Author - Jerry Paxton

A Preview Look at Knott’s Scary Farm Scare School and More

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Tonight, a couple of us intrepid reporters got the chance to brave Knott’s Scary Farm, well – the Death Star II phase Knott’s Scary Farm, as they put their monster talent through what is known as “scare school”. This means that the talent gets to scare management sans costumes or makeup and learn how to utilize their environments as much as possible prior to the park opening. Tonight’s scare school took place in the mazes “Trick or Treat” and “Uncle Willie’s Slaughterhouse”. We also got a chance to walk through some of the new mazes this year, such as the Houdini-themed “Black Magic”, the Western setting of “Gunslinger’s Grave”, and the Poe-esque maze of “Forevermore”. Checkout out our photos below:

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Trick or Treat

Trick or Treat looks to be shaping up really well this year. We got to walk through twice while the talent rehearsed and they all seemed to making the most out of their locations and characters.

Uncle Willie’s Slaughterhouse

Once again, Uncle Willie’s gave us the, well, “willies”. The Slaughterhouse is back and has added on several new rooms with tons of gore and grime to scare guests.

Gunslinger’s Grave

We couldn’t photograph much of this one as it is still getting finishing touches, but the Western setting seems like a no-brainer for Knott’s Berry Farm. The sets look really cool and well-detailed.

Forevermore

Again, we could only shoot a couple rooms in this one, but the set dressing is amazing and there is plenty of gore dressing the pages of Poe’s work gone awry.

Black Magic

An unexpected stop in the evening was that of the Houdini-themed Black Magic. This maze has some cool effects and gimmicks that I have not seen before in a Knott’s Scary Farm maze. Looking forward to seeing it up and running.

“The Hanging” Rehearsal

Misc Photos

We would like to thank Knott’s Berry Farm’s Leidy Arévalo and Jason Soyster for making this tour possible!

Arma Tactics Out on PC October 1

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Prague, Czech Republic September 17th 2013- Bohemia Interactive, the award-winning independent Czech development studio, announces the release date of the turn-based close-combat strategy game Arma Tactics for PC via Steam as well as the launch of the early access beta.

Following on from the highly successful launch of Arma Tactics on mobile platforms, Bohemia Interactive is delighted to announce the PC version available via Steam.

Scheduled for release 1st October 2013 with a price of $8.99 € 6.99 £5.99, eager gamers who pre-order  now will receive a 15% discount as well as access to the beta.

Arma Tactics will receive a number of PC specific upgrades/improvements including: Amazingly visually enhanced (high-detailed textures, post effects, high-detailed light maps, enhanced shaders and shadows). Controls optimized for PC (mouse+keyboard) and full support for gamepad. Please note not all enhanced features will be included in the initial beta.

Arma Tactics is a turn-based close-combat strategy game, where the player takes control of a four-member Special Forces team. There are no given strategies, rails to move on, or paths to follow; it‘s up to the player to decide how he will play through both the story-driven missions and generated missions with randomized objectives. Whether using stealth or a more direct approach, players will need to use their strategic thinking and use both basic and advanced weaponry while facing many different opponents – ranging from unorganized local militia to smart and skilled mercenaries.

With highly re-playable missions, weapons to unlock and whole campaigns to be regularly added, Arma Tactics offers many hours of intense ever-changing action.

  • Explore highly detailed battlefield environments that come to life with sophisticated particle systems and post-process effects

  • See your men come to life with realistic animations captured by a powerful motion-capture solution

  • Lead them through a thrilling single player campaign or improve your skills in generated missions

  • Gather experience points to level up your characters, upgrade weapons and unlock special equipment

  • Choose your difficulty – we make sure the game is fun to play for both casual players and hardcore gamers

  • Take part in challenging special game modes

  • Additional campaign coming October 2013

Available for PC via Steam from 1st October 2013 Price $8.99 €6.99 £5.99

http://store.steampowered.com/app/224860/

Pre-order now for 15% discount and beta access!

 Minimum Specifications:

       OS: Microsoft Windows® XP SP2 or newer

       Processor: Intel Core 2 Duo or dual core AMD XP or better

       Memory: 1 GB RAM

       Graphics: DirectX 9.0c Compatible (with shader model 2)

       DirectX: Version 9.0c

       Hard Drive: 500 MB available space

       Sound Card: DirectX9 compatible sound card

For screenshots, videos and more information be sure to check out the official website http://www.bistudio.com/english/games/arma-tactics

First Screenshot of NBA LIVE 14

EA Sports has sent out the first screenshot from their upcoming NBA LIVE 14, which is due out on November 19th, 2013.

Click to Make Bigger:

Red 5 Studios Lays Off and Restructures

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Laguna Hills, Calif. – September 16, 2013 – Red 5 Studios™ announced today that the studio is being reorganized prior to the launch of Firefall.

“As Firefall matures, we must transition our priorities and our development strategy to focus on streamlined operations and live product support,” said Mark Kern, CEO and founder of Red 5 Studios.

As part of the reorganization, Red 5 Studios confirms that it has released about 10 percent of its staff, the majority from Red 5’s video internet entertainment channel, Stage 5 TV. Development of Firefall is unaffected by the reorganization and Open Beta Stage 2 is well underway with a major patch scheduled for later this month.

About Firefall
Firefall, a sci-fi shooter based in an open sandbox, multiplayer world, features hi-tech gunplay and abilities in an all-out war simulation between players and a huge invading NPC army known only as The Chosen. Created by a AAA team lead by the former Team Lead of World of Warcraft, Mark Kern, and original Tribes 1 & 2 Lead Designer, Scott Youngblood, Firefall promises a never before seen original genre blending the best of true shooter gameplay with rich MMO world elements.

About Red 5 Studios
Red 5 Studios is an online entertainment company located in California, driven by their motto to “Change Everything, Create Fun.” Red 5 Studios drives a perpetual revolution to create fresh new gaming experiences and innovations that change the way we play and experience games. “We change everything, challenging old conventions and disrupting our own industry. We do this, because we seek nothing less than total gamer satisfaction, entertainment and fun.” Visit www.red5studios.com for more information.

Firefall, Red 5 Studios and all associated logos and designs are trademarks or registered trademarks of Red 5 Studios, Inc.

New Videos Show Off Flight Sim EDGE Technology

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*UPDATE: So, I might have been a bit overzealous in my posting of this. To clarify, it looks as though this tech might not actually come to DCS: World in the future. This terrain tech was actually created specifically for a client and it is up to this client if they want to have it added into the game engine. Just FYI, all, we can still dream for now! 🙂

Original Post:

I am a huge flightsim aficionado and we just saw these new videos over at SimHQ today. Basically, they show off what DCS, the folks behind DCS: A-10C Warthog and DCS: World, are doing to their environmental graphics capabilities. I am a bit unsure of the specifics, but this new “EDGE” technology looks to be a huge improvement in the simulation world. It appears as though these videos are showing off the technology in their military and commercial simulator environments – however, it would not be surprising in any way that these improvements don’t get added into their consumer simulations as well.

Checkout the videos below and prepare to be blown away!

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Deadly Premonition and Killer is Dead Hit Xbox 360 Games on Demand

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Torrance, Calif., (September 16, 2013) – Get your spook on early! XSEED Games, the independent-minded console publishing brand of Marvelous USA, Inc., announced that the suspense horror title DEADLY PREMONITION and stylish action title KILLER IS DEAD are now both available for digital download at a suggested retail price of $19.99 and $49.99, respectively, for the Xbox 360 games and entertainment system from Microsoft through the Games on Demand service of the Xbox Games Store. Previously released in 2010, DEADLY PREMONITION quickly became a cult hit striking a chord with fans of open world, non-linear play, and quirky narratives. KILLER IS DEAD, the latest title from KADOKAWA GAMES and game creator Goichi Suda (aka SUDA51) and his GRASSHOPPER MANUFACTURE studio, brings a surreal and ultra-violent tale to life with stylish cel-shaded visuals as players take on the role of executioner, Mondo Zappa.

In DEADLY PREMONITION players investigate the murder of Anna Graham as FBI special agent Francis York Morgan (York) in Greenvale, a town set “somewhere” in America. The investigations reveal the murder of Anna Graham is not a singular incident and that mysterious red seeds may be the link between Anna’s murders and others. York and his “friend” Zach encounter surreal situations and discoveries throughout their horrific exploration and must survive in a place where supernatural creatures and a folklore killer seek to end the investigation permanently. DEADLY PREMONITION offers over 20 hours of gameplay with York encountering his foes in an open world environment with a combination of a third person shooter and driving action blended into an adventure filled with plenty of side quests.

KILLER IS DEAD is an episodic cyberpunk thriller presented with striking art direction reminiscent of a moving comic book. Set in a futuristic world where biomechanical augmentations increase the power of criminals and executioners alike, players control Mondo Zappa, a professional ‘Executioner’ who wields a sword in his right hand while brandishing interchangeable weapons in his left artificial arm. Mondo encounters all manner of violent adversaries in KILLER IS DEAD throughout his global trek to fulfill contracts for ridding the world of its most nefarious criminals.

DEADLY PREMONITION was developed by ACCESS GAMES and MarvelousAQL of Japan, and is rated M for Mature by the ESRB. KILLER IS DEAD was developed by GRASSHOPPER MANUFACTURE and KADOKAWA GAMES of Japan, and is rated M for Mature by the ESRB.

About Marvelous USA:
Marvelous USA, Inc. is the US-based publishing operation of MarvelousAQL Inc., overseeing its two North American divisions. XSEED Games, its brand and division for unique and innovative console, PC and handheld games, has been in operation since 2004. Marvelous Online, the company’s brand dedicated to mobile and online social games, is an expansion of XSEED’s mobile team thanks to acquisitions by Marvelous USA. Marvelous USA is a 100% wholly-owned subsidiary of Tokyo-based MarvelousAQL Inc., a publicly-traded company listed on the Tokyo Stock Exchange. More information on Marvelous USA can be found at www.marvelous-usa.com, and XSEED Games can be found at http://www.xseedgames.com.

Mutant Football League Kickstarter Underway

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Chicago, IL – September 16, 2013 – An all-star team of talent has been assembled to breathe new life into one of the video game industry’s most beloved, and downright brutal, sports-hybrid genres. Michael Mendheim, the original creator and lead designer of Mutant League, is initiating a Kickstarter effort for a new video game entitled Mutant Football League™. With fan support, and a successful Kickstarter campaign, Mendheim is planning to release his Mutant Football League game on Xbox LIVE, as well as on iOS and Android tablets.

The original Mutant League video game was released in 1993 for the Sega Genesis. The combination of monsters, mayhem, and good ol’ American team sports turned the game into a cult classic.

“It’s the 20th anniversary of the original game, so this is an ideal time to release a new over-the-top football game featuring monsters and mutants for the many fans who have been clamoring for it,” stated Mendheim. “The fans have kept their interest in this genre alive over the years and we want to reward them for their loyalty. We will be creating a new and very different game that pays homage to classic monster sports games and parodies the owners, the coaches, the sponsors and everything else that makes football such a great American sport.”

An all-star team of art and writing talent culled from the gaming, comic book and animation industries have been assembled to form the Mutant Football League roster:

  • Michael Mendheim: Creator and lead designer of the original Mutant League series, writer of the hit Heavy Metal graphic novel, The Four Horsemen of the Apocalypse™.
  • Simon Bisley: Eisner Award winning artist (Lobo, ABC Warriors)
  • Dave Devries: Creator of The Monster Enginehttp://www.themonsterengine.com/ a popular children’s art book, lecture, demonstration and gallery exhibition that explores the premise of what a child’s drawing would look like if it were painted realistically.
  • Dave Elliott: Comic writing legend (A1, Weirding Willows, Heavy Metal)
  • Jay Lender: Writer and director of SpongeBob Squarepants and Phineas and Ferb
  • Micah Wright: Writer of Call of Duty: Black Ops 2 Zombies.
  • Robomodo Studios: Talent behind Tony Hawk series of games, Fight Night 3 and NBA Street.

Mutant Football League will be a great-playing action football game with deep strategy, bone-crunching hits, over-the-top gore, a graveyard full of tongue-through-cheek humor, and a mind-blowing roster of original customizable characters, environments, and gameplay features and options, including:

  • Mutants vs. Monsters – 30 vicious teams featuring  a variety of awesome, fully customizable Monster and Mutant characters including: Mutant Humans, The Undead, Battlebots, Orcs, and more!.
  • Maximum Carnage – Inflict devastating mayhem on the opposition with punching, kicking, bombs, clubs, axes and even chainsaws.
  • Killer Stadiums – The stadiums are filled with crazed and obnoxious weapon-wielding fans, and the fields are strewn with hazards, traps and debris. No field is the same, and all fields are deadly.
  • Dirty Trick Plays – These are mean, nasty, unfair and lowdown plays intended to hose the opposition, or if that doesn’t work, kill them.
  • Customizable Creatures – Create and name your own team and players, assign players a position, train them with skills and abilities, give them attack moves, add armor and weapons and let them loose!
  • Tongue-Through-Cheek Humor – A fun, entertaining and off-the-wall parody of the NFL, with all the excitement, hard-hitting action, lunacy, unspeakable greed, corporate ruthlessness, hypocrisy and over-the-top egos that professional sports has to offer.

Mutant Football League Kickstarter Page Location: 

Mutant Football League Kickstarter

A cornucopia of great Mutant Football League merchandise and one-of-a-kind items are available to backers of the project, including MFL trading cards, exclusive in-game codes, limited edition hardcover MFL Art of the Game Books, and entrance to the special MFL Launch Party in Chicago (home of Da Bears!).

Follow what’s happening with Mutant Football League at http://www.mutantfootballleague.com/, on Facebook at: https://www.facebook.com/MutantFootballLeague, and Twitter at: https://twitter.com/MutantFootball

Sightmark Ultra Shot Z Series Reflex Sight Review (Airsoft)

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Being prepared for a zombie apocalypse is always a good idea – even more so now that the Halloween season is bearing down on us. So, in order to do some “prepping” and also add to our growing airsoft article series, we got a loaner Sightmark® Ultra Shot Z series reflex sight to review!

The Sightmark® Ultra Shot Z series reflex sight features ultra-sturdy, aircraft-grade aluminum construction with an easy-to-use QD mounting system. The sight features a zombie-inspired, green “Z Series” logo on the top side of its lens frame. Mounting the sight to your rifle or pistol is easy as can be, thanks to its QD lever. Once on my airsoft rifle’s top rail, the sight was snug and secure – with no “play” that sometimes plagues sights of lesser quality. The sight runs off of one CR1632 battery that fits easily into the outer side of the rotary intensity dial.

Official Features

  • Precision Accuracy
  • Reliable and Durable
  • Wide Field of View
  • Green multi-reticle (4 patterns)
  • Quick detach mount
  • Side weaver mount

The sight rotary dial has 5 intensity levels and 4 reticle shapes. I did find the green reticle to be a bit too bright for indoor or nighttime use – even at its lowest intensity setting. For outdoor or daytime shooting, the brightness was a welcome feature as it helped provide a lot of contrast to the ambient light. While it could be said that zombie apocalypse survivors should avoid engaging the undead at night or indoors, it would have been nice to see a red dot option included in this sight, just in case the need arose.

I battle zeroed the Ultra Shot Z Series reflex sight out to about 75 feet – a decent range for a typical airsoft game at public airsoft fields. After several games, the sight still held its zero and I was able to put plastic downrange accurately. Also, this reflex sight is very easy to use with both eyes open, thanks to its roughly 1.3″ inch by 1″ inch window and unlimited eye relief. Additionally, I had several players come up and ask me about the sight due to its style and the inclusion of a rail on its right side for additional accessories.

As far as its durability is concerned – the Ultra Shot Z series reflex sight definitely has a solid structure. However, like with all sights being used for airsoft purposes, I highly recommend you pick up a BB shield device from your online airsoft store of choice. The last thing you want is your expensive site shot out by a random BB strike!

Overall, the Sightmark® Ultra Shot Z series reflex sight is a great choice for fighting off hordes of zombies – especially in bright or sunny conditions. It retails for about $144 dollars and is available on Sightmark’s® official website. I am awarding it 4 out of 5 stars – with its main drawback being a bit too much intensity and the lack of a ‘red’ mode for low-light conditions.

[easyreview title=”Sightmark® Ultra Shot Z Series Reflex Sight Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”4″ ]
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