Author - Jerry Paxton

LEGO Marvel Super Heroes Announced

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Burbank, Calif. – Jan. 8, 2013 – Marvel Super Heroes are assembling for an action-packed, brick-smashing good time!  Warner Bros. Interactive Entertainment, TT Games, The LEGO Group and Marvel Entertainment announced today that LEGO® Marvel™ Super Heroes will be available beginning Fall 2013 for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, the Wii U™ system and Windows PC, as well as the Nintendo DS™ handheld system, Nintendo 3DS™ handheld system and PlayStation®Vita handheld entertainment system.  LEGO Marvel Super Heroes is the first installment in the highly successful LEGO videogame franchise to feature famous Marvel characters.

LEGO Marvel Super Heroes complements the LEGO Marvel Super Heroes construction toy collection, which brings the characters, vehicles and action of Marvel’s renowned universe to the world of LEGO build-and-play adventure. There are currently eight iconic scenes from the X-Men, Iron Man and Spider-Man franchises available and more construction sets tied to the new Iron Man 3 feature film will launch later this spring.

LEGO Marvel Super Heroes offers an original storyline in which Nick Fury calls upon Iron Man, the Hulk, Thor, Spider-Man, Wolverine and other heroes spanning the Marvel Universe to save Earth from such threats as the vengeance of Loki and the hunger of Galactus, Devourer of the Worlds.  LEGO and Marvel fans will enjoy classic LEGO videogame adventure and humor, while playing as their favorite Marvel characters.

“We’re very excited to bring a myriad of classic Marvel characters to life in LEGO form for some fun, family-friendly gameplay in LEGO Marvel Super Heroes,” said Tom Stone, Managing Director, TTGames Publishing. “Players will brave the ultimate mission to save the world as they explore famous landmarks in LEGO New York and take the adventure beyond Earth to iconic locations in the Marvel Universe.”

“Fans of both LEGO and Marvel have wanted this game for years, and we’re addressing that demand with more Marvel Universe characters than ever in a console game,” said TQ Jefferson, Vice President, Games Production, Marvel Entertainment.  “If you’re a fan of Spider-Man, the Avengers, Fantastic Four, X-Men, Guardians of the Galaxy or scores of other Marvel characters, this is the game for you.”

In LEGO Marvel Super Heroes, players will unlock more than 100 characters from across the Marvel Universe, including fan favorites like Spider-Man, Iron Man, Wolverine, Captain America, the Hulk, Thor, Black Widow, Hawkeye, Deadpool, Loki and Galactus!  The game will pack in a plethora of super-cool character abilities, combat-like action sequences, epic battle scenes, puzzle-solving and a unique story told with playful LEGO humor.

LEGO Marvel Super Heroes is being developed by TT Games and will be published by Warner Bros. Interactive Entertainment.  For more information, please visit http://videogames.lego.com/en-us/lego-marvel-super-heroes.

Scosche Unveils boomBOTTLE Wireless Cycling Speaker

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LAS VEGAS – January 8th, 2013– Unveiled at CES 2013, boomBOTTLE is a wireless omnidirectional outdoor speaker with weatherproof housing, designed to fit in most water bottle cages for streaming music while biking, hiking, camping and more.  The Innovations and Design Award Honoree connects to iPhone, iPod touch, iPad, Android devices and more via Bluetooth to deliver remarkable sound on the go.

Dual 40mm drivers produce rich, deep audio with amplified acoustics for even the loudest of outdoor environments.  The integrated passive subwoofer features a ported enclosure for enhance bass performance.  boomBOTTLE’s built-in rechargeable lithium-ion battery provides up to 10 hours of continuous playback on a single charge.   A wireless range of 33 feet eliminates the need for unruly wires and tangles.

The one of a kind speaker was designed with a durable, non-slip and shock proof TPU exterior, strong enough to withstand drops or vibrations caused from rough terrain riding.  The large rubberized buttons make it easy to skip tracks and adjust volume even during active use.

The IP4X rated splash proof casing protects boomBOTTLE from unexpected weather, sweat and other moisture.  A top flap opens to reveal safely hidden charging and audio ports.

The easily portable boomBOTTLE also makes for a great media speaker in the gym, garage or dorm room.  It delivers the same impressive acoustics when playing movies, TV shows, or games on a connected mobile device.

The dynamic speaker also includes a built-in microphone, for use as an enhanced speakerphone, capable of delivering crisp, clear echo-free phone conversations. A 3.5mm auxiliary input is also included for use with non-Bluetooth enabled devices.

boomBOTTLE will be on display along with all of Scosche’s award winning products and apps in the North Hall, Booth 3806 at the Las Vegas Convention center January 8-11th, 2013.

Follow Scosche at twitter.com/scosche or facebook.com/scosche for the latest news on all of the company’s award-winning products.

XCOM: Enemy Unknown Free Second Wave Content Released

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New York, NY – January 8, 2013 – 2K Games and Firaxis Games announced today that Second Wave content is now available for XCOM®: Enemy Unknown for Windows PC, the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system. The Second Wave content allows fans to choose a variety of new gameplay modifiers to enhance the XCOM: Enemy Unknown experience after completing the main campaign. The Second Wave content is available free of charge and is issued via a downloadable* title update to XCOM: Enemy Unknown.

The XCOM: Enemy Unknown Second Wave content offers a series of advanced gameplay options that unlock a new level of depth, challenge and replayability. The Second Wave content includes:

  • Damage Roulette: Weapons have a wider range of damage.
  • New Economy: Randomized council member funding.
  • Not Created Equally: Rookies will have random starting stats.
  • Hidden Potential: As a soldier is promoted, stats increase randomly.
  • Red Fog: Combat wounds will degrade the soldier’s mission stats.
  • Absolutely Critical: A flanking shot guarantees a critical hit.
  • The Greater Good: Psionics can only be learned from interrogating a psionic alien.
  • Marathon: The game takes considerably longer to complete.
  • Results Driven: A country offers less funding as its panic level increases.
  • High Stakes: Random rewards for stopping alien abductions.
  • Diminishing Returns: Increased cost of satellite construction.
  • More Than Human: The psionic gift is extremely rare.

The Second Wave content is the second of two add-ons for XCOM: Enemy Unknown. With the Slingshot Content Pack, the first add-on content for XCOM: Enemy Unknown, players meet an enigmatic Triad operative, divert an alien ship’s course, and do battle with the aliens in the skies over China in a new set of linked Council missions. The Slingshot Content Pack includes three new maps tied to the Council missions, a new playable squad character with a unique story and voice, and new character customization options. The Slingshot Content Pack is available for $6.99 (PlayStation®Network) / 560 Microsoft Points (Xbox LIVE® online entertainment network) / $6.99 (Windows PC).

Developed by the strategy experts at Firaxis Games, XCOM: Enemy Unknown has won more than 50 end-of-year awards worldwide to date. Released in October 2012 to wide critical acclaim, XCOM: Enemy Unknown received review scores of 5 out of 5 from GameSpy, 9.1 out of 10 from GameTrailers.com, and 9.5 out of 10 from Game Informer – earning “Game of the Month” honors in their November 2012 issue. In XCOM: Enemy Unknown, players oversee combat strategies and individual unit tactics, as well as base management and resource allocation while playing as the commander of a secret global military organization, XCOM. With equal emphasis on deep strategy and intense tactical combat, XCOM: Enemy Unknown allows gamers to control the fate of the human race by defending against a terrifying global alien invasion.

A free playable demo* of XCOM: Enemy Unknown is available for Windows PC via Steam, Xbox 360 and PS3™. Gamers who download the demo will be guided through two levels of the single-player tutorial campaign, experiencing the combat controls and effective tactics for defending humanity against the alien threat. The two tutorial missions will also introduce players to the XCOM base, where soldier training and researching alien technology takes place, and offers a chance to experience the tactical and strategic layers of XCOM: Enemy Unknown.

XCOM: Enemy Unknown, the Slingshot Content Pack and the Second Wave content are all available now for Windows PC, Xbox 360 and PS3™. XCOM: Enemy Unknown is rated M for Mature by the ESRB.

For the latest news and information on XCOM: Enemy Unknown, become a fan on Facebook.

* Xbox LIVE® online entertainment network for Xbox 360, PlayStation®Network for PlayStation®3 computer entertainment system or Internet connection and acceptance of Steam Subscriber agreement required.

2K Games is a division of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

All trademarks and copyrights contained herein are the property of their respective holders.

New BioShock Infinite Screens

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2K Games and Irrational Games have released four new screenshots from their upcoming Bioshock Infinite.

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New Age of Wushu Screenshots

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Snail Games USA has passed along some new screenshots for their upcoming free-to-play MMO, Age of Wushu.

Screenshots

NVIDIA Untethers Gaming With Project SHIELD

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JANUARY 6, 2013 – CES — NVIDIA today announced Project SHIELD, a gaming portable for open platforms, designed for gamers who yearn to play when, where and how they want.

Created with the philosophy that gaming should be open and flexible, Project SHIELD flawlessly plays both Android and PC titles. As a pure Android device, it gives access to any game on Google Play. And as a wireless receiver and controller, it can stream games from a PC powered by NVIDIA® GeForce® GTX GPUs, accessing titles on its STEAM game library from anywhere in the home.

“Project SHIELD was created by NVIDIA engineers who love to game and imagined a new way to play,” said Jen-Hsun Huang, co-founder and chief executive officer at NVIDIA. “We were inspired by a vision that the rise of mobile and cloud technologies will free us from our boxes, letting us game anywhere, on any screen. We imagined a device that would do for games what the iPod and Kindle have done for music and books, letting us play in a cool new way. We hope other gamers love SHIELD as much as we do.”

Project SHIELD combines the advanced processing power of NVIDIA Tegra® 4, breakthrough game-speed Wi-Fi technology and stunning HD video and audio built into a console-grade controller. It can be used to play on its own integrated screen or on a big screen, and on the couch or on the go.

Tegra 4 at Its Heart
At the core of Project SHIELD is the world’s fastest mobile processor, the new NVIDIA Tegra 4, which delivers enormous power from its custom 72-core GeForce GPU and the first quad-core application of ARM’s most advanced CPU core, the Cortex-A15. These, combined with its battery-saver core and energy-saving PRISM 2 technology, deliver hours of gameplay on a single charge.

Windows and Android Games
Windows and Android are the world’s most successful computing platforms, with massive ecosystems of system and software developers. While not specifically designed for gaming, both open platforms have drawn gamers by the millions. Project SHIELD is designed to allow them to enjoy Android and Windows games in a new, exciting way.

Project SHIELD can instantly download Android games, including Android-optimized titles available on NVIDIA’s TegraZone™ game store, which has already delivered more than 6 million downloads to gamers. It can also be used as a wireless game receiver to a nearby PC equipped with an NVIDIA GeForce GTX 650 GPU or higher.

Console-Grade Controller
Project SHIELD’s ergonomic controller was built for the gamer who wants ultimate control and precision.

Retinal Gaming Display
Brilliant gameplay and video are provided by Project SHIELD’s integrated 5-inch, 1280×720 HD retinal multitouch display, with 294 dpi. Plus, Tegra 4 with Direct Touch technology gives it touch responsiveness that is a more consistent, accurate and smooth-flowing touch input experience than a standard touch device.

Tuned Port, Bass Reflex Portable Speaker System
Deep, rich audio is critical for a great gaming experience. And Project SHIELD provides fidelity and dynamic range never before available on a portable device, through its custom, bass reflex, tuned port audio system — with twice the low-frequency output of high-end laptops.

Project SHIELD can also access Android apps such as Hulu, Netflix and Slacker Radio, so users can enjoy their movies and music anywhere without expensive, clumsy wired or wireless speakers.

Support by Leading Industry Analyst
Patrick Moorhead, president and lead analyst at Moor Insights & Strategy, said: “The market has waited years for a breakthrough gaming device that offers the flexibility, quality and total enjoyment of Project SHIELD. Few companies other than NVIDIA have the vision, guts and deep gaming experience to have pulled this off.”

Support by Leading Game Developers
Yves Guillemot, co-founder and chief executive officer of Ubisoft, said: “Ubisoft is always excited about new hardware developments, and Project SHIELD promises to bring both mobile and PC gamers a great new gaming experience. Seeing the PC version of Assassin’s Creed III run on the device is a great example of this, and further strengthens Ubisoft’s long-standing relationship with NVIDIA.”

Mark Rein, vice president and co-founder of Epic Games, said: “With Project SHIELD, NVIDIA brings an uncompromising, high-performance console experience to mobile devices. Amazing games including Real Boxing and Hawken, which utilize the latest Unreal Engine technology, look fantastic on Project SHIELD. This is just the beginning, and we’re truly excited to see what more Unreal Engine developers will do with so much horsepower in such a compact gaming device.”

Bill Wagner, chief production officer at Meteor Entertainment, said: “Coming from the openness of a PC platform, we love how accessible Project SHIELD is, and the flexibility it gives gamers everywhere. Project SHIELD gives us the cutting-edge ability to bring a huge free-to-play PC game like Hawken to the handheld gaming audience.”

Support by Broader Industry
“Shadowgun and Dead Trigger showed how Tegra can redefine mobile gaming on Android. Project SHIELD’s performance has allowed us to bring an even better experience with Dead Trigger 2, debuting first on Tegra 4 devices. Our fans are going to love it.”
– Marek Rabas, chief executive officer of MADFINGER Games

“Project SHIELD has changed how we approach mobile game development. Tegra 4 helped us create Bloodsword — a new game debuting with the highest resolution textures, graphics and shading we’ve ever seen on a portable device.”
– Seunghee Do, co-founder at OneQ Soft

“We are very excited to be part of Project SHIELD, and are quite amazed by the gaming potential of this device. Project SHIELD is by far the fastest mobile device we’ve worked on and it lets us put console quality graphics on a handheld device.”
– Stine Waern, chief executive officer at Ravn Studio AS

“Thanks to Project SHIELD’s performance, we’re able to use the same quality textures and shaders in Rochard as on the PC version. We’re super excited to bring Rochard to Project SHIELD, the first time it’s ever been playable on a mobile device.”
– Jan Achrenius, chief executive officer at Recoil Games

“Put simply, Project SHIELD is an amazing leap forward, enabling us to create console-quality visuals previously unthinkable on a mobile platform.”
– Arden Aspinall, chief executive officer and project lead at TickTock Games Ltd.

More information is available at shield.nvidia.com.

Company of Heroes 2 UI First-Screenshot

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Click Me to Make Big.

Relic Entertainment and THQ have released a screenshot showing off the in-game UI of their upcoming RTS, Company of Heroes 2.

From the official post at the game’s website:

One of the most important components of any Real-time Strategy game is the User Interface. Often overlooked, the UI makes all the difference in how you experience the game and execute your strategy. This is why we are happy to give you a first look at the new UI for Company of Heroes 2!

Designed to give the player a full view of the battlefield and quick unit control, all the information you need to command your army is presented in a clean, concise and straightforward manner, with many improvements being made over the original design from CoH1.

Checkout the full article for more information.

SteelSeries Launches New Keyboards at CES 2013

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LAS VEGAS – CES 2013 – Jan. 7, 2013 – Kicking off the Consumer Electronics Show in Las Vegas, SteelSeries, the leading global manufacturer of gaming peripherals today, announced the Apex and Apex [RAW] Gaming Keyboards. Made up of beautiful form and carefully optimized functions, the Apex and Apex [RAW] feature unique enhancements to the keyboards layout from low-profile keys, specially designed raised macros rows for quick access, and multiple layers of customization in colors and intensity. Built to deliver the world’s fastest reaction time and key combinations, the Apex features SteelSeries ActiveZone – a unique combination of programmability with visual support to better navigate the keyboard to win.

“We’re introducing a range of new gaming functionality with the Apex keyboards, including the new SteelSeries ActiveZone which allows for easier and faster access to advanced customization and features than ever before, ” said Bruce Hawver, SteelSeries CEO. “The SteelSeries Apex and Apex [RAW] have been designed to enable users to react quickly, move strategically, and adapt how these keyboards perform for every game.”

Superior Design & Optimized Layout

The Apex and Apex [RAW] strategically combine an adjusted layout with key enhancements that bring fluidity to the way the user moves around the keyboard. These enhancements include:

  • Raised macro-keys along the top and left side, which provide faster and more precise macro-combinations.
  • The addition of two small tactile bumps on the W-key to provide a faster return to WASD.
  • Superior anti-ghosting that supports simultaneous key presses in 20 of the most used gaming keys on the Apex and Apex [RAW}.
  • An enlarged space bar and added directional keys that support features that improve comfort and reaction time.
  • A SteelSeries key that allows the user to easily adjust brightness and disable the Windows key with no software required.
  • Two swappable feet that allow the user to adjust the keyboard’s angle to what is most comfortable.

The Apex Keyboard – $99.99/€99.99 MSRP

The SteelSeries Apex Gaming Keyboard goes beyond just choosing from 16.8 million colors; it features SteelSeries ActiveZone illumination, a visual support tool that allows the user to independently customize colors – up to 8 levels of illumination intensity in each of its 5 zones – with up to 4 different customizable layers per zone. With the ability to program every key, including the 22 macro-keys along the top and left side of the keyboard and up to 4 layers per key, users of the Apex now have 504 more ways to win. The Apex also features independent media and volume keys that provide instant access to media control.

The Apex [RAW] Keyboard – $69.99/€69.99 MSRP

Defined as the “essentials” keyboard, the SteelSeries Apex [RAW] brings users advanced, but not complex technology in an optimized design at an aggressive price point. The Apex [RAW] features brilliant white illumination with 8 levels of intensity. Users can also program every key on the Apex [RAW], including its 17 raised macro-keys along the top and left side of the keyboard, and up to 2 layers per key, to a total of 250 programmable keys on the board.

SteelSeries Engine Technology

Supported by SteelSeries Engine, users have the technology support to easily customize, save, and perfect their gaming keyboard set-up. With advanced macro capabilities that are unique only to SteelSeries Engine, users have the ability to “Copy and Paste” macros optimized for entry in command lines for MMO games as well as to create key-press macros with programmable timings and delays.

Users can create an unlimited number of profiles and define original features for each. Apex users can define 4 layers of macros, while Apex [RAW] users can define 2 layers per profile, allowing for advanced configurations per game profile. Profiles can be defined so that they automatically open based on the game that is being played. In addition to supporting illumination and/or intensity settings per layer per profile, users can also record statistics via a keyboard heat map to analyze game sessions and to improve gameplay.

The SteelSeries Apex and Apex [RAW] Gaming Keyboards will be available to consumers in early Q2 2013. For more details about SteelSeries’ newest line of gaming keyboards and the new features, check out http://steelseries.com/apex and http://steelseries.com/apexraw. Be sure to follow SteelSeries onFacebook and Twitter for the latest in CES 2013 product news, contests, and promotions.

SpareOne Debuts Mobile Phone Powered by a Single AA Battery

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Las Vegas – January 7, 2013 – SpareOne, the world’s only emergency mobile phone powered by a single AA battery, debuts SpareOnePlus at CES, featuring a series of enhancements to the original SpareOne – recognized as a 2013 Best of Innovations recipient in a new category – Tech for a Better World.

“SpareOne has become a game-changing preparedness device since its launch, gaining national notoriety for its innovation and ability to keep lines of communication open when power is completely unavailable or inaccessible,” said Alan Cymberknoh, SpareOne Project Director at XPAL Power. “SpareOnePlus is packed with additional safety features and communicates with users even more intuitively than before.”

Upgrades to the SpareOnePlus include a location-based service which identifies the exact location of the cell ID, accessible through a free smartphone app, as well as audible numeric feedback which reads the number dialed and incoming calls aloud. SpareOnePlus now comes in Flat Black and Matte Silver, both with a red battery screen, giving the product a premium look and feel.

 
SpareOne, designed to be an ultimate safety and communication device, provides up to 15 years of battery life when stored unused (off, with plastic tab inserted) or 10 hours of talk time when in use. Features include a TorchLight on top which provides 24 hours of continuous light; a dedicated 911 dial button to alert authorities, which works with or without a SIM card; ability to pre-set 9 speed dial numbers; and a new talk-through, re-sealable waterproof bag with a humidity-proof seal. The floatable bags operate in extreme temperatures of -22F to 140F and protect against water submersion for 30 minutes at a depth of 1 meter, also designed with room to accommodate a few small items such as credit cards, bandages, etc.
 
Both versions of SpareOne are designed to work independently of a cell phone carrier, with no monthly fee. Users simply insert a SIM card with credit to begin making calls at local rates. SpareOne is SIM unlocked, so it can accept SIM cards regardless of the GSM operator, and micro-SIM adapters are also available for iPhone users to insert their iOS SIM.

The SpareOnePlus will be available early 2013, and SpareOne is available now for $99.99 onwww.SpareOne.com. Two versions of the phone are currently available – one for the Americas and one for Europe/Asia/Africa/Oceania (based on GSM availability: spareone.com/gsm-map.php).

SpareOne and SpareOnePlus will be displayed at The Venetian Las Vegas Casino, Hotel & Resort, Suite # 28-111.

Recognized for design and innovation by Popular Mechanics, Entrepreneur Magazine, PC Magazine and many more, read about SpareOne’s awards at spareone.com/media.php#bawards. Read the press release announcing SpareOne’s recognition as Best of Innovations here:maxborgesagency.com/press/spareone_ces_innovations_2013_winner/.

To learn more about SpareOne visit www.SpareOne.com