Author - Jerry Paxton

Felicia Day’s The Guild is back for a new Feature Film

Actor, producer, writer, and digital entertainment pioneer Felicia Day today launched the Kickstarter campaign for The Guild: Ren Faire’d, a new feature-length reunion film that brings the original Knights of Good back together for an all-new adventure ahead of the groundbreaking web series’ 20th anniversary in 2027.

For the first time since the series concluded in 2013, the original Knights of Good return together in a brand-new story. The fan-powered feature reunites Codex, Tink (Amy Okuda), Vork (Jeff Lewis), Clara (Robin Thorsen), Bladezz (Vince Caso) and Zaboo (Sandeep Parikh) for an adventure set in the vibrant world of the Renaissance Faire: a beloved corner of geek culture that has rarely taken center stage on film. Like the original series before it, The Guild: Ren Faire’d is being created independently with the support of the community that helped make The Guild a phenomenon. The film is executive produced by Felicia’s longtime collaborator Ryan Copple and directed by The Guild veteran Sean Becker.

Created, written by, and starring Felicia Day, The Guild premiered on July 27, 2007, following the members of an online gaming guild whose virtual adventures frequently collided with their real lives. Across six seasons, 70 episodes, and three music videos, the series generated more than 300 million lifetime views and helped pioneer creator-funded entertainment long before Kickstarter popularized crowdfunding, with fans supporting the self-funded first season through donations on the show’s website. The Guild went on to win numerous awards, a place on Rolling Stone’s list of “The Net’s Best Serial Shows,” and recognition from the Smithsonian Institution which accessioned Codex’s costume into its digital culture collection. Now, nearly two decades later, Day is once again inviting fans to help bring the Knights of Good back together.

“When I set out to make The Guild, I wanted to show the world that gamers and nerds could be the heroes of our own stories,” Day shared. “But even with the growth of geek culture over the years, Hollywood would never let me tell a story set in one of my favorite places: the Renaissance Faire. They’d consider both the setting and our characters too niche; just like they used to think people would never watch a show about geeks who play MMO’s. Instead of waiting for permission, we’re going directly to the people who’ve believed in us from the beginning. We’re going to make a hilarious movie together!”

Nearly twenty years ago, The Guild helped pioneer the creator economy before it even had a name, proving that passionate storytellers could build global audiences outside the traditional Hollywood system. Today, as creator-led films like Iron Lung, The Backrooms and Obsession make the leap from YouTube and online communities to the big screen, The Guild: Ren Faire’d aims to continue that trend to celebrate The Guild’s 20th anniversary where it has never been before: in movie theaters, surrounded by the community that made it possible.

At a time when most film crowdfunding campaigns revolve around Blu-rays, posters, and T-shirts, The Guild: Ren Faire’d is taking a radically different approach. By combining original tabletop games, premium collectibles, creator collaborations, exclusive merchandise, and live experiences into a single campaign, the project transforms crowdfunding into a full-fledged fan event. It’s an ambitious approach designed to fund an independent feature while celebrating the culture that inspired it.

THE KICKSTARTER CAMPAIGN INCLUDES:

  • The full-length reunion movie featuring the original Knights of Good cast
  • Swords & Sweethearts, a dating-sim card game created by Ryan Copple and developed in partnership with Scrungo Games, the licensing division from the team behind Cyanide & Happiness and Joking Hazard
  • A collected The Guild graphic novel omnibus from Image Comics with original cover by Leila Del Duca
  • A 120-page The Guild tabletop roleplaying game written by Vince Caso and developed in partnership with Hit Point Press, along with art from Dan Gartman and Pauliina Hannuniemi
  • Custom 7-piece dice set with nods to the each main cast members
  • A collectible “Poopcorn” popcorn bucket inspired by the film’s ren faire setting designed by Ryan Lesser at Wild Power Games
  • A cast signed movie poster illustrated by Adam Allsuch Boardman
  • A signed and bound version of Felicia’s personal production script, with all the marks and doodles
  • A campaign-exclusive T-shirt designed by Sam Prentice Jones, blind-box enamel pin collection by David DePasquale, and sticker set by the original Guild character artist Erik McKenney
  • A three-disc, 20th anniversary Blu-ray of the original with new content
  • Additional digital rewards, collectibles, add-ons, and campaign-exclusive experiences
  • Additional rewards, stretch goals, and campaign updates will be revealed throughout the Kickstarter.

Join the Guild and back The Guild: Ren Faire’d on Kickstarter HERE.

GROUND BRANCH 1.0 Out Now on Steam

The tactical shooter from one of the creators of the original Rainbow Six and Ghost Recon officially leaves Early Access, introducing the Campaign Prologue, major gameplay improvements, and the beginning of a new chapter for the game.

MicroProse and BlackFoot Studios are proud to announce that GROUND BRANCH Version 1.0 is now available on Steam, officially marking the game’s transition out of Early Access.

Created by one of the original developers behind the classic Rainbow Six and Ghost Recon series, GROUND BRANCH has built a dedicated following through its uncompromising approach to tactical realism, deliberate gameplay, and authentic team-based combat.

Version 1.0 represents the game’s biggest milestone to date, delivering its most complete and polished experience yet while laying the foundation for an ambitious roadmap of future content.

Heartopia x SANRIO CHARACTERS Event Launches Today

XD Games is thrilled to announce that the new Heartopia × SANRIO CHARACTERS collaboration event begins from 10 July and will run until 23 August.

Heartopia players can now obtain exclusive outfits, vehicles, and more, all themed around three hugely popular SANRIO CHARACTERS: My Melody, Cinnamoroll, and Kuromi.

Watch the Heartopia × SANRIO CHARACTERS trailer below:

https://youtu.be/w-sg_Npy3zw?si=NK0e26dquXnqpX-c

While three new outfits are available from today, players who love Cinnamoroll can acquire a light blue and white ensemble inspired by Cinnamoroll’s blue eyes, huge ears, and curly cinnamon roll-like tail.

Players who prefer Kuromi’s sense of style can obtain a gothic purple and black outfit modelled on Kuromi’s edgier look. It comes complete with pink skull embellishments, just like her signature hood.

Finally, the My Melody outfit set includes a pink and white dress with frilly accessories, strawberry accents, and a rabbit ear headband inspired by My Melody’s iconic hood.

During the event, players can complete their preferred look with corresponding SANRIO CHARACTERS Vehicles Collection — one per character — and My Melody, Cinnamoroll, and Kuromi character backpacks.

Additionally, players can also spin a SANRIO CHARACTERS Gacha Machine to win My Melody, Cinnamoroll and Kuromi-inspired decorative items and figures, SANRIO CHARACTERS stickers, and basic Heartopia resources. Players can also obtain furniture sets from SANRIO CHARACTERS’ Rainbow Cottage.

Alternatively, players can collect stickers via daily quests or by trading with others. There are three sticker sets in total, one for each SANRIO CHARACTERS. Collecting a certain amount of stickers will unlock pet outfits based on My Melody, Cinnamoroll and Kuromi.

For more information about the Heartopia x SANRIO CHARACTERS collaboration event, be sure to follow Heartopia on X.

The Heartopia × SANRIO CHARACTERS collaboration event begins today and runs until 23 August. Heartopia is available to play for free now on PC, iOS, and Android.

Mistfall Hunter Pricing and Deluxe Editions Announced

Skystone Games and developer Bellring Games today confirmed launch details for Mistfall Hunter, the dark-fantasy extraction ARPG. It will be released July 29, 2026 at 6:00 PM PT on Steam, PlayStation, and XBOX.

The release rides a breakout Open Beta. During Steam Next Fest, Mistfall Hunter pulled in nearly 430,000 players and landed on both Steam’s Top Demos and Top Trending Upcoming charts.

Every run is a high-stakes hunt. Drop into a cursed, mist-shrouded world, claim your loot, and extract with your life, or lose it all to rival hunters and the horrors waiting in the fog. PvPvE is the core of it: the threat of other players is what makes every extraction matter.

Rick Strowd Joins Season 3 of FATAL FURY: City of the Wolves

SNK CORPORATION today announced Season 3 of FATAL FURY: City of the Wolves will start on July 23, 2026. The new season’s DLC lineup kicks off with the returning Rick Strowd!

Native American fighter Rick Strowd made his series debut in REAL BOUT FATAL FURY 2 (1998). One of Fatal Fury’s few true boxers, the so-called White Wolf of the Ring claws his way into City of the Wolves with hard-hitting punches from the past and a new Aggressor Style stance, complete with versatile follow-ups (overheads, lows, catch counters, and more). Rick has evolved into a technical fighter who combines devastating power with a high-level mind game, forcing sharp reads and split-second decisions from his foes.

Rick Strowd, The White Wolf

  • Voice Actors: Alejandro Saab (EN), Yasutaka Azuma (JA)
  • Bio: Rick started out wowing casino crowds as a show boxer before going on to win it all on the world stage. The undisputed champ now spends his days defending the title belt, yet somehow still feels strangely unfulfilled. Then the news arrives: King of Fighters. A chance to tear through the ennui—and the world—once again. The champion’s fists can break through anything…even the fangs of a wolf.

Rick in Arcade Mode and Episodes of South Town (EOST)

  • Arcade Mode: Rick has been at a loss ever since his beloved wife, Catherine, was struck down by an acute illness; not even the most accomplished of doctors could pinpoint a cause or a cure. And with another King of Fighters tournament beginning at exactly the same time as Catherine’s misfortune, the seasoned boxer can’t help but think there is more to it all than coincidence. Confident that a clue to her salvation lies within, he sets off for the KOF arena.
  • Episodes of South Town: Rick Strowd has reached the pinnacle of his profession and conquered the boxing world—so what’s next? On a well-deserved day off from the ring, a sudden gust of wind guides him in a specific direction: South Town. Is it a ray of light, or a deadly omen? Searching for answers, the White Wolf of the Ring finds himself bound for the City of the Wolves once more.

Players ready to get into the ring once more can either pick up Season Pass 3 for $19.99 / €19.99 if they already own the base game, or purchase FATAL FURY: City of the Wolves Revenge Edition (base game + Season Passes 1, 2, and 3) for $49.99/€49.99.

Permafrost: Release Date Moved To October 9

The open world of Permafrost will challenge the hardcore survival players with its constant sub-zero environments and dangers a little later than originally planned. Development studio SpaceRocket Games and publisher Toplitz Productions push the release of the highly anticipated game from its projected summer release date August 21, 2026 to October 9, 2026.

We are aware that gamers around the globe are eager to dive into the white hell of Permafrost and experience life in the aftermath of a global catastrophe which covered the whole Earth under a deep blanket of snow, ice and deepfreeze temperatures. And we certainly would have loved to open the doors to Permafrost on the originally scheduled release date.“ comments Sebastian Fleer, COO Toplitz Productions. „However, to satisfy the rightfully high expectations that the gamers, the community and not least ourselves have, we decided to give the development team a little more time to finetune the game from performance to content. Quality is key and when Permafrost finally unleashes its survival sandbox with a slight delay in October, we want to make sure that your fight for survival is a memorable gaming experience from start to finish.

About the game:

Permafrost is a story-driven survival sandbox set in a frozen, post-apocalyptic world. Discover a vast lore-rich open world, alone or in co-op with up to 4 players. Explore, scavenge, craft, and build a network of shelters to outlast the cold.

  • The Cold is your true enemy!
    The cold is alive and ever-present. Frostbite, storms, and creeping chill shape every journey, turning preparation, shelter, and timing into matters of survival.

  • A frozen open world to explore!
    Traverse a frozen open world where city ruins fade into wilderness. A tense, grounded survival experience shaped by silence and scarcity – no constant gunfire, no fantasy tropes. Just winter, isolation, and resolve.

  • Exploration-Gated progression!
    Progress is earned through exploration and adaptation. Restore abandoned shelters, repair broken machines, and reclaim fragile technology to push deeper into the frozen world.

  • Your Dog as your loyal companion!
    Your loyal dog companion stands with you when the cold turns everything else silent. Rescued from the ruins, your dog scouts ahead, warns of danger, carries supplies, and keeps you grounded when the silence gets to be too much.

  • Symbiotic 1-4 player Co-Op Survival!
    The cold doesn’t care how many of you there are. Play solo or survive alongside up to 3 friends, building shelter networks, dividing responsibilities, and playing to each other’s strengths. Co-op doesn’t simplify the world; it just means you don’t face the cold alone.


Permafrost will be available on PC in Early Access on Steam, GOG.com and EGS on October 9, 2026. More information can be found on the store pages. Join our official Discord server to get the latest news about Permafrost as well as the other exciting titles from Toplitz Productions.

Torchlight: Infinite SS13 Afterlight Launches Today

XD Games is excited to announce that the latest Torchlight: Infinite season, SS13 Afterlight, is now live worldwide on PC and mobile.

SS13 Afterlight’s new seasonal mechanic allows players to become Night Watchers in the Netherrealm, guiding departed souls onto the underworld in an effort to farm as much loot as possible.

Players will come across unnamed coffins in the Netherrealm, which they can guide through the world after lighting a lantern to begin a funeral procession. The goal is to protect that procession by defeating any enemies lured over by that guiding light.

The lantern’s colour communicates the player’s proficiency in guiding souls: Green means the player’s dispatching enemies at a good speed for the best loot, a yellow lantern means the player’s slowing down and the battlefield is too crowded, and a red lantern signals that the player needs to get rid of the enemies currently attacking the coffin before they can progress.

Players can also encounter randomly triggered events or special golden enemies and have a chance to escort special coffins like the veteran’s coffin — which has a tighter time limit, denser enemy spawns and a higher kill target — to earn even better loot.

SS13 Afterlight also introduces a new endgame challenge to replace City Defense called the Divine Ascent, which will put Torchlight: Infinite players’ best builds to the test. Here, players tackle maps within a three-minute time limit, clearing enemies or random events to fill Challenge Progress bars.

A full bar unlocks the floor boss, which has to be defeated within the time limit to allow players to advance to the next map. Like the new core gameplay loop, Divine Ascent will also feature its own special mechanics, and rewards will scale with floor progression.

Additionally, SS13 adds the Dance of the Deep hero trait for Tide Whisper Selena. This new trait dramatically changes her combat style, as she no longer casts spells from a fixed position. Instead, her Terra skills now move with her across the battlefield. Her different Dance Steps also provide a variety of buffs, ranging from movement speed to battlefield control effects.

Afterlight also features a new season progression system that uses a new kind of Divinity Slate: Nether King’s Divinity. Players can slot Nether King Divine Remnant items into their talent grid to unlock new talents from the ancient king that will be useful to players at all skill levels.

For a full breakdown of everything SS13 Afterlight has to offer, including The Ultimate Belt legendary item, adjustments to Talent Constellations and the Creation Engine, and the addition of a highly-requested One-Tap Level Up button to the Skills screen, watch the SS13 Season Preview or check out the patch notes on the Torchlight: Infinite website.

Torchlight: Infinite is available now on PC, iOS, and Android.

Assassin’s Creed Black Flag Resynced Surpasses 3 Million Copies Sold in its First Week

Today, Vantage Studios, a Ubisoft company, announced that Assassin’s Creed™ Black Flag Resynced, the latest installment in the Assassin’s Creed franchise, has sold more than 3 million copies worldwide since its July 9 release. The milestone follows 2 million copies sold on day one and reflects continued momentum during the game’s first week.

Following strong critical reception, player sentiment has been increasingly positive, with Steam user reviews rated “Very Positive.” This reflects the team’s responsive post-launch support including quality-of-life updates, bug fixes, and the recent announcement of the highly requested New Game+ mode, which will further enhance replayability.

Building on the legacy of Assassin’s Creed IV: Black Flag, originally released in 2013, Assassin’s Creed Black Flag Resynced is a faithful remake rebuilt from the ground up and powered by the latest Anvil engine. Led by Ubisoft Singapore*, the game features stunning updated visuals and enriched gameplay, including parry‑driven combat, improved stealth and parkour, deeper naval mechanics, and new narrative content.

Set during the Golden Age of Piracy, Assassin’s Creed Black Flag Resynced invites players to sail the Caribbean as Edward Kenway, a rebellious pirate captain drawn into the centuries-old conflict between Assassins and Templars. As Edward pursues glory and fortune, he crosses paths with legendary figures such as Blackbeard, Anne Bonny, and Calico Jack, while the fate of everything the pirates have built hangs in the balance.

Assassin’s Creed Black Flag Resynced is available on Ubisoft+**, PlayStation®5, Xbox Series X|S, and for Windows PC through the Ubisoft Store, Steam, and the Epic Games Store. The game is Steam Deck verified.

For more information on the Assassin’s Creed Franchise, please visit: https://www.ubisoft.com/en-us/game/assassins-creed

For the latest news on the Assassin’s Creed Franchise and other Ubisoft games, please visit: https://news.ubisoft.com/

SAW: Genesis Enters Closed Alpha Testing Ahead of Gamescom Showcase

Following its official reveal at Summer Game Fest, SAW: Genesis is entering its Closed Alpha phase as the development team prepares to showcase the game at Gamescom. The first playtest will start July 16, giving players an early look at the asymmetrical horror experience set in the iconic SAW universe. This testing phase marks the beginning of an ongoing development program, with future playtests planned ahead of Early Access and continued collaboration with the community.

Developed by Broken Mirror Games and Anshar Studios, in collaboration with Lionsgate and published by Bloober Team, SAW: Genesis is a 3v1 asymmetrical multiplayer horror game in which three Accused are pressure-driven to work together to escape a maze of traps which have been orchestrated by a single Judge. Players face nail-biting tests and impossible moral choices, with survival coming at a steep cost. Set in the grim aftermath of World War I, SAW: Genesis allows players to take part in either side of this unnerving confrontation in intense matches played on procedurally generated maps.

The SAW: Genesis Closed Alpha playtest will feature a structured onboarding process designed to support focused testing, with participation granted through a survey-based selection process that enables a diverse pool of play testers. The rollout began on July 10 with Steam keys and server access distributed in phases following the completion of onboarding. During the playtest, players can form parties of up to three Accused, while matchmaking assembles a complete lobby by pairing each group with a fourth player taking on the role of the Judge.

Feedback gathered during the SAW: Genesis Closed Alpha will help refine multiplayer balance, evaluate technical performance, improve core mechanics, and evolve the game’s meta for a more engaging and replayable experience. As development continues, additional testing phases will grow in scale, size, and accessibility.

For more information about SAW: Genesis, visit: www.sawgenesisgame.com and follow social media links for the latest updates on the game.

Upcoming Rhythm Game Stage Tour Unveils SDCC 2026 Presence

RedOctane Games, a leading development studio in rhythm music gaming, unveiled today a host of Stage Tour announcements, following their recent debut at IGN Live 2026. Inspired by the energy of live performance, music culture, and the community that continues to fuel the genre, Stage Tour is set to reignite the rhythm game genre when it launches later this year.

Headlining the announcement is an exclusive partnership with Dark Horse Comics, bringing the world of Stage Tour to comics for the first time through a special one-shot issue debuting at San Diego Comic-Con 2026. Expanding the lore of the Stage Tour universe, the comic offers fans a new way to experience the bandmates that help shape the world behind the game, featuring cover art by Kim Hu (Rollerdrome, Killtopia: Nano Jams), script by Zoe Tunnell (Blade Maidens, Godzilla: Valentine’s Day Special), art by Liana Kangas (Know Your Station, TRVE KVLT), colors by Diana Sousa (Critical Role: Vox Machina Origins, Star Wars: The High Republic Adventures), and lettering by Comicraft’s Tyler Smith (Star Wars: Hyperspace Stories, Conan the Barbarian).

The limited-edition comic will be available exclusively to SDCC attendees while supplies last and will also be included as a free bonus collectible with future Stage Tour hardware bundle pre-orders.

“Stage Tour is about bringing people together through the shared experience and love of music,” said Jack Guinchard, Head of Marketing and Brand at RedOctane Games. “Partnering with Dark Horse Comics allows us to expand the world of Stage Tour beyond the game itself, giving fans a fresh new way to connect with its bandmates through something exclusive that they can discover, collect, and share.”

RedOctane Games also confirmed today that Stage Tour is confirmed for release on PlayStation®5, XBOX Series X|S, Nintendo® Switch™2, and PC. Steam wishlists are available now, with PlayStation 5 and XBOX Series X|S wishlists and pre-orders to follow.

Experience Stage Tour at SDCC

Attendees visiting San Diego Comic-Con will have the opportunity to experience Stage Tour for themselves, heading over to Booth #2834 to be one of the first to go hands-on with the latest closed alpha build, playable on custom-built arcade cabinets developed in partnership with Paradox Arcades.

The playable demo will feature a selection of previously announced songs, while showcasing the latest gameplay refinements shaped by feedback from IGN Live attendees and the growing community of closed alpha testers.

In addition to the game, attendees will be among the first to experience the official Kramer Guitar Controller for Stage Tour. Pre-production demo units of the officially licensed controller-featuring the classic design of Kramer guitars-will be available throughout the event, giving fans an exclusive early look at the hardware ahead of its planned release and securing their own controller for themselves ahead of launch.

Fans can also pick up the exclusive Stage Tour comic at both the Stage Tour booth (#2834) and the Dark Horse Comics booth (#2615) while supplies last.

Explore an Expanded Soundtrack

Since its reveal earlier this year, Stage Tour has continued to unveil songs from its officially licensed soundtrack, bringing the total number of confirmed tracks to sixteen.

The currently announced lineup includes:

• “RATATATA” — BABYMETAL & Electric Callboy
• “Get The Funk Out” — Extreme
• “Square Hammer” — Ghost
• “Mimi’s Delivery Service” — Good Kid
• “Dani California” — Red Hot Chili Peppers
• “Terminator Oscillator” — Static-X
• “Island In The Sun” — Weezer
• “Bite Me” — Avril Lavigne
• “Airhead” — Honey Revenge
• “For a Pessimist, I’m Pretty Optimistic” — Paramore
• “The Unknowing” — Jfarrari
• “Jane!” — The Long Faces
• “Do Me Like That” — The Paradox
• “Siren” — Castle Rat
• “Broken Dreams Inc.” — Rise Against
• “Psychosocial” — Slipknot

Spanning rock, metal, alternative, pop-punk, and emerging artists, the soundtrack reflects Stage Tour’s mission to celebrate multiple generations of music fans while introducing players to both iconic favorites and exciting new discoveries.

The sixteen songs revealed so far represent a small preview of the soundtrack planned for launch. Fans can expect additional song reveals, gameplay updates, and major announcements throughout the summer as Stage Tour builds toward pre-orders and its release later this year.

Built for the Stage

Built around the fantasy of forming a band and becoming a rockstar, Stage Tour combines classic 5-fret rhythm gameplay with modern progression, customization, and replayability. Players can form a band, take the stage on guitar, bass, drums, or vocals using a compatible guitar controller, drum kit controller, microphone, standard gamepad, or keyboard, and jump into a variety of game modes designed to get them rocking from the very first note.

Developed by a team that includes veteran creators from Guitar Hero® and DJ Hero®, alongside respected members of the rhythm gaming community, Stage Tour is built with a simple goal: to bring rhythm gaming back to the living room for a new generation of players. Whether reliving the golden era of rhythm games or discovering the genre for the first time, players can form a band, hit the stage, and go on tour together through a modern rhythm game built around the universal language of music.

Backed by a multi-year partnership with Gibson®-the iconic and leading global instrument brand, Stage Tour features officially licensed Gibson, Epiphone, and Kramer instruments, bringing some of the most iconic names in music directly into the Stage Tour experience.

Stage Tour is currently in development for PlayStation 5, XBOX Series X|S, Nintendo Switch 2, and PC, with a planned release for Holiday 2026. Additional announcements, including the official release date, pre-orders, soundtrack reveals, and community initiatives, will be shared throughout the coming months.

Fans can wishlist Stage Tour on Steam today and follow along as RedOctane Games continues revealing new music, gameplay, hardware, and partnerships on the road to launch.