Author - boothby

Dual Universe Community Made Outposts Trailer

PARIS, FRANCE – April 11, 2018 – Following hot on the heels of the recent launch of Supporter Packs, Novaquark is excited to share its latest trailer for Dual Universe, showcasing the incredible freedom and depth of creation available to its community. By using the game’s editable voxel tools, the resulting structures built by the players during the ongoing pre-alpha represent an early look at what new players can expect to encounter as they dive into this ambitious, large-scale sci-fi sandbox for the first time.

While the term “voxel” tends to evoke images of cube-shaped building blocks, Dual Universedelivers a proprietary voxel engine that affords players much more control in manipulating the world – and universe – around them. At a simple level, players can place and manipulate fully editable blocks that come in all shapes and sizes as they build canyon-filling cities or spaceship fleets. For players who want to get a little more granular, this voxel engine allows them to terraform at will, carving away at a planet’s surface, and digging complex cave systems that could one day house an organization’s base of operations.

Whether they’re building a single structure on a small scale or working together to forge an entirely new civilization on a massive scale, Dual Universe’s tools empower players to build however they want. Novaquark simply sets the rules and establishes the universe, but everything that grows, falls, is rebuilt, and shared within this universe is and will always be a community-constructed endeavor.

This power to create is only heightened when combined with Novaquark’s innovative CSSC technology (continuous single-shard cluster), which allows the game’s entire player base to exist in one single persistent universe, seamlessly weaved together with no loading screens to create an ever-evolving sci-fi metaverse. Developed alongside the vision of Novaquark founder, scientist, and Artificial Intelligence expert Jean-Christophe Baillie, Dual Universe is an ambitious civilization-building MMO that seeks to push the boundaries of community involvement, allowing its players to quite literally shape the universe others will join from the ground up, all thanks to the power of voxels and human creativity.

Dual Universe is available now in Pre-Alpha. In addition to being the 3rd biggest worldwide Kickstarter of 2016 for a video game, it earned over one million dollars in funding on both Kickstarter and its official website, and boasts a vibrant community of over 10,000 backers and almost 1,900 in-game organization communities. For the latest updates visit the official website, and you can also follow the game on TwitterFacebookCommunity DiscordReddit, and YouTube.

Flashing Lights Dev Diary 2

Flashing Lights, the open world online multiplayer emergency services simulator, is fast approaching its 18th May Early Access release. The development cycle so far has seen a Closed Alpha take place in order to gather feedback from players, including feedback from real life emergency specialists.

Today we wanted to release a new developer diary to illustrate how player feedback from the Closed Alpha is already helping to shape Flashing Lights’ development. In the vlog, Flashing Lights’ developer Nils Jakrins speaks about six player online multiplayer, steering wheel support and more.

EGX Rezzed

Flashing Lights will also make an appearance at this weekend’s EGX Rezzed in London, on the Excalibur Games stand in the Indie Room. Players and press will both be able to go hands on with the game, as well as chat with the Flashing Lights team, including Nils Jakrins.

About Flashing Lights

Flashing Lights is a single player and multiplayer emergency services simulator focusing on police, firefighters and emergency medical services. Enrolling with one of these departments, players will take on unique missions and rewards in an open world. Players will engage in desperate car chases, diagnose life-threatening injuries, and put out lethal fires. Each department has its own vehicles, equipment and abilities for players to take control of.

Epic Car Factory Launch Trailer

Wiesbaden, April 11, 2018 –  The business simulation Epic Car Factory is now available on Steam. The simulation with retro charm was developed by Epic Devs and today released by Assemble Entertainment at a price of 14,99€. Tonight Assemble Entertainment’s flagship product manager Timothy Thee and company mascot Joel Griebel will showcase the game in a live stream, which will be shown here starting 6pm CET:

And just in time for the release there is also the release trailer for the game.

Epic Car Factory lets you be the CEO of your very own car company. You are responsible for developing, building, and marketing vehicles for the world stage. Try to stay in the black while navigating the tumultuous market and striving to beat out the competition. To thrive you’ll need more than heart and determination. You’ll need to hire the right people, focus on the right projects, research the right parts, decide which customers to court, and make the tough calls. Your company will succeed or fail based on the choices you make!

Epic Car Factory is a grand business simulation game filled with…

  • Car Development (over 70 cars types to research)
  • Research (24 different parts with 5 quality levels)
  • Employees (over 40 possible employees, different professions and training options)
  • Contract Jobs (Dozens to help supplement your factories income)
  • Advertising and marketing (to help get the product to the buyer)
  • Random economic Events (Because the market is volatile)
  • Dynamic time control (Make every second count or skip ahead weeks)
  • And more!

Corsair Launches Dominator Platinum Special Edition Contrast Memory

FREMONT, CA, April 10th, 2018 – CORSAIR®, a world leader in PC gaming peripherals and enthusiast components, today announced the immediate availability of its new DOMINATOR PLATINUM Special Edition CONTRAST DDR4 memory. Finished in an elegant high-contrast design of pearlescent white and high-gloss black, DOMINATOR® PLATINUM Special Edition CONTRAST truly stands out, accented by an integrated white LED top bar. Combining the clean, iconic lines of DOMINATOR PLATINUM with a crisp monochrome look and individually numbered for exclusivity, DOMINATOR® PLATINUM Special Edition CONTRAST offers a premium level of PC personalization that’s unlike any other.

DOMINATOR® PLATINUM Special Edition CONTRAST is built to standout when it comes to performance, just as much as styling. Available in both dual and quad-channel kits, every module is rated for 3,466MHz using carefully screened and selected Samsung memory modules, ready to push the latest Intel platforms to their limits. Combined with DOMINATOR PLATINUM’s industry leading 10-Layer PCB and patented DHX cooling technology, the result is DDR4 memory with performance that invites overclockers to push it even further.

Product SKUs and Pricing

SKUs Description Price
CMD32GX4M2C3466C16W 32GB (2X 16GB), DDR4 3466, CONTRAST $439.99 Exc Tax, £399.99 Inc. VAT, €434.99 Inc. Tax
CMD32GX4M4C3466C16W 32GB (4X 8GB), DDR4 3466, CONTRAST $479.99 Exc Tax, £434.99 Inc. VAT, €474.99 Inc. Tax

 

Availability, Warranty and Pricing

DOMINATOR PLATINUM Special Edition CONTRAST is initially available exclusively from the CORSAIR webstore in the United States, UK and Germany, and is backed by a limited lifetime warranty and the CORSAIR worldwide customer support network.

Battle Fleet: Ground Assault Announced

Vancouver, April 10, 2018 – Mythical City Games announces today that the sequel of the popular turn-based military strategy game “Battle Fleet 2” will be released on Steam May 1st. Battle Fleet: Ground Assault is a new and unique turn-based strategy war game, designed for cunning tank based military maneuvers and challenging new battles, that brings a whole new tactical strategy experience to the genre.

Battle Fleet: Ground Assault takes some of the most exciting tank theaters of war from WWII and puts them on your desktop in this action packed turn-based strategy game. Battle Fleet: Ground Assault boasts a wide array of historically accurate WWII vehicles and tanks as well as different play environments that provide topographical challenges during combat.

In the teaser trailer you can see squads of tanks locked and loaded as they take to the front lines of the fight. The gameplay captures the excitement and power of these lethal war machines. The video shows off the wide range of rural and urban fighting environments as well as showcasing the fully destructible environment and buildings. With 20 historically accurate tanks to choose from, the sky is the limit as you mobilize your forces to the enemy frontlines.

With the return of single player battles, a robust campaign and intense multiplayer mode, Battle Fleet: Ground assault continues the strategy and unique “Worms” / “Scorched Earth” style angle+power mechanic of Battle Fleet 2, adding destructible environments, armor, shell types and all new tactics. Hit the engines and cripple the enemy’s maneuverability, or aim for the crew compartment and disable the tank for an entire turn. With a full-featured campaign and a variety of single play scenarios, Battle Fleet: Ground Assault will make you feel like Patton charging through the German lines. 

Battle Fleet: Ground Assault will also have full VR support (coming later in 2018) allowing you to play the entire game in VR and even battle against friends who are playing on desktop.

“After the success of our last two Battle Fleet titles, we noticed that players were massively demanding the addition of tanks to their vehicles armada. Not only did we listen to them, but we decided to take it to another level and developed an entire new game solely focusing on tactical tank battles. We can’t wait for the community’s feedback when the game comes out on May 1st and also feel very excited about the upcoming VR support”, says Mythical City Games CEO, Jedrzej Jonasz

Battle Fleet: Ground Assault is scheduled to release on steam May 1st 2018.

Critical Role Cast to Appear in Pillars of Eternity II: Deadfire

Irvine, CA, April 10th – Obsidian Entertainment, developers of genre-defining RPGs such as Fallout: New Vegas and Pillars of Eternity, in partnership with publisher Versus Evil, and Critical Role, the biggest group in live-stream tabletop role-playing, are proud to announce their collaboration on the forthcoming Pillars of Eternity II: Deadfire. As a special treat for fans of the show, the Critical Role cast is returning to the characters they popularized in their first Dungeons & Dragons campaign, Vox Machina, allowing Deadfire players to choose Critical Role’s character voices for their created party members in the game. Special Vox Machina player portraits will also be available as a free DLC when Pillars of Eternity II: Deadfire launches on May 8th.

“I was such a fan of the original Pillars game, and thoroughly enjoying being a part of the vibrant world the team created,” says voice actor and Critical Role DM, Matthew Mercer. “With the wonderful folks of Obsidian now bringing the entire cast of Critical Role to bring even more of the world of Eora to life, it’s sparked this incredible opportunity to bring our Critical Role characters of Vox Machina into their world via custom art and voice sets. A truly surreal milestone for this D&D nerd.”

“Working closely with the cast of Critical Role to bring Deadfire’s companions and story to life has been an amazing experience,” states Obsidian Entertainment Audio Director, Justin E. Bell, “Their incredible acting talent, ensemble chemistry, and tabletop roleplaying expertise coupled with Obsidian’s expertise in making deep, immersive, CRPG’s is the perfect combination. Together we’ve made something really special that we’re very proud of, and we can’t wait to share it with fans of RPGs when Deadfire releases.”

Critters and fans of Obsidian RPGs alike can pre-order Pillars of Eternity II: Deadfire now from Critical Role (via versusevil.com), GOG, or Steam.

Masters of Anima Launch Trailer

April 10, 2018 – The world is in peril and only you can save it in Masters of Anima! The new indie gem from Passtech Games, the makers of Space Run, is available today on PlayStation®4, Xbox One®, Nintendo®Switch and PC! Follow Otto in his quest against the forces of evil in strategic, action-packed battles, where your ability to make tactical decisions quickly is vital. Summon and control large armies of up to 100 Guardians, who obey your commands with intuitive and innovative gameplay made from the ground up for controller play, as well as keyboard and mouse!

You play as Otto, an apprentice of Anima, able to wield incredible powers that are the source of all life in the world of Spark. You covet the rank of Master so you can finally marry your fiancée Ana – who is now a captive of the terrible Zahr and his fearsome Golems!

Use the powers of Anima to summon an army of magical Guardians in your quest to defeat Zahr’s dreaded Golems. Learn to control new types of Guardians on your adventure, each with their own unique talents and abilities useful to explore the vast world of Spark and reveal its secrets, as well as to take down the formidable bosses that stand in your way. As your victories rack up, acquire new powers and abilities for both yourself and your Guardians, ultimately becoming a true Master of Anima.

AOC Unveils 35 Inch 120Hz Curved Gaming Display

Fremont, Calif. – April 9, 2018 – AOC, a worldwide leader in monitor display technology, today announces the new AG352UCG6, a refreshed version of its critically-acclaimed AG352UCG with a higher refresh rate of 120Hz.

The new AG352UCG6 keeps all the features of the original AG352UCG but boosts the refresh rate from 100Hz to 120Hz for faster and smoother visuals. The AG352UCG6 features a curved 35” WQHD (3440×1440) panel with vibrant colors for a more exciting visual experience while gaming. Its 1800R curvature conforms to the way the eye naturally sees and helps reduce eye fatigue in addition to creating a more immersive experience.

The AG352UCG6 features NVIDIA’s G-SYNC Technology that synchronizes the display’s refresh rates to the NVIDIA GPU to eliminate screen tearing and minimize display stutter and input lag. This results in fluid and responsive gameplay with sharper-looking images and scenes appearing more vibrant.

The new AGON monitor also packs additional AOC monitor technologies such as AOC’s FlickerFree technology and LowBlue Mode. Eye comfort is one of the most important considerations for outlasting the competition, and since the AGON displays are designed specifically for the competitive gamer, they feature eye-protecting AOC Flicker-Free Technology to reduce eye strain, discomfort, and fatigue during long gaming sessions. The AG352UCG6 goes even further with its Low Blue Light mode, reducing adverse short wavelength blue light without sacrificing color quality.

The AG352UCG6 is available now for $899 at Newegg, Micro Center and Amazon.

HyperX Announces Pulsefire Surge Gaming Mouse

FOUNTAIN VALLEY, Calif. – April 9, 2018 – HyperX®, the gaming division of Kingston® Technology Company, Inc., today announced the HyperX Pulsefire SurgeTM gaming mouse with RGB lighting is now shipping. The Pulsefire Surge delivers pinpoint accuracy with its Pixart 3389 sensor and a resolution of 16,000 DPI.  Left and right button switches are rated up to 50 million clicks using Omron switches for exceptional click feel, response and consistency. The mouse also offers radiant 360-degree RGB light ring with effects that can be personalized using HyperX NGenuityTM software, allowing gamers to personalize colors to match a system or environment for an immersive gaming experience.

“We consulted with professional gaming teams and gaming enthusiasts on the form, fit and features throughout the design process of the Pulsefire Surge,” said Marcus Hermann, business director, HyperX. “Our goal was to complement the HyperX suite of gaming peripherals with a high-quality mouse, offering a combination of performance and customization for professional and enthusiast gamers alike. The Pulsefire Surge meets these standards of excellence.”

The Pulsefire Surge features five customizable native DPI settings that support up to 16,000 DPI, which can be set to a gamer’s individual style or preference. Onboard memory1 allows users to customize lighting and effects and save up to three profiles for on-the-go gaming. LED lighting customization1 allows users to choose and set RGB colors on the 360-degree light ring, DPI button and HyperX logo using HyperX NGenuity software. In addition, advanced customization tools include sensor performance settings, macros and DPI settings.

Designed for comfortable gaming sessions, the Pulsefire Surge uses a flexible, braided cable for smoother movements and lasting durability. The mouse also features a comfortable symmetrical design with large skates for enhanced gliding and smoother movements across surfaces.

Availability

The Pulsefire Surge RGB gaming mouse is now available through the HyperX network of retail and e-tail outlets for $69.99 MSRP and is backed by a two-year warranty and legendary HyperX reliability. For more information on Pulsefire Surge, please visit Pulsefire Surge webpage. A video featuring the product is here.

HyperX Pulsefire Surge RGB Gaming Mouse Specifications

Mouse

Ergonomic: Symmetrical
Sensor: Pixart PMW3389
Resolution: Up to 16,000 DPI
DPI Presets: 800 / 1600 / 3200 DPI
Speed: 450ips
Acceleration: 50G
Buttons: 6
Left / Right buttons switches: Omron
Left / Right buttons durability: 50 million clicks
Backlight: RGB (16,777,216 colors)
Light effects: Per LED RGB lighting1 and 4 brightness levels
Onboard memory: 3 profiles
Connection type: USB 2.0
Polling rate: 1000Hz
USB data format: 16 bits/axis
Dynamic coefficient of friction: 0.13µ2
Static coefficient of friction: 0.20µ2
Cable type: Braided

Weight (without cable): 100g
Weight (with cable): 130g

Dimensions:

Length: 120.24mm
Height: 40.70mm
Width: 62.85mm
Cable length: 1.8m

Splinter Cell Themed Ghost Recon Wildlands Mission Announced

SAN FRANCISCO — April 9, 2018 — Today, Ubisoft announced that Tom Clancy’s Ghost Recon® Wildlands will introduce a free special Tom Clancy’s Splinter Cell®–themed mission featuring the legendary Sam Fisher voiced by Michael Ironside as part of Special Operation I, the first major update of the second year of post-launch content for the game. Players will be able to team up with Sam in this special crossover event for free beginning tomorrowApril 10, on next-gen consoles and Windows PC. Additionally, players will have full access to Tom Clancy’s Ghost Recon®Wildlands during the upcoming free weekend taking place from April 12 until April 15, 2018. The free weekend will be available on all platforms and will give newcomers the opportunity to try out everything including Ghost War PvP mode, Predator mission and Special Operation I.

Starting April 10, a wealth of exclusive Tom Clancy’s Splinter Cell® content will be introduced to the Tom Clancy’s Ghost Recon® Wildlands main game and Ghost War PvP mode, including a new PvE mission, exclusive customization items and a new Ghost War PvP class. Players* will be able to play alongside Sam Fisher, the iconic character from the critically acclaimed Tom Clancy’s Splinter Cell® espionage series, and help him complete his new high-risk infiltration mission in fictionalized future Bolivia. This new special challenge is playable solo or with up to four players in co-op and is one of the most difficult missions the Ghosts have ever faced. The nighttime stealth mission will require players to use all the tools at their disposal to succeed.

“We are all super excited to bring such an iconic character as Sam Fisher into Tom Clancy’s Ghost Recon Wildlands, said Nouredine Abboud, senior producer, Ubisoft. “Teaming up with Sam Fisher will require the Ghosts’ stealth, cleverness and tactics…we can’t wait to see the reactions of our players as they face this new challenge!”

Upon completing the mission, players will be rewarded with exclusive items such as Sam’s iconic sonar goggles with a new night-vision filter and more. Even though the mission will forever be available in-game, these rewards will only be available until the Special Challenge ends on May 16. In addition to the rewards for completing the challenge, players can further customize and arm their Ghosts with the Splinter Cell Gear Pack, which includes new customization items and weapons such as the Karambit Knife; an exclusive close-combat blade inspired by Splinter Cell® Blacklist®, or the fully customizable SC 4000 prototype Splinter Cell assault rifle.

Special Operation I will also bring the Echelon, a new assault class available in all PvP modes that will expand the Ghost War roster to 18 unique classes. The Echelon is a part of Sam Fisher’s Fourth Echelon team, and therefore has access to high-tech equipment as well as the Sonar Pulse ability that allows him to see enemies behind walls at short range and gain tactical advantage over the opposing team. Ghost War players will be able to get early-access to the new class by using their Prestige points or with the Year 2 Pass.

For more information about Special Operation I or free weekend, please visit: ghostrecon.com/freeweekend

Developed by Ubisoft Paris,* Tom Clancy’s Ghost Recon Wildlands is a military shooter entirely playable in up to four-player co-op or single-player from beginning to end. Players have total freedom to accomplish their missions how they want and watch as the world reacts to their actions. Players can choose to move quietly in the night, go in hot at dawn or work together to execute a sync shot that takes out enemies in one fell swoop. Each choice has a consequence, and players must improvise or adapt their plans to ensure the completion and success of each mission. Tom Clancy’s Ghost Recon Wildlands Ghost War allows players to live the ultimate co-op experience in 4v4 modes. Featuring a growing roster of classes, maps and PvP modes, Ghost War focuses on teamwork, strategy and tense tactical engagements.

For more information about Tom Clancy’s Ghost Recon Wildlands, please visit ghostrecon.com, follow us on twitter.com/ghostrecon or facebook.com/ghostrecon and join the conversation by using #GhostRecon. For the latest on all Ubisoft games, please visit news.ubisoft.com.

*Xbox Live Gold and PlayStation Plus subscriptions required to play during the free weekend

**In collaboration with Ubisoft Annecy, Bucharest, Montpellier, Milan, Belgrade and Reflections studios.