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Six Flags Great Adventure Further Delays Opening

JACKSON, N.J. — March 30, 2020 — Six Flags Great Adventure & Safari and Six Flags Hurricane Harbor have temporarily suspended operations and will open in mid-May, or as soon as possible thereafter. While there have been no reported cases of COVID-19 at the property, the safety of our guests, team members, and animals is always our highest priority. We will continue to closely monitor this evolving situation, and follow the most current guidance from federal, state, and local officials.

For guests with prepaid tickets, the valid dates have been extended to the end of the 2020 season. For current 2020 Season Pass Holders, passes will be extended for the number of operating days the park is temporarily closed. Six Flags Great Adventure Members will receive a month for each month that the park is closed, plus a free Membership level upgrade for the rest of the 2020 Season and other bonus benefits, as applicable. For more information, please go to https://sixflags.com/greatadventure/coronavirus.

Shinsekai: Into the Depths Out Now on Nintendo Switch

March 25, 2020 – Unveiled during today’s Nintendo Direct, Capcom’s action-based deep-sea exploration game Shinsekai: Into the Depths is available now for digital download on the Nintendo Switch™ system for MSRP $19.99.

Shinsekai: Into the Depths submerges players into the solitary struggle of the last-surviving human as they sink ever deeper into an unexplored, aquatic world. In order to escape a rapidly approaching ice age, players must collect resources, upgrade their gear, and craft new items necessary for advancing deeper into the abyss. Divers must keep a close eye on their oxygen and pressure levels as they explore this enchanting world and discover the secrets held within its mysterious ruins. The development team took an indie development approach to create Shinsekai: Into the Depths to provide players with a unique and immersive new gaming experience. To enhance the underwater atmosphere, the developers at Capcom Japan rerecorded music and sound effects being played through submerged speakers to create an extra level of underwater realism.

Shinsekai: Into the Depths introduces several new features with its release on Nintendo Switch, including the all-new “Another Dive” time-challenge mode with two difficulty levels, in addition to the new “Jukebox Mode.” In “Another Dive,” players must descend through a perilous maze as quickly as possible in order to confront a new monstrous threat. After completing “Another Dive”, those wishing to truly test their mettle can also brave its Hardcore mode, which adds more pressure by placing the player in an antique diving suit and offers even fewer resources. Audiophiles can take a break from the action to explore the new “Jukebox Mode,” which allows players to listen to their favorite background music at any time, and tinker with a variety of audio filters such as music depth.

“Another Dive” and “Jukebox Mode” will be available in a free title update for Apple ArcadeSM subscribers on iPhone®, iPad®, iPod touch®, Mac® and Apple TV® on March 26th.

King’s Bounty II Dev Diary 2 Video

Prague, Czech Republic, March 26, 2020 – 1C Entertainment presents the second episode of the King’s Bounty II dev diaries series. In this new entry you will learn about the lineage of King’s Bounty, which is rooted deep in the history of the gaming industry. You will also find answers to important questions:

  • What are the signature features of the King’s Bounty series?
  • What are the differences and similarities of all the games in the series?
  • Are the King’s Bounty games a single franchise?
  • And finally – why is King’s Bounty II considered the heir to the previous games?

King’s Bounty II is offering a fresh take on one of the oldest series of fantasy role-playing games. Players will enjoy a fantasy adventure with non-linear plot combined with the original turn-based tactical battles of King’s Bounty. Every decision of the player matters – whether it is in battles against hordes of undead or communicating with local folks. Immerse yourself in an amazing world where fantasy mixes with reality. This world is full of bright events, memorable characters, and moral dilemmas!

Stay tuned for more inside stories, exclusive updates, and latest news, only available through 1C Entertainment’s video diaries video diaries! King’s Bounty II is set to launch in 2020 on PC, PS4, and Xbox One.

Upcoming dev diary episodes will provide more details on story, combat systems, and playable characters in King’s Bounty II. For more information, head to the Steam store page or the official website KingsBounty2.com

Cities: Skylines – Sunset Harbor Launch Trailer

STOCKHOLM – MARCH 26, 2020 – Paradox Interactive today announced that Sunset Harbor, the newest expansion for Cities: Skylines, is now available on Steam, Xbox One and PlayStation®4. Cities: Skylines – Sunset Harbor is available for a suggested retail price of $14.99 / £11.39 / €14.99 on Steam, and $14.99 / £12.49 / €14.99 MSRP on Xbox One and PlayStation®4. City builders on these platforms can rejoice as this is the first time a Cities: Skylines expansion is available simultaneously on PC and console! Sunset Harbor adds many new features including the Fishing Industry, new transportation options such as intercity buses and trolleybuses, the Aviation Club and new maps.

Key Features:

  • Underwater Friends – Explore the new fishing industry with control over fishing boats at sea and fish farms, adding a new commercial element to your city. Ensure that four new policies are followed so that businesses can deliver the freshest fish to grocery stores.
  • Water Water Everywhere – No open water sources? Not a problem with Water Treatment Plants that process waste water for additional uses.
  • Find Your Route – Explore new bus systems for transporting your citizens, including the Intercity Bus Service for transit between cities on the highway. The Trolleybus Service provides an eco-friendly travel method with electric power sources from overhead wires.
  • Fly In Style – Circumvent traffic altogether by taking to the skies in the Passenger Helicopter service, connecting people and places in a whole new way. The Aviation Club building also encourages small plane owners to take part in recreational flying, adding to the attractiveness and entertainment of a city.
  • Five New Maps – Find a spot for the perfect city to build! Sunset Harbor includes a variety of different maps featuring boreal, tropical and temperate locales.
  • All Together Now – Transport hubs connect different public transport networks, easing the transition between different modes of transportation for your citizens.
  • Stash Your Trash – Upgrade waste management capabilities with Transfer Facilities that allow for easier handling of trash without compromising the city layout and high land value.

SnowRunner Exploration Trailer

PARIS — March 26, 2020 — Focus Home Interactive and Saber Interactive have released a new gameplay trailer for SnowRunner breaking down the upcoming off-road driving game’s progression and exploration systems. With over 40 vehicles to unlock and upgrade, you’ll find a huge open world of driving challenges with true-to-life physics and lots of surprises.

SnowRunner’s maps are massive, and you’ll even discover missions that span multiple maps, raising the stakes and the rewards if you succeed. Tackle missions with total freedom to earn money and experience, which can be used to acquire a variety of new and better vehicles. As you get jobs done, the world will be shaped by your actions — with new bridges built and roadblocks cleared, you’ll be able to expand your influence to the farthest reaches of the environment.

But don’t stop there! Explore the world and you’ll find plenty of hidden vehicles and upgrades waiting for you. Towering peaks, deep ravines, raging rivers and snowstorms… modify your ride with the right gear for the task at hand, and take on the journey solo or with friends in four-player co-op multiplayer.

Build your fleet of off-roaders and conquer the wilderness when SnowRunner launches on April 28 for PlayStation®4, Xbox One and PC. The game is available to pre-order now with a special bonus via the official store.

Fleet Carriers Coming to Elite Dangerous

Cambridge, UK – 26 March 2020. Frontier Developments plc (AIM: FDEV) today revealed the first details on Fleet Carriers, an eagerly awaited update to the long running space simulator, Elite Dangerous. As mobile starships and trading hubs capable of transporting multiple allies, Fleet Carriers will be available to players in two betas ahead of full launch in June. A Frontier stream on April 2 at 18:00 GMT/ 11:00 PST / 14:00 EST will reveal further details. Tune in to watch here.

Experienced Commanders rejoice, as the long awaited Fleet Carriers venture forth into the galaxy, offering a range of new ways to experience Elite Dangerous with expanded emergent gameplay possibilities. Will you be a friend to the galaxy and support wayward travelers, or a tyrant who taxes those in need?

The most expensive investment to date and costing 5,000,000,000 credits, Fleet Carriers are individually owned and contain 16 landing pads of varying sizes for other players to dock their starships in, with a galaxy-spanning jump range of 500 light years.

Once purchased, Commanders can choose whether to invest and open up new services on their mobile hubs, including repair docks, refueling stations, shipyards and more. Incorporating player-to-player commerce for the first time in Elite Dangerous, Fleet Carrier owners can also set tariffs on all goods traded on their Carrier’s services to support the weekly upkeep costs, from wear and tear maintenance to crew wages and Tritium, a new fuel commodity needed to power the megaships.

Aspiring Commanders will be able to customize their Fleet Carriers to their hearts’ content, adapting these majestic spaceships to their preferred playstyle, but they will also need to plan and balance their finances to cover running costs, as persistent debt that eventually exceeds the debt threshold could see carriers decommissioned and sold for parts.

Two open betas will allow all players to experience Fleet Carriers ahead of their launch into the live game. Beta 1 is open to PC players and will commence in April 7. Beta 2 will include PC, Xbox One and PlayStation 4 players and will take place in May. Fleet Carriers officially launch into the live game on June 2020.

A Frontier livestream on April 2 at 18:00 GMT/ 10:00 PST / 13:00 EST will premiere gameplay, reveal further details including customisation options and additional features, and take questions from the community. Join in to hear more here.

Follow Elite Dangerous on Facebook, Twitter, Instagram and YouTube. Visit the Elite Dangerous official website at elitedangerous.com.

Horizon Zero Dawn Getting Comic Book Series

[London, United Kingdom] – March 26, 2020 – Titan Comics and Guerrilla embark on an exciting adventure together, as they announce the first original comic book series set in the world of the global smash-hit PS4 game Horizon Zero Dawn. The hotly-anticipated debut issue is set to arrive in stores summer 2020 with a cover by superstar artist Stanley “Artgerm” Lau.

Set on a far future Earth, where nature has reclaimed the planet but massive, animal-like machines now rule the land, Horizon Zero Dawn follows the story of Aloy, an extraordinary young woman whose quest to solve the riddle of her mysterious origins takes her deep into the ruins of the ancient past.

Released in 2017, Horizon Zero Dawn garnered praise from both fans and critics alike, receiving numerous awards including the 2018 Writers Guild of America Award for Achievement in Videogame Writing and the 2018 BAFTA Games Award for Original Property.

Titan’s new comic book series – co-created by Anne Toole, one of the writers of Horizon Zero Dawn, with artwork by fan-favorite artist Ann Maulina – takes place after the events of the game as Talanah, a strong and determined hunter, struggles to find purpose after her trusted friend Aloy disappears. When a mysterious threat emerges in the wilds, she sets out to hunt and to defeat it, only to learn that a whole new breed of killer machines stalk the land!

Issue #1 is set to debut in comic stores on July 22, 2020, with a range of amazing variant covers to collect, including artwork by superstar artist Stanley “Artgerm” Lau, fan-favorite digital illustrator Loish, Peach Momoko (Captain Marvel, Black Widow), original game art, plus much more!

Fans of Horizon Zero Dawn can also look forward to a one-shot prequel comic book, which leads into this brand-new issue #1 to be released as part of Free Comic Book Day 2020

“Fans are going to absolutely love the stories we have to tell of Talanah and Aloy as we expand the Horizon Zero Dawn universe in this new comic series. I’m really excited to see their reaction when this explosive new story arrives.” – Tolly Mags – Horizon Zero Dawn comic editor.

Horizon Zero Dawn #1 hits comic stores and digital devices on July 22, 2020, and will be available to pre-order from the Diamond Previews May catalog.

V2. Escape from Hell Director Utilizing War Thunder for Dogfight Staging

March 25, 2020 – Gaijin Entertainment announces that the military online action game War Thunder is being used by director Timur Bekmambetov (‘Searching’, ‘Unfriended’, ‘Wanted’) in his upcoming World War 2 film ‘V2. Escape from Hell’. It is based on the life of Mikhail Devyatayev, a Soviet fighter pilot who escaped from a concentration camp in a hijacked Nazi military aircraft. Bekmambetov is utilizing technology to safely continue the film’s production during the COVID-19 pandemic which includes filming a full air battle scene using War Thunder’s realistic gameplay.

Using War Thunder, the full air battle scene had leading actor Pavel Priluchny (‘Silver Spoon’) piloting a Bell P-39 Airacobra fighter plane while sitting in a replica of a real cockpit specifically built for the film. The scene involved experienced War Thunder virtual pilots and content makers who played with Priluchny. The shooting was set up remotely amid coronavirus concerns: the crew was located in Lenfilm studio in St. Petersburg while the director was running the process from Kazan.

“’V2. Escape from Hell’ will be the first movie about World War II designed for GenZ. It will be the first vertical format blockbuster to be released for smartphone viewing. So we would like to narrate this story using modern and high-tech visual means. Shooting inside a computer game will add entertainment to the project and fully immerse the viewer in what is happening on the screen – an experience that today’s gamers get from Russian-made computer games with their high realism and attention to detail,” the project director Timur Bekmambetov said.

The pilots and the actor played out several dozens of gameplay sessions with no starting conditions based on the film scenario. Also the best War Thunder pilots, participants of the international aerobatic festivals, played out several other air battle scenarios using flight simulation joysticks and VR devices. Gaijin Entertainment provided the full replays with all the flight and other technical data to the CG production team of the Bazelevs studio. The best moments will be used by the director to stage the air battle scenes, while the CG specialists will use the flight data to model graphics and special effects.

“We are pleased that the realistic air battle simulation is sought after not only by gamers, but also by movie makers,” commented Anton Yudintsev, CEO and co-founder of Gaijin Entertainment, creator of War Thunder.

‘V2. Escape from Hell’ (co-production of Bazelevs, Voenfilm and MTS) will be released in 2021. The movie plot is based on the real life story of Mikhail Devyataev, a Soviet pilot and war hero who managed to escape from a Nazi concentration camp in a captured He 111 bomber aircraft and went on to tell the Soviet command about a secret V2 rocket testing range on an island in the Baltic sea.

Sharpshooter Class Revealed in Torchlight III

March 25, 2020 – Perfect World Entertainment and Echtra Games are excited to unveil the Sharpshooter, the latest hero class for Torchlight III, the newly announced successor to the critically acclaimed Torchlight series. This new class combines careful precision skills with ranged weapons and magical trinkets to strike down enemies from afar. The Sharpshooter is cunning and willing to bend the rules in order to survive the hordes of creatures running rampant in each of the game’s diverse biomes. This new hero class is currently featured in the Closed Alpha for Torchlight III on Steam and will be available to players worldwide when the game officially launches on PC later this year. Check out the reveal trailer below to see this nimble character in action:

Armed with a signature bow, the Sharpshooter can fire off a barrage of shots to destroy enemies from a distance. While exploring the different biomes featured in Torchlight III, players can level up powerful skills that help the Sharpshooter deploy a series of dirty tricks and regenerate precious ammo (additional details available on the game’s official blog). The Sharpshooter joins previously announced hero classes including the magical Dusk Mage, mechanized Forged and locomotive-conducting Railmaster.

Torchlight III is the latest successor to the ARPG cult classics, Torchlight I and II, originally developed by Runic Games. This fast-paced dungeon crawler brings fans back to the beloved Torchlight universe to hack and slash their way through a brand new world filled with hordes of goblins, undead and other dangerous Netherim creatures. Adventurers can party up with friends or venture into the vast wilderness alone, where they will find loot, explore dungeons, collect epic gear and build their very own fort to show off to the world. Torchlight III features four unique hero classes (Dusk Mage, Forged, Railmaster and Sharpshooter), plus a myriad of new and familiar combat pets to help players fight their way to fame and glory.

To learn more about Torchlight III, please visit Torchlight3.com or follow us on Discord, Facebook or Twitter for the latest updates.

Deep Sky Derelicts: Definitive Edition Launch Trailer

Prague, Czech Republic – March 24, 2020 — 1C Entertainment and Snowhound Games announce that the tactical rogue-like RPG with card combat Deep Sky Derelicts: Definitive Edition has launched today on PlayStation 4, Xbox One, Nintendo Switch, and PC. The game is available in digital stores for 24.99 USD / 24,99 EUR.

After a successful launch on PC, Deep Sky Derelicts is now making its debut on consoles. The Definitive Edition combines the overhauled base game with content from the two DLCs that were recently released on PC: New Prospects and Station Life. The included updates bring new gameplay features, character upgrades, home base improvements, monsters, missions, and a lot more!

Deep Sky Derelicts: Definitive Edition features an original board game-like turn-based combat system with a unique card mechanic that makes every battle encounter feel tactically diverse. The core RPG exploration gameplay is further enriched with rogue-like elements, while the distinctive hand-drawn inky art style, heavily inspired by retro-futuristic sci-fi comic books, creates a compelling gritty world of the dark dystopian future.

Key Features:

  • Enhanced base game and two DLC packs included
  • Fresh take on turn-based combat with cards
  • Distinctive sci-fi comic book look & feel
  • Endless customization options for characters and scavenging teams
  • High replay value thanks to procedurally generated content
  • Dozens of enthralling little stories of the outcast life in the grim Deep Sky universe
  • Two game modes: Story Campaign and Arena

Deep Sky Derelicts: Definitive Edition is developed by Snowhound Games and published by 1C Entertainment. The title is rated PEGI 12 – Violence and Bad Language.