Author - Jerry Paxton

Shock Tactics Gameplay Trailer

February 17, 2017 – Berlin-based indie developer, Point Blank Games, are glad to release a brand-new, action-packed trailer for their turn-based strategy game Shock Tactics.

Shock Tactics combines fast tactical combat, exploration, squad management, and base building, while drawing players into the exploration and story behind the mysterious planet of Hephæst.

The new trailer shows off Shock Tactics fast-paced action and showcases some of the unique abilities available to your characters.

In Shock Tactics, players lead a team of mercenaries who are sent on a scouting mission to explore a newly discovered alien planet as part of the first wave of Free Space Pioneers. While searching the hostile world for alien technology, you lead your team into tactical combat against pirates, alien creatures, and the troops of the Imperial Consortium. Set up outposts and dig sites to investigate the secrets this new world holds, and prepare to fight for supremacy on this undiscovered planet. Possibilities and resources are within your reach – but be alert, for everything comes at a price.

Shock Tactics will be released in Q1 2017 for Windows-PC as digital download via Steam, and as a retail version distributed by EuroVideo.

Further information at: http://www.shock-tactics-game.com/.
Twitter: www.twitter.com/PointBlankG4mes
Facebook: https://www.facebook.com/shocktacticsgame.

Entertainment Earth Unveils Twin Peaks Merchandise

LOS ANGELES, CA: February 16, 2017 — Bif Bang Pow!, merchandiser of first-rate collectible merchandise, today announced its plans to create a unique line of consumer products that celebrate the return of the award-winning television series TWIN PEAKS on SHOWTIME®.

Under license by CBS Consumer Products and Twin Peaks Productions, this new lineup of collectibles will offer never-before-made merchandise inspired by the show. In development now, the diverse range of products will include bobble heads, wooden figures, tin totes, stationery products, and more.

“We are fortunate to have a great, longstanding relationship with CBS Consumer Products and SHOWTIME®. So when they shared TWIN PEAKS was returning to television, we instantly knew that Bif Bang Pow! needed to bring fans the merchandise they’ve been waiting for,” commented Jason Lenzi, co-founder of Bif Bang Pow!. “I have been an obsessive fan of TWIN PEAKS since its first airing in 1990, and I’m anxious to see what’s waiting for us in that town when the show comes back in May.”

Beginning with a variety of show-inspired tin totes and a mini journal, TWIN PEAKS merchandise from Bif Bang Pow! will be available via Entertainment Earth and other fine retailers. For product releases and pre-orders updates, visit entertainmentearth.com.

Available now, fans can enjoy past episodes as well as the follow-up feature (Twin Peaks: Fire Walk With Me), film extras, newly transferred Log Lady episode introductions, and more on Twin Peaks: The Entire Mystery – the newly released compilation Blu-ray DVD from CBS Home Entertainment and Paramount Home Media Distribution.

The new SHOWTIME limited event series will premiere on Sunday, May 21st, 2017 at 9 PM ET/PT.

Check out these with other coveted collectibles at Toy Fair 2017 booth (#5452). Press attending the show are encouraged to schedule an appointment for a walk-through and demonstrations.

Star Wars Force Friday II Announced for Sept 1

Glendale, Calif. (February 16, 2017) – Disney and Lucasfilm today announced Star Wars Force Friday II, a global fan event celebrating the launch of new products inspired by the highly anticipated “Star Wars: The Last Jedi.” Toys, collectibles, books, apparel and more will go on sale beginning at 12:01 a.m. on September 1, 2017, with stores around the world opening for a weekend-long celebration of all things Star Wars.

“The first Star Wars Force Friday event was truly unique, uniting fans across five continents in an unprecedented global live unboxing event ahead of thousands of midnight openings at retail,” says Jimmy Pitaro, Chairman, Disney Consumer Products and Interactive Media. “We’re excited to confirm that Star Wars Force Friday is back for ‘The Last Jedi’. Plans for this year’s world-wide event are top secret but expect something befitting the excitement around the next episode of the Star Wars saga.”

Star Wars fans around the globe embraced Force Friday in 2015, with hundreds of thousands turning up to stores at midnight to be the first to get their hands on merchandise from “Star Wars: The Force Awakens.” Toys from the new line were revealed via a global live-stream unboxing event that unfolded over 18 hours, 15 different cities and 12 countries, attracting millions of views on YouTube. Fans took to social media to share their experiences with nearly 3 billion Twitter impressions about the events, using #ForceFriday.

Jill Wilfert, Vice President of global licensing and entertainment from The LEGO Group comments, “It was so much fun to be a part of Star Wars Force Friday, and we can’t wait for fans to join this year’s celebration as we reveal new ‘Star Wars: The Last Jedi’ products during Force Friday II – a global event that will connect fans and families, and allow them to build, create and share their experiences with others.”

Details of how fans can participate will be revealed closer to the event but the world-wide launch will tap new technology and Star Wars mythology to create a unique experience for fans. Just like 2015, products for “The Last Jedi” will be kept under wraps until Force Friday II to preserve surprises for fans. As well as introducing new characters from the movie in toy form, the line will build on the success of products like Sphero’s BB-8, introducing more innovative technology to bring the characters and stories from the film to life in unique ways.

“Toys play a unique role in the Star Wars universe, and we’re proud to have been part of that incredible legacy for the past forty years. The new line for ‘The Last Jedi’ is our most innovative yet, and we’re excited to unveil it on Force Friday II,” said Samantha Lomow, Senior Vice President at Hasbro.

“Star Wars: The Force Awakens” is the highest grossing movie of all time domestically and that success was mirrored at retail. NPD[1] reported that Star Wars was the number one toy property in the U.S. for 2016 and 2015, and that during the week of Force Friday, $1 for every $11 spent on toys was on a Star Wars item. Additionally, the popularity of the movie propelled Star Wars onto the top ten toy list for both boys and girls for the first time ever in 2015[2].

Also being revealed today is a first look at packaging for “Star Wars: The Last Jedi” products which feature leading heroes: Poe Dameron, Rey and Finn. The trio will be featured on Star Wars packaging beginning September 1, 2017.

Fans can stay tuned to StarWars.com for more details on Force Friday II events, and can follow the conversation on social using #ForceFridayII.

Tom Clancy’s Ghost Recon Wildlands Trailer: Open Beta Coming

February 16, 2017 – Squad up and don’t miss your chance to play for free during the Ghost Recon Wildlands Open Beta. The Open Beta is coming 02.23.17 – 02.27.17. More information about the open beta can be found at the UbiBlog: https://blog.ubi.com/?p=45908

To learn more about the Santa Blanca cartel, fans can watch the premiere of Tom Clancy’s Ghost Recon® Wildlands: War Within the Cartel, promotional live-action content debuting on the Ubisoft Twitch channel (www.twitch.tv/Ubisoft) at 2 p.m. PST. The content will be available on Amazon Prime Video following the premiere.

Set in the largest action-adventure open world ever created by Ubisoft, Tom Clancy’s Ghost Recon Wildlands takes place in Bolivia a few years from now, as the country has been turned by the vicious Santa Blanca drug cartel into a narco-state. Players are tasked with eliminating the cartel by any means necessary. The massive and responsive open world encourages a variety of playstyles, allowing players the freedom to choose how they execute any and all missions. Tom Clancy’s Ghost Recon Wildlands will be available on current-gen consoles and PC on March 7.

For more information about Tom Clancy’s Ghost Recon Wildlands, please visit www.ghostrecon.com, follow us on www.twitter.com/ghostrecon or www.facebook.com/ghostrecon, and join the conversation by using #GhostRecon.

Bandit Six Games Coming to Google Daydream

Portsmouth, UK (16th February 2017) – Climax Studios are bringing their critical acclaimed and number 1 selling VR titles Bandit Six and Bandit Six: Salvo to Google Daydream. Bandit Six launches today and Salvo arrives Thursday, 23rd February.

“We are a big supporter of Daydream and believe it will continue to push our industry forward toward mass consumer adoption. We have already seen great success with our first Daydream release, Hunters Gate, and are excited to see the public’s reaction to our next two titles” says Simon Gardner, CEO of Climax Studios.

Bandit Six

Strap on your Google Daydream and man the tail guns of a World War 2 bomber fending off swarms of attacking fighters as they close in for the kill. You’ll face the enemy’s deadliest aerial weapons, from the iconic Me109 to V2 rockets, jets and missiles.

Bandit Six delivers an intense first-person arcade aerial combat experience offering more than 30 blastacular missions set amidst skies swarming with tracer, flak, flames and planes. So, man the guns and join the fight.

Bandit Six is available today on the Google Play Store for £2.49/$2.99/3.49 euro. It is also available on Samsung Gear VR.

Bandit Six: Salvo

Bandit Six: Salvo thrusts you head first into the heart of war. You must skilfully defend key positions against waves of incoming enemy forces by blasting the hell of them. First, strategically position your gun turrets on your War Room map table for maximum effect, then go first person and man your machine guns, mortars and cannons to gun down hordes of enemy bombers, helicopters, landing craft, tanks, jeeps and much more before they destroy you and take your position.

From the beaches of Britain to the snowy ruins of Stalingrad, to the sun-baked Pacific you’ll face tougher and more challenging missions against ever increasing numbers of enemy forces.

Bandit Six Salvo releases on the 23rd February and is a free to try title. Players will be able to download and try the first 3 levels for free. Full game unlock is available for £2.49/$2.99/3.49 euro. It is also available on Samsung Gear VR.

PAX Australia 2017 Dates Revealed

MELBOURNE – Feb. 16, 2017 – PAX Australia will take place 27-29 Oct. 2017, at the Melbourne Convention and Exhibition Centre-tickets are scheduled to go on sale 14 March, 2017.

“Australia’s gaming community has given PAX such an incredible home here,” said Jerry Holkins, co-founder of PAX and Penny Arcade.  “This year will see the fifth PAX Aus erupt in Melbourne, and there’s every indication it will be the best one yet.”

Early bird tickets will save you $5 AUD on the full ticket price, Friday Only, Saturday Only, and Sunday Only tickets will cost $65 AUD, Three Day Passes will cost $165 and includes recorded national delivery. International Three Day passes will cost $165 AUD. Attendees wishing to bring their own computer, can also purchase a BYOC pass for an additional $45 AUD.

Game developers wishing to exhibit at PAX Australia 2017 can contact the PAX Aus team. Working journalists and YouTube and Twitch content creators interested in attending PAX Australia to create coverage of the event may begin to register for a press pass in July 2017.

The PAX series of shows (West, East, South and Australia), produced by ReedPOP in conjunction with Penny Arcade, comprise some of the world’s largest gaming festivals, with each event entertaining tens of thousands of gaming fans. PAX events connect leading tabletop and video game developers directly to passionate gaming audiences, providing a space where gaming culture is celebrated through panels, demos, concerts, tournaments and free-play sessions.

For further information, follow PAX Australia via Twitter, Facebook, Instagram.

PAX

PAX or Penny Arcade Expo is a festival for gamers to celebrate gaming culture. First held in Seattle in 2004, PAX has nearly doubled in size each successive year, with PAX Prime 2014 selling out of tickets in a matter of minutes. Connecting the world’s leading game publishers with their most avid and influential fans, PAX expanded with a second show in Boston in 2010 and a third in San Antonio in 2015, making it the three largest gaming shows in North America. The first international PAX was held in Melbourne, Australia in 2013.

PENNY ARCADE

Penny Arcade is a web comic focused on video games and video game culture, written by Jerry Holkins and illustrated by Mike Krahulik. With over 3.5 million readers, it is the most popular and longest running gaming web comic online. Penny Arcade is also responsible for the Child’s Play Charity, the Penny Arcade gaming expos (PAX) in Seattle, Boston, San Antonio and Melbourne, multiple videogames based on the brand, and multiple online video series.

REEDPOP

ReedPOP is the largest producer of pop culture events in the world, a full-service boutique team that has the backing and muscle of a major international events organization. ReedPOP runs events such as New York Comic Con, Chicago Comic & Entertainment Expo, Star Wars Celebration, Oz Comic-Con, Paris Comic Con, PAX West, PAX East, PAX South, Comic Con India, and more.

Microsoft Announces Xbox E3 2017 Press Conference Date and Time

Microsoft has announced that its annual E3 Xbox briefing will be moving its time from Monday to Sunday, June 11 at 2PM. Microsoft has not announced the reason for this scheduling change, but we will update you as soon as we hear more.

The big topic for Microsoft at this upcoming briefing will likely be the upcoming Xbox Scorpio game console, which is slated for a release later this year.

Vikings – Wolves of Midgard Release Date Announced

Ridgewood NJ, February 15, 2017 – Sharpen your axes and ready your spells: Kalypso Media is excited to reveal the release date of upcoming action RPG Vikings – Wolves of Midgard digitally on March 24th 2017 for Steam (Windows PC) and March 28th 2017 for physical retail and digital consoles, as well as a Viking-sized hoard of goodies available to players that pick up a boxed copy of the game on their platform of choice. Customers that secure a boxed retail copy of Vikings – Wolves of Midgard on PlayStation®4 or Xbox One will receive a Special Edition that includes digital soundtrack and digital artbook. Meanwhile, Windows PC customers will receive the digital soundtrack and digital artbook as well as an exclusive DLC pack containing an additional outfit for both male and female warriors, consisting of an additional tattoo, hairstyle and clan symbol, as well as a new beard style for male characters and tribal jewelry for female characters. Steam users can pre-purchase at a 15% discount, while also receiving the digital soundtrack, digital artbook and the DLC costume pack.

To celebrate the announcement, Kalypso has also prepared a new multiformat trailer showing off the latest brutal gameplay footage ahead of release

My Memory of Us Teaser Trailer

February 14th, Bielsko-Biała, Poland — Children have their own way of thinking. Good, evil, and human relations – they have completely different perceptions of these subjects than adults. They also have something we, as grown-ups, are missing – a natural ability to focus on things that bring us together. This includes when brutal reality tries to test them. This is the story Juggler Games wants to tell in their new PC game My Memory of Us.

Do you like stories? If so, then I’ll tell you one. But it won’t be just any old story. It’s going to be different, because it’s about real people, about events that are touching and horrifying even now. Let’s go back in time. It all began with a meeting between a boy and a girl who came from two different worlds. For a short time they had good laughs together, deriving joy simply from the fact that they could be together. Unfortunately, all good things must come to an end. War broke out – the Evil King plundered the city and his robot-soldiers were everywhere. Citizens were separated and some of them were marked and forced to move out of their homes and live in a place that was sealed off from the rest of the city by a huge wall. Fortunately the children were not alone – they had each other. Their friendship allowed them to stay together, even though fate seemed to try to tear them apart. That’s the story behind My Memory of Us, a game dedicated those that were separated, but managed to find the strength to meet each other again.

“My Memory of Us is in fact a tribute to our loved ones. We wanted to tell their stories to the world, about their tough childhood experiences; about their nostalgia, their longing for real friendship, and about together opposing the great danger that is war. One day the Evil King simply changed all the rules. He segregated people – some were marked as better, others as worse. He created his own rules and harshly punished anyone who was brave enough to oppose him. Our protagonists don’t agree to this new way of things, to the terror of the tyrant and his army of robots. They decide to find their own paths in this gloomy, yet fascinating world,” said Jakub Jabłoński, Creative Director of My Memory of Us.

The creators don’t deny that much inspiration for the game comes from the events that took place during World War II in Poland. That’s why perceptive players will discover references to actual people and situations. But at the same time, the story told in the game could have happened in a different time and a different place.

What makes My Memory of Us stand out is that the story is told from the perspective of two friends who complete each other. Each of them has their own abilities, but only when they work together as a whole can they overcome all adversities. When they’re together, they’re not afraid of robots, prohibitions, and high walls.

“My Memory of Us is a unique production, and we – as a global publisher – are really excited to work with Juggler Games. At the same time, we feel huge responsibility. This is such an important game, it covers such important and meaningful topics – friendship, social exclusion, selflessness. We want it to gain a lot of interest from gamers around the world. The themes of this game are about feelings, which we very often forget in a medium such as games. The style and charm of My Memory of Us will definitely make this a great experience even for more demanding gamers,” said Łukasz Kubiak, co-founder of IMGN.PRO.

MY MEMORY OF US MAIN FEATURES:

  • a moving story about friendship and love in dangerous times
  • beautiful, sketch-like graphics inspired by naïve art
  • pair mechanics – taking control of two characters with different skills and abilities, or controlling them as a pair
  • a grotesque tale mixed with bittersweet humor
  • the events shown in the game are based on actual stories from the Jewish ghetto in German-occupied Poland during World War II
  • a dialogue system built around the language of symbolic pictures
  • various logical puzzles in 2.5D
  • a story that offers deeper meaning, set in historical realities

More information about My Memory of Us can be found on the official website www.mymemoryofus.com, on Facebook, Instagram, and Twitter.

Razer Unveils New Blade Laptop

IRVINE, Calif. – Razer, the leading global lifestyle brand for gamers, today announced the new Razer Blade 14-inch gaming laptop. This latest version of Razer’s award-winning laptop offers an updated CPU, faster memory and a new 4K UHD screen option. The result is a laptop with a perfect balance of power, mobility and durability with the characteristically elegant Razer Blade profile.

The latest generation of 7th Gen Intel® Core™ i7 quad-core processor in the new Razer Blade is more powerful and more efficient than last year’s model, the “Best Portable Gaming Laptop” on the market according to Digital Trends (November 2016). The powerful CPU of the new Razer Blade achieves double-digit increases in productivity benchmarks and is paired with NVIDIA® GeForce® GTX 1060 graphics to deliver the best frame rates available in an ultra-thin laptop. The performance of the new Razer Blade is matched by its light weight and durability. Measuring only 0.70 inches thin, it weighs a little more than four pounds and is housed in a unibody CNC aluminum chassis.

A Full HD panel comes standard on the new Razer Blade, while a new 4K UHD touchscreen option will be available for the first time on Razer’s 14-inch model. Razer Blade users can enjoy extraordinarily clear visuals and intense frame rates in games with the Full HD display, or step up to the clarity of 4K for ultimate picture quality and the convenience of a touchscreen interface.

“The Razer Blade sets the benchmark for performance in thin laptops,” says Min-Liang Tan, Razer co-founder and CEO. “More users embraced this flagship computer model in 2016 than ever before, and we are excited to make it even more available worldwide this year. Beyond gaming, it has been really gratifying to see people enjoying the power and portability of the Blade for video editing, music creation and software development.”

The Razer Blade comes standard with 16 GB of DDR4 dual-channel memory running at 2400 MHz, Killer Wireless-AC and Thunderbolt™ 3 connectivity. The system offers PCIe SSD storage options up to 1 TB, providing fast data transfer speeds. Other features include a comfortable and accurate anti-ghosting keyboard that is powered by Razer Chroma™. This technology unlocks a color palette of 16.8 million colors and a virtually endless array of keyboard lighting effects that can be customized and synchronized to display in-game events.

Razer is one of the most awarded laptop manufacturers in recent history. Its 12.5-inch Blade Stealth Ultrabook won more than 20 awards in 2016, while the 2016 Blade and redesigned 17.3-inch Blade Pro received lauds of their own from the editorial and gaming community. Razer’s Project Valerie laptop concept debuted at CES 2017 and took home more than 30 accolades at the world’s biggest technology show.

The new Razer Blade Full HD systems are available now in North America and Europe at RazerStore.com and in-person at RazerStore San Francisco, as well as other select retailers and etailers. The 4K UHD model is expected to be available in Q2. For more information, visit Razerzone.com/blade.

STARTING PRICE: US$1,899 / C$2,749 / €2.149 / £1.799

AVAILABILITY:

United States, Canada, United Kingdom, Germany and France:

Razerzone.com – February 13, 2017

Select Retailers – February 20, 2017

Worldwide – March 2017

PRODUCT FEATURES:

  • Intel® Core i7-7700HQ Quad-Core Processor (2.8 GHz / 3.8 GHz)
  • NVIDIA® GeForce® GTX 1060 (6 GB GDDR5 VRAM)
  • 16 GB System Memory (DDR4, 2400 MHz)
  • Windows® 10 64-bit
  • 256 GB / 512 GB / 1 TB SSD (PCIe M.2) options
  • 14-in. IPS Full HD Matte (1920 x 1080) / 14-in. 4K UHD (3840 x 2160) capacitive multi-touch options
  • Anti-ghosting keyboard with per-key lighting powered by Razer Chroma
  • Killer™ Wireless-AC 1535 (802.11a/b/g/n/ac + Bluetooth® 4.1)
  • Thunderbolt™ 3 (USB-C™)
  • USB 3.0 port x3 (SuperSpeed)
  • HDMI 2.0 video and audio output
  • 3.5 mm headphone/microphone combo port
  • Built-in webcam (2.0 MP)
  • Built-in stereo speakers
  • Array microphone
  • Dolby® Digital Plus Home Theater Edition
  • 7.1 Codec support (via HDMI)
  • Trusted Platform Module (TPM 2.0) security chip embedded
  • Razer Synapse enabled with programmable keyboard, trackpad, backlighting, and fan control
  • Kensington™ security slot
  • Compact 165 W power adapter
  • Built-in 70 Wh rechargeable lithium-ion polymer battery
  • Approx. Size: 0.70 in. / 17.9 mm (Height) x 13.6 in. / 345 mm (Width) x 9.3 in. / 235 mm (Depth)
  • Approx. Weight (Full HD): 4.10 lbs. / 1.86 kg
  • Approx. Weight (UHD): 4.30 lbs. / 1.95 kg