Author - Jerry Paxton

Master of Orion Early Access Launch

E3 2015 Wargaming Master of Orion Screenshot

April 25, 2016 — Two new races are looking to shake up the galaxy in the next round of Early Access for Master of Orion: the Darloks and the Silicoids. These newcomers aren’t arriving empty handed either; they’re bringing the ways of Espionage with them, revealing Independent Planets, as well as granting a new victory condition: Economic. Along with Windows and Mac OS X, Master of Orion is also now available on Linux and Steam OS.

The arrival of the Darloks and the Silicoids means that NGD Studios has fully assembled the 10 original races from the first Master of Orion. Joined by the Terran, who are only available in the Master of Orion Collector’s Edition, 11 races are all ready to conquer the stars.

The conniving and sneaky Darloks are master spies, trusted by none in the galaxy. Using their superior Espionage skills, you can hoard information, cripple industry and research, steal technology, contaminate food—havoc is the name of the Darloks’ game. However, all races have access to Espionage, so anyone can wage war in the shadows.

The Silicoids may look like hulking stone goliaths, but they are by no means as dumb as a bunch of rocks. They are skillful engineers, trained in capturing colonies and amassing a large fleet. Slow to grow as a population, the Silicoids have an ultra-rich home world brimming with rare minerals that, in the right hands, can send your campaign into overdrive.

The new victory condition “Economic” is for bringing out the tycoon in you. You can corner the galactic market on the Interstellar Stock Exchange to win the game. Just think of how a few Spies will come in handy here—sabotage a structure or make the populace go on strike to stop enemies building up their economy, letting you get ahead. You can also track your economic progress against other players and purchase shares in universe productivity as investments, or to win the game.

Races on Independent Planets have decided forge a life for themselves, away from the rule of larger civilizations. Unlike you and your adversaries, they have no ambitions of expanding in interstellar space. So why are they useful? Independent Planets could hold the key to victory. You can complete missions for them, such as fending off hostiles, and donate credits to get them on your side. Plus, these planets are part of the Galactic Council, and their vote can be critical in achieving a Diplomatic victory.

The NGD Studios crew has been hard at work listening to player feedback and improving the game experience. There are new advanced gameplay settings, a revised technology tree, an integrated tutorial, and lots of bug fixes. This doesn’t mean feedback has to stop; the team still need your help in taking Master of Orion out of this world.

To learn about the creation of Master of Orion’s galaxies and more, watch the latest episode of Early Access Developer Diaries:

The Master of Orion Collector’s Edition grants immediate access to the game:

Wargaming and Dark Horse Announce World of Tanks: Roll Out! Comics

Emeryville, CA – April 25, 2016 Wargaming, the award-winning online game developer and publisher of the globally successful World of Tanks combat series, today announced a partnership with comic book publisher Dark Horse Comics. This agreement will see the creation and publication of the “World of Tanks: Roll Out!” comic book series inspired by the hit video game with over 120 million registered players globally. “World of Tanks: Roll Out!” will be a five issue series, rolling into comic book stores across the US and European territories and digital distribution in the fall of 2016.

“World of Tanks: Roll Out!” will be written by fan-favorite Garth Ennis (Preacher, War Stories, The Punisher), who brings a unique, historically-informed approach to tell a hard-hitting war tale focused on the daring tank crews of  World War II. The legendary Carlos Ezquerra (Judge Dredd, Strontium Dog, War Stories Vol. 2) will bring his decades of skill to depict the tanks of WWII and the men who commanded them. Covers will be gorgeously illustrated by Isaac Hannaford (HALO: Reach,The Punisher) and will burst with all the intense tank-on-tank combat to be found in the pages of “World of Tanks: Roll Out!”

World of Tanks: Roll Out!” is set during the tank battles of the summer 1944, featuring British versus German armored units in post D-Day Normandy. It’s the German Panthers vs. British Cromwells, as the British tankers push deeper into France and toward the might of the Germans.

“World of Tanks: Roll Out!” comic issue #1 will be available digitally in the fall of 2016 in comic book shops across North America and Europe, and will follow a monthly cadence of release for five issues of brutal tank combat.

World of Tanks (PC, Xbox One, PS4 and Mobile) is the first free-to-play massively multiplayer online action game dedicated to armored warfare. With hundreds of vehicles from a variety of countries at your disposal, the path to victory is achieved through team work, strategy and expert combat skill.

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About Wargaming
Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped more than 15 titles. Currently, Wargaming is focused on its team-based MMO war series dedicated to the mid-20th century warfare that will include the armored World of Tanks, the flight combat World of Warplanes, and the naval World of Warships. The three intertwined titles will form a common gaming universe integrated within the portal www.wargaming.net.

As part of its multiplatform line-up, the company has introduced World of Tanks on Xbox and World of Tanks Blitz on mobiles, tablets and Windows 10 PCs. Launched in 2014 and 2015, World of Tanks on Xbox introduced epic tank-on-tank battles to console gamers and offers the first cross-platform gaming experience between Xbox 360 and Xbox One. In 2016, Wargaming released World of Tanks for Sony’s PlayStation®4, continuing its console campaign.

About Dark Horse
For 30 years, Dark Horse Comics has proven to be a solid example of how integrity and innovation can help broaden a unique storytelling medium and establish a small, homegrown company as an industry giant. Founded in 1986 by Mike Richardson, the company is known for the progressive and creator-friendly atmosphere it provides for writers and artists. In addition to publishing comics from top talent, such as Eric Powell, Mike Mignola, Geof Darrow, Brian Wood, Gail Simone, Stan Sakai, and Guillermo del Toro, and comics legends, such as Will Eisner, Milo Manara, Kazuo Koike, Neil Gaiman and Frank Miller, Dark Horse has developed its own successful properties, such as The Mask, Ghost, X and Barb Wire. Its successful line of comics, manga and products based on popular properties includes Dragon Age, Buffy the Vampire Slayer, Aliens, Conan, Tomb Raider, Halo, The Witcher, Serenity, Game of Thrones, and Avatar: The Last Airbender. Today Dark Horse Comics is the largest independent comic book publisher in the US and is recognized as one of the world’s leading entertainment publishers.

24 Hour Alien Day Starts at Midnight

April 25, 2016 – Twentieth Century Fox Consumer Products reminds media of an out-of-this-world, 24 hour, fan-focused social media event celebrating the ALIEN franchise on Tuesday, April 26th – a nod to LV-426, the planet from the iconic ALIEN films. Fan day activations include the following:

  • ALIEN: Ultimate Trivia Challenge

ALIEN DAY (#AlienDay426) kicks off at 12 AM ET on April 26th with a 24-hour Twitter contest in which every 42.6 minutes a new ALIEN trivia question will be presented via the official Alien Anthology Twitter account, @AlienAnthology.

o   Each trivia question (35 over a 24-hour cycle) will have various prize packages from 20th Century Fox’s ALIEN franchise licensing partners including a Diamond Select Toys Reproduction Kenner 1979 Alien Figure (value $449), Sideshow Collectibles’ Alien Internecivus Raptus Statue ($500), ALIENS Power Loader Vehicle Replica from Hollywood Collectibles ($2000), Reebok’s Alien Stomper sneakers ($175); plus NECAAction figures, Zen Studios’ Alien vs Pinball digital pinball 3 pack, Dark Horse Alien franchise comics and much much more.

o   In advance of the trivia contest kickoff, fans must pre-register their Twitter handle at ALIEN Anthology (http://AlienAnthology.com), and to qualify to win corresponding prizes, participants must “Reply” to the initial “question tweet,” correctly answer the question, and include the hashtags #AlienDay426 and #Contest. A winner (or “winners” when multiple prizes are offered) will be selected for each of the questions. Please refer to “Official Rules” for additional detail.

  • ALIEN & ALIENS Returns to Theaters

On April 26th the ALIEN franchise returns to theaters in 20 cities, including Austin, New York, Los Angeles and Dallas as participating Alamo Drafthouse locations and partner venues showcase double-features of ALIEN and ALIENS. To accommodate the interest, additional screenings were added and promptly SOLD OUT; limited tickets however are still available for certain screening locations. Further ticket detail here: https://drafthouse.com/event/aliens

o   Additionally, in New York, Academy Award-nominated and Golden Globe-winner Sigourney Weaver (Ellen Ripley) will be on hand for a screening of ALIENS at New York City’s Town Hall. This screening will feature a host of Xenomorph mayhem, including custom video pre-shows and a Mondo ALIEN T-shirt designed exclusively by Jay Shaw available for purchase.

o   In Los Angeles, the Alamo Drafthouse presentation of ALIENS at the Theatre at Ace Hotel will include a Q&A hosted by Matt Gourly featuring cast members Jenette Goldstein (Private Vasquez) and Carrie Henn (Newt).

  • Reebok Alien Stomper

One of the most-requested licensed products, the Reebok Alien Stomper worn by Sigourney Weaver as Ellen Ripley, as well as the mid tops worn by Lance Henriksen as the Android Bishop, are being released by Reebok in limited edition to mark ALIEN DAY. The iconic movie sneakers will be available beginning April 26th at Reebok.com and select Reebok stores worldwide.

Plus Additional Consumer Product releases:

o   NECA Action Figures – The first-ever Private Vasquez (Jenette Goldstein) and Newt (Carrie Henn) figure, as well as the release of a Kenner toy-Inspired Ellen Ripley figure, will be available to honor the day.

o   ALIEN DIGITAL PINBALL– Fox Digital Entertainment, in partnership with Zen Studios, will launch a digital pinball 3 pack via iTunes, Google Play, PlayStation Network, XBOX Live and Steam.

o   Funko LLC Figure Set – An ALIENS Queen & Power Loader and Ripley figure set in the tradition of their wildly popular ReAction retro action figure series debuts from Funko.

o   Dark Horse Comics ALIENS Comic Book Series – Dark Horse expounds upon Brian Wood and Tristan Jones’ ongoing ALIENS comic book series with exclusive covers for participating retailers and a deluxe 30th anniversary hardcover version of the original ALIENS series from 1986.

o   Alien: Invasion Novel – Titan Books launches the brand-new novel Alien: Invasion (The Rage War book 2) by Tim Lebbon.

o   Alien: Out of the Shadows Audio Drama – Audible launches this brand new audio drama starring Rutger Hauer (Blade Runnerand Batman Begins) in his first audio role with Matthew Lewis (Harry Potter film series) and Corey Johnson (The Bourne Ultimatum) in a terrifying fight for survival and an intense struggle between human and artificial intelligence.

Carmack and Romero Announce Blackroom

April 25, 2016 John Romero and fellow id Software co-founder Adrian Carmack proudly announce BLACKROOM™, a visceral, varied and violent shooter that harkens back to classic FPS play with a mixture of exploration, speed, and intense, weaponized combat. Use fast, skillful movement to dodge enemy attacks, circle-strafe your foes, and rule the air as you rocket jump in the single- and multiplayer modes. Powered by Unreal Engine 4 and fully moddable on PC, the game is being developed with community at its core, starting with today’s launch of a Kickstarter campaign to fund development.

Features of BLACKROOM™:

  • Reign supreme in a variety of multiplayer modes, including co-op, 1-on-1 deathmatch and free-for-all arena in a wide variety of locations including hardcore military sims, hellish infernos and interstellar space.
  • Delve into a captivating 10+ hour single-player campaign, spanning wildly varied environments, from ruined Victorian mansions to wild west ghost towns to swashbuckling pirate galleons and beyond.
  • Master fast, skillful movement with rocket jumping, strafe jumping and circle strafing.
  • Challenge yourself with expert abstract level design, invented and perfected by John Romero and made material by Adrian Carmack. Romero’s latest map, Tech Gone Bad, has received universal praise and over 1M unique impressions.
  • Master six built-in multiplayer maps, as well as countless maps created by the community.
  • Extend your experience with full mod support and dedicated servers.
  • Put your skills to the test in Challenge Modes (speedrunning and more) that present unique and demanding goals.
  • Affect the holographic worlds in the BLACKROOM™ with a device called the Boxel, and influence the environment, your weapons and your enemies.
  • Features new soundtrack compositions by acclaimed metal guitarist George Lynch.

In the single-player campaign, step into the shoes of Santiago Sonora, Chief hNode Engineer at HOXAR™, Inc., the world’s foremost creator of holographic simulations. The company’s exciting BLACKROOM™ technology allows users to be anywhere at any time, creating fully-realized holographic worlds that are indistinguishable from reality, all inside of a giant black room. When testing of their new leading-edge Predictive Memory technology reveals troubling anomalies that blend the real world with the virtual, you’re sent in to investigate and are swept across a staggering and dangerous array of simulations developed for BLACKROOM™ users, from medieval castles to horror sets. Peering into your mind and tapping into your deepest memories and fears, however, it’s clear that the BLACKROOM™ is not all fun and games.

BLACKROOM™ reunites game lead John Romero and art director Adrian Carmack, who co-founded id Software and co-created some of the industry’s seminal video game franchises, including Wolfenstein, DOOM and Quake. The Night Work Games team carries on that history of innovation with BLACKROOM™, with a focus on fast-paced action, pushing technical boundaries and developing community-focused, mod-friendly games.

“It is incredible to work with Adrian again,” said John Romero, game lead. “We’re developing exactly the type of game we think a lot of shooter fans want. It’s the type of shooter we’re known for, and the type of game we love to play ourselves. It’s a skillful shooter, from movement to weapon and map mastery.”

Adrian, who got his start with John in 1990 at Softdisk before going on to co-found id Software, echoed Romero’s comments.  “It’s been great working with John again, and we’re really setting out to produce a visceral FPS,” said Adrian Carmack, art director at Night Work Games. “Because of the BLACKROOM™’s setting, we have a lot of freedom to create environments that players might not expect in an FPS. BLACKROOM™ technology lets its users enter just about any universe imaginable, and gives them the power to alter the world. That gives me lots of artistic freedom.”

BLACKROOM™ is targeted for release in winter 2018 on PC and Mac, DRM-free and on Steam. The team today launched its Kickstarter campaign, which will help the team fulfill and expand upon its ambitious plans and gives the community a unique opportunity to get directly involved in the game’s development. Visit the Kickstarter page https://www.kickstarter.com/projects/nightworkgames/blackroom-a-new-fps-from-romero-and-carmack?token=07458251.

For more information on BLACKROOM™ and to stay up-to-date with the latest developments, visit the official Night Work Games (www.nightworkgames.com) site and follow the studio on Facebook (https://www.facebook.com/nightworkgames), Twitch, Twitter (@nightworkgames) and YouTube.

Night Work Games, the dark and violent subsidiary of Romero Games, is home to a group of dedicated, fun and experienced game developers based in Galway, Ireland. We create and develop the type of games that we love to play.

BLACKROOM™, HOXAR™ and NIGHT WORK GAMES™ are trademarks of Romero Games, Ltd.

DOOM® is a registered trademark of and Quake™  is a registered trademark of id Software LLC, a ZeniMax Media company

The Wizarding World of Harry Potter Flight of the Hippogriff

Universal Studios Hollywood has sent out a video showing off their Flight of the Hippogriff rollercoaster located within the park’s new Wizarding World of Harry Potter area. Check out the video above and more on this roller coaster below:

“Flight of the Hippogriff”

Within “The Wizarding World of Harry Potter,” the enchanting family coaster, “Flight of the Hippogriff” debuts as Universal Studios Hollywood’s first outdoor coaster.

On their way to a Hippogriff training flight, guests enter the Care of Magical Creatures grounds, where sounds of creatures can be heard in the distance. The winding path leads visitors through Hagrid’s pumpkin patch and by Hagrid’s Hut where Fang’s booming barks and occasional wails emanate from within the walls.

As visitors pass his hut, Hagrid instructs them on how to properly approach a Hippogriff. Once Hagrid’s lesson is complete, guests climb aboard two-seat wicker baskets that string together to form the Hippogriff and begin their training flight, where in fact, they will spot a Hippogriff in its nest.

New Escape from Tarkov Screenshots

April 22 – 2016 — Developer Battlestate Games has released a new batch of screens for Escape from Tarkov, their upcoming FPS/MMO. The new screens feature elements of the game’s interface, including the User Interface for the main menu, raid selection, character data, inventory and more.

Escape from Tarkov is a hardcore story-driven MMO featuring elements of FPS and RPGs. The events take place in the Russian city of Tarkov, which has been sealed off by roadblocks and sunk into the chaos of local warfare between private military companies. Escape from Tarkov‘s Hazardous Environment Combat Simulator employs a number of custom system modules to create incredibly immersive gameplay and make players feel the reality of what is happening in the game.

More info on Escape from Tarkov can be found at the game’s official page: www.escapefromtarkov.com, ‘Like’ it on Facebook, and follow its development on Twitter @bstategames for all the latest developer updates and news.

New Screenshots

IMGN.PRO Announces Horror FPS Husk

April 22nd, Bielsko-Biała, Poland – Welcome to Shivercliff! A place you’ll never want to leave! We aspire to show our lovely town to every newcomer who stumbles upon its gates. Breathe in the fresh air of our evergeen forests, stroll on the shore, swim in the warm light of a beautiful sunset and explore the infinite maze of karst caves. Get to know your neighbors, as they will be excited to spend time with you. You are most welcomed to become the next citizen of Shivercliff. A place you will not be able to leave…

Husk will take you to a typical, American small town where, along with Matthew Palmer – a father and husband searching for his family after a train crash, you will get to know its everyday life. Shivercliff though is not a perfect picture postcard town. It is a point, in which two worlds, reality and nightmare, collide. On many occasions the hero, will have to fight the evil lingering in the dark corners of the streets for the sake of his survival.

Shivercliff is a place hiding secrets you wish you’d never uncovered. Each step further into the town is also a step further into yourself. Deep down, where demons have been lurking and waiting patiently for far too long.

Husk is IMGN.PRO and UndeadScout co-production and here’s what Łukasz Kubiak, IMGN.PRO co-founder, has to say about the start of this cooperation:

Husk is mostly UndeadScout team’s amazing concept. When they approached us with a co-op proposal, we were over the moon. We offered them full support. Now, we are working together and IMGN.PRO is present in the process of the game development on many different levels, including my favorite – the story. In my opinion, after Kholat players can expect the storytelling in Husk to be intriguing and rich in detail, but also more coherent and clear than in the case of our debut game.

Husk is a purebred FPP horror inspired by titles like Silent Hill or Alan Wake. The game will not lack fighting, solving mysteries and uncovering the dark and tantalizing plot. Developed by two teams (IMGN.PRO – the developer of Kholat and a publisher) and UndeadScout (for whom Husk is their first, debut title) and with a music score written by Arkadiusz Reikowski.

To learn more about the game visit www.welcometoshivercliff.com and the game’s Facebook page.

Screenshots

Hauppauge’s Chamber of Horrors NY Announces 2016 Season

Hauppauge, NY (April, 2016) — Having grossed over 10,000 visitors with last year’s attractions that saw fear take on a whole new meaning, Hauppauge’s Chamber of Horrors NY is gearing up for another fright filled season in 2016! With an Opening Weekend scheduled for September 23rd-24th, dates are set for September 30th-October 2nd, 7th-9th, 14th-16th, 21st-23rd, and 26th straight through Halloween night with additional dates and special events coming in November at 1745 Express Drive North, in Hauppauge!

Chamber of Horrors NY is Long Island’s Premier Haunted Attraction. In a dark collection of mazes and rooms, the attraction combines lights and sound with a cast unequaled in imagination and talent, not to mention bloodlust. Owned, built and staffed by industry veterans, they can proudly say that they are “Where fear lives…”!

Chamber_of_Horrors_19b-1

During the Trilogy of Fear taking place Fridays and Saturdays, brave visitors will have an incredible experience exploring three live scare attractions. Fright fans get three haunts for the price of one!  Visitors can wander the chilling labyrinth of Maniac Manor, navigate the terrifying lunacy of Ward 9 and finally, stagger through the horror of Murderers’ Row.

On Sundays, the lights go out for one of the Chamber’s most terrifying events- “Kill the Light”. After turning off every light source in the haunt, visitors are sent through in groups of five in complete darkness with only a single glow stick to light their way- backwards. Remember when you used to be scared of the dark? You will be again! Returning this year as well (Dates TBA) will also be the “Nightmare Gallery”- an interactive art show/haunt in which local artists exhibit their work amidst the chaos. Watch out…while you’re critiquing some of the spooky works of art, there’s a scare waiting for you around every corner! And for our smaller fans, Kids Day (Dates TBA) will bring family friendly fun for all as a few select ghouls guide the whole gang on a Trick or Treat through The Chamber, teaching the kids how to scare their parents along the way.

chamber-of-horrors-ny-xmas

For the third year in a row, Chamber of Horrors NY will also present its Holiday Haunt,

A Very Scary X-Mas, in December. Naughty or Nice no longer matters as Santa has had just about enough! The lists have gotten longer, the kids are ungrateful and somewhere along the way they took the sugar out of the cookies and put almonds in the milk! Its enough to drive an elf crazy…matter of fact, drive ALL the elves crazy!

With all of these events taking your breath away with every scare, Chamber of Horrors NY also plans to give back- supporting charitable organizations with special events including a Military Service night TBA.

PRICING:

  • Basic Burial $25 (Standard Admission)

  • R.I.P PASS $35 (Front-of-Line Access, Minimal Wait)

($40 at Box Office, buy online and save!)

There will be plenty of fear to go around this fall in Hauppauge, as well as plenty of Holiday Chills and Thrills, so you won’t want to miss what Chamber of Horrors NY has in store for 2016!

For More Information CALL: (855) 227-6384 (In-Season) // (516) 710-1845 (Off-Season), or VISIT: http://chamberofhorrorsny.com/

New Screenshots of The Witcher 3 Blood and Wine Expansion

April 22, 2016 – CD PROJEKT RED, creator of The Witcher games series, announces the release of new screenshots from the upcoming expansion to The Witcher 3: Wild Hunt – Blood and Wine.

“I can already tell you Blood and Wine is a fascinating story, with every sort of twist and turn you’d expect from our writers,” said Marcin Momot, Senior Social Media and Community Coordinator, CD PROJEKT RED. “Toussaint, the new realm we’re creating for the expansion, is unlike anything you’ve seen in Wild Hunt – carefree and colorful, but your gut never stops telling you that there’s some real dark stuff happening underneath all that,” Momot adds. “We’ll be revealing more information in May however, to sweeten the wait, here are some fresh screenshots from the expansion!”

Additionally, the studio would like to inform that The Witcher 3: Wild Hunt development team members will participate in a PAX East 2016 panel entitled: GWENT-Ception: Does a Game Within a Game, Make a Game a Better Game. The panel can be watched live on Saturday, 2PM EST, on Twitch.

Screenshots

Ubisoft to Open Ubisoft Lounge for E3 2016

April 20, 2016 – Ubisoft is rewarding the commitment of its biggest fans by giving them opportunities to take part in E3, the world’s premier show for video games. For the fourth year in a row, more than 1,700 fans are expected to attend the Ubisoft Lounge, a pop-up event being held in a location near the Los Angeles Convention Center. At the Ubisoft Lounge, fans will have hands-on time with games from Ubisoft’s E3 lineup, as well as time to discuss their favorite titles with Ubisoft’s teams, attend master classes, compete against other fans and win prizes.

In addition to the Ubisoft lounge, fifty creative and dedicated fans from around the world will be chosen to join Ubisoft in Los Angeles for this year’s show. As “Star Players”, they will receive the VIP treatment, including all-expenses paid travel, access to the E3 show floor, a ticket to the Ubisoft conference and meetings with Ubisoft’s development teams. For more information about Star Players, follow @UbisoftClub on Twitter.

Ubisoft will select fans to attend the Ubisoft Lounge from among those  who pre-register at http://www.ubisoftlounge.com/

Anyone who is not selected or is unable to make it to Los Angeles still will be able to watch live streamed master classes and access video-on-demand content on Ubisoft Twitch channel: https://www.twitch.tv/ubisoft. For more information on the agenda, visit http://www.ubisoftlounge.com/

WHEN: Pre-registrations for the Ubisoft Lounge opened Wednesday, April 20. The Ubisoft Lounge will open its doors June 14 and close June 15

WHERE: The Ubisoft Lounge will be located close to downtown Los Angeles in the Arts District. Exact location will be revealed at a later date to those selected to attend. More information available at http://www.ubisoftlounge.com/