Birmingham, England – April 1st, 2015 – Indie micro studio Special Circumstance Games, today announced that its debut release, epic 3D space adventure real-time strategy game Shallow Space: Insurgency, recently moved into alpha and is ready to initiate it’s Indiegogo campaign for the title. The 32 day Indiegogo campaign begins on April 4th, with the team looking to raise a minimum of $85,000 to help make Shallow Space: Insurgency a reality.
In light of this milestone, Special Circumstance Games have hired Vincent van Diemen the Producer behind Nexus: The Jupiter Incident as a Producer for Shallow Space: Insurgency. Following successful funding, the team are on schedule to launch in Autumn 2015 on PC, Mac and Linux via Steam Early Access.
“We couldn’t be happier to welcome Vincent into the Special Circumstance fold”, said James Martin, Founder of Special Circumstance Games, “with his experience of producing Nexus: The Jupiter Incident, his experience will allow us to take Shallow Space: Insurgency to the next level!”.
“For all you Nexus fans out there, it’s time to put your money where your mouth is”, said Vincent van Diemen, Producer at Special Circumstance Games. “I’ve been blown away by the incredible experience that the Special Circumstance Games team have built and believe it is the closest thing you’ll get to Nexus 2 for a long time to come.”
Starting April 4th, Special Circumstance Games will turn to crowdfunding and launch an Indiegogo campaign to finance the project. Supporters of the project can get involved by pledging as little as $1. Multiple perks are available for backers, including a 3D printed ship model, or even the opportunity to help with the design of an in-game ship model. The Indiegogo campaign will allow Special Circumstance Games to take their impressive tech demo to a much more fully-featured game. For a taste of what Shallow Space: Insurgency is about, the demo is available to download now.
About Shallow Space: Insurgency
In Shallow Space: Insurgency, intra-fighting grips the twelve colonies of the galaxy, as the future of the human race hangs in the balance. As the narrative unfolds players slowly learn how the various factions compete for resources, discover the political machinations of the major corporations and learn who their true allies are. Take command of a spacecraft fleet, with the aim of dominating sectors of space, through both random encounters and gripping storyline missions. Whether providing policing and escort duties, harvesting resources or responding to random encounters, the dynamic gameplay provides players with the freedom to direct their own authentic space adventure on multiple fronts.
Featuring full fleet customisation, players take command of a massive range of spacecraft, each with their own unique characteristics and customise them for a variety of tasks. Corvettes, Frigates, Cruisers and Battlecruisers supplement Capital ships and can be equipped with ship modules and turret placements and a number of kinetic, energy, missile and torpedo weapons to assist in achieving victory. Combat mechanics are based upon the grouping together of ships into ‘Wings’ and ‘Flotilla’’, which assist in managing operations and allow players to undertake fast attack, shield damage, hull damage and repair, among many others, as well as a complex player AI to reduce the complexity of large engagements. Each player’s battle group will comprise of several Flotillas, pre-equipped to their particular play style.
To visit the official website visit: http://shallow.space
The live campaign URL (for 4th April) will be: http://igg.me/at/shallowspace
To follow us on Facebook visit: www.facebook.com/shallowspace
To follow us on Twitter visit: https://twitter.com/ShallowSpace1
For additional information on Shallow Space visit: http://www.indiedb.com/games/shallow-space
To download the demo (on April 4th) visit: http://www.indiedb.com/games/shallow-space/downloads
To check out the latest videos on Youtube: https://www.youtube.com/user/shallowspacerts/videos