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Timelie Review

Urnique Studio and Milk Bottle Studio have released their new time-manipulating puzzle/strategy title Timelie and we recently finished up our playthrough via Steam on the PC platform. Timelie puts you in control of a young blonde girl and a tabby cat as they try to escape from a surreal lab-like environment populated by hunter robots. At the beginning of the game, the young heroine wakes up in a strange room all by herself. As the first several levels of the game go by, you will learn that she has several time-altering abilities. She can not only reverse time on objects that are destroyed (such as walkways) but she can also reverse time overall, allowing you to plan your movement through each map to avoid being seen by those aforementioned hunter robots.

Once her little kitty friend arrives, things go into high gear, with players having to manage the safety and actions of both of them! Making things more challenging is that the player needs to use both of the characters to complete some levels as certain openings are only large enough for the cat to navigate. Thankfully, the hunter robots each have a field of view cone that will dictate where they are scanning. As long as your characters stay out of that cone, they will not attack them.

As far as its story goes, Timelie is rather cryptic, leaving much for the player to decipher and put together. I have several theories about the game – but there is definitely an influence from Carroll’s Alice’s Adventures in Wonderland. Physically, she is quiet the depiction of the character and there is a lot of influence from Carroll’s epic – from larger-than-life chess pieces to a little tabby cat who shares in the adventure in time-bending strategy.

Visually, Timelie is a passable game that features a very atmospheric, if not somewhat generic level design. It will not be winning any next-gen graphics awards but that is not necessary for this type of game. Levels and objects are very polyhedral but that’s just part of the game’s art style. Timelie doesn’t feature any voice actors to speak of, but does feature a moody score that fits the game nicely.

Overall, Timelie is a challenging and rewarding puzzle game with intriguing gameplay and story. The game is available now on Steam on for the very reasonable price of $18.99 – or – $24.28 with a downloadable soundtrack. At around four hours of length, the game keeps things interesting while not wearing out its welcome.

New Details Revealed for Summer Game Fest Developer Showcase

Los Angeles – June 18, 2020 – Summer Game Fest, an all-digital multi-month global gaming festival, will host its first-ever Developer Showcase on Monday, June 22. Virtual doors will open at 10:30 a.m. ET / 7:30 a.m. PT with the first live performance of the Outer Wilds’ soundtrack by composer, Andrew Prahlow and cellist, David Tangney, followed by exclusive game content kicking off at 11 a.m. ET / 8 a.m. PT. Fans can tune in via all major streaming platforms (YouTube, Twitch, Twitter, Facebook, Mixer) and on IGN, GameSpot and summergamefest.com.

The Summer Game Fest Developer Showcase will spotlight a select group of upcoming indie and AAA video games, curated by the Day of the Devs team and Geoff Keighley (The Game Awards). The June showcase will feature games including: The Artful Escape (Beethoven & Dinosaur/Annapurna Interactive), Black Book (Morteshka), Drake Hollow (The Molasses Flood/Xbox Game Studios), The Eternal Cylinder (ACE Team/Good Shepherd Entertainment), Foregone (Big Blue Bubble), Haunted Garage (Games For Ghosts), Knuckle Sandwich (Andrew Brophy/SUPERHOT PRESENTS), Panzer Paladin (Tribute Games), Sea of Stars (Sabotage Studio), Skate Story (Sam Eng), Spinch (Akupara Games/Queen Bee Games/Jesse Jacobs), Starbase (Kowloon Nights/Frozenbyte), The Night is Grey (Whalestork Interactive) and Ynglet (Triple Topping Games/Nifflas), plus world exclusive debuts from Longhand Electric and thatgamecompany, and a surprise major AAA reveal hosted live on-air by Geoff Keighley.

In addition, for the fourth year in a row, the Day of the Devs team will spotlight games from the students at Gameheads. Gameheads provides tech training to low income students ages 15-25 using Video Game Design, Video Game Development and DevOps. Their vision is to develop diverse talent and bold new voices, train students for the tech ecosystem and prepare them for college, career and civic life.

Fans should stick around for a special musical performance by poet, rapper, singer and producer, Doseone (Sludge Life, Disc Room, Gang Beasts, Samurai Gunn 2), who will close out the showcase.

The Summer Game Fest Developer Showcase team will be hosting a second showcase in July which will include new content and debuts from Annapurna Interactive, MWM Interactive, Panic, Team17, ustwo games and many others. The Day of the Devs team is also continuing to accept submissions from indie developers for inclusion into the July showcase. Developers from all different backgrounds working on interesting and unique games are welcome to apply for consideration. More details to come soon.

For more information and to stay up to date on the latest, please visit summergamefest.com or dayofthedevs.com or follow @summergamefest on Facebook, Instagram, TikTok and Twitter.

DIRT 5 Career Mode All Star Cast Announced

Larkspur, Calif. (June 18, 2020) – Codemasters® today goes under the hood of DIRT 5™ with a brand-new trailer focusing on its epic Career mode. With five chapters and over 130 events across nine race types and Throwdown challenges, DIRT 5’s high-octane off-road extravaganza will set pulses racing. DIRT 5 will launch on October 9 for current-gen systems – Xbox One and Xbox One X, PlayStation4 and PC (Steam). More information regarding the Xbox Series X and PlayStation 5 versions will follow. Today’s trailer is narrated by DIRT 5 voice talents Troy Baker and Nolan North.

DIRT 5’s Career mode focuses on the highly successful ‘DIRT Series’ – a global racing event across various disciplines featuring the world’s greatest off-road racers. The player starts their fledgling career going up against an established field. The line-up includes superstar and fan favorite, Alex ‘AJ’ Janiček and Bruno Durand, a veteran who quickly becomes the game’s antagonist. The rivalry between AJ and Bruno creates the opportunity for a new up-and-coming driver to make their mark and build their legacy in the sport.

DIRT 5 features a star-studded cast with the biggest names from gaming and motorsport culture. The iconic Troy Baker (AJ) and Nolan North (Bruno) voice the main characters. The Career is tied together with the help of James Pumphrey and Nolan Sykes from racing enthusiasts and YouTube sensations, Donut Media. The entire story comes to life via the ‘DIRT Podcast by Donut Media’ featuring special guests including current W Series World Champion, Jamie Chadwick and YouTube star, SLAPTrain.

Career Mode is divided into five chapters offering multiple paths allowing players to choose the events they wish to play. The higher the finish the more Stamps the player earns, which are needed to unlock the Main Event. The highly competitive final challenge is all that’s standing in the player’s way to proceed to the next chapter. Also sprinkled throughout Career Mode are one-off Throwdown challenges. Once unlocked, players face the ultimate one-on-one challenge against a fierce competitor from the world circuit.

“DIRT 5’s Career mode underpins the entire experience and delivers a deeply immersive playground with player choice very much at the heart of it,” said DIRT 5 Development Director at Codemasters, Robert Karp. “The addition of Troy, Nolan and Donut Media has created a living, breathing world and one where the player wants to belong and compete. Whether they can rise to the Main Event and Throwdown challenges remains to be seen.”

The world tour takes players across the globe from the US to China and beyond. With real-world global brands waiting to sign fresh talent there are plenty of in-game rewards on offer based on performance and reputation rank. DIRT 5’s Career Mode also allows for local “couch co-op” support for up to four players. This option is available for all multi-car challenges with additional drivers replacing Al-controlled vehicles. With the highest finishing position counting towards the player’s career, it’s a great way to boost Stamps and help players progress.

Keep up with all the DIRT 5 news and follow updates from the studio on Instagram, YouTube, Twitter and Facebook.

Warhammer 40K Invades World of Warships

AUSTIN, TX (June 19, 2020) – Today Wargaming brings the gothic splendor of Warhammer 40,000 to World of Warships. Players can choose between different bundles containing themed ship skins, commanders with unique voiceovers, camouflages and flags from two of the biggest factions in the Warhammer 40,000 universe — Imperium of Man, a galaxy-spanning interstellar human empire; and Chaos, those devoted to serving the Chaos Gods.

On June 22, Warhammer 40,000 inspired bundles will also be coming to World of Warships: Legends available on Xbox and PS4.

Imperium of Man and Chaos will be represented through unique and dreadful ships helmed by their fearless commanders: Justinian Lyons XIII and Arthas Roqthar the Cold.

“As a Warhammer 40,000 fan myself, I’m very excited to finally see these epic themed ships in our ports. Their striking visual appearance paired with the dramatic voiceovers that will give you chills, promises to evoke the grim dystopian splendor of 40K. I have no doubts our players will enjoy playing these ships as much as we did while designing them, said Philip Molodkovets, World of Warships’ Executive Producer.

“After our extremely successful previous collaborations with World of Tanks: Blitz andWorld of Tanks we’re thrilled to work with Wargaming again. We’re big fans of World of Warships, and we can’t wait to see players celebrating Warhammer 40,000 in their games with these beautiful and authentic themes.” said Jon Gillard, Global Head of Licensing at Games Workshop.

World of Warships has had great success bringing various collaborations to life in its game without hurting the historical aspect or distracting players who prefer the standard game play. Providing a flexible system of filters, players can choose to customize their visual experience or, if they are not interested, turn it off completely. The collaboration with Games Workshop celebrates the unique visual style of their universe, but does not alter the gameplay.

West of Dead Launch Trailer

STOCKHOLM — June 18, 2020 — Step into a dark underworld of gunsmoke, brimstone and danger. Raw Fury and indie team Upstream Arcade have released the cover-based, twin-stick, roguelike action game West of Dead today on Xbox One and PC via the Microsoft Store, Steam* and GOG.com for $19.99. It is also available with Xbox Game Pass and Xbox Game Pass for PC. In this mythic spin on the Old West, where evil souls linger, you’ll explore a procedurally generated purgatory that changes every time you enter. But the deeper you get, the more challenging the horrors become…

West of Dead stars the peerless voicework of Ron Perlman (Hellboy, Sons of Anarchy) as main protagonist William Mason, a dead man who awakes in purgatory, bound to resurrect with no memory of who he once was. In a world of light and shadow, you’ll need to make smart use of cover and ammo to take down your enemies and survive. Fight to vanquish the evil spirits hellbent on hunting you down while piecing together the mystery of your own past. Venture into purgatory again. And again. And again!

West of Dead is expected to arrive on Nintendo Switch and PlayStation®4 in August 2020. For more information, visit https://westofdead.com.

*Anyone who downloaded and played the West of Dead open beta on Steam is eligible for an automatic 15% discount on the game at launch on Steam.

Larian Studios Releases More Baldur’s Gate 3 Details

DUBLIN  June 18, 2020 — Larian Studios has talked more about Baldur’s Gate 3 today just ahead of D&D Live 2020: Roll w/ Advantage. Game Director Swen Vincke delivered a new look at gameplay while breaking down the results of months of iteration in a community livestream, showing off many of the content improvements and additions the team has made since PAX East 2020, some of which were made based on direct feedback from fans.

Last weekend during the Guerrilla Collective showcase, the team announced that the anticipated August 2020 early access release of Baldur’s Gate 3 is on track, despite setbacks caused by COVID-19. A community update video released last Saturday gives context about the current state of development and paved the way for today’s presentation.

Here’s some of the new changes and content shown in the stream:

  • The narrator that will lead players through the game has changed to present tense/second-person narration.
  • Changes have been made to the initiative system. Previous gameplay showed the side initiative, which has evolved over the past month. Characters with similar individual initiative can now be grouped together automatically, allowing players to try out combinations and align their attacks in a group initiative system. Other characters and enemies will have individual initiative.
  • Vincke showed the inspiration system for the first time. Inspiration points allow the player to reroll one of their dice — a very valuable tool for when the roll of the dice decides life and death. These points are awarded to the player for finding special solutions during their playthrough.
  • Reactivity to the player character: Vincke played as a custom character elf, showcasing how the world reacts to who you are and, more importantly, which decisions you have made in the past.

Between the original announcement a year ago and what was shown today prior to D&D Live 2020, Baldur’s Gate 3 is coming into shape, one which will continue to evolve as Larian works directly with the community during its early access campaign. The team is now fully focused on getting ready for the early access release in (maybe!) August 2020. Larian will have more to announce about the date, content and details of early access as August approaches.

DC Scripted Podcast Series Partnership with Spotify Announced

BURBANK, Calif. and NEW YORK (June 18, 2020) — In a collaborative and innovative effort to further increase premium content offerings for consumers, Spotify, Warner Bros. and DC (the home of Superman, Batman, Wonder Woman, Harley Quinn, The Joker and many more iconic DC Super Heroes and Super-Villains) today announced a new multi-year deal to produce and distribute an original slate of narrative scripted podcasts, marking the first pact of its kind between the companies. Spotify, the world’s leading audio streaming subscription service, is committed to an annual slate of new dramatic and comedic podcasts that Warner Bros. will develop and produce. Under terms of the deal, Spotify will have a first look at original scripted narrative DC podcasts, including new shows based on the vast universe of premier, iconic DC characters. The initial slate of projects under the partnership will also tap into Warner Bros.’ broader collection of timeless titles for additional series. In addition to producing narratives based on existing characters and established franchises from across Warner Bros. and DC, the companies will also collaborate to create new programming from original intellectual property.

On the Warner Bros. side, the partnership will be managed through a cross-divisional effort led by Peter Girardi and Robert Steele, who will co-develop and produce the programming in collaboration with Spotify, which will be responsible for the marketing, advertising, and distribution of the shows exclusively on its platform. Girardi — Executive Vice President of Blue Ribbon Content and of Alternative Programming at Warner Bros. Animation — will serve as the creative lead, and Steele — Senior Vice President, Business Strategy and Operations, Warner Bros. Digital Networks — will spearhead strategic business aspects of the partnership for the Studio.

“As we continue to see explosive growth in podcasting around the world, we are thrilled to partner with Warner Bros. to build this slate of programming drawn from the worlds of DC and WB,” commented Dawn Ostroff, Chief Content and Advertising Business Officer, Spotify, who continued: “We could not be more excited to be working with Robert, Peter and the entire Warner Bros. and DC teams to deliver new exclusive stories to the more than 286 million Spotify users.”

“Warner Bros. has been synonymous with compelling and unforgettable storytelling for nearly a century, and we’re continuing to expand that legacy across all types of media platforms for our fans,” said Robert Steele and Peter Girardi, in a joint statement. “Spotify’s deep engagement with its consumers and commitment to prioritizing their podcast vertical makes them an ideal partner in this endeavor. We’re excited to bring beloved characters and franchises from DC and Warner Bros. into this new world and to use our storytelling prowess to redefine what’s possible in the scripted audio space.”

The agreement with Spotify continues Warner Bros.’ commitment to storytelling across all platforms and builds upon a January 2020 first-look deal WBDN announced with Rainy Day Podcasts — a new company formed by Jagged Films partners Mick Jagger & Victoria Pearman (“Shine a Light,” “Get on Up,” “Vinyl,” “Enigma”), producer Steve Bing (“The Polar Express,” “Marley,” “Neil Young: Heart of Gold,” “Shine a Light”), and Oscar®-nominated writer Josh Olson (“A History of Violence”) — to produce a slate of original narrative podcasts.

Slitherine Announces ICBM

Epsom,18th June 2020. Leading strategy game specialist Slitherine announces the third title joining the roster of its K-Project program. ICBM (Intercontinental Ballistic Missile) is a game inspired by the classic Cold War movie WarGames. In ICBM, players take control of a nuclear superpower and prepare it for the outbreak of a global nuclear war.

https://www.slitherine.com/game/icbm

  • Research or steal the world’s most advanced military technologies
  • Build bombers, stealth planes, and submarines to carry your payloads
  • Utilise intricate research trees and discover infinite options for warfare

In ICBM, players will attempt to maximize the destruction of their enemies with the best offensive strategy, all whilst limiting damages to their own Homeland cities.

Fight against advanced AI in single player or face up to 6 human opponents in online competitive mode. Form alliances, but remember that betrayal is always an option ­– like in the Cold War age, there are no reliable allies.

The race to arms will always run fast: each ICBM game can be played in less than half an hour. In this real-time strategy game, every player can adjust the game speed; slow down during deployment or while choosing the next development in the technology tree, and speed up while waiting to build missiles.

Even in the nuclear age, offense is the best defense. Sooner or later, the warheads will be launched. Will you and your country be ready?

Undying Gets A Free Demo on Steam

San Francisco – June 16, 2020 | Skystone Games, the new development and publishing studio formed by industry icons David Brevik and Bill Wang, is joining the Steam Summer Game Festival with Undying, Vanimals’ unique take on the zombie apocalypse. As part of the Steam Summer Game Festival, Undying will be showcasing a playable demo from June 16th until June 22nd to give players a taste of what’s to come when the game launches in 2021.

In addition, Vanimals will be hosting a massive Q&A about Undying on June 17th from 9pm EST (6pm PST) until the devs either get too tired to keep talking or they lose their voices. You’ll be able to participate on either Twitch or YouTube, as well as the Steam page itself.

“Undying is something very near and dear to our hearts.” said Vanimals founder Kun Wang. “We believe there’s room for a game in the zombie genre that pulls at your heartstrings as much as it thrills you, and we can’t wait for everyone to try the demo this week during the Steam Summer Game Festival.”

Undying, the upcoming title from Vanimals, tells the story of mother Anling and her son Cody. Infected by a zombie bite, Anling’s days are numbered. She must now fight to survive, not for herself but her young son, Cody. Players will strive to ensure Cody’s survival in this zombie infested world by protecting him, searching for safety, and teaching him valuable skills, at any cost. It will arrive in 2021 on PC, Nintendo Switch, XBOX and PlayStation platforms, Android, and iOS.

Download the Undying Demo on Steam – Store Page

MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON Open Access Trailer

June 17, 2020 – MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON will begin its open access period beginning on June 19, and players will be able to play MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON for up to 24 hours every weekend on the PlayStation Network for PlayStation®4.

In advance of the open access period, a new trailer for MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON showcases the game’s 2-on-2 PVP combat and online battles alongside a complete roster of 185 playable Mobile Suits in the game.

Set in the globally iconic GUNDAM universe, MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON enables players to take 2-on-2 PVP combat to the next level with Mobile Suits spanning the entire breadth of the franchise’s history. MOBILE SUIT GUNDAM EXTREME VS. MAXIBOOST ON features 185 playable units from 36 different GUNDAM iterations, each with unique abilities designed to match any fan’s personal playstyle. Players can choose between three different EX Burst Systems—Fighting Burst, Extend Burst and Shooting Burst—to coordinate with allies and lay waste to all that stand (or fly) in their way.