Archive - 2019

Metro Exodus Weapons Trailer

Moscow – Jan. 22, 2019 – Deep Silver and 4A Games today revealed the Metro Exodus Weapons Trailer. Packed with brand new footage and stunning tear-downs of the iconic hand-made guns of post-apocalyptic Russia, this trailer reveals the devastating arsenal of weapons used by Artyom and his band of Spartans as they journey across Russia.

The Metro series is well known for its distinctive firearms – for Metro Exodus, 4A Games completely overhauled the weapons system, ensuring each gun is mechanically functional, and can be customized in the field allowing for hundreds of tactical permutations. Additionally, weapons now need to be cleaned and maintained to prevent overheating and jamming, deepening Metro’s immersive gameplay.

In addition to the Weapons Trailer, Deep Silver will release a series of detailed videos during the coming weeks that take a deeper dive into the four main weapon classes – Handguns, Shotguns, Rifles and Special Weapons. These videos will give a glimpse at just a fraction of the possible weapon combinations players will be able to scavenge and customize in the Russian wastelands.

Watch the Weapons Trailer here:

And tune in to the official Metro Exodus YouTube channel tomorrow for a closer look at the Rifles class, featuring the iconic Kalash, the deadly Bulldog and Anna’s weapon of choice, the powerful Valve.

Link: YouTube.com/metrovideogame

Be the first to hear about the latest Metro Exodus news by registering at MetroTheGame.com, following us on Twitter and Instagram @MetroVideoGame or on Facebook at Facebook.com/MetroVideoGame.

Gamesir VX AimSwitch Review

The Gamesir VX AimSwitch is a wireless half keyboard with a programmable mouse and the VX Dongle for the optional connection and in case the device doesn’t have Bluetooth. It is pretty much plug n’ play on the console, with the XBox One you plug the mouse into the half keyboard then plug the dongle into the system. These are pretty much the directions for all consoles. It can vary a little bit on the next step which is to plug into a controller and then have the controller turned off. This will bring up a screen asking you to reconnect the controller but the AimSwitch then just takes control, you can make moves with the keyboard and mouse that are super accurate. If you are playing a game with on the fly moves that allow for aim-assist that would probably help with quick shots but otherwise the fun is in having the mouse shooting accuracy.

Xbox One Titles That Support Keyboards (At the time of this posting):

  • Bomber Crew
  • Deep Rock Galactic (Xbox Dynamic Lighting)
  • Fortnite
  • Minecraft
  • Strange Brigade (Xbox Dynamic Lighting)
  • Warframe
  • Vermintide 2 (Xbox Dynamic Lighting)
  • War Thunder
  • X-Morph Defense (Xbox Dynamic Lighting)

When it comes to the PC it is literally plug and play for the keyboard and mouse, or use the dongle if you want to use them wirelessly. However just like most keyboard and mice, when it comes to a PC computer it just takes connecting – VERY simple.

A big point in the GameSir VX AimSwitch’s favor is that no matter how I am connected to the console/system I didn’t see a latency difference between the keyboard and mouse when it came to wireless or wired. That is a huge deal because bad latency is a peripheral and game killer. As long as you don’t need to type sentences, you really don’t miss that other side of the keyboard either. You may want to go back to the controller when you aren’t in a game playing since the system menus are definitely designed for controller navigating. Once you get used to it though you may not find yourself wanting to switch off it.

The biggest problem with wireless running is needing to charge periodically, when you are deep in a game and start measuring playtime in days rather than hours it might be a bit of a pain if after hours on the keyboard you had to switch off to a controller that you are not used to at the moment. This could result in you needing to plug into the system and hoping you have a long enough cord to sit in the comfortable position you had to get into during the marathon game session. A trick I like to do is keep a USB battery nearby (other batteries are available), then I plug into it and get a charge faster than plugging into a console and they tend to hold such a great charge that I can play hours with it tethered next to keyboard. I still get the wireless experience without the drawback then.

I really like how they decided to attach the wrist rest, it has a ratcheting side-to-side movement. That way it won’t become unattached if you are playing on your legs or something and it customizes to where you would normally have your hand on a mouse pad (a lot of folks let their left hand drift more to the right to accommodate hitting middle keys, especially small hands). It seems like a simple touch but I am typing on a really nice quality keyboard right now and the wrist rest slides sometimes even with a magnetic connection. Some people’s left hand also drifts because their right might be working a numbers keypad for moving. I try to stick with my keyboard for all uses so I don’t tend to miss the number pad. The keys are mechanical so you get that nice solid feel and click you have come to expect with mechanical keys.

I found the GameSir VX AimSwitch stands out great for 3rd person shooters, FPS, and RTS games. It almost seems like they were the initial target which makes sense with battle royale games like Fortnite being so big and games like Minecraft showing they have legs. X-Morph Defense is a solid tower defense game and its map coverage is immense resulting in dizzying fast moves with precision stops which I have always found is more doable on a keyboard. It works with the Nintendo Switch even, which I have a hard time with because I have huge, sausage-like fingers and big hands. When I think of it, Halo Wars sound pretty good – guess I know what I am playing next.

They even have their own app called G-Crux so you can set keys via your cell phone! You can have presets that you load when you are about to play one game and a different setup for when you play another. This too helps you customize it for the game types mentioned above. You can also update the GameSir VX AimSwitch’s firmware via your phone’s Bluetooth connection.

The only concerns I know of is that it takes some getting used to where the action buttons are, the ones that change weapons, fire weapons, etc. when it comes it console play. Another concern, which I hope will prove to be invalid but you never know, this may be considered a benefit to game play accuracy which might become a banning situation in some online games eventually. The AimSwitch is that impressive on the console once you get used to the keys, especially with all the key mapping and binding you can do. Also both the keyboard and the mouse have extra buttons that are just dedicated programmables.

The Gamesir VX AimSwitch wireless half keyboard and mouse combo is great for folks who like the play of a keyboard but want to get the most out of their console’s play.  It works well RTS, FPS, and 3rd person shooters and anything you may want a keyboard and mouse, when you think about it that is a pretty large number. It has a great Plug N’ Play setup and works great both wired and wireless on some pretty big games out right now. With it’s extra programmable buttons along with the standard half keyboard setup you can make your gameplay even smoother and more accurate. The Gamesir VX AimSwitch may just be the video game snipers best friend.

Far Cry New Dawn Story Trailer

January 23, 2019 – Sh*t just got real. Face off against the ruthless highwaymen and their leaders the Twins as you fight to survive in a dangerous post-apocalyptic frontier. Form unexpected alliances, build a deadly arsenal of makeshift weapons and gear using the remnants of the old world to survive against all new threats. Far Cry New Dawn will be available on PS4, Xbox One and PC on February 15th, 2019

More info: www.farcrygame.com

Official LEGO Movie 2 Videogame Teaser Trailer

January 23, 2019 – Warner Bros. Interactive Entertainment today revealed the first official trailer for The LEGO Movie 2 Videogame, giving fans a sneak peek at Emmet, Lucy and their friends as they journey across unexplored worlds and encounter an array of mysterious creatures. Get ready to join 100+ new and fan-favorite characters including Batman, President Business, Benny, General Mayhem and many more when the game launches for PlayStation 4, Xbox One, Nintendo Switch and PC on February 26, 2019.

Hustle over to see all the jam-packed action unfold in the new trailer here:

AOC Unveils New Curved AGON 3 Series Gaming Monitors

Fremont, CA – January 22, 2019 – Today AOC, a worldwide leader in monitor display technology, announces two new curved gaming monitors to add to their premium AGON 3 Series collection – the AG273QCG and the AG273QCX.

The AGON 3 Series is made for gaming enthusiasts who want stunning visual displays with no stuttering, tearing or lagging. Ideal for RPG or simulation games, the AGON 3 Series curved monitors allow for an immersive gaming experience with the HDR with FreeSync and G-SYNC technology. Gamers can enjoy the smoothest and fastest gaming experience with a serious competitive edge. Plus, the AGON 3 Series features the AGON Game Light FX on the back of the monitors, which is a ring of highly customizable RGB LED lights that can create thousands of different colors for immersive ambient lighting when gaming at night.

The AG273QCG is a curved 27-inch, QHD HDR gaming monitor with a refresh rate of 165Hz, 1ms response time and G-SYNC technology by NVIDIA. It features G-SYNC that delivers advanced HDR display with minimal input lag, high refresh rates and ultra-low motion blur. G-SYNC synchronizes the display’s refresh rates to the GPU in gamers’ Adaptive-Sync compatible PC to eliminate screen-tearing and minimize display stutter and input lag. G-SYNC ensures a stutter-free and tear-free gaming experience at any frame rate for ultra-fast responsiveness. Compared to other monitors, objects look sharper, gameplay is more responsive and fluid, and scenes appear instantly and more vibrant.

The AG273QCG features a 2560 x 1440 QHD screen with a 1800R curve. The curved VA panel offers vibrant colors for a more exciting and immersive visual experience while gaming. Because our eyes are curved, they have a limited field of view. The monitor curvatures conforms to the way we see and helps reduce eye fatigue while putting you in the center of the action.

The AG273QCX is a curved, 27-inch QHD DisplayHDR 400 gaming monitor with a refresh rate of 144Hz, 1ms response time and AMD’s FreeSync2 technology. FreeSync2 is AMD’s HDR-compatible technology that correctly maps colors to HDR. The AG273QCX features a 2560 x 1440 QHD display with a 1800R curve. The curved VA panel offers vibrant colors with high dynamic range for a more exciting and immersive visual experience while gaming.

The display features AMD FreeSync2 technology to provide a smooth, fast and visually stunning gaming experience, with support for HDR visuals. FreeSync2 synchronizes the display’s refresh rates to the GPU in gamers’ AMD-powered PCs to eliminate screen-tearing and minimize display stutter and input lag. This results in fluid and responsive gameplay, with objects appearing sharper and scenes appearing instantly and more vibrant compared to other monitors.

The AGON 3 Series also features AOC monitor technologies, including Shadow Control and Flicker-Free Technology. With Shadow Control from AOC, gamers can bring the battle out of the shadows by adjusting the levels to increase contrast for better dark areas without affecting the rest of the screen. The AGON 3 Series also features eye-protecting AOC Flicker-Free Technology to reduce eye strain, discomfort, and fatigue during extended gaming sessions. Unlike normal gaming monitors which regulate brightness with Pulse Width Modulation, the Flick-Free Technology from AOC regulates brightness with a direct current backlight system to reduce flicker and relieve eye discomfort.

The AG273QCX is now available at Amazon and NewEgg for $500.00 MSRP and the AG273QCG is now available at Amazon and NewEgg for $650.00 MSRP.

When Ski Lifts Go Wrong Launch Trailer

London, Wednesday 23rd January – Curve Digital and Hugecalf Studios’ comical construction puzzler When Ski Lifts Go Wrong is leaving Early Access today on Steam. Following today’s Nintendo Europe Indie Highlights presentation, the Nintendo Switch edition of When Ski Lifts Go Wrong is also available right now on the Nintendo Switch™ eShop. Both versions retail for $/€/£14.99 and are also launching with a 15% discount, so there’s never been a better time to hit the slopes.

When Ski Lifts Go Wrong combines the joy of mechanical engineering with the mischievous pratfalls of sending hapless winter sports enthusiasts to their doom. To accompany this commercial launch, new summer environments have been added to the game, bringing the total level count to over 100. The added content also includes new vehicles such as the motorbike and bicycle, additional music, new achievements, Steam trading cards and bug fixes.

The Nintendo Switch™ version incorporates all the content and improvements from the Steam commercial launch version. Additionally on Nintendo Switch™, When Ski Lifts Go Wrong includes touchscreen support and uses the full screenshot and video capabilities of the capture button. On PC, the game includes an MP4 video and GIF export feature so you can share your hilarious moments with friends, whichever platform you choose.

Check out the all new trailer showing the ways in which cute, digital skiers will meet their bitterly cold ends in When Ski Lifts Go Wrong.

When Ski Lifts Go Wrong challenges players to build infrastructures to transport eager riders from one side of the mountain to the other, then wince at the results when their haphazard constructions are put into action, usually sending skiers plummeting to their demise.

Realistic physics make for unimaginable mayhem. This is a game about enjoying each failure, as madcap physics and bloody mishaps make every run feel fresh. You must construct ski-themed courses by rigging chair lifts, gondolas and ramps, then directly control your riders to get them to the finish line unharmed.

“When Ski Lifts Go Wrong features some of the most realistic physics around, much to the chagrin of all the virtual skiers we tortured to perfect this,” said Jonny Hughes, Producer and Game Designer for Hugecalf Studios. ”After more than two years of development, we’re constantly finding new ways to torment the denizens of these doomed slopes.”

“Seeing the response When Ski Lifts Go Wrong has had on Early Access has us stoked to release it not only on Steam, but Switch as well,” said Simon Byron, Publishing Director at Curve Digital. “We’d recommend maybe not playing it on a ski lift though.”

For more on When Ski Lifts Go Wrong‘s development, Hugecalf Studios will be hosting a Reddit AMA on the /r/NintendoSwitch and /r/Steam channels on January 24th and January 25th at 4pm GMT/8am PST/11am EST respectively.

Aside from the 15% launch discount, there are a number of additional promotions available for When Ski Lifts Go Wrong, for owners of Human: Fall Flat on Steam and Nintendo Switch™. Steam users will also have the option to buy When Ski Lifts Go Wrong and Human: Fall Flat together in the fittingly named bundle When Ski Lifts Fall Flat, which will be discounted by 34% during the launch window.

Star Wars: Galaxy’s Edge Comic Announced to Tie-in With Disney Theme Park Land

New York, NY – January 22, 2019 – A new chapter of Star Wars is coming! This April, Marvel invites you to join writer Ethan Sacks (Old Man Hawkeye) and artist Will Sliney for the thrilling, epic STAR WARS: GALAXY’S EDGE #1, the riveting comic adventure tie-in to the themed land!

Black Spire Outpost has long been frequented by smugglers, merchants and travelers from every corner of the galaxy looking to make their score on the infamous black market – or experience the exotic thrills only the remote world of Batuu has to offer. It’s a place where beings thrive on unique opportunities of the lawless outpost at the edge of space – but the First Order threatens their livelihood…

“For me personally, this is a chance to fulfill a lifelong dream that started back when I was 4 years old watching the opening crawl for the first time at the Astor Plaza in Times Square during the summer of 1977,” said Sacks. “This new adventure, set in the wondrous – and dangerous – Black Spire Outpost, will have profound consequences for the Star Wars universe, and fans will be excited to see this story span through the eras and bring together some all-time favorite characters, including Han Solo and Chewbacca!”

“Black Spire Outpost is a place of endless intrigue and adventure, and what’s uniquely exciting about the Star Wars universe is that we are able to bring these stories to life across multiple platforms including comic books, novels, games and the immersive experiences we are building in our theme parks,” said Scott Trowbridge, creative executive for the Star Wars portfolio from Walt Disney Imagineering. “Working together with Lucasfilm, we are able to integrate back stories, introduce new characters, as well as reveal previously untold stories about fan-favorite characters and their history with the planet Batuu and its colorful inhabitants.”

Star Wars: Galaxy’s Edge, the all-new 14-acre lands, will open at Disneyland Resort in Summer 2019 and at Walt Disney World Resort in Fall 2019.

Don’t miss an exhilarating journey into the galaxy as STAR WARS: GALAXY’S EDGE #1 blasts into space this April! For more information, visit StarWars.com.

Shadow of the Tomb Raider The Nighmare DLC Launch Trailer

LOS ANGELES, CA (January 22, 2019) – Square Enix®, Eidos-Montréal®, and Crystal Dynamics® are excited to announce “The Nightmare,” the newest DLC adventures for Shadow of the Tomb Raider™, is available now. Out as a free download to all Season Pass holders, and sold separately, “The Nightmare” is available for the Xbox One family of devices including Xbox One X, the PlayStation®4 computer entertainment system and Windows PC/Steam®.

Journey through “The Nightmare,” as Lara Croft™ faces off against familiar enemies and fallen friends. Explore Croft Manor in a harrowing trial unlike anything she has faced before. In order to obtain a powerful weapon, Lara must conquer, in either single-player or co-op, the latest challenge tomb, “Howl of the Monkey Gods.”

“The Nightmare” offers new customization options with the Scales of Q outfit, whose thick hide and solid bones provide twice as much resistance to melee attacks. The Grip of Fear axe possesses a primal design, optimized for climbing and fighting. When using the axe, enemies are more likely to be knocked down and stay down for longer periods. Finally, White Breath is the new skill that when fired, creates a cloud of hallucinogenic vapor on impact, poisoning enemies to fight against one another.

As part of the update, tombs from the main campaign, “Judge’s Gaze,” “Underworld Gate,” “Howling Caves”, “Path of Battle,” and “Temple of the Sun” are all now playable in Score Attack and Time Attack modes.

Shadow of the Tomb Raider is available now worldwide on Xbox One, PlayStation®4, and Windows PC/Steam. The Season Pass is available for $29.99 or “The Nightmare” can be purchased as a standalone for $4.99.

Related Links
Official Homepage: www.TOMBRAIDER.com
Official Twitter: @TOMBRAIDER
Official Facebook page: http://facebook.com/TOMBRAIDER
Official YouTube Channel: http://youtube.com/TOMBRAIDER

Stellaris: Console Edition Pre-Order Trailer

STOCKHOLM – Jan. 22, 2019 – Paradox Interactive, a publisher and developer of games that explore new territory, and Tantalus Media have announced that Stellaris: Console Edition will be launching on February 26, 2019 for Xbox and PlayStation consoles. Stellaris: Console Edition, an adaptation of the Paradox Development Studio game Stellaris released in 2016, will be the first Grand Strategy Game on consoles and will feature the beloved Stellaris gameplay, including exploration of the depths of space, diplomatic (or hostile) relations with alien races, and interplanetary empire management over the course of hundreds of years. Players will have the option to choose between Stellaris: Console Edition for $39.99, or Stellaris: Console Edition Deluxe for $59.99, that will include the core game alongside the Plantoids Species Pack, Leviathans Story Pack and the Utopia expansion – which will be downloaded automatically at their release in the months following launch.

Pre-orders for both Stellaris: Console Edition and Stellaris: Console Edition Deluxe are open now here.

Check out a new trailer with more details here:

Featuring the same deep strategic gameplay as Paradox’s original Stellaris, with rich and diverse alien races and emergent storytelling, Stellaris: Console Edition puts the complexity of the galaxy at your thumbsticks. Whether you’re exploring the unknown, discovering the mysteries of the universe, or conquering it for the glory of your empire, console players have more inter-galactic strategy awaiting them than ever before.

Stellaris: Console Edition lets players:

  • Behold the enormity of space with procedurally generated galaxies and an untold number of planets to explore.

  • Encounter a myriad of wild, quirky, and dangerous alien races who may prove to be crucial trade partners or conquering forces hellbent on enslaving your civilization.

  • Take on strategic space warfare and resource management to ensure the survival and advancement of your empire.

  • Explore scientific anomalies and uncover technological wonders throughout the galaxy to utilize them toward your own gains.

  • Govern your own fledgling empire and secure your power and agenda through manipulating internal policies, factions, traditions and more.

You can take a closer look at the game before its launch by stopping by the Paradox Interactive channel on Twitch or Mixer today (Jan 22nd) at 16:00 CET where the team will be showing off the game and answering community questions.

For more information about Stellaris: Console Edition, visit https://www.paradoxplaza.com/stellaris-console-edition/STELLARIS-CONSOLE-EDITION.html

CI Games Launches United Label

January 21, 2019 – CI Games, the developer and publisher of the acclaimed Sniper Ghost Warrior and The Lords of the Fallen franchises announces today the creation of its publishing label dedicated to indie developers, United Label.

Created in 2002, CI Games has become a recognized independent player in video games, with worldwide operations and key franchises, selling over 7M units of the Sniper Ghost Warrior franchise and 2M units of Lords of the Fallen.

“We are bringing our existing publishing capabilities to talented developers. We started this process with one of our own IPs, by giving the entire project of Lords of the Fallen 2 to Defiant in New York. We are now delighted to start United Label, announcing the first 4 highly-promising games: Röki from Polygon Treehouse, Eldest Souls from Fallen Flag Studios, Tails of Iron from Odd Bug Studios and Horae from Lunaris Iris. United Label will pursue its expansion by gathering creative talents, offering a structure to success and building long-term relationships with developers.” says Marek Tyminski, CEO of CI Games.

Co-founded by two ex-Guerilla Games Art Directors, Polygon Treehouse is bringing a bright new approach to Point & Click Adventure games with Röki. “We created a dark and contemporary fairytale with deep narrative and puzzles, say Tom Jones & Alex Kanaris-Sotiriou, co-founder of Polygon Treehouse. Working with United Label enables us to be part of a creative and dedicated team.”

Eldest Souls is a pixel art RPG adventure game from Fallen Flag Studios. “This is our first game but United Label believed in the game and the team from day-one, they are supporting us to reach our ambitions”, says Francesco Barsotti, co-founder of Fallen Flag Studios.

Tails of Iron is the new game of Odd Bug Studios, the creators of The Lost Bear. “Tails of Iron is a 2D cinematic combat adventure with hand-crafted combat encounters. Joining United Label allows us to accelerate our development as a studio, and to plan for a large reach at release”, says Daniel Robinson, team leader at Odd Bug Studios.

Horae is a roguelike RPG with an original combat system. ”Our goal is to offer a new take on the genre by deeply combining stories, beauty of graphics, and treasures through intense gameplay. Working with United Label came naturally, as they are looking, as we do, at bringing a new approach to existing genres.” says Victor le Fay, co-founder at Lunaris Iris.

Röki and Eldest Souls will be released in 2019, when Tails of Iron and Horae will come in 2020.

www.unitedlabelgames.com