Author - Jerry Paxton

Geek & Sundry and Nerdist Announce 2017 San Diego Comic-Con Lineup

Burbank, CA (July 6, 2017) – Legendary Digital Networks will once again join fans on their annual pilgrimage to San Diego for the 6th consecutive year. Headlined by Nerdist, Geek & Sundry, and their new membership service Alpha, this year’s Conival will start deep below the sea, before launching fans into the vast, unbounded continuum of space.

Kicking off the weekend Thursday night, Nerdist and Geek & Sundry talent and super fans can join The Kraken® Rum and Alpha at its exclusive “League of Darkness” Party, held at FLUXX. Attendees will be invited to “Wrestle the Kraken,” enjoy signature cocktails and be fully immersed in the deep sea of Kraken mystique. Fans can secure a special invite to “League of Darkness” by keeping an eye on @jointeamalpha on Twitter for details.

Joining forces with Nerdist and Geek & Sundry on many of the activations at this year’s Conival will be Hulu’s highly-anticipated original comedy series, Future Man, from executive producer Seth Rogen. The new Hulu Original will sponsor LDN’s annual party on Friday evening. This invite-only VIP event will take place at Oxford Social Club at the Pendry San Diego.

Beyond the parties, Conival is open to the public, allowing ALL attendees the opportunity to participate in fun-filled activities headlined by the return of fan-favorites including Nerdist laser tag (also sponsored by Hulu’s Future Man), Geek & Sundry’s tabletop lounge, a Wonder Woman cosplay march, a chance to win Sideshow’s life-sized Han Solo in Carbonite replica, swag and book giveaways by Tor and Inkshares, and much more. The activation will be open at the Marina Terrace at the Marriott Marquis & Marina at the following times:

THURSDAY  JULY 20, FRIDAY, JULY 21, SATURDAY, JULY 22:  11 AM – 5 PM

For the most up to date schedule of Nerdist and Geek & Sundry Conival activities and news, please stay tuned to www.nerdist.com and www.geekandsundry.com and follow us on Twitter @nerdist and @geekandsundry #conival.

The Marina Terrace at the Marriott Marquis & Marina will not be the only place to catch up with Nerdist and Geek & Sundry. There will also be a plethora of panels showcasing top Nerdist and Geek & Sundry shows and celebrities including the highly-anticipated Nerdist Panel in Hall H, the Geek & Sundry Panel with Felicia Day, Talks Machina with the cast of Critical Role and much more. Please find below a complete list of all Nerdist and Geek & Sundry panels:

Schedule of Official 2017 SDCC Nerdist and Geek & Sundry Panels

Thursday, July 20, 2017

4:45p.m. – 5:45p.m. The Nerdist Panel with Chris Hardwick – It’s that time of year again-time to enjoy your burrito with Chris Hardwick (Comedy Central’s @Midnight, AMC’s Talking Dead) and talk all things Nerdist! Joining Chris will be an all-star panel of your favorite Nerdist personalities, including Jessica Chobot (Nerdist News, Bizarre States), Kyle Hill (Because Science, MythBusters: The Search), Dan Casey (The Dan Cave), Rachel Heine (Editor-in-Chief), Andrew Bowser (Onyx the Fortuitous’ Welcome to the Shadow Zone, Bizarre States), and Joan Ford (Nerdist News writer). Join the gang for a lively conversation about sci-fi, superheroes, and what’s on the horizon for Nerdist. Hall H

Friday, July 21, 2017

2:30p.m. – 3:30p.m. The Geek & Sundry Panel with Felicia Day – Gather your party!  Join Felicia Day (founder of Geek and Sundry, MST3K), Marisha Ray (Critical Role), Hector Navarro (Mothership, Shield of Tomorrow), Ivan Van Norman (Sagas of Sundry), Erika Ishii (Game Engine), Amy Dallen (The Wednesday Club), Eric Campbell (Shield of Tomorrow), and Sean Becker (The Guild, Head of Video at Geek & Sundry) as they discuss what it takes to make that broadcast magic happen and what the future of their programming may hold. Following the panel, the Geek & Sundry crew will partake in a Q&A session. Room 5AB

Saturday, July 22, 2017

10:30a.m. – 11:30a.m. Talks Machina with the Cast of Critical Role – Join Brian W. Foster (Host of Talks Machina) as he moderates a special episode of Talks Machina featuring the cast of Critical Role:Matthew Mercer, Marisha Ray, Laura Bailey, Travis Willingham, Sam Riegel, Liam O’Brien and Taliesin Jaffe. The Critical Role cast will dive deep into the latest adventures of Vox Machina and answer your burning questions. Room 6BCF

2:00p.m. – 3:00p.m. The Science of Rick and Morty – Nerdist’s Kyle Hill (Because Science, MythBusters: The Search) and special guests open up a portal to the Rickstaverse to rise above and focus on the science behind everything from portal guns to screaming suns. Q&A session <burp> to follow. Room 7AB

Sunday, July 23, 2017

1:00p.m. – 2:00p.m. Bizarre States – Join Jessica Chobot (Nerdist News & Mothership) and Andrew Bowser (Onyx the Fortuitous’ Welcome to the Shadow Zone) as they take on the weird, wacky and wonderful world of the paranormal, true crime, occult and just plain odd. Topics run the gamut from strange news ala: Weird of the Week to the on-going feline saga in Bowser’s Backyard. Join us as we pull back the curtain on the supernatural, all while we mercilessly make fun of each other. 6A

City of Brass Announcement Trailer

July 6, 2017 – Leaping from the pages of the Arabian Nights, adventure awaits in the accursed City of Brass – a place of legend beneath the sand, filled with danger and reward. Infested with mischievous spirits and deadly traps, its shifting streets are brimming with the wealth of a nation. Players assume the role of a cunning thief, battling to reach a fabled treasure at the city’s heart, wielding a blade and whip that can be used to disarm, trip or stun enemies, to swing to safety, grab inaccessible objects or even break through flimsy barricades.

But the city itself also has teeth. Players have to leap across pits, slide under blades, dodge spears or arrows, evade or employ sprung paving slabs, and sidestep poison gas traps – all the while manipulating these hazards to their advantage against diverse supernatural foes.

EnemiesCity of Brass has eternal replayability, designed to encourage combinative gameplay within an ever-changing, carefully optimized cityscape. Gamers must learn to manipulate every system if they are to survive, moving swiftly and deftly through each level, balancing the need for loot with the absolute requirement to escape within the time limit.

“Developing a game with multiple, interacting systems that players can freely combine feels like a return to our roots, drawing on our experiences working on BioShock and many of our other favorites,” explained Ed Orman, Lead Designer. “Players must learn how to use the traps to kill their foes, and even turn enemies against each another. You’ll perish in the City of Brass – often, and quite horribly – but as your skills improve and you discover new ways to cheat death, you’ll return to fight another day.”

Game features include:

  • Loot! Collect treasure to increase your score, plunder chests for weapon and armor upgrades or powerful relics – but make it to the exit in time or face death by dervish…
  • Genies! Incarcerated within the city, and most are friendly… Some will barter gear, upgrades, secrets, unlocks or protections in return for loot. Use one of three wishes to unlock a powerful benefit, or for a king’s ransom, buy a genie’s freedom in return for help in the final battle.
  • Improv! When your sword just isn’t enough, get creative: smash your enemies with explosive vases, blind them with a brick to the face, or force them into traps.
  • Ghouls! The city is filled with wretched spirits of all flavors, all with unique behaviors, all with the singular character defect that they want to kill you.
  • Smarts! The algorithms that create each level are tweaked to generate a logically laid out cityscape of interconnected chambers, courtyards and corridors.
  • Agility! The rhythmic interplay of blade and lash has been carefully tuned along with sprinting, crouching, sliding, leaping and vaulting to give a fluid, balanced and natural feel to the movement and melee.
  • Challenges! For the ultimate test, experienced players can encumber themselves with Divine Burdens, global modifiers that change enemy abilities, spawn behaviors or multiply environmental hazards.
  • Permadeath! No two playthroughs are ever the same: play, die, and play again, each time using what you’ve learned to get further. Are you tenacious enough to reach the heart of the City of Brass?

City of Brass will be released for Windows PC on Steam in fall 2017, with versions for PlayStation® 4 systems and Xbox One following in 2018.

A Total War Saga Announced

July 5, 2017 – Creative Assembly have shared initial plans for a new class of historical Total War game that will launch under the badge of “A Total War Saga”.

This new spin-off series will arrive with gamers before the next major historical release in the franchise, promising a busy time for historical strategy fans.

In a blog post on www.totalwar.com, Jack Lusted, Game Director of the first forthcoming Total War Saga title, explains what fans can expect from this new class of Total War game. Building on previous titles, Total War Sagas will centre on pivotal flashpoints in those eras, such as civil wars, renowned conquests and political upheavals.

Similar in scope and focus to Fall of The Samurai, the best-selling standalone follow-up to SHOGUN II, the first Total War Saga will continue on from ROME II and ATTILA, presenting a thrilling new challenge in a focused geographical area.

For more details on the first Total War Saga, read Jack’s blog-post here: https://www.totalwar.com/blog/a-total-war-saga-announce-blog/

Rock Band’s July DLC Announced

Boston – July 5, 2017 – Rock Band DLC kicks off July with a pair of heavy hitters – “Down With The Sickness” by Disturbed and Ghost’s “Cirice”. Both songs will be available on Xbox One and PlayStation®4 this Thursday for $1.99.

  • Disturbed – “Down With The Sickness” (First appeared on Rock Band 2)
  • Ghost – “Cirice”

The full list of content coming to Rock Band in July features chart-topping hits, a Rock Band Rewind track and even more surprises to be announced:

  • The Black Keys – “Gold On The Ceiling”
  • Disturbed – “Down With The Sickness” (First appeared on Rock Band 2)
  • Ghost – “Cirice”
  • Wilson Philliips – “Hold On”
  • … and more!

Stay tuned to Rock Band’s Twitter and Facebook pages for additional song reveals, news and information about Rock Band throughout the month.

Past Cure Story Trailer Released

Berlin, July 3rd, 2017 – PAST CURE, the new action stealth thriller coming from Indie developer Phantom 8 Studio, is back on the screen with a stunning new trailer. Giving tantalizing insight into the story, the trailer also impressively demonstrates that in PAST CURE, action is not just a label: the fighting animations shown are completely motion-captured, having been created in collaboration with professional MMA fighters.

There’s also great news for console gamers: in addition to the PC and PlayStation® 4 versions already announced, PAST CURE is now set to come to Xbox One®. All versions will launch simultaneously in Q4 2017 and will be available both online and in retail stores.

Thrilling stealth missions blurring the line between madness and reality

After his years of being tortured in dark prisons across Europe, ex elite soldier Ian lives in the safehouse of his brother, struggling with the consequences of the military experiments he was put through. They twisted his mind, imbued him with preternatural mental abilities such as time control and telekinesis, and fractured his grip on reality. Driven by hallucinations and his thirst for revenge, Ian enlists his brother’s help as he sets out on a thrilling hunt for the perpetrators of the conspiracy against him, and for the truth underlying his torment. On his missions Ian experiments with his new powers, quickly coming to realize their inherent danger: with each use, his sanity frays a little more, inviting the nightmarish attention of something beyond reality. In pursuit of the men behind his imprisonment, Ian soon realizes that his true enemy may be hiding within his madness. With PAST CURE, indie developer Phantom 8 Studio have successfully combined challenging stealth missions and real-time action sequences. In the world of PAST CURE, two dimensions offer two realities – the waking world, and nightmare – coming together in a game aptly described as ‘Inception meets Fight Club meets John Wick’. PAST CURE will come to PlayStation 4, Xbox One and PC in retail and online versions for US$ 29.99/ € 29.99 in Q4 2017.

About Phantom 8 Studio UG

Phantom 8 Studio UG & Ko. KG was founded in January 2016 by Ivan Mirkovikj, Roman Duda and Simon Gerdesmann. The Berlin-based independent developer is currently focusing on the development of their first title PAST CURE. By utilizing the latest 3D scan and motion-capturing technologies as well as their strong partnerships with technology providers such as 3Lateral, Cubic Motion and Metric Minds, the studio embraces the challenge of delivering thrilling high quality games at an affordable price point for millions of players.

Official website: www.phantom8.studio

Official Facebook page: www.facebook.com/pastcuregame

Voltron Legendary Defender Announces Comic-Con Events

GLENDALE, CA – June 30, 2017 – DreamWorks Animation Television and Netflix will present a jam-packed Voltron Legendary Defender panel at San Diego Comic-Con 2017, with series showrunners and voice talent debuting the premiere episode of the highly-anticipated third season of the critically-acclaimed Netflix original series.

Fans will be treated to a first look into the exciting third season of the pop culture phenomenon Voltron Legendary Defender. Join executive producer Joaquim Dos Santos, co-executive producer Lauren Montgomery, Bex Taylor-Klaus (voice of Pidge), and Tyler Labine (voice of Hunk) in 6BCF for a special screening and a sneak peek at what’s to come for Team Voltron. The panel will be moderated by Kyle Anderson, Associate Editor of Nerdist.

Following the panel, DreamWorks is calling all Voltron cosplayers to meet Joaquim, Lauren, Bex and Tyler at FANDOM Fest at 2:00 PM PST in the Petco Interactive Zone for a Voltron cosplay and fan meet up. Additional details to follow.

You can also beat the heat at the Petco Interactive Zone for a cool treat from the Voltron-themed food truck “Hunk’s Food Goo Replication Station” in Space M. Just like the Paladins of Voltron, fans can try every Altean’s favorite intergalactic snack: green food goo (or the earth-friendly version that tastes oddly similar to frozen yogurt). Served Thursday–Saturday from 11:00 AM – 6:00 PM and Sunday from 11:00 AM – 5:00 PM for free while supplies last.

On Friday morning, Joaquim, Lauren, Bex and Tyler will be signing an SDCC-exclusive poster created by the Voltron crew from 10:30 AM – Noon in the Sails Pavilion at the Convention Center. Tickets will be made available in advance in the Autograph Area.

A full list of Voltron activities is included below.

DETAILS ON PANELS/SCREENINGS AND ACTIVITIES (in chronological order):

THURSDAY, JULY 20:

DreamWorks Voltron Legendary Defender, a Netflix Original Series

10:30 AM – 11:30 AM

6BCF at San Diego Convention Center

Zarkon has been defeated and Shiro is nowhere to be found. Without a pilot for the black lion or the ability to form Voltron, the team must quickly devise a plan as the ascension of Prince Lotor pulls them into a perilous game of cat-and-mouse. Join executive producer Joaquim Dos Santos, co-executive producer Lauren Montgomery, Bex Taylor-Klaus and Tyler Labine as they debut the first episode of season three of the Netflix original series DreamWorks Voltron Legendary Defender. All attendees will receive an SDCC-exclusive poster created by the Voltron crew and the new Voltron chapter book “The Rise of Voltron” from Simon & Schuster.

Voltron Cosplay and Fan Meetup

2 PM – 3 PM

FANDOM Fest at the Petco Interactive Zone

Calling all Voltron cosplayers! Thursday is the day to break out your bayards and join Joaquim Dos Santos, Lauren Montgomery, Bex Taylor-Klaus and Tyler Labine at FANDOM Fest to celebrate Voltron with a cosplayer and fan meet up.

FRIDAY, JULY 21:

Voltron Legendary Defender Signing (Ticketed)

10:30 AM – 12:00 PM

Autograph Area in Sails Pavilion at San Diego Convention Center

A DreamWorks Voltron Legendary Defender signing with Joaquim Dos Santos, Lauren Montgomery, Bex Taylor-Klaus and Tyler Labine will take place from 10:30 AM – 12:00 PM on Friday in the Autographing Area located in the Sails Pavilion of the San Diego Convention Center.

VOLTRON AROUND THE CON

Hunk’s Food Goo Replication Station (Food Truck)

Thursday to Saturday from 11 AM – 6 PM, Sunday from 11 AM – 5 PM

Petco Interactive Zone

As Coran would say, “Ahoy, young paladins! I’ve whipped up a big batch of focusing food. After this snack, you’ll be forming Voltron six times a movement and twice on the astral conflux!” Take a break from the crowds and have a cold and refreshing treat on us. DreamWorks Animation Television is bringing every paladin’s (least) favorite snack to San Diego: green food goo! From 11 AM – 6 PM Thursday to Saturday and 11 AM to 5 PM Sunday you’ll find Hunk’s Food Goo Replication Station serving Altea’s finest green goo while supplies last.

Lion Forge Comics

Booth #1903

Located in Booth #1903, Lion Forge Comics is giving away free Black Lion masks (while supplies last), massive 22″x34″ 4-Color posters (while supplies last), 4-color bookmarks and will be selling Voltron Legendary Defender Volume 1 which collects issues 1-5 of the miniseries.

Futurama: Worlds of Tomorrow Launch Trailer

June 29, 2017 – ALL GLORY TO THE HYPNOTOAD! Jam City, via its game studio TinyCo, and FoxNext Games announced that their mobile game Futurama: Worlds of Tomorrow is available TODAY on the App Store and Google Play. TinyCo has released two new animated trailers alongside the game, one of which reveals the game’s all-new story created by Matt Groening, David X. Cohen, and the FUTURAMA writers. This story sets the stage for a galactic adventure that will take players across the universe in search of ancient alien artifacts to restore the fabric of spacetime after it is transformed by one of the universe’s most recognizable yet enigmatic creatures: the Hypnotoad.

“Hypnotoad has always been one of Futurama’s most mysterious amphibians,” said Matt Groening. “In this game we finally get to learn much more about his bizarre abilities and mating habits. Perhaps too much more.”

Created in partnership with FUTURAMA creator and Executive Producer Matt Groening and his Curiosity Company, along with Executive Producer David X. Cohen, original FUTURAMA writers, and Rough Draft Studios, Futurama: Worlds of Tomorrow blends simulation, combat, galactic exploration, and choose-your-own-adventure gameplay together to bring the escapades of the Planet Express crew to life. Players will experience new stories from the writers of FUTURAMA that are filled to the brim with the wit, charm, and sci-fi hijinks that fans have come to know and love. Today’s launch is just the beginning for Futurama: Worlds of Tomorrow, however, as the game will be updated with new characters, quests, and stories every week.

“Bringing FUTURAMA back in such a new and ambitious form was extremely difficult,” said David X. Cohen, FUTURAMA Co-Developer and Head Writer. “Especially for the people I was bossing around and yelling at.”

Jam City: Licensed and Original IP

In addition to its popular original IP games such as Cookie Jam and Panda Pop, Jam City has made a science out of turning some of the world’s largest entertainment franchises and brands into hit mobile games. The mobile gaming publisher is the creator of 6 of the Top 100 Highest Grossing games played nationwide across both iPhone and Android devices.

“We are Futurama fanatics,” said Chris DeWolfe, co-founder and CEO of Jam City. “As such, it is quite an honor for us to collaborate so closely with Matt Groening and David X. Cohen on Futurama: Worlds of Tomorrow.”

“Jam City has a unique heritage of translating original TV brands, like Futurama, into mobile gaming platforms that will be played by tens of millions of fans worldwide,” DeWolfe continued. “By blending contemporary culture and science fiction, we have created a next gen mobile experience for core fans and those who are new to Futurama. We could not be more thrilled to continue the Futurama story here at Jam City.”

Futurama: Worlds of Tomorrow is free to play and is available NOW on mobile devices via the App Store and Google Play. To connect with FUTURAMA fans and developers, please visit: www.fb.com/playfuturama, www.twitter.com/playfuturama, and www.JamCity.com.

Red Lantern Escape Rooms ‘Midnight on the Bayou’ Review

Red Lantern Escape Rooms is a somewhat newer contender in the fast-growing Southern California escape room market. Their freshman entry, “Midnight on the Bayou”, offers escapees (escape room players) a great combination of challenge, reward, and production value which will surely bring them back for more. We were contacted by Red Lantern Escape Rooms several weeks ago to arrange a visit and review from our website. We love escape rooms, and have reviewed several, so we couldn’t wait to see what this new contender had to offer.

We checked into Red Lantern Escape Rooms on a Thursday evening and signed our waivers then took a seat in a waiting area for a few minutes. In the waiting area, we discovered a couple of newspaper clippings laid out on the table in the middle of the room. One of the coolest things about Midnight on the Bayou is that knowing the story is extremely helpful in figuring out all the puzzles you will encounter. That being the case, you might want to read those newspaper clippings… Just sayin’.

We were then escorted into the Bayou High reunion. The escape room is HUGE… Aside from The Bunker Experience, this is the largest escape space we have encountered. The set design is great and the lighting is excellent at setting the mood. On this dark bayou evening, your group will be tasked with putting to rest some spirits that have never found peace since their fateful demise many years ago. While the subject matter does deal with the paranormal, the escape room was not based in the realm of what I would consider Horror, so it probably won’t scare the young ones in your group if that is a concern to you.

One element that we found refreshing was that a sort of help system is available to you throughout the experience, although not in the traditional way escape rooms do this. Usually, there is a radio or phone that you can call for hints if you absolutely get stuck. In the Red Lantern Escape Room, however, the help came in the form of an actor – a real person who is part of the show. Interact with him, ask him questions, you might be surprised what insights you gleam.

Over the course of the hour, we began unraveling the clues and putting spirits to rest. Unfortunately, we failed to escape, but we got pretty darn close. Apparently, we had just one puzzle left to solve and that would have been that. So, I guess we’ll just have to come back another time and take a crack at it. Also, it looks like Red Lantern Escape Rooms has grande plans in mind as they are hoping to expand the story of Midnight on the Bayou with a second escape room experience sometime in the future. This is a great choice as they keep story as a key part in their experience, so it will be interesting to see how the story evolves. Another cool thing about Midnight on the Bayou is that it can accommodate groups of up to twelve people! This just goes to illustrate the staggering floor space of the escape room. According to the Red Lantern Escape Rooms website, the space measures about 1,000 square feet!

There are, of course, some other secrets and surprises in store for your group at Midnight on the Bayou, but I’ll leave those for you to discover during your own escape adventure. But, I will say that Midnight on the Bayou from Red Lantern Escape Rooms is an excellent escape room challenge for both new and old players of the game which also features some great set and puzzle design. Red Lantern Escape Rooms is located in Anaheim, CA and runs 7 days a week. Tickets are available at their official website and run $32 dollars each for weeknights and $35 dollars each on the weekends. You can book your escape room experience over at their official website!

Wizard World Updates 2017 Schedule, Removes Orlando and Albuquerque

LOS ANGELES, June 30, 2017 – Wizard World, Inc. (OTCBB: WIZD) today announced changes to its pop culture convention calendar for the remainder of 2017, with the addition of several new shows in September, October and November (dates, cities and venues to be announced). Previously scheduled events in Albuquerque, N.M. (July 14-16) and Orlando, Fla. (August 11-13) will not be held.

The new Wizard World Comic Cons will be in addition to scheduled conventions in Columbus, Ohio (August 4-6), Chicago (August 24-27), Nashville, Tenn. (Sept. 8-10), Madison, Wis. (Sept. 22-24), Oklahoma City (Oct. 27-29) and Austin, Texas (Nov. 17-19), bringing the total number of 2017 events to 20 or more. Wizard World expects to finalize plans in each new market and announce the full revised slate in July.

Additionally, Wizard World is preparing its announcement of a schedule for 2018 that will almost double its current roster of shows.

Fans who had purchased tickets and any advance photo ops or autographs for the shows in Albuquerque, which has been canceled, and/or Orlando, which has been postponed until a date TBD in 2018, will receive automatic refunds.

Wizard World Comic Con events bring together thousands of fans of all ages to celebrate the best in pop culture: movies, television, gaming, live entertainment, comics, sci-fi, graphic novels, toys, original art, collectibles, contests and more. Kids 10 and under are admitted free with paid adult.

Wizard World Comic Con is also the place for cosplay, with fans young and old showing off their best costumes throughout the event. Fans dressed as every imaginable character – and some never before dreamed – will roam the convention floor and participate in the famed Wizard World Costume Contest on Saturday evening at each show.

About Wizard World (OTCBB: WIZD)

Wizard World, Inc. (www.wizardworld.com ) produces comic, gaming and pop culture conventions across North America that celebrate the best in pop culture: movies, television, gaming, live entertainment, comics, sci-fi, graphic novels, toys, original art, collectibles, contests and more. A first-class lineup of topical programming and entertainment takes place at each event, with celebrity Q&A’s, comics-themed sessions, costume contests, movie screenings, evening parties and more. Fans can interact with Wizard World on Facebook, Twitter, Pinterest, Instagram and other social media services.

The 2017 Wizard World convention schedule is available at: http://www.wizardworld.com/comiccon.