashion matters in Vampire: The Masquerade – Bloodlines 2 in their latest dev diary. From representing the visual identity of each clan to dressing the part when feeding on Blood Resonance, each outfit is created with style.

This dev diary has a lot of insight from a wide range of team members, all quoted and attributed in the blog post. You can check it out here and pasted below:


Welcome, Kindred, to our latest Bloodlines 2 Dev Diary from the team at The Chinese Room.

Tonight’s diary is about the different outfits you can collect and wear. A vampire’s clothing is an important tool in their hunting arsenal: do you wish to blend in unnoticed, lure your victims with your beauty, or intimidate others into submission? What you wear sets a first impression so choose your dinner attire wisely.

– Project Creative Director Alex Skidmore

In-game shot of Katsumi talking to you

The visual identity of each clan has been displayed in countless vivid images, and it was crucial for us to capture this in the clan outfits. At a glance, each outfit should convey the essence of its clan – whether it’s the refined opulence of the Ventrue or the sinister threat of the Banu Haqim. We worked meticulously to compartmentalise and distill these visual styles to their purest form, ensuring players truly feel they are embodying their chosen role.

– Associate Art Director Ben Matthews

Clan Outfot Renders

Character renders of the 4 base clans.

Concept Art’s Inspirations

While coming up with ideas for each clan’s costumes, we had so much flavour to draw from. Making sure to incorporate their history, subcultures and preferred activities gave us opportunities to explore different shapes and details that fit the clan style.

Brujah are rough and ready. They need hard-wearing materials that reflect their rebellious nature. Denim, leather and band T-shirts blend into Punk and rock bars. We added details like rips, anarchic logos and badges to show the Brujah’s anti-establishment streak.

Tremere’s history as mortal mages, and their use of arcane powers, inspired us a lot when designing this clan. The outfits reflect a more antiquated time, while also incorporating modern elements. We considered how practical they were to wear while using powerful ranged attacks, so the arms are less restricted for those large, magical gestures. Red was, of course, the first choice for accent colours in clothing and jewels, as the Tremere can control blood.

We wanted Banu Haqim to be a modern take on stealth-style clothes. Sticking to the shadows, finding ways to conceal your identity. Being able to move freely and silently through the environment unencumbered by jingling jewelry or heavy armour. They can also use Celerity, so we used accessories such as scarves, hoods, and pieces that add a sense of movement to their actions while hiding their face.

Ventrue are defined by their wealth and status so each version reflects a different kind of upper social class and culture. They wear fashion that is more about showing who they are to people rather than pieces ready for combat. To this end we used colours and styles that are opulent, almost regal. Every detail is there to show they’re ready for business or to show off their expensive jewelry.

 – Senior Concept Artist, Jordan Grimmer and Lead Concept Artist, Michele Nucera

Characters Lineup01 v01 2

Sculpting the Fashion

Creating the outfits for Vampire: The Masquerade – Bloodlines 2 is more than just a matter of fashion – you have to think about the character’s usability, animation and so on. We started with setting a benchmark costume; in our case, this was “Tremere 03,” which served as the initial guide for clothing fit and design direction before even having the masculine Phyre model ready. This outfit became the foundation for future costumes, helping our team understand how different clothing types would fit and move.

From long coats to tight, sleek outfits, our goal is to offer players a variety of styles to suit their tastes. Concept art is just the beginning; we evolve these designs into something that not only looks good in cutscenes and fighting but also considers animation and practicality. Textures are given an “uplift” as they transition from 2D concept to 3D model, adding depth and realism.

Each clan has its own unique flair – for instance, “Ventrue 04” stands out as a favourite, while “Banu Haqim 02” features this great hood. Many of the costumes feature dramatic elements, like big collars or materials that add visual complexity – leather, fur, denim, silk, and cashmere. We think all these through with great importance. For instance, these outfits need to be functional for vampires running up buildings! And even though vampires rarely feel cold, we don’t want them breaking the Masquerade.

– Principal Character Artist Tim Turner

Tremere 03 Together
Ventrue 04 Together

Soundset differences for different outfits

For the different outfits for our Protagonist, we took into account the different reactions from players and the effect the player might have on the passers-by.

Each outfit is curated not only to the clothing they are wearing but the foley (clothes and shoes) are mixed for the clan that said outfit is attributed to. Creating a more stealth-like feeling or the aggressive presence that one might expect between Banu Haqim vs Brujah.

– Lead Audio Designer Tessa Verplancke

In-game video of Tolly judging your outfit

Unlocking and Equipping Outfits

As you play through the game, you’ll gain access to a wide variety of outfits. These outfits not only allow you to set the fantasy you might want to play as but also have an effect on the inhabitants of Seattle.

One of the goals we had for outfits was to really lean into and reflect each clan’s style and personality while also offering lots of dress-up options; after all fashion is king!

With that in mind, we decided to unlock the outfits based on what abilities you have gained access to. Because it’s possible to play as Brujah but still gain access to Ventrue abilities, you can unlock and wear all the outfits in the game simply by playing, but you will naturally unlock the outfits for your chosen clan earlier.

Honestly, some of the outfits are so cool that I sometimes choose the order in which I unlock abilities based on the outfits I’ll gain from the unlock. I’m partial to some of the streetwear of the Banu Haqim (who doesn’t love a good hoodie). But with a wide range of options to unlock, I’m confident there’s plenty of fashion to suit everyone’s tastes.

– Lead Game Designer Gavin Hood

In-game outfit menu with the four base clan outfits unlocked

In-game outfit menu with the four base clan outfits unlocked.

Fashion Matters in chatter, too!

Prey can be scared off by sudden movements, loud noises, or things that don’t seem quite right… So, for Phyre, if they want to feed on the right Blood Resonance, they need to keep that in mind. Just knowing that the angry sex worker nearby is full of choleric blood and ready for a fight is just step one. Step two is making sure that you’re wearing something that will push them over the edge and really make that blood boil. Dressing and acting like a wealthy John could get them talking, but if you approach looking like someone who likes it rough? That might scare them right out of their angry mood, and then all that delicious choleric potential goes away.

fashion screenshots punk
fashion screenshots suit

In-game examples of NPCs reaction (with a non in-game overlay to show which outfit is equipped).

Many people in Seattle judge a book by its cover, but a Kindred knows that it’s what you have inside that counts. You know. The blood.

– Senior Narrative Designer Arone LeBray

World Of Tanks Announces Collaboration with Vikings

As the crows of Odin soar, the clash of steel and the sound of battle fill the air. The time has come! Starting on November 7, Battle Pass Special: Vikings invites players to embark on an epic journey inspired by the popular Vikings TV series. For two weeks, players will unleash their inner Viking as they conquer, shoulder to shoulder with iconic characters, to claim the ultimate prize—a Viking war chariot, the Felice Tier IX Premium tank.

Tank commanders will be able to recruit Ragnar Lothbrok, Bjorn Ironside, and Ivar the Boneless—legendary figures portrayed in Vikings—and hear them speak words of courage and wisdom. These fearsome warriors bring their cunning and strength to the battlefield as Basic Rewards in the Battle Pass. For those seeking to complete their Viking raiding party, additional commanders, Lagertha and Floki, will be available for purchase in the in-game store. Together, they form the ultimate Vikings squad, ready to join the raiding party and lead tanks to victory.

Forty stages of rewards await in the Battle Pass Special: Vikings, unlocking the ultimate Viking treasure —the Felice tank coated in exclusive “Westward Bound” 3D style. This design draws inspiration from early medieval Scandinavian culture and incorporates recognizable elements from Vikings. The tank is layered with Viking shields, inspired by the series, on its support rollers and side screens, while Ragnar Lothbrok’s axe and a Carolingian sword evoke the power of the Viking warriors. Other elements that help solidify the tank as a symbol of dominance, include Ragnar Lothbrok’s flag, and a Viking compass that helps players find their way. As a final touch, a lone and vigilant raven flies above the tank, symbolizing Odin’s watchful eye over the battlefield.

In addition to the Felice tank and its incredible 3D style, the Battle Pass also features a selection of 2D styles that will allow players to customize their tanks with unique Vikings-inspired designs. One style pays tribute to the fierce and courageous Lagertha by replicating her iconic shield, another is designed as a set of mystical stone runes, and finally, the Spawn of Jormungandr style showcases the intricate decorative patterns found on weapons seen in the Vikings, embodying the craftsmanship of a true warrior.

Vikings was produced by MGM Television, a division of Amazon MGM Studios. The collaboration between World of Tanks and Vikings is made possible through a license granted by Amazon MGM Studios Consumer Products and Interactive Licensing.

VIKINGS © 2013-2020 TM Productions Limited/T5 Vikings Productions Inc. (I-VI). All VIKINGS related trademarks, logos, characters and other materials © 2013-2024 & TM MGM. ARR.

Lost Eidolons: Veil of the Witch Early Access Launch Trailer

Lost Eidolons: Veil of the Witch sails to the shores of Steam pages in Early Access today! Spinoff to the beloved Lost Eidolons, which received over 2,000 reviews on Steam, Veil of the Witch features a distinct combination of tactical turn-based combat and roguelite progression to craft the perfect strategic adventure for even the most battle-hardened explorer to undertake.

From Ocean Drive Studio and Kakao Games, this Early Access title features an extensive tactical system that allows players suitably fantastical levels of flexibility in their quest for survival. With 9 playable characters, 200 unique skills and gaming-changing equipment, customisation won’t be an issue for players as they look to tell their story on this treacherous island.

No two journeys are the same as players will use every bit of guile they have to overcome the obstacles before them. Every choice matters, be it which encounter they select, who they bring along or what build they have carefully curated. If at first they don’t succeed, death is only the beginning.

After thousands of hours of development, Lost Eidolons: Veil of the Witch will launch into Early Access with the majority of story content already available to players. Instead of a game-changing evolution, Ocean Drive is looking to use Early Access to provide polish, finalise backstories for each ally and prepare to unveil the epic conclusion to this fantasy tale.

Alongside an Early Access launch, Ocean Drive are proud to announce that they are aiming for a full release of Lost Eidolons: Veil of the Witch in Summer 2025. This will be complete with new bosses, ally backgrounds, full English voice acting and console releases across Xbox, PlayStation and Switch!