Author - Jerry Paxton

gamigo Acquires Airwin Entertainment

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July 2nd, 2013 — gamigo AG acquires 100% of the Austrian company Airwin Entertainment GmbH from A1 Telekom Austria AG. The company hereby expands its Online games portfolio to mobile games. Airwin Entertainment was founded in 2011 and has a platform for the distribution and billing of games for mobile telephones. This is scalable and offers a wide range of mobile games: from casual and skill games to complex games and real-time betting. This platform is usable as an own brand as well as white label or B2B platform for feature and smart phones.

Remco Westermann, Chairman of the Board at gamigo, says the following about the meaning of the mobile sector: “Studies show that the mobile sector has the highest percentage of growth. Both the supply and demand are growing constantly and the market distinguishes itself with an extreme dynamic.”

Airwin Entertainment will use the synergies from gamigo, but will also keep its own separate location in Vienna. Cooperation with A1 Telekom Austria AG will thereby continue in the future. Furthermore, Online games shall be made available via other networks from international mobile providers.

gamigo AG’s company goal is to encourage both organic growth, for example by expanding the games portfolio, as well as inorganic growth by acquisitions in the area of Online and mobile multiplayer games. In order to be able to use the chances of the fast-growing market of multiplayer Online games, gamigo successfully placed a company bond a short while ago. gamigo AG consequently implements its strategy with the acquisition of Airwin Entertainment GmbH.

EA’s Sean Decker Joins CCP Games

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REYKJAVIK, ICELAND – July 2, 2013 – CCP Games, the world’s leading independent developer of massively multiplayer games, today announced it has hired Sean Decker as its new senior vice president of product development. Decker will lead the company’s worldwide game development, overseeing the company’s studios in Reykjavik, Shanghai, Atlanta, and Newcastle.

Decker comes to CCP from game developer and publisher Electronic Arts (EA), where he spent the last 12 years in a variety of key production leadership roles. Most recently Decker was vice president of EA’s “Play4Free” group, built from the ground up as an integrated organization focused on building, publishing and operating games based on the free-to-play business model. In that role, Decker ran numerous studios around the world that released games played by tens of millions of registered users.
[blockquote]“Sean’s extensive experience in the games industry will be extremely valuable for us as we enter the second decade of the EVE Universe,” said Hilmar Veigar Pétursson, CEO of CCP. “The next few years will be the most important in the company’s history, as we build on the launch of DUST 514, expand EVE Online, continue development of World of Darkness, and kick start our efforts in mobile gaming.”[/blockquote]
Prior to his time leading EA’s “Play4Free” group, Decker served as vice president and general manager at DICE, where he oversaw the Battlefield and Mirror’s Edge franchises, and at EA’s Los Angeles studio, where he directed the Medal of Honor and Command & Conquer franchises.
Decker’s hire at CCP comes on the heels of the launch of DUST 514, the groundbreaking free-to-play first-person shooter exclusively for the PlayStation®3, and EVE Online: Odyssey, the latest free expansion for CCP’s critically acclaimed massively-multiplayer online game EVE Online, which boasts more than 500,000 subscribers worldwide.
Decker will be based at the company’s Atlanta studio, and will report to CEO Hilmar Veigar Pétursson.
“I’m looking forward to helping CCP continue its tremendous growth,” said Decker. “I’ve admired the company’s commitment to its games and players from afar for years, and now I’ll be able to be a part of that effort from the inside. I can’t wait to get started.”

World of Warplanes Enters Open Beta

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July 2, 2013 — Wargaming, the leading free-to-play developer and publisher, today announced that the company’s highly anticipated free-to-play flight combat MMO World of Warplanes has officially gone into open beta testing, inviting all virtual pilots to climb into the cockpits of some of the most iconic warbirds from the 1930s to the early 1950s. Open beta goes live today in Russia and North America, and July 4th in Europe. In total, the closed beta saw more than 2.7 million applications from 194 different countries.

Featuring planes from the United States, the Soviet Union, Germany and Japan, players will be able to jump into white-knuckle 15 vs. 15 PvP matches, where supremacy of the skies is determined not only by skill, but also coordinated teamwork and cooperation.

World of Warplanes enters open beta with features including a real-time tactical feedback system to help players learn the best possible combat tactics, as well as crews and crew skills, consumables and  various types of ammunition. The game will also feature a brand new tutorial to give fledgling pilots a chance to learn the ropes before they hit the deadly skies.

At the late stages of the open beta, World of Warplanes will also see the official launch of the Unified Premium Account system, allowing players of either World of Tanks or World of Warplanes to purchase a premium account and have its benefits extend to both titles.

As a bonus, players who took part in the closed beta testing phase will also receive special prizes.

“We thank every single World of Warplanes player out there, whether they’re just getting into the game during open beta or have been with us since the very start,” said Victor Kislyi, CEO of Wargaming. “The game has grown and evolved tremendously since we first announced it and I’m confident virtual pilots are going to be extremely excited when they get behind the cockpits of the game’s truly amazing warbirds.”

To join the open beta, visit:

Company of Heroes 2 Review (PC)

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In 2006, Relic Entertainment and THQ revitalized the world of real time strategy titles with Company of Heroes. The game’s focus on unit tactics, realism, and lack of resource gathering in the traditional sense paved the way for a whole host of copy cats. Now, in 2013, Relic Entertainment has released a sequel, Company of Heroes 2 – this time under the publishing house of SEGA, who purchased the IP from THQ during its dissolution.

This time taking place in World War II’s Soviet vs German battles, Company of Heroes 2 offers players the chance to lead these armies against one another. The gameplay has largely remained the same as its predecessor, with the biggest difference being the new units of the two new armies as well as their different doctrines. The Soviets are built around a much larger number of troops and almost use a cookie-cutter approach to overwhelming their foes. The Germans are a bit more like the present-day US military in that they are smaller in number but much more effective on a per unit level. Tank gameplay has been altered somewhat in the sequel – the tracked vehicles are much more all-around useful and, depending on the particular model of tank, can fulfill several roles. While some reviewer’s criticized this aspect as being against the first game’s balance system, I applaud it as tanks really were the kings of the battlefield in the ground war. Additionally, Relic has added a couple of interesting features to the game, such as troops dying of hypothermia if they don’t stay in buildings or by camp fires, and AI Soviet commanders which randomly-shoot troops that try to retreat.

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Company of Heroes 2’s most fun moments come during multiplayer and co-op sessions. The game’s single-player campaign is a bit on the unpolished side, with poor cut-scenes and not-too memorable gameplay moments. Fortunately, the matchmaker has been greatly enhanced and players can select a particular battlefield commander/doctrine before going into battle a la Dawn of War 2. One interesting feature of Company of Heroes 2 is the in-game integration of the Twitch.TV streaming service. Players can easily stream their games via Twitch so that friends and gamers at large can watch.

Visually, Company of Heroes 2 is so much more beautiful than the original that it makes its predecessor pale in comparison. Environments are crisp and weather effects are truly inspired. Game audio is equally crisp, with sound effects coming in and out of focus depending on the location of the game’s camera. Speaking of the camera system, moving the camera around is just as annoying as it was the first one, with the camera only moving with the arrow keys or by moving the mouse to the corner of the screen.

Overall, Company of Heroes 2 has some very fun gameplay to offer the co-op or multiplayer gamer. Unfortunately, its single-player campaign should be looked at more as a tutorial to get players ready for the online stuff.

[easyreview title=”Company of Heroes 2 Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”4″ ]
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Lost Girl Comic-Con Plans Revealed

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JULY 1 – 2013 — Syfy’s supernatural drama Lost Girl, a Showcase original series, will be returning to San Diego Comic-Con this year! Appearing will be series lead Kris Holden-Ried who plays Dyson, the shape-shifting homicide detective and noble Light Fae warrior, Gemini Award-winner Ksenia Solo (Life Unexpected, Black Swan) as Kenzi, Bo’s human sidekick and street-smart confidante and Zoie Palmer, who plays the brilliant human doctor Lauren in competition with Dyson for Bo’s affection, along with Lost Girl series Executive Producers Emily Andras and Jay Firestone and Producer Vanessa Piazza. The panel takes place on Saturday, July 20 at 7:15pm in room 6BCF. All actors will take part in an autograph session earlier in the day from 3pm-4pm at the FUNimation/Giant Ape booth (#4135).

Lost Girl is a Showcase original series developed by Prodigy Pictures in association with Shaw Media. Executive Producers are Jay Firestone and Emily Andras. Vanessa Piazza and Wendy Grean are Producers.

Comic-Con Schedule:

Saturday July 20, 2013

  • 3pm-4pm Booth #4135
    • Autograph session with all actors at the FUNimation/Giant Ape booth #4135. One item may be signed, and posters will be supplied for the session.
    • Autograph bracelets will be available while supplies last from the FUNimation/Giant Ape booth #4135 on Saturday, July 20 as soon as the exhibit hall opens. An autograph bracelet guarantees only a place in line, and does not necessarily guarantee an autograph. Limit one bracelet per person.
  • 7:15pm-8:15pm Room 6BCF
    • Lost Girl: Season Three and Beyond – Prodigy Pictures and Giant Ape Media present a fae-tastic panel with cast members Kris Holden-Ried (Dyson), Ksenia Solo (Kenzi) and Zoie Palmer (Lauren), joined by Jay Firestone (Executive Producer) and Emily Andras (Executive Producer) for a Q & A session moderated by Vanessa Piazza (Producer). Get behind the scenes tidbits and the first look sneak peek at Season 4.

PROMOTIONS 

Limited quantities of the Lost Girl Wanderer Tarot Card, as well as character buttons will be available throughout San Diego Comic Con. Attendees can follow Giant Ape Media on Twitter (@GiantApeMedia) for notifications of when these free promotional items are being distributed at the FUNimation/Giant Ape booth #4135.

ITEMS FOR SALE

Faenatics have been waiting a while for this, Lost Girl merchandise will be making its debut at SDCC , a styling shirt featuring our favorite sexy succubus Bo will be for sale at the FUNimation/Giant Ape Booth #4135.

And if you haven’t already picked up Seasons 1 & 2 yet, they will also be available for sale on DVD and Blu-ray as well !!

Sound Flow Bluetooth Speaker Announced

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NEW YORK – July 1, 2013 – Pyle Audio, manufacturers of outdoor recreational gear and home, car and pro audio equipment, unveils the Sound Flow Bluetooth speaker. Portable and lightweight, the marine grade, shock resistant and waterproof Sound Flow speaker system withstands use in the most difficult environmental conditions. The ultra-light speaker also connects to most qualified Bluetooth devices wirelessly. Its built-in lithium battery and USB charging cable create both indoor and outdoor functionality, allowing users to enjoy hours of music wherever they go—rain or shine. Available at www.PyleAudio.com for $69.99.

With its easy-to-push controls, the sealed and rubberized shock absorbent Sound Flow speaker provides crystal clear audio and enhanced bass production. It features a wide range of low, mid, and high sound restoration amid streaming music, sacrificing nothing in sound quality, while catering to the most adventurous listener’s need for convenience and durability. Hang the rubberized Sound Flow speaker system from its preinstalled metal hook or place it on any surface. Once fully charged, the device provides up to seven hours of play time.

“We’re always looking for opportunities to incorporate Bluetooth capabilities into our new product lines,” said Abe Brach, President of Pyle Audio. “However, it’s not just about simply creating a wireless speaker. We also take into consideration ease of use as demonstrated by the Sound Flow’s amazing durability and functionality.”

Sound Flow Features Include:

• Features ultra-lightweight, waterproof, shock-absorbent design for rugged weather performance

• Push control connection to virtually any Bluetooth enabled device (Smartphone, Tablet, PC, MP3 player, etc.)

• Built-in rechargeable lithium battery and USB charging cable

• Enhanced bass production delivers accurate lows, mids, and highs

The Sound Flow from Pyle Audio is available in black for $69.99 at www.PyleAudio.com.

Black Sails Coming to Comic-Con

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JULY 1 – 2013 — Zach McGowan (“Shameless”), Jessica Parker Kennedy (“The Secret Circle,” 50/50), Mark Ryan (TransformersThe Prestige), Hakeem Kae-Kazim (“24,” Hotel Rwanda) and “Black Sails” series creators Jonathan Steinberg (“Jericho,” “Human Target”) and Robert Levine (“Touch”) will lead the pirate uprising at Comic-Con 2013 with special appearances. The cast and creators will kick off the previously announced fan-only screening scheduled for Thursday night in San Diego. Additional surprise guest to be announced closer to Comic-Con.

Event Details:

WHAT:                  Exclusive sneak peek screening of the highly anticipated high-seas STARZ Original drama from Executive Producer Michael Bay, “Black Sails.” Series stars Zach McGowan, Jessica Parker Kennedy, Mark Ryan, Hakeem Kae-Kazim and series creators Jonathan Steinberg and Robert Levine to introduce the first episode which will be screened for fans only. Additional special guest to be announced.

WHEN:                  Thursday, July 18th. Details to follow.

ABOUT:                The pirate adventure “Black Sails” centers on the tales of Captain Flint (Toby Stephens) and his men and takes place twenty years prior to Robert Louis Stevenson’s classic “Treasure Island.” Flint, the most brilliant and most feared pirate captain of his day, takes on a fast-talking young addition to his crew who goes by the name John Silver (Luke Arnold). Threatened with extinction on all sides, they fight for the survival of New Providence Island, the most notorious criminal haven of its day – a debauched paradise teeming with pirates, prostitutes, thieves and fortune seekers, a place defined by both its enlightened ideals and its stunning brutality.

Zach McGowan stars as rival Captain Charles Vane; Toby Schmitz as Rackham, Vane’s right hand; Hannah New as Eleanor Guthrie, a determined young woman who runs the smuggling operation on New Providence; Hakeem Kae-Kazim as Mr. Scott, Eleanor’s retainer and right hand, Jessica Parker Kennedy as Max, a tortured young prostitute who sees the dark side of New Providence; Mark Ryan as Gates, Captain Flint’s Quartermaster and most senior member of his crew, Clara Paget as the beautiful but cold-blooded Anne Bonny and Tom Hopper (“Merlin”) as Billy Bones, boatswain of Flint’s ship.

“Black Sails” is executive produced by Michael Bay (Transformers, Armageddon, Pearl Harbor) and his Platinum Dunes partners Brad Fuller and Andrew Form, producers on The Texas Chainsaw Massacre (2003) andNightmare on Elm Street (2009). The series was created by showrunner and executive producer Jonathan Steinberg (creator “Jericho,” “Human Target”) and co-executive producer Robert Levine (“Touch”).

“Black Sails” will debut with an eight-episode season in January 2014, exclusively on STARZ.

“Black Sails” Online

Website: www.starz.com/originals/BlackSails

Facebook: facebook.com/blacksails.starz

Twitter: @BlkSails_Starz; join the conversation at: #BlackSails

Call of Duty: Ghosts Pre-Order Bonus Map Announced

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Santa Monica, CA – July 1, 2013 – The franchise that has defined a generation of gaming, and the one set to raise the bar yet again this November 5th, is delivering a compelling, all-new pre-order incentive for Call of Duty: Ghosts highly anticipated multiplayer mode. Fans around the world that pre-order the game at participating retailers will receive the Free Fall downloadable bonus map that features the new dynamic map event mechanic, included with their copy of the game at launch. Free Fall ushers in the first details on how players will encounter the changing environments in the leading multiplayer experience on consoles.

As an example of just one of Call of Duty: Ghosts’ new dynamic map events, Free Fall drops players into a shattered skyscraper on the brink of collapse. Sideways staircases climb into the night sky, elevator shafts run along the ground, and what were once windows now form a terrifying glass floor, hundreds of feet above the city streets.Free Falls close-quarters combat and frenetic action are then thrown into overdrive as the ruined skyscraper continues to fall throughout the match. With every drop, the accompanying shockwaves cause further destruction, disrupting sightlines and constantly evolving paths and chokepoints as the map changes in real-time.

“Dynamic map events change the way players approach the game, and Free Fall does a great job illustrating this new mechanic,” said Mark Rubin, executive producer at Infinity Ward. “As the match progresses, the geometry of the world continues to change and players need to adjust on the fly or else. It’s a really fun new feature that adds layers of strategy and constantly evolving gameplay options for players. And this is just one of the many new approaches we’re putting into Ghosts’ multiplayer across the board. There’s so much more that we look forward to sharing in the weeks to come.”

Call of Duty: Ghosts, published by Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard (Nasdaq: ATVI), and developed by Infinity Ward, the studio that created the original Call of Duty and the seminal Call of Duty®: Modern Warfare® series, features an all-new world, story, characters and experiences, all powered by a new, next-gen engine.  Call of Duty: Ghosts is not only a stunning leap forward for the mega-hit franchise, but also showcases what’s possible on next generation consoles.

Call of Duty: Ghosts will release on Xbox 360 video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and PC on November 5. Call of Duty: Ghosts will also release on the Xbox One, the all-in one games and entertainment system from Microsoft, and PlayStation® 4 later this year. Call of Duty: Ghosts has not yet been rated by the ESRB. For more information, please visitwww.callofduty.com/ghosts,www.facebook.com/CODGhosts, or follow on Twitter @InfinityWard.

Divergent Panel Announced at SDCC 2013

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JULY 1, 2013 — Summit Entertainment will showcase the film adaption of the #1 New York Times best-selling novel, DIVERGENT at Comic-Con 2013.

Hall H Panel – The studio’s panel on Thursday, July 18th will feature the first footage ever seen of the futuristic thriller and a Q&A with DIVERGENT’S filmmakers and cast, including novelist Veronica Roth, director Neil Burger, and cast members Shailene Woodley, Theo James, Miles Teller, Maggie Q, Ansel Elgort, Mekhi Phifer, Ben Lamb, Ben Lloyd-Hughes and Christian Madsen.

Convention Floor Booth – Summit Entertainment’s booth located within the Grand Hall will highlight DIVERGENT. Exclusive premium promotional items will be distributed to the attendees walking the convention floor and cast members will sign autographs for booth visitors.

DIVERGENT Film Information:
Based on Veronica Roth’s #1 New York Times best-selling novel, DIVERGENT is a thrilling action adventure set in a future world where people are divided into distinct factions based on their personalities. Tris Prior (Shailene Woodley) is warned she is “divergent” and will never fit into any one group. When she discovers a conspiracy to destroy all divergents, she must find out what makes being different so dangerous before it’s too late.

Directed by Neil Burger from a script by Vanessa Taylor. Doug Wick and Lucy Fisher are producing the project via their Red Wagon Entertainment banner along with Pouya Shahbazian. Red Wagon’s Rachel Shane is executive producing.The film will be released domestically on March 21, 2014

E3 2013 Sees Over 48K Attendees

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July 1st, 2013 — More than 48,000 video game industry professionals, investor analysts, journalists, and retailers from 102 countries converged in Los Angeles last month to experience the future of interactive entertainment at E3, the video game industry’s premier global trade show.

This year, 230 exhibitors unveiled the latest in computer and video game hardware and software, and revealed highly anticipated upcoming titles. E3 2013 featured a new Online and Mobile Game Pavilion – an area specifically designed to display social and mobile games– underscoring the industry’s evolution and the diversity of its products. In total, E3 resulted in an estimated 28,000 total hotel room nights and generated nearly $40 million in revenue for the city of Los Angeles.

In addition to showcasing the video game industry’s innovation, this year’s E3 recognized the winners of the first annual E3 College Game Competition. More than 60 colleges and universities competed in the inaugural contest, which enabled student teams to submit original games for a chance to exhibit at E3. A distinguished panel of judges selected five finalists to present at E3, and named Savannah College of Art and Design’s Lost in Thought and The University of Wisconsin-Stout’s Flash Frozen as the co-winners. Each winning team received a special showcase and valuable networking opportunities at the show.

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E3 also featured the fourth annual “Games and Learning Roundtable,” during which education experts, government officials, teachers, and industry representatives explored effective methods for harnessing video games and game technologies to transform education and raise awareness of important social issues. For example, Chris Fanning, executive director of the Outdoor Foundation, highlighted the Game On! App Challenge, a new contest launched in partnership with ESA that challenges kids to create mobile game apps or promote existing games that inspire youth to go outdoors and stay active. Representatives from the Bill & Melinda Gates Foundation, the Institute of Play, NASA’s Jet Propulsion Laboratory, and the President’s Council on Fitness, Sports & Nutrition also attended, and discussed projects and contests that provide engaging learning opportunities for the next generation.

Video and pictures of E3 2013’s biggest press conferences, interviews with industry leaders, and exhibitor displays are available at: http://www.e3insider.com/. E3 2014 will take place June 10-12, 2014 at the Los Angeles Convention Center.