Author - Jerry Paxton

World of Tanks Blitz Gameplay Details Revealed

World-of-Warplanes-3

May 3, 2013 – Wargaming is happy to give behind-the-scenes look at the making of World of Tanks Blitz. Its gameplay footage, followed by interviews with developers, has been sneak peaked during company’s monthly infotainment show Wargaming TV News Block. Built for tablets and smartphones, the MMO action game is at its pre-alpha stage.

The show also brings an interview with Chris Taylor who shares his thoughts on Gas Powered Games and their future within Wargaming, while World of Warships dev team wrap-up their impressions on the expedition to study legendary US navy ships.

Video

Airsoft for Gamers #6: Comms

new_peltor_fast_side

First, we would like to welcome our newest sponsors for the Airsoft for Gamers column: Airsplat.com, GiantSportz.com, and SC Village. GiantSportz and SC Village have granted us access to SC Viper in Norco so we can get better video footage and AirSplat has offered to send us some Airsoft guns to review on our website as well as use in this column. Now, on to business: Communications!

Communicating within one’s squad as well with other squads can be key to winning your Airsoft game. If there is no communication, there is no planning, no sharing of information, no-win. The most basic form of communication comes from hand signals. Now, you may recall back in our second Airsoft for Gamers article where we features a great video primer on basic hand signals. If you didn’t see it, hit the link to the article to watch – it is VERY informative. These signals are especially effective in public matches where  players often times do not have communications gear.

In lieu of hand signals, players can simply shout at one another. This may or may not be beneficial to your team depending on your tactical situation. If stealth is important, it may not be beneficial to yell about. That being said, if you are looking to keep in contact with your squad in a manner as to not give away your position, you need to move into the world of electronic communications. “Walkie talkies”, “Walkie”, “Handy Talkies”, HTs, radios, lots of terms meaning the same thing.

Nowadays, Airsoft players can find a multitude of walkie talkie brands and models. Motorola, Midland, Cobra Electronics, and Uniden are just a few manufacturers you might have heard of. Range is usually not too great an issue with these units because most Airsoft games don’t take place on hundred and hundred of acres of land. In fact, even the cheapest radio will get you about 20 miles in range – still, way beyond what you can expect in Airsoft. The biggest factor in picking up a walkie talkie is the type of push-to-talk/microphone/headset port it supports. All the manufacturers seem to have their own specs on port design. So, I would recommend you stick with Motorola or Midland. There are a good number of microphone options for those units. For my play, I chose a Motorola MJ270R package. For $47.29, I received TWO radios, and a charger unit (they feature rechargeable batteries). You may notice that the unit I picked up has some negative comments at Target’s website. Well, look closely and you will see those comments don’t have anything to do with Airsoft play. Another good feature about those radio units is that they are big enough to fit nicely into a MOLLE radio pouch.

AP658_330_1

Motorola MJ270R

After picking up your walkie talkie, you need to find a good microphone and earpiece (as well as a push-to-talk unit) to accompany it. Otherwise, you still might as well be shouting at one another. As I mentioned, the type of radio you pick up will determine your microphone and headset options. For the Motorola MJ270R, it uses a Motorola single pin port. Some Motorola units feature a double pin port – so research before you buy. For my money, I prefer a throat microphone and earphone combo. Throat microphones work differently than standard microphone boom units. Instead of registering vibrations in the air from your voice, the throat mic picks up those vibrations directly from your vocal chords. What this means is that you can just about whisper and it will come across to your squad mates crystal clear.

There are some seriously-expensive throat microphones out there. We are talking a hundred dollars or more for military-grade hardware. However, this is Airsoft, not combat. And, while not as expensive there is a very reasonably-priced model that should perform well under most conditions. Over at AirSplat, you can find the generic Tactical Throat Mic Microphone Headset for $29.99. It features the single Motorola pin jack and will work great with the MK270R. Beauty of this model is that it comes with a flexible earbud for receiving transmissions. This flexible, small earpiece fits easily under helmets or full face masks with ear protection. The other bonus to this peripheral is that it has a built-in PTT (push-to-talk) button that can be fasted to a vest loop for easy access during operations.

If a throat microphone is not what you are looking for, a lot of players use systems like the EVO III Tactical Communications Headset. For $30 dollars, you get the boom microphone, head mount, and earpiece. With these setups, you lack the PTT button. The reason the PTT is so important with this setup is that the headset plugs into the PTT which then plugs into your radio. As opposed to getting a microphone with a specific pin, the PTT is now the pin in question. Evike offers a single pin Motorola PTT for $30 dollars, which brings your investment to about a hundred dollars. If you are looking to save some cash, I would rely on the throat mic system and save yourself $30 dollars.

ztactical Z045 Throat Mic Adapter

Now that you have the communications technology, you will need to implement it on the field. It is VERY important to make sure that all of your team knows how to use their respective radios prior to a match. Also, your squad needs to make sure they have pre-selected and set their radios to a specified channel. Additionally, if there are other, organized squads on the field, you may want to coordinate with them so you can make sure your channels line up (or don’t, if they are the OPFOR). How do you speak on the radio? Do you say “over”? Do you say “10-4”? In actuality, that depends on your squad. However, I would keep things as general as possible with basic military slang and syntax. Checkout some basic radio slang:

  • Affirmative or Affirm: Yes.
  • Negative: No.
  • Reading you Five / Loud and clear: I understand what you say; 5×5.
  • Over: I have finished talking and I am listening for your reply. Short for “Over to you.”
  • Come in: You may begin speaking now
  • Out: I have finished talking to you and do not expect a reply.
  • Wait: I do not have the answer or information to hand, I will attempt to source the answer or information requested shortly but until then I have finished talking and do not expect a reply.
  • Roger: I understand what you said; ok;
  • Ten four: I understand; ok; all right.
  • Copy: I heard what you just said; ok; all right.
  • WilcoWilcomply (after receiving new directions).
  • Go ahead or Send your traffic: Send your transmission.
  • Say again repeat; Please repeat your last message (Repeat is only used in Canadian/US military radio terminology to request additional artillery fire)
  • Break: Signals a pause during a long transmission to open the channel for other transmissions, especially for allowing any potential emergency traffic to get through.
  • Roger So Far: Confirm you have received and understood the contents of my transmission so far. This is used during Long Message Procedure (Messages lasting over 20 seconds prefixed by the Pro-Word ‘Long Message’ and the initiating C/S must give a gap of five seconds after the receiving station has replied with ‘Roger’. This five seconds is to allow other Stations onto the net if they have important messages.
  • Break-Break: Signals to all listeners on the frequency, the message to follow is priority. Almost always reserved for emergency traffic.
  • Standby or Wait out: Pause for the next transmission. This does not usually entail staying off the air until the operator returns as they have used the word ‘Out’ which indicates the transmission has ended. The net is now free for other traffic to flow but users should be aware that the previous C/S may re-initiate a Call as per their ‘Wait out’
  • Callsign-Actual: Sometimes an individual (generally a superior) may have a person monitor the network for them. Saying “actual” after their callsign asserts you wish to speak to the specific person the callsign is attached to.
  • Interrogative: The message to follow is a question.

Another important thing to be familiar with is the NATO phonetic alphabet, which gets used a lot over comms.

Letter – Code

  • A – ALFA
  • B – BRAVO
  • C – CHARLIE
  • D – DELTA
  • E – ECHO
  • F – FOXTROT
  • G – GOLF
  • H – HOTEL
  • I – INDIA
  • J – JULIETT
  • K – KILO
  • L – LIMA
  • M – MIKE
  • N – NOVEMBER
  • O – OSCAR
  • P – PAPA
  • Q – QUEBEC
  • R – ROMEO
  • S – SIERRA
  • T – TANGO
  • U – UNIFORM
  • V – VICTOR
  • W -WHISKEY
  • X – XRAY
  • Y – YANKEE
  • Z – ZULU

Interior_of_an_EC-130J_Commando_Solo_Mar_2003

Usually, you start your transmission with the designation of its intended target, followed by your own designation, then your message. Here are some example radio communications:

Inter-squad chatter:
“Contact front! Enemy infantry in the open, bearing 020, forty meters!” – One of the squad has eyes on enemy forces.

The enemy has not seen them yet, so the squad leader (in our example, Chevy 1) calls back to command (in our example, Godfather 1) for instructions:

  • “Godfather 1 this is Chevy 1 – message, over.” – Chevy 1 is trying to find out if Godfather 1 is ready to get traffic.
  • “Chevy 1, Godfather 1 – go ahead, over.” – Godfather 1 is ready to receive and has let Chevy 1 know.
  • “This is Chevy 1, OPFOR spotted in sector Delta, break.” – Chevy 1 has spotted some of the enemy force and is about to send more after doing a quick horizon check.
  • “This is Chevy 1, OPFOR consists of two four-man squads with M4 carbines heading at slow pace towards sector Foxtrot. Standing by for orders, over.” – Chevy 1 gave more info on enemy and is awaiting instructions.
  • “Chevy 1, this is Godfather 1, you are cleared to engage. Will send Saber in to flank from West, over.” – The team has been cleared to engage the OPFOR and command is also routing a second squad to flank them.

We hope you have learned something from our column on Airsoft communications and will eventually plan on picking up your own set of radios and mics. They add a great level of immersion to the game as well as give your squad a leg up on being able to exercise greater teamwork than possible without communications gear.


 

We Would Like to Thank Our Sponsors

 

AirSplat CAA Airsoft cntour
airsoft-evike-logo-black Basic CMYK
GiantSportz Hollywood Sports Logo SC Village
Tachyon Logos for GamingShogun

 


 

NHL 14 Collision Physics Gameplay Trailer

NHL-14

May 2, 2013 – EA SPORTSTM released today the first of three gameplay developer diaries for NHL 14. This NHL 14 Gameplay Developer Diary features a first look at NHL® Collision Physics, including behind-the-scenes footage of the EA SPORTS technology used in its development.

Developed from the same core technology that powers the EA SPORTS FIFA critically-acclaimed Player Impact Engine, NHL®Collision Physics introduces bigger, more thrilling hits, and truer-to-life collisions. A new left-stick control scheme makes delivering a game-changing hit simpler and more rewarding than ever.

·         NHL 14 Gameplay Developer Diary Blog: More information on NHL® Collision Physics can be found here.

NHL 14 will be available for the Xbox 360® video game and entertainment system, and the PlayStation®3 computer entertainment system. NHL 14 releases on September 10, 2013 in North America and September 13, 2013 in Europe.

Trailer

New Guncraft Gameplay Video Released

guncraft-booth

May 2nd, 2013 — Exato Game Studios and Reverb Publishing are “blocked and loaded” with a new video for Guncraftshowing how players can build in the heat of battle to gain the upper hand. Unlike similar games, Guncraft enables players to build during multiplayer matches, crafting structures and walls block-by-block to use as immediate cover.  Alternatively, players can create any prefab structure to drop immediately in-game using Guncraft’s prefabrication system.

Video

Thrustmaster Unveils Ferrari GTE Wheel Add-On Ferrari 458 Challenge Edition

Thrustmaster -FerrariGTEWheelAdd-458_4

Rennes, May 2, 2013 — Thrustmaster is pleased to unveil its new add-on for the base of the famous T500RS* and the Ferrari F1 Wheel Integral T500*: the Ferrari GTE Wheel Add-On Ferrari 458 Challenge Edition, a detachable replica wheel of the world renowned car.

The Thrustmaster Racing ecosystem continues to expand:

The launch of this brand-new wheel is directly related to Thrustmaster’s initiative for developing a genuine racing ecosystem for hardcore fans: the heart of this unique environment revolves around the T500RS. The product range that Thrustmaster has consistently built up over time is composed of the Ferrari F1 Wheel Add-On, the TH8 RS and now the Ferrari GTE Wheel Add-On Ferrari 458 Challenge Edition.

Choosing the Ferrari 458 Challenge Edition didn’t happen by accident: it was important to Thrustmaster’s development team to offer a realistic Ferrari GT wheel. With the 458 Challenge, equipped with a mid-rear V8 engine, Ferrari provides its sports-oriented, professional and “Sophisticated Driver” customers with an exhilarating combination of extreme performance, maximum driving enjoyment and powerful driving sensation. In creating this replica, Thrustmaster not only offers its drivers a new wheel, but also provides them with access to a truly versatile style of driving.

For Maximum Driving Realism:

This add-on is detachable and features the “Thrustmaster Quick Release” system, allowing users to quickly switch from one wheel to another* (between the “Ferrari F1” wheel, the “Ferrari 458 Challenge” wheel and the “GT” wheel). The wheel measures 28 cm in diameter, and features reinforced textured rubber over its entire circumference. In the middle of the wheel are 2 mm-thick central spokes crafted of brushed metal and clad in metallic paint. The wheel weighs in at more than 2.6 lbs / 1.2 kg, allowing it to faithfully reproduce ultra-realistic inertia and Force Feedback sensations.

The Ferrari GTE Wheel Add-On Ferrari 458 Challenge Edition also features 2 large wheel-mounted sequential paddle shifters, which move along with the wheel: they are 13 cm tall and made of 2 mm-thick, metallic paint-clad brushed metal. The paddle shifters’ tact switches are of high-quality construction, with a guaranteed lifespan of more than 10 million activations.
In addition, the wheel also features 6 action buttons which are easy to access and clearly identified, a 3-position Manettino® dial with a “push” function in the center, and a multidirectional D-pad.

(*) Sold separately.

The Ferrari GTE Wheel Add-On Ferrari 458 Challenge Edition will be available from early May 2013, at a suggested retail price of $129.99.

Images

New Screenshots for DARK

with_vampre_vision_power

Kalypso has sent over some new screenshots from their upcoming vampire title, DARK. Look out for our preview of the game shortly!

Screenshots

Tachyon OPS HD Camera Review (Tech)

tachyon-ops-1

One of the coolest videos I saw when first researching the sport of Airsoft was taken from an M4 Carbine AEG’s front rail system. Looking into this further, the company behind the gun camera was Tachyon Inc. Tachyon makes durable cameras for not only action sports but, also, real-world military and law enforcement applications. The Tachyon Ops HD shoots 1280×720 video @ 30fps, using a 125 degree field of view. This makes it a more natural image without creating a fisheye effect. Additionally, the camera is capable of timelapse photography. In this mode, the camera will take one photo every 2 seconds.

Unlike many other action sports cameras, the battery life on the Tachyon Ops HD is rated at up to four and half hours of use! In terms of mounts, Tachyon has a huge assortment of them – both for civilian and tactical uses. In our review, we got the “GunCam” package, which includes not only a metal housing to keep your Tachyon Ops HD safe but, also, a number of picatinny rail adapters for scopes, shotgun barrels, etc. This is in addition to the standard mounts found in the basic Tachyon Ops HD package like the helmet mount, tripod mount, and ball cap “clip” mount.

Using the Tachyon Ops HD camera is very simple – it is as easy as holding down the power button until the status light turns on. From then until you hold down the power button again, you are recording video. Changing video modes on the camera is also rather simple and is accomplished using a short sequence of button presses and holds. To know which video/photo mode you are currently using, the status light will either be blue, red, or both. It is all fairly straightforward. While the photography angle is interesting, I think most users will be equipping this camera to shoot video.

Include-in-GunCamBundle

The contents of the GunCam bundle include the standard mounts.

Tachyon’s camera is also very light at 1.7 ounces with a small physical profile. Unlike larger action cameras, it will not become a distraction when mounted on your Airsoft weapon or helmet. In fact, the camera is about as wide as a semi-automatic pistol, making it feel almost like a part of your handgun. There are various types of firmware/programming available for the Tachyon Ops HD, but you must specify which version you want when you order. The basic version features beeps and standard, on-off functionality. However, there is a really cool “Police” firmware version which loops recording video. This means an officer can engage the camera and not have to worry about starting or stopping it. It will just keep recording – eventually looping and recording over the oldest video first.

The two biggest issues with the camera are its lack of 1080p resolution and low light performance – unfortunately, the Tachyon OPS HD is not the best at recording dark locations. Additionally, 1280x720p resolution can make the video from the device difficult to cut together with other action cameras that shoot at 1080p. The resolution becomes less of an issue for officers looking to record on-duty encounters. 720p is more than adequate for such uses. In fact, given the devices tough construction and spartan feature-set, I have a pretty solid notion that Tachyon sells to Airsoft players as a secondary market after on-duty personnel. Here is an Airsoft match recorded from the Tachyon GunCam:

Overall, the Tachyon OPS HD action camera is an excellent choice for anyone looking for a durable and low-profile video recording solution. Whether you are someone who slaps on a Sam Browne belt before briefing and is looking to record your shift or tactical engagement; Or, if you are an Airsofter looking to record his or her team’s games, you can’t go wrong with this camera. Additionally, the basic Tachyon OPS HD/mount package is available for $149.95 at their official website. This is about $50 dollars less expensive than most decent action sports cameras (and those are usually a lot bigger, physically, by comparison).

[easyreview title=”Tachyon OPS HD Camera Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”4″] Our Rating Scores Explained

Sly Profit Full Camo Goggle System Review (Airsoft)

3315

Looking like something that a nanosuit operator would wear in Crytek’s Crysis 3, the Valken Sly Profit Goggle System is an exceptional piece of head protection for use in both Airsoft and Paintball games.

The goggle system features a dual-pane thermal lens system which is very difficult to get to fog up – due in part to the mask’s ventilation system. The Sly Profit Goggle System is also the most comfortable Airsoft mask I have ever worn. The inside of the mask is lined with velvety padding, which gently caresses your face like a small, mil-spec angel baby wrapped in A-TACS patterned clouds. The mask features two head straps for added stability as well as a chin strap.

The cheek areas of the mask tends to hang lower than those found on high-end Dye or Save Phace masks, so aiming down the scope of your AEG can be difficult without a rail/scope riser. Additionally, this mask does not provide any upper-forehead or scalp protection, so you probably will want to wear a reversed ball cap or other various head wrap just to make sure you’re covered. Due to the height of the side walls of the mask, wearing a MICH replica helmet is also somewhat difficult.

In terms of protection, I just picked up this mask and was done playing an Airsoft game after being hit. Calmly, with dead rag held high, I walked to the staging area where other “dead” players stood by. No later did I arrive than a sniper’s BB fired directly at my right eye in what seemed like slow motion. THWACK! The heavy, sniper-class BB impacted directly with the thermal visor, making a hearty sound as it was deflected. I yell out to the field “Check your fire!” but could not make out exactly where the sniper was. The Sly Profit mask protected my head easily and the BB didn’t even leave a mark on the visor. I was a true believer in this mask after that event.

Overall, there are only one or two alternate options I would suggest for full face protection during Airsoft matches, and they are all within this price range. You simply cannot go wrong with the Sly Profit Goggle System. It gets a solid 4 out of 5 from us, the only real drawbacks are its cheek weld and that, for as low as the forehead is, it is not conducive to helmet use. The Sly Profit Full Camo Mask retails for $110 dollars and you can find it over at AirsoftGI’s website.

[easyreview title=”Sly Profit Full Camo Goggle System Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”4″] Our Rating Scores Explained