Author - Jerry Paxton

Vampires: Bloodlord Rising Character Creator Available Now

From the very start of the Early Access phase of Vampires: Bloodlord Rising, the sinister open-world action-adventure from development team Mehuman Games and publisher Toplitz Productions, the dedicated community was very vocal about one feature, they are desperate to have: a character creator, so they are not restricted to playing Dragos, the hero pre-set by the story.

With the dark open world of broody Sangavia set as a background, giving the player the ultimate freedom to follow the story’s path or explore the land at free will, it is the next logical step to give the virtual vampires the same amount of freedom and options to express themselves with their character appearance.

Starting with comprehensive templates and a variety of impressive base settings, you can create both female as well as male characters and then start finetuning their appearance in detail with more than 30 sliders. To make it even more appealing, you have absolute freedom to create two very distinctively different looks for the aristocrat mode, which allows you to walk among the mortals and for the hunter mode, in which you are a ruthless predator stalking or catching your prey. Add to that a selection of activity and background perks boosting certain character values, while giving others a slight disadvantage and you’ll experience an in-depth character creator that not only adds visual variety, but extends to the gameplay experience as well.

Vampires: Bloodlord Rising is available in Early Access for PC via Steam, GOG and Epic Games Store, with a solid content update roadmap in place. Head over to the respective official store pages for more information or join our official Discord server to stay updated not only about Vampires: Bloodlord Rising but all the exciting games from Toplitz Productions.

IllFonic Reveals New Halloween: The Game Map Orange Grove Estates

The physical editions for Halloween: The Game, the upcoming asymmetrical stealth horror game developed and published by IllFonic, co-published with Gun Interactive, alongside partners Compass International Pictures and Further Front, have been revealed for PlayStation 5 and Xbox Series X, launching on Tuesday, Oct. 6, 2026. In partnership with Nighthawk Interactive physical pre-orders begin today: the Standard Edition will be available for MSRP $39.99, while the Limited Collector’s Edition will be available for MSRP $149.99.

The Halloween: The Game Standard Edition will include a copy of the game for PlayStation 5 or Xbox Series X, an exclusive poster, and advance access to the Michael Myers Clown skin and two civilian cosmetics.

The Limited Collector’s Edition will include a copy of the game, plus an exclusive Trick or Treat Studios Shape Jump variant action figure, exclusive lenticular art, an exclusive poster, advance access to the Michael Myers Samhain and Clown skins, advance access to the two civilian cosmetics from the Standard edition and two additional civilian cosmetics, and more surprises to be revealed at a later date.

Relive the events of 1978’s Halloween Night as either a civilian trying to protect Haddonfield’s townsfolk from The Shape in 1v4 multiplayer…or take up the knife as Michael Myers himself, stalking victims one by one in either multiplayer or the single-player story mode. Today’s map reveal shows off a new, haunting location: Orange Grove Estates, an upscale neighborhood in one of Haddonfield’s affluent corners.

Multi-story houses surround a playground and basketball court, and expansive yards turn every fence and hedge into a fresh hiding (or hunting) ground. The map’s open layout reshapes how players move between structures, opening up new opportunities for collaboration while widening the lines of sight that can give a hero (or The Shape) away. The larger, multi-story homes also introduce precarious upper-floor encounters that every player will need to account for.

Malek Akkad, President of Compass International Pictures, Inc., shares, “We are excited for fans of the original film to see the iconic Wallace and Doyle houses in this new map. Gamers will get to explore the legendary homes and create their own survival tactics. Will they weave through picturesque yards, bushes, and playground equipment as they fight to outsmart the Boogeyman or will they become the Boogeyman.”

“Every neighborhood in Halloween: The Game is designed to change how you play, and Orange Grove Estates is our most ambitious map yet,” said Jared Gerritzen, Chief Creative Officer, IllFonic. “The open layout and multi-story homes force players to rethink their every action as it could compromise their line of sight, collaboration, and escape, whether they are playing as a Civilian or Myers. Players will learn to dip, dodge, and scan surroundings for options to find an escape route. Pairing this map’s reveal with our physical editions felt like the perfect way to celebrate the physical pre-order launch.”

​​To dig deeper into IllFonic and its titles, visit IllFonic’s official website and follow Halloween: The Game’s official socials on X (formerly Twitter), Instagram, TikTok, Facebook, Reddit, and join the official Discord to get the latest news as development continues.

Halloween: The Game physical editions launch on Tuesday, Oct. 6, 2026, for PlayStation 5 and Xbox Series X. Pre-order now at major retailers with an MSRP of $39.99 for the Standard Edition and $149.99 for the Limited Collector’s Edition.

Metal Gear Solid Composer’s Studio Ghibli Jazz Album Announced

Scarlet Moon Records has opened pre-orders for Prescription for Sleep: Ghibli, the 17th album in their long-running and Billboard-charting jazz arrange series. The album is performed entirely live in studio by saxophonist Norihiko Hibino—best known as the composer of Metal Gear Solid 3: Snake Eater and Bayonetta—and pianist AYAKI (Streets of Rage, PersonaQ), performing together as GENTLE LOVE. The Ghibli album marks the series’ second foray into anime following Attack on Titan in 2022, and arrives on the heels of Prescription for Pop, which brought GENTLE LOVE’s therapeutic sound to mainstream pop music earlier this year. Bandcamp pre-order buyers get immediate access to three tracks: “A Town With an Ocean View” from Kiki’s Delivery Service, “The Path of the Wind” from My Neighbor Totoro, and “The Girl Who Fell From The Sky” from Castle in the Sky. The remaining nine tracks unlock on July 20, the 25th anniversary of Academy Award®-winning Spirited Away.

Pre-Order on Bandcamp and Other Storefronts

“Ghibli is personal for me” reflects Scarlet Moon’s Jayson Napolitano. “I grew up on Nausicaä and Castle in the Sky, and Hisaishi’s music shaped how I hear film scores to this day. There’s something special about the fact that his compositions already feel like lullabies in some ways; Hibino-san and AYAKI bring out that quality in a way that feels like these arrangements were always meant to exist.”

The full 12-track album will be available on all platforms on July 20:

  • 01. A Town With an Ocean View (from “Kiki’s Delivery Service”)
  • 02. Merry-Go-Round of Life (from “Howl’s Moving Castle”)
  • 03. Marnie (from “When Marnie Was There”)
  • 04. Nausicaä Requiem (from “Nausicaä of the Valley of the Wind”)
  • 05. The Path of the Wind (from “My Neighbor Totoro”)
  • 06. Princess Mononoke Theme Song (from “Princess Mononoke”)
  • 07. Theme (from “La Folia”)
  • 08. The Dragon Boy (from “Spirited Away”)
  • 09. Sosuke’s Voyage (from “Ponyo”)
  • 10. The Girl Who Fell From The Sky (from “Castle in the Sky – Laputa”)
  • 11. The Master of the Tomb (from “The Boy and the Heron”)
  • 12. Compassion (Original)

Prescription for Sleep: Game Music Lullabies kicked off on May 19, 2014, and has since enjoyed tens of millions of streams across 16 previous releases including three compilation volumes, nine more dedicated to Secret of Mana, UNDERTALE, Celeste, Shovel Knight, Wizard of Legend, Stardew Valley, Attack on Titan, ActRaiser, and The Legend of Zelda: Ocarina of Time, a compilation of battle themes turned into lullabies, and two charity releases in honor of late Nintendo President Satoru Iwata and late game developer Yoshitaka Murayama.

Learn more about Prescription for Sleep: Game Music Lullabies: http://scarletmoon.com/sleep/

EVE Universe World Event Operation Avalon Available Now

Today, Fenris Creations launched Operation Avalon, the first time-limited Alpha playtest for EVE Vanguard, the in-development extraction-adventure FPS connected to the iconic sci-fi MMO EVE Online. Available to access for free from now until July 20 on Steam and the EVE Launcher, Operation Avalon brings EVE Vanguard’s core experience into sharper focus, with more responsive combat, expanded enemies, higher-pressure extraction, deeper progression, and escalating risks and rewards the longer players stay deployed. The further Warclones push, the harder the planet pushes back.

For a deeper look at what players can expect from Operation Avalon, including the goals of the Alpha playtest, watch the briefing here: What Awaits You in EVE Vanguard: Operation Avalon?

Set on the hostile planets of New Eden, EVE Vanguard casts players as brutal Warclones, technologically immortal mercenaries who can be redeployed after death. In Operation Avalon, players drop onto dangerous planetary battlefields to raid enemy sites, gather valuable technology and intelligence, fight rival players and hostile forces, then extract before the situation turns against them. What they recover helps fuel longer-term Warclone progression and supports the fight to establish Avalon, a future sanctuary for Warclones beyond the reach of New Eden’s empires, while the intelligence uncovered on the surface begins to influence the wider conflict unfolding across New Eden.

“Operation Avalon is the moment EVE Vanguard starts to feel like itself,” said Scott Davis, Game Director for EVE Vanguard. “You drop in with a plan, the planet pushes back, and suddenly you’re deciding whether to run for extraction or push your luck and risk losing what you’re carrying. That tension is the game. We want players to feel powerful, vulnerable, and very aware that every choice on the ground has consequences.”

“Operation Avalon is a critical step for EVE Vanguard because it marks our move from experimentation into a more focused Alpha phase,” said Snorri, Executive Producer for EVE Vanguard. “The long pre-alpha period has given us the time to refine and battle-test the foundations of the game. With Operation Avalon, players will experience EVE Vanguard as it was always meant to be: a more complete, cohesive vision where Warclones fight to build Avalon and influence the wider conflict unfolding across New Eden. We’ll continue to evolve that vision together with our players as we head toward persistent 24/7 Alpha later this year.”

Operation Avalon introduces:

  • Lost Convoy Map: Deploy into Lost Convoy, a planetary combat zone set around an Upwell salvage recovery site, where wrecked ships, dig sites, and refineries create high-value targets to raid.
  • Overhauled Gunplay and Weapons: Gunplay has been rebuilt to make weapons feel heavier, clearer, and more responsive in combat. Players can earn, manufacture, buy, and deploy with five additional weapons, including a bolt carbine, laser pulse DMR, beam rifle, scatter cannon, and slug launcher.
  • Revamped Enemy Response: Mordu’s Legion now escalates its response as players move through key sites, sending in smarter patrols, drones, marksmen, troop drops, and imposing Heavy Oppressors. The deeper players push into contested sites, the harder it becomes to survive and extract.
  • Harmonic Bridge Extraction: Recover equipment and resources through Harmonic Bridges, extraction points that must be found and activated during a deployment, burning the Warclone out of the battlefield in the process. Orbital bombardments shut them down over time, leaving fewer ways out the longer players stay.
  • Resource Gathering and Permanent Progression: Operation Avalon expands the ways players build strength between deployments. Gather resources, earn Deathmarks, unlock blueprints, use vendors, manufacture equipment, and develop longer-term progression that persists beyond what is carried into a single deployment.
  • Refined Looting: Looting now creates greater tension, with items revealed over time as players search enemies, containers, and sites. Choosing when to keep searching, when to move, and when to extract can be the difference between building your arsenal and leaving empty-handed.
  • Fueling Platform Raid: Track down a Mordu’s Legion Reserve Leader, recover a keycode, and unlock the Fueling Station. Inside, players face a tougher combat encounter with some of the strongest rewards available in the deployment.
  • A Wider War Across New Eden: Operation Avalon begins connecting Warclone deployments with the wider EVE Universe. In EVE Vanguard, Warclones fight to recover valuable resources and intelligence in support of Avalon’s future from the surface. In EVE Online, capsuleers can hunt roaming convoys, secure Vanguard Tokens, and exchange them within their empire’s space to influence where Avalon will ultimately be established.

Echoes of Aincrad Death Mode Trailer

Are you brave enough to try Death Game Mode in Echoes of Aincrad? It’s one life to play with everything at stake.

Bandai Namco Entertainment America Inc. today revealed a new trailer showcasing the game’s Death Game Mode, an all-stakes mode giving players one chance to survive in this engaging new action RPG set in the popular SWORD ART ONLINE universe. In the game, players become a character they create to enter a VRMMORPG, where they ultimately discover perishing in the virtual world of the game means dying in the real world. Death Game Mode puts it all on the line, where they must survive this all-too-real life and death challenge in a single play through, with no respawns. Echoes of Aincrad launches on July 10 for PlayStation®5, Xbox Series X|S, and PC via Steam®. Players can unlock Death Game Mode early with the purchase of Deluxe or Ultimate Editions of the game. For more information, visit www.bandainamcoent.com/games/echoes-of-aincrad.

Midsummer Scream Reveals Hall of Shadows for 2026

The massive Hall of Shadows dark zone returns to Midsummer Scream, the world’s largest Halloween and horror convention, featuring a monstrous array of haunted attractions, photo ops, and live entertainment August 7 to August 9 at the Long Beach Convention Center. Passes for this year’s show are on sale now at MidsummerScream.com.

With the 2026 Hall of Shadows theme of “Descent Into Darkness,” guests are invited to venture beyond the veil into a world of perpetual nightfall, where the most ambitious collection of haunted attractions in Midsummer Scream’s history have been assembled. Creating the entry portal experience this year is Eulogy Collective, Southern California’s only year-round haunted attraction. With each step deeper into the hall, guests will encounter vignettes and characters from its various seasonal overlays, each more twisted and macabre than the other.

Universal Horror Unleashed is bringing the heat from Las Vegas with a terrifying character encounter that marks the attraction’s blood-soaked debut at Midsummer Scream. Guests will get up-close-and-personal with some of the attraction’s most infamous icons.

Lionsgate Entertainment returns for their third year with an all-new walk-through attraction, inviting guests deep into the woods, where they’ll come face-to-face with an ancient evil.

All passes for Midsummer Scream include admission to every attraction in the Hall of Shadows. Guests holding Gold Bat VIP credentials will enjoy priority access to most attractions in the Hall of Shadows, bypassing General Admission standby queues. Hall of Shadows will be open to guests all three days of Midsummer Scream — Friday, Saturday, and Sunday, August 7 to August 9.

“I sound like a broken record every summer,” says Rick West, Co-Founder and Creative Director of Midsummer Scream. “But yet again, this year’s Hall of Shadows is absolutely the most intense and ambitious lineup of haunts and attractions we’ve ever assembled at Midsummer Scream. It’s so exciting to welcome the team from Universal Horror Unleashed — this is the first time we’ve hosted an attraction from Las Vegas; a very important bridge between the SoCal and Southern Nevada haunt communities. Of course, we’re also thrilled to have Lionsgate returning with a brand-new walk-through for fans to experience. Our friends at Eulogy Collective will set the tone for everyone’s descent into the darkness and fog-filled belly of the beast, where fans will find more than 15 unique attractions created by some of the most talented haunters anywhere in the world.”

Within the darkened expanse of the Hall of Shadows, guests can explore an incredible assortment of haunted attractions, chilling displays, thrilling photo ops, and live entertainment that include:

  •   A visit to the Hawkins National Laboratory for some photographic fun provided by Rawl of the Dead
  •   A terrifying witch hunt through a cursed forest led by H&L’s Realm of Horror
  •   Kooky, spooky home haunt fun with the return of Clowns v Skeletons
  •   A shot of fear and a round of terror as guests explore a ramshackle Floridian distillery presented by Straite to Hale
  •   The eerie, hallowed grounds of a long-forgotten Celtic graveyard known as The Haunt With No Name… Yet
  •   The Magic of the Jack O’Lanterns Bar, serving up spooky libations for guests 21 and older, in the glow of dozens of grinning gourds, courtesy of Thirteenth Floor Entertainment
  •   A blood-sucking horde hidden away for generations within a dilapidated manor fromFear Farm
  •   Another go-around with your favorite soapy and sudsy monsters from The Haunted Carwash
  •   A totally tubular romp through an old movie theater showcasing some of the best horror flicks of the 1980s, presented by The Dreich Society
  •   A chilling exploration through whisper-filled halls of the Shadows Hollow Asylum, created by Realm of Shadow
  •   The continued twisted cinematic misadventures of Sid from Toy Story, from Monclova Media Group
  •   And an abandoned old morgue where forgotten souls refuse to decay in silence, from Black Casket Productions.

The Decayed Brigade returns to Long Beach with three days of slider exhibitions that must be seen to be believed. Fans of all ages gather each year in the Hall of Shadows to witness this epic display of inhuman agility and terrifying precision. Midsummer Scream guests can catch this world-class sliding team on Friday night, followed by three shows daily both Saturday and Sunday.

All of this and more await within the fog-filled corridors of the Hall of Shadows, as fans dying to get in pry open the doors to Midsummer Scream the evening of Friday August 7, in Long Beach.

Guests will want to plan their weekend in advance — “like” panels and presentations, as well as attractions they’re interested in, connect with fellow fans, and browse hundreds of vendors with the official Midsummer Scream app, now available as a free download in the Apple and Android stores.

For breaking information about Midsummer Scream, sign up for our digital newsletter at MidsummerScream.com. Follow us on Instagram and Facebook by searching @midsummerscream.

Pearl Abyss Brings Crimson Desert to Gamescom 2026

Pearl Abyss today announced its presence at Gamescom 2026, where it will partner with Samsung to showcase the acclaimed open-world action-adventure Crimson Desert with an immersive public exhibit and a series of developer presentations highlighting the game’s technology and production.

From August 26-30, visitors can find the booth in Hall 09.1, Stand B020–C029, where attendees will experience the world of Pywel on Samsung’s latest gaming monitor hardware, including the 32-inch Odyssey G8, the industry’s first 6K gaming monitor with Dual Mode, offering either an ultra-high 6K resolution at 165Hz or a 3K resolution at an ultra-responsive 330Hz.

The booth will feature hands-on gameplay of Crimson Desert, live stage presentations, exclusive goodie giveaways, photo opportunities, and appearances from cosplayers inspired by the game’s characters and world.

Ahead of Gamescom, Pearl Abyss has also been invited to participate in Gamescom dev, Europe’s largest game developer conference, taking place August 23–25 at Koelnmesse in Cologne. The company will host two technical sessions exploring the artistic and engineering innovations behind Crimson Desert.

The first developer session, “How We Filled the Vast Continent of Pywel,” will examine the team’s world-building methodology, including how player exploration informed the design of Pywel, sample-based environment production workflows, and automated world-building pipelines that helped maintain visual consistency across the expansive open world. Developers will also discuss lessons learned while balancing vegetation density, terrain complexity, landmark placement, and environmental storytelling.

The second session, “Scaling Open World Creation in Crimson Desert with an In-House Engine,” will focus on Pearl Abyss’ proprietary BlackSpace Engine. The session will explore the engine’s approach to creating dynamic, living environments while delivering realistic scale, atmosphere, environmental density, and seamless world simulation. Attendees will also gain insight into procedural terrain generation tools and biome-based placement systems that enabled efficient large-scale world creation while preserving artistic control and regional identity.

The sessions will be presented by Geun-tae Ahn, Senior Leader of the Art Level Division, and Jin-hwan Kim and Jin-ho Yoon, Senior Leaders of the Game Engine Graphics Division. Designed for environment artists, rendering programmers, and technical artists, the presentations will provide practical insights into the production processes and technologies behind Crimson Desert.

Following the game’s successful launch in March, Crimson Desert surpassed 6 million copies sold within its first three months, marking a significant milestone for Pearl Abyss.

Crimson Desert is now available on PlayStation®5, Xbox Series X|S, Steam, Epic Game Store and Apple Mac.

For more information, please visit the official website and follow Crimson Desert on X, Instagram, Facebook, TikTok and YouTube.

Razer Goes Back to School in Style with this Gift Guide

As students gear up for another academic year, balancing heavy coursework with late-night gaming sessions requires a versatile setup. Whether you are commuting across campus or trying to maximize space on a compact dorm desk, Razer’s latest lineup has you covered.

Here is a look at some of the best gaming products to elevate your productivity by day and your gaming by night.

Razer Blade

This premium laptop bridges the gap between the classroom and the gaming desk. Its sleek, highly portable design makes it easy to lug across campus, while its top-tier specs ensure it can crush both heavy academic workloads—like video editing or compiling code—and intense late-night multiplayer sessions.

Basilisk V3 Pro 35K

A highly adaptable wireless mouse that is perfect for dual-duty use. Whether you are quickly scrolling through lengthy PDF textbooks for research or needing pixel-perfect aim in a first-person shooter, its ultra-precise 35K sensor and tunable scroll wheel provide exactly what you need.

Rogue Backpack V4

Protect your expensive tech from the elements and the rigors of college life. This rugged backpack features a dedicated, cushioned compartment for your laptop and a durable, water-resistant exterior to keep your gear safe whether you are trekking to the library or walking across campus in the rain.

Razer Kraken V4 Pro

Immersion is the name of the game with this premium headset. Featuring advanced haptic technology that lets you actually feel the audio, it is just as excellent for blocking out noisy dorm mates during a remote lecture as it is for pinpointing enemy footsteps in your favorite games.

BlackWidow V4 Pro 75%

Desktop real estate is usually a luxury in student housing, which is where this compact mechanical keyboard shines. It trims the footprint down to save you valuable desk space without sacrificing the tactile typing experience and fast actuation required for serious gaming and writing term papers.

Iskur V2 NewGen

Avoid the dreaded “gamer posture” during those inevitable all-nighters. This ergonomic chair is engineered with advanced, adjustable lumbar support to promote healthy seating habits, keeping you comfortable and focused whether you are cramming for midterms or gaming until sunrise.

Netmarble Unveils Major Solo Leveling: KARMA Reveals At Anime Expo 2026

Netmarble, a leading developer and publisher of high-quality games, unveiled a new wave of details for their upcoming game Solo Leveling: KARMA during Anime Expo 2026, including an expanded look at the game’s original storyline, the debut of the all-new Corrupted Hunters, a brand-new trailer and key art, and the surprise casting of acclaimed actor Troy Baker as the Monarch of Destruction.

The panel titled “Solo Leveling: KARMA – Expanding Universe” took place on July 4th at the JW Marriott Diamond Ballroom in Los Angeles, where Aleks Le, the English voice of protagonist Sung Jinwoo, joined members of the development team to introduce fans to the game’s expanded universe.

During the presentation, Netmarble revealed additional details about Solo Leveling: KARMA’s original storyline, which explores the untold 27-year war between Jinwoo and the Monarchs. Following the events of the original series, Jinwoo enters the Dimensional Gap after using the Cup of Reincarnation, embarking on a prolonged conflict against the Monarchs that has never been depicted before.

Fans also received their first look at the Mutated Hunters, who are the original enemies created by the Monarchs to eliminate Sung Jinwoo. Gameplay footage showcased Jinwoo battling these formidable foes while teasing the emotional conflict that arises as familiar faces return as enemies.

Created exclusively for Anime Expo 2026, brand-new key art and a promotional video were also unveiled. The artwork features Solo Leveling: KARMA’s original version of Sung Jinwoo alongside Antares, the Monarch of Destruction, the Mutated Hunters, and additional original characters unique to the game. The trailer concludes with a teaser hinting at another major reveal coming this September.

One of the biggest surprises during the panel was the announcement that acclaimed actor Troy Baker will voice Antares, the Monarch of Destruction, in Solo Leveling: KARMA. Although Antares has previously appeared in promotional materials for the game, this marked the first official reveal of his English voice actor.

Unable to attend Anime Expo in person, Troy shared a special video message with fans: “I really do love the show, and I’m freaking out. I’m proudly stepping into the shoes of the Monarch of Destruction, the King of Dragons, Antares.”

Aleks Le also treated attendees to a live dubbing performance using an in-game story sequence that recreated an intense confrontation between Sung Jinwoo and Antares. Attendees were also treated to a first look at new game footage, giveaways, a Q&A session, and a trivia contest where the winners received exclusive posters signed by both Aleks Le and Troy Baker.

Solo Leveling: KARMA is currently in development as a roguelite action RPG for mobile. Featuring isometric hack-and-slash combat, players combine different weapon types, buffs and combat upgrades to create unique builds and experience a different style of battle with every run.

A full recording of the “Solo Leveling: KARMA – Expanding Universe” panel is now available on the official YouTube channel.

Following the event, Netmarble is also hosting a giveaway on the official X account for fans in North America from July 6th through July 12th, with five winners receiving a collaborative poster signed by Aleks Le and Troy Baker.

Turok: Origins Official Gameplay Trailer

Today Saber Interactive, in collaboration with Universal Products & Experiences, revealed a new gameplay trailer for Turok: Origins. Coming this fall to PC, PlayStation 5, Xbox Series X|S and Nintendo Switch 2, this fast-paced, sci-fi shooter breathes new life into the legendary dino-hunting franchise, complete with a new look and gameplay featuring solo and co-op action. Watch today’s new gameplay trailer now and dive into the reborn legend that is Turok: Origins!

In Turok: Origins, players will take on the mantle of the mystical Order of the Turok, heroic guardians of unimaginable power locked in a battle for survival against ferocious dinosaurs and a terrifying alien threat that seeks to destroy all human life in the galaxy. Unleash devastating attacks on enemies with powerful weapons and abilities in both first-person and third-person action. Embark on a high-stakes adventure across the treacherously beautiful Lost Lands, on your own or together with friends, and unravel the mysteries that hold the key to saving humanity.

Key Game Features

  • Hunt Alone or Together: Take on the adventure solo or team up with friends in online co-op as you battle to save humanity from extinction.
  • Battle Dinosaurs, Aliens & Bosses: Face ferocious dinosaurs, deadly alien forces, and massive boss encounters that will test your skill, strategy, and teamwork.
  • Wield a Powerful Arsenal: Unlock and upgrade an arsenal of futuristic weapons, from plasma rifles and sniper weapons to bows, shotguns, and experimental alien technology.
  • Harness Turok Powers: Collect Echoes and unlock powerful abilities to customize your combat style, enhance your strengths, and gain the upper hand in battle.
  • Explore the Lost Lands: Journey across breathtaking worlds filled with ancient ruins, dense jungles, alien landscapes, and hidden secrets as you uncover the mysteries of the Lost Lands.