Focus Home Interactive has released a new trailer explaining the dynamic campaign system in their upcoming Wargame AirLand Battle, which is due out on Windows PCs come May 30th.
Author - Jerry Paxton
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Activision and Bungie have released a new trailer for their upcoming sci-fi epic, Destiny. The trailer also announces the official worldwide Destiny gameplay reveal on June 10th during Sony’s PlayStation E3 Press Conference.
Trailer
Helsinki, Finland – May 23, 2013 – Housemarque, the award winning developer of downloadable hit titles such as Dead Nation, Outland and Super Stardust HD, announced they are hard at work on a (still unnamed) “spiritual successor” to the Super Stardust franchise. The game will be released as a PlayStation®4 (PS4) exclusive.
“We are super excited to be working on Sony’s next-gen hardware,” said Housemarque’s CEO Ilari Kuittinen. “The platform’s performances are enabling us to do things that wouldn’t be possible otherwise and we truly believe that better technology can lead to better gameplay. The more tools and resources we have at our disposal, the better. Think of Super Stardust HD: at the time, PlayStation 3 gave us the opportunity to populate the game with thousands of interactive objects and implement the game’s famous ‘spherical gameplay’. Today, we can take advantage of the architecture of PlayStation 4 to create incredible visuals with direct impact on the way the new game feels.”
Following a long-standing tradition of partnerships with Sony Computer Entertainment Worldwide Studios Europe, Housemarque is currently busy with the above-mentioned title along with another unannounced PS4 project. More information on both games will be released in the upcoming months.
CARY, N.C. (May 23, 2013) – Epic Games, Inc. announces an agreement with Arc System Works Co., Ltd. to license Epic’s award-winning Unreal Engine 3 technology for the development of the latest game in its successful “Guilty Gear” franchise. The agreement was brokered by Epic Games Japan, which supports the company’s licensees locally.
The new title, “Guilty Gear Xrd –SIGN–” and its adoption of Unreal Engine 3 were announced at “Arc System Works Festival,” the 25th anniversary event of the renowned developer held at Pacifico Yokohama in Japan.
The “Guilty Gear” series also celebrated its 15th anniversary. Beloved by fans of fighting games worldwide, the “Guilty Gear” franchise is being rebooted and stepping into a new generation with the power of Unreal Engine 3.
“I have been a big fan of the ‘Guilty Gear’ series for a long time. Its marriage of smooth, beautiful 2D animation with deep gameplay has been a pinnacle of the 2D fighting genre,” said Taka Kawasaki, territory manager of Epic Games Japan.
“Arc System Works has taken Unreal Engine 3 to new artistic and technical heights with this new game, which shows the range of the engine’s capabilities. I am thrilled to see how the chemistry of ‘Guilty Gear’ and Unreal Engine 3 will entertain fans all over the world.”
Trailer
BURBANK, Calif. – May 23, 2013 – Warner Bros. Interactive Entertainment today announces Dying Light, a first-person, action survival horror video game with a portentous day-night cycle set in a vast open world. Currently under development by Techland, the game will be available in 2014 for Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation(R)4, plus Xbox 360, PlayStation(R)3 system, and PC.
During the day, players will traverse an expansive urban environment overrun by a vicious outbreak, scavenging the world for supplies and crafting weapons to defend against the growing infected population. At night, the hunter becomes the hunted, as the infected become aggressive and more dangerous. Most frightening are the predators which only appear after sundown. Players must use everything in their power to survive until the morning’s first light.
“We are excited to partner with Techland on Dying Light, which is an original gaming experience for next-generation consoles,” said Kevin Kebodeaux, Senior Vice President, Sales and Operations, Americas, Warner Bros. Interactive Entertainment. “The partnership with Techland allows us to combine their successful development capabilities with Warner Bros. Interactive Entertainment’s one-of-a-kind publishing expertise to deliver on this title.”
“The next-gen technology allows us to create a truly dynamic open world that features a game-changing day-night cycle,” said Paweł Marchewka, CEO of Techland. “Inventive free running mechanics also allow for nearly unrestricted exploration and weapon-crafting to further enhance the action survival experience.”
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