Author - Jerry Paxton

3D Sound One Headset Available Now

Paris, 18th February 2016 3D Sound Labs, the pioneer start up in 3D sound experience, announces 3D Sound One headphone’s availability. 3D Sound One is the world’s first smart headphone that provides an incredible global acoustic experience never heard before. Genuinely launched to watch movies and enjoy home cinema sound with this headphone, the 3D Sound One’s technology is also available for the latest Windows operating system. Call of Duty fans can now play and enjoy gaming in truly incredible acoustic conditions.

Digital sound technology delivers a live, more realistic, smarter and more natural quality of sound. 3D Sound Labs is disrupting today’s audio standards with a direct response to the unstoppable revolution of sound technology. The spatial simulation of sound and the use of sensors produce an experience with an unprecedented realism.

The first wearable home cinema

The 3D Sound One headset virtualizes each sound source such as a surrounding sound movie into space to release the most realistic tone to the hearer. It enables to get immersed in a real home cinema. Head trackings sensors are able to reproduce in the headset the same tridemensial sound effects that we have in our everyday life.

Games take into a whole new dimension 

3D Sound Labs adjusts technology to the latest Microsoft operating systems Windows 8.1 and Windows 10. Connected via Bluetooth Low Energy to the PC or with a USB key, the headset now delivers a level of increased hearing performance that seriously enhances gaming quality for the user. Drivers create an e-sound card that enables users to benefit from the 3D sound quality by using all apps producing a multichannel spreading (movies, video games, etc).

Availability

3D Sound One is now available on 3dsoundlabs.com and Amazon.com at  299 USD. The app can be downloaded for free from the App store for all iOS devices, the Windows driver can be downloaded on 3dsoundlabs .com also for free for Windows 8.1 and Windows 10 equipped PCs.

About 3D Sound Labs

Founded in January 2014 by entrepreneur Dimitri Singer, consumer electronics specialist Xavier Bonjour and Centrale-Supelec research engineer Renaud Séguier, 3D Sound Labs develops 3D Audio software technologies as well as hardware (headphones and motion tracking modules) to enable immersive and realistic audio experiences for movies, video games and virtual reality. They created the world’s first Smart 3D Audio Headphones and also provide a SDK and a freemium technology licensing program for third parties.

For further info, please visit : www.3dsoundlabs.com

Team Battles and More Come to World of Warships

February 17, 2016 — Wargaming today launched the first major update of the New Year for World of Warships: 0.5.3. Players can test their might in the thrilling new battle type Team Battles, learn new Commander Skills, try out consumables, and conquer a new map.

With the introduction of Team Battles, captains can now create a formidable fleet with other players to take on teams from 3:00 pm PST–11:00 pm PST, ensuring there is always a skirmish at the ready. Team Battles is unlocked at account level 12 and pits two teams of seven against each other to rank up their rating and progress through the leagues. This battle type is also available to solo players, which means that all those mercenary captains out there can drop in to battles on the fly.

Update 0.5.3 introduces several new Commander Skills to help players achieve a perfect balance of support and aggression. The new consumable—Torpedo Reload Booster—is great for Japanese destroyers and a must for all torpedo aficionados.

The new map Tears of the Desert is set to make waves among higher tier vessels. Modelled on the islands near the coast of North Africa, featuring arid desert and clusters of barren rocks, this map is perfect for cover and luring enemies into tough situations.

For more information on Update 0.5.3, visit the official World of Warships website:

WWE 2K16 Coming to Windows PCs

February 17, 2016 – 2K today announced that WWE 2K16, the latest addition to the flagship video game franchise, will continue its #RaiseSomeHell campaign through development for the Windows PC platform.

Available worldwide on March 11, 2016, WWE 2K16 for Windows PC will mirror the in-game content offered in WWE 2K16 for the PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft.

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In addition to the largest roster in WWE video games history, two playable versions of Arnold Schwarzenegger as The Terminator and the story-driven 2K Showcase featuring the game’s cover Superstar, Stone Cold Steve Austin®, all WWE 2K16 downloadable content will be available for Windows PC on launch day at no additional cost to consumers. Full details on today’s announcement, including a full list of downloadable content, may be found at https://wwe.2k.com/news/wwe-2k16-pc.

Developed collaboratively by Yuke’s and Visual Concepts, a 2K studio, WWE 2K16 is rated T for Teen by the ESRB and is available now for the PlayStation 4 and PlayStation 3 computer entertainment systems, Xbox One and Xbox 360.

Jalopy Gets Greenlit

February 17, 2016 – After only 10 days on Steam, Jalopy, the beautiful arts-and-crafts style game about a challenging road trip across Eastern Europe, has seen the lights change from red to green and passed Steam’s Greenlight process. We all want to say a massive thank you to everyone that voted for us. From here you will now be able to fully immerse yourself in the stylistic world created by Greg Pryjmachuk.

Take control of the wheel and venture across a Europe that’s slowly falling to pieces. Use your keen sense of scavenging to find fuel and keep your vehicle moving. Traverse roads that, much like your bank account, are full of holes, which slowly wreck your pride and joy. Have your manual handy to make sure you can perform any maintenance on your car, which are likely to be a painful regular occurrence. Be sure to pack plenty of fuel because it’s a long walk to the nearest station!

In hard times the clever man can make himself rich, if you feel that this speaks to you then take control of the smuggling industry or scavenge any old parts you find and sell them on for a profit. With capitalism arriving the world is your oyster and all you need to do is reach out and take it.

Production Begins on Guardians of the Galaxy Vol. 2

ATLANTA, Ga. (February 17, 2016) – Marvel Studios has begun principal photography at Pinewood Studios in Atlanta, Georgia, on Marvel’s “Guardians of the Galaxy Vol. 2,” which is slated to hit U.S. theaters on May 5, 2017. The production will shoot at Atlanta’s Pinewood Studios.

“Guardians of the Galaxy Vol. 2” is written and directed by James Gunn (“Guardians of the Galaxy,” “Slither”). The film marks the return of the original Guardians, including Chris Pratt (“Jurassic World,” “Guardians of the Galaxy”) as Peter Quill/Star-Lord; Zoe Saldana (“Guardians of the Galaxy,” “Star Trek Into Darkness”) as Gamora; Dave Bautista (“Spectre,” “Guardians of the Galaxy”) as Drax; Vin Diesel (“Guardians of the Galaxy,” “Furious 7”) as the voice of Groot; Bradley Cooper (“Joy,” “American Sniper”) as the voice of Rocket; Michael Rooker (“Guardians of the Galaxy,” “Jumper”) as Yondu; Karen Gillan (“Guardians of the Galaxy,” “The Big Short”) as Nebula; and Sean Gunn (“Guardians of the Galaxy,” “Gilmore Girls”) as Kraglin. New cast members include Pom Klementieff (“Oldboy”), Elizabeth Debicki (“The Great Gatsby,” “Everest”), Chris Sullivan (“The Knick,” “The Drop”) and Kurt Russell (“The Hateful Eight,” “Furious 7”).

Set to the all-new sonic backdrop of Awesome Mixtape #2, “Guardians of the Galaxy Vol. 2” continues the team’s adventures as they unravel the mystery of Peter Quill’s true parentage.

“Guardians of the Galaxy Vol. 2” is produced by Marvel Studios’ president, Kevin Feige, with Louis D’Esposito, Victoria Alonso, Jonathan Schwartz, Nik Korda and Stan Lee serving as executive producers.

Director James Gunn’s creative team also includes director of photography Henry Braham (“The Legend of Tarzan,” “The Golden Compass”); production designer Scott Chambliss (“Star Trek,” “Tomorrowland”); editors Fred Raskin (“The Hateful Eight,” “Guardians of the Galaxy”) and Craig Wood (“Guardians of the Galaxy,” “Pirates of the Caribbean: At World’s End”); three time Oscar®-nominated costume designer Judianna Makovsky (“Captain America: Civil War,” “Harry Potter and the Sorcerer’s Stone”); Oscar®-nominated visual effects supervisor Chris Townsend (“Avengers: Age of Ultron,” “Iron Man 3”); stunt coordinator Tommy Harper (“Pirates of the Caribbean: Dead Men Tell No Tales,” “Captain America: The Winter Soldier” ); co-producer / first assistant director Lars Winther (“Captain America: Civil War,” “Captain America: The Winter Soldier”); and six-time Oscar® nominee, special effects supervisor Dan Sudick (“Captain America: Civil War,” “The Avengers”).

The original “Guardians of the Galaxy” was a hit with critics and audiences alike, earning over $770 million at the worldwide box-office, and holds the record as the most successful debut film in the Marvel Cinematic Universe. In addition, the film’s soundtrack went platinum and was nominated for a Grammy®.

Based on the Marvel comic characters first published in 1969, “Guardians of the Galaxy Vol. 2 “continues the lineage of epic big-screen adventures chronicled in “Iron Man,” “The Incredible Hulk,” “Iron Man 2,” “Thor,” “Captain America: The First Avenger,” “The Avengers,” “Iron Man 3,” “Thor: The Dark World,” “Captain America: The Winter Soldier,” “Guardians of the Galaxy,” “Avengers: Age of Ultron,” “Ant-Man,” and the upcoming release schedule, which includes “Captain America: Civil War” on May 6, 2016; “Doctor Strange,” November 4, 2016; “Spider-Man,” July 7, 2017; and “Thor: Ragnarok” on November 3, 2017.

Marvel Studios continued its unprecedented success in 2015 with the release of “Avengers: Age of Ultron.” At the time of release, the film recorded the second biggest opening weekend of all time with a $191.3 million box office. It has also been the #1 release in every country where it has opened and has grossed over $1.4 billion in global box office. The studio also successfully launched another franchise with “Ant-Man,” starring Paul Rudd, Michael Douglas and Evangeline Lilly. The film opened #1 at the box office on July 17 and went on to gross more than $519 million at the worldwide box office. The film propelled the Marvel brands’ #1 domestic box-office opening streak to a record-breaking 12 consecutive films.

Homeworld: Deserts of Kharak Review

If you were a PC gamer in late 1999 like I was, you no doubt remember the space-based, real-time strategy game, Homeworld, from Relic Entertainment and Sierra Entertainment. Homeworld was an incredible RTS built around a gripping, Battlestar Galactica-esque storyline that put you in charge of mankind’s survival after a devastating attack. Flash forward 17 years… Wow, has it been that long? 17 years later, Gearbox Software now owns the rights to Homeworld and has created the next part in the franchise’s mythos: Homeworld: Deserts of Kharak.

Homeworld: Deserts of Kharak is a prequel to the original Homeworld (set 106 years before that game’s story, to be precise). Gearbox Software was wise to use Blackbird Interactive to develop the game, as the company’s founders were on Homeworld and Homeworld 2’s development teams. They have a great respect for the material, and Homeworld: Deserts of Kharak shows this in spades with a gripping plot told through both stylized and more traditional game cut-scenes. You get to know a variety of characters and their motivations through these interstitial segments and the voice acting is generally well-done.

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Visually, Homeworld: Deserts of Kharak is a very attractive real-time strategy game. In opposition to the original Homeworld games, Homeworld: Deserts of Kharak takes place on the dying desert planet of Kharak where your people are attempting to locate an anomaly which they hope will save them. Unfortunately, Kharak is also home to a faction bent on trying to stop you from achieving this objective, which the object to for religious reasons. The two factions are varied enough in their unit capabilities that it allows for creative use of strategies and talents against the other. The movement/animation of every unit is very smooth no matter what command is issued to them and it almost seems like there is really a pilot in them, steering towards their goal. The biggest issue with the single player campaign is the enemy AI which, despite having some surprisingly clever moments, is somewhat underwhelming.

Homeworld: Deserts of Kharak is also a bit “bare bones” for an RTS – not that it is necessarily a negative point. The game doesn’t feature a large unit list or have a highly-complex tech tree. Instead, Blackbird Interactive and Gearbox Software seem focused on the game’s story and core RTS mechanics. Units even receive bonuses and penalties depending on the elevation of the terrain they are fighting in/from. Commanding units is also pretty straight forward, and follows most of the RTS control tropes of the genre.

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Overall, Homeworld: Deserts of Kharak is a good real-time strategy game that has a lot of fun moments to be had by the player. While not very flashy in terms of unit variety or an abundant tech tree, the game makes up for it with a great story and lead-in to the amazing Homeworld game franchise.

[easyreview title=”Homeworld: Deserts of Kharak Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”4″ ]

RTX 2016 Tickets On Sale Now

Austin, TX – Tuesday, February 16, 2016 – Rooster Teeth announced today that RTX 2016 passes are now on sale at RTXEvent.com. The annual event where gaming meets the Internet will take place July 1-3 and take over the Austin Convention Center, JW Marriott and Hilton in downtown Austin, TX. This year’s RTX will feature the addition of ScrewAttack’s annual SGC Convention, and all Three-day passes, single-day tickets, and VIP passes will include access to both events. RTX 2015 saw more than 40,000 attendees and 95 exhibitors flock to Austin to celebrate all things Rooster Teeth.

“RTX has become the destination for the connected generation,” said Gus Sorola, RTX Co-Director and Rooster Teeth co-founder. “2016 will see RTX not only fill the entire Austin Convention Center with programming but also spill out to the streets and nearby venues. The energy and excitement around RTX is palpable and ready to take over downtown Austin, so break out your best costume and come join us.”

Three badge types are available for RTX and SGC access this year:

  • VIP – $500 and grants access to all three days of the show and offers priority lines for panels, early access to autograph signings, access to a VIP Lounge and admission to the VIP part. VIP badges are extremely limited.
  • Weekend – $85 grants access to all three days of the event
  • Day – $45 grants one day of access for Friday, Saturday or Sunday

For the most up-to-date information on the event go to RTXevent.com,Facebook.com/RTXevent and Twitter.com/RTXevent.

RTX Socials

Website:          RTXevent.com
Facebook:       Facebook.com/RTXevent
Twitter:            Twitter.com/RTXevent

Rooster Teeth Socials

Website:          RoosterTeeth.com
Facebook:       Facebook.com/RoosterTeeth
Twitter:            Twitter.com/RoosterTeeth

Bethesda Unveils New Fallout 4 Add-Ons

February 16, 2016 – Since Fallout 4 launched, we’ve been blown away by your support for the game. It stands as our most successful title ever and that couldn’t have happened without you. It’s been truly inspiring, the stories, images and experiences that you’ve created. And now it’s time to share with you some of what we’ve been creating – our first series of add-ons: Automatron, Wasteland Workshop and Far Harbor.

Automatron

Price: $9.99 USD

Release:  March 2016

The mysterious Mechanist has unleashed a horde of evil robots into the Commonwealth, including the devious Robobrain. Hunt them down and harvest their parts to build and mod your own custom robot companions. Choose from hundreds of mods; mixing limbs, armor, abilities, and weapons like the all-new lightning chain gun. Even customize their paint schemes and choose their voices!

Wasteland Workshop

Price: $4.99 USD

Release: April 2016

With the Wasteland Workshop, design and set cages to capture live creatures – from raiders to Deathclaws! Tame them or have them face off in battle, even against your fellow settlers. The Wasteland Workshop also includes a suite of new design options for your settlements like nixi tube lighting, letter kits, taxidermy and more!

Far Harbor

Price: $24.99 USD

Release: May 2016

A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths. Travel off the coast of Maine to the mysterious island of Far Harbor, where higher levels of radiation have created a more feral world.  Navigate through the growing conflict between the synths, the Children of Atom, and the local townspeople. Will you work towards bringing peace to Far Harbor, and at what cost? Far Harbor features the largest landmass for an add-on that we’ve ever created, filled with new faction quests, settlements, lethal creatures and dungeons. Become more powerful with new, higher-level armor and weapons. The choices are all yours.

And more important, this is only the beginning. We have plans for more.  More than $60 worth of new Fallout adventures and features throughout 2016.

Given the expanded DLC plan, the price of the season pass will increase from the current $29.99 to $49.99 USD on March 1, 2016. However, if you already purchased the season pass for $29.99, nothing changes – you still get everything at no additional cost— the full $60 offering of add-on content for the original price of $29.99. In addition, if you didn’t buy the season pass yet, there is still time:  Anyone who buys the Season Pass for $29.99 before March 1st will get all $60 worth of content. This is our way of saying thanks to all our loyal fans who have believed in us and supported us over the years.

Want a chance to play these add-ons early? We’ll be running closed betas for each of the add-ons for consoles and PC. And you can sign up right now on Bethesda.net. In order to apply, you’ll need to create a registered Bethesda.net account. We’ll be selecting applicants in the upcoming weeks. Players accepted into the beta will receive a code to redeem the content. The beta is the full version (complete with achievements) and those participating will not have to purchase the add-on.  

Beyond add-ons, we’ll continue to offer free updates to the game, including new features like the recent weapon debris for PC, and increased draw distances for consoles, as well as more optimizations to gameplay and quests. And something that we’re really excited about, a complete overhaul of Survival Mode that changes how you play the whole game. Food, sleep, diseases, danger and more.

We’re also hard at work on the Creation Kit, which will allow you to create and play mods absolutely free. We’re currently testing both Survival Mode and the Creation Kit now, and more details will be forthcoming. 

Thanks again for your continued support of Fallout 4. We can’t wait for you to play more!

Street Fighter V Out Now

SAN FRANCISCO – Feb. 16, 2016 – Capcom, a leading worldwide developer and publisher of video games, today announced the release of Street Fighter® V exclusively for the PlayStation®4 computer entertainment system and Windows PC. Through a strategic partnership between Sony Computer Entertainment Inc. and Capcom, the latest game in the renowned series offers cross-platform play that unites Street Fighter® fans into a unified player base for the first time ever. In North America, the game is currently available physically and digitally on PlayStation 4 and as a digital download on Windows PC for MSRP $59.99. European consumers can purchase both platform releases at retail and digitally. For European pricing, please check local retailers.

The legendary fighting franchise returns today with Street Fighter V! Stunning visuals depict the next generation of World Warriors in unprecedented detail, while exciting and accessible battle mechanics deliver endless fighting fun that both beginners and veterans can enjoy. Challenge friends online, or compete for fame and glory on the Capcom Pro Tour.

The initial Street Fighter V purchase will be the only one that consumers need to make to ensure they always have the most up to date version of the title. A cinematic story expansion will be released in June 2016 as a free update and over the course of 2016 (and beyond) further gameplay content, costumes, new challenges and balance system updates will continually be made available to all players. For the first time in Street Fighter history, all of the post launch

Frontier Developments Launches Elite Dangerous: Arena

Cambridge, UK. 16 February 2016 – Frontier Developments plc (AIM: FDEV) today launches Elite Dangerous: Arena for PC.

Elite Dangerous: Arena thrusts players into first-person dogfights against the galaxy’s greatest pilots in stunning 3D space arenas. With easy to pick-up controls that quickly reveal incredible depth, Elite Dangerous: Arena is a new way to engage in fast-paced PVP action against players from around the world for just £4.99 ($7.49, €6.75, 375 RUB).

Elite Dangerous: Arena brings Elite Dangerous’ Close Quarter Combat (CQC) PVP game to players as a standalone release, featuring full cross-compatibility with the large and growing Elite Dangerous player community.

CQC is the ultimate 34th century gladiatorial contest between starship pilots, featuring:

  • ​Four agile, combat-honed space ships. Choose from the fast and aggressive Federal and Imperial Fighters, the damage-dealing Eagle or the heavyweight Sidewinder.
  • Multiple tactical options with custom loadouts unlocked by ranking up.
  • Four Arenas: Elevate’s towering view, Cluster Compound’s mining facility, Asteria Point’s cavernous space station and Ice Field’s frozen asteroid belt.
  • Eight-player Free for All, Team Deathmatch and Capture the Flag game modes.
  • Realistic, agile starship handling powered by Elite Dangerous’ advanced simulation technology.

“Elite Dangerous: Arena is a different kind of multiplayer shooter, offering competitive gamers the chance to jump into thrilling space combat and challenge the world.” Frontier CEO David Braben said. “We showcase CQC to players at events around the world, and it’s a hit wherever it’s played.”

All Elite Dangerous: Arena and Elite Dangerous CQC players are eligible to enter Frontier’s $100,000 Close Quarter Combat Championships tournament. Selection will take place over a series of heats in the spring and summer, and heat winners will receive an invite to the grand final to be held at a secret location and livestreamed online later this year.

Elite Dangerous: Arena is available today for just £4.99 ($7.49, €6.75, 375 RUB) at Frontierstore.net and Steam.

Elite Dangerous: Deluxe Edition, featuring CQC and full access to the new Horizonsseason of expansions is available now for £39.99 ($59.99, €53.99, 2998 RUB).

All Elite Dangerous players already own CQC as part of the core game, and can look forward to a new world of competition as pilots enter the fray via Elite Dangerous: Arena.

Players who buy Elite Dangerous: Arena and later choose to enter the epic Elite Dangerous galaxy will receive the full cost of Elite Dangerous: Arena off the price of Elite Dangerous: Deluxe Edition.