Archive - 2017

Xbox One X Pre-Orders Launched and Multiple Trailers Released

August 20, 2017 – Today, during Xbox @ gamescom Live, we announced global pre-orders for Xbox One X starting today, with a limited edition, fan-inspired design of the world’s most powerful console that features a custom color and vertical stand and the words “Project Scorpio” printed on the console and Xbox Wireless Controller. Pre-orders are now open and available here. November 7 can’t come soon enough!

We also revealed more details about the most diverse line-up of games coming to the Xbox family of devices, highlighted by the news that over 100 new and existing Xbox One titles will be enhanced for Xbox One X to take advantage of the world’s most powerful console including Halo 5, NBA 2K18, Wolfenstein II: The New Colossus, ReCore: Definitive EditionFIFA 18, Star Wars Battlefront IIBelow and remastered versions of Disneyland Adventures, Rush: A Disney-Pixar Adventure and Zoo Tycoon. Head on over to Major Nelson for the full list of games planning enhancements for Xbox One X.

Regardless of what type of gamer you are, there has never been a better time to be Xbox fan.

Custom editions added to the Xbox One Family

Xbox One X Project Scorpio Edition

Be the first to experience the Xbox One X designed for the biggest fans — the Project Scorpio Edition featuring a custom color, vertical stand, and “Project Scorpio” printed on both the console and controller. Available to pre-order now, starting at 499 USD / 449 GBP / 499 EUR, while supplies last.

Xbox One S Minecraft Limited Edition Bundle

For the countless enthusiasts who’ve sent us their designs, posted their requests, or simply dreamt of a console built out of grass and dirt blocks – this one’s for you. The Xbox One S Minecraft Limited Edition Bundle (1TB) includes a custom designed grass block console, Xbox Wireless Controller – Minecraft Creeper, Minecraft system sounds, vertical stand and transparent underside with Redstone circuit accents. This exclusive bundle also includes a full game download of Minecraft plus the Redstone Pack, a collection of unique skin packs. Available only in limited quantities, it’s a must-have for avid Minecraft players and collectors. The bundle is available for pre-order now and will be launching in all Xbox One markets, except China and Brazil, on October 3, 2017.

Xbox Minecraft Creeper and Pig Wireless Controllers

Prepare to create, explore, and survive your own Minecraft adventure with two new Xbox Wireless controllers: the Minecraft Pig controller, featuring an adorable pink Pig design – and the Minecraft Creeper controller, with that iconic green Creeper design. Both feature textured grip for enhanced comfort, and ABXY buttons with classic Minecraft font. Play the way you want to play with custom button mapping to personalize your controls and Co-pilot to play any game with two controllers linked so you can use them as one.  And with Bluetooth technology, you connect your controllers to play wirelessly with your Windows 10 PCs and tablets. Both of these controllers are available for pre-order now, and will be launching in the U.S. at Microsoft Stores and Target on September 5, 2017, and available more broadly beginning September 12, 2017.

Xbox One S Shadow of War Bundles

For those who can’t wait to get their hands-on Middle-earth: Shadow of War, the new Xbox One S Shadow of War Bundles are the best way to do it this October. Each bundle comes with an Xbox One S with either a 500GB or 1TB hard drive, Middle-earth: Shadow of War, an Xbox Wireless Controller, 1-month Xbox Game Pass subscription and 14-day Xbox Live Gold trial.

Xbox Design Lab comes to new countries

We’re thrilled to announce that we’re expanding Xbox Design Lab to over 20 additional European countries starting August 22, 2017.  This extends Xbox Design Lab beyond United States, Canada, Puerto Rico, United Kingdom, France and Germany.  On August 22, fans living in Austria, Belgium, Denmark, Ireland, Italy, Netherlands, Poland, Portugal, Spain, and Sweden will be able to order their custom controllers online through local-language websites.  In addition, the European Union websites above will enable shipping to Bulgaria, Croatia, Cyprus, Czech Republic, Estonia, Finland, Greece, Latvia, Liechtenstein, Lithuania, Luxembourg, Romania, Slovakia, and Slovenia.

Xbox One gets a new look and feel

The Xbox One family will receive a big update with a new look and feel later this fall – available now in preview – designed to make the Xbox gaming experience more personalized and social than ever. Now, you can customize your Xbox One Home to be uniquely yours and view all the content you love at-a-glance! Further details about what’s next for gamers on Xbox are available here.

One of our largest, most diverse games line-ups at gamescom 2017

During Xbox @ gamescom Live, we showcased one of our largest, most diverse line-up of games from developers around the world and highlighted our commitment to delivering amazing games and experiences for gamers on both console and Windows 10 PCs.

PlayerUnknown himself, Brendan Greene, joined the Xbox @ gamescom Live event to discuss the epic Battle Royale title that is coming exclusively to Xbox One in the Xbox Game Preview program later this year and to announce that the game will be published by Microsoft on Xbox One.  As an expansion of the partnership announced at E3, this collaboration will help Bluehole accelerate console development while maintaining quality across platforms and provide resources ranging from technical to sales and marketing.  For those that don’t know, PlayerUnknown’s Battlegrounds has seen runaway success in Early Access on PC and is a tactical, last-man-standing shooter being developed with community feedback where players must fight to locate weapons and supplies in a massive 8×8 km island to be the lone survivor.

We are proud to have great games coming to PC, including Age of Empires: Definitive Edition, Forza Motorsport 7, Crackdown 3, charming platformer Super Lucky’s Tale and cross-play between Xbox and PC on fan favorite Sea of Thieves. We are bringing more features and games to PC gamers around the world including things like Mixer broadcasting, updates to Game Mode, Game Bar and added support for HDR screenshots.

Xbox Game Pass

Building on the momentum from our new gaming membership, Xbox Game Pass, which gives you unlimited access to over 100 Xbox One and Xbox 360 games – for one low monthly price, all in full fidelity, without any streaming or connectivity issues, we’re bringing Game Pass to eight new countries: Argentina, Brazil, Israel, Saudi Arabia, Slovakia, South Africa, Turkey and UAE. Next month we will also add seven new titles including ReCore: Definitive Edition. It will also be available as a digital and retail purchase as well as a free upgrade to existing ReCore players.

Assassin’s Creed Origins

Journey into Ancient Egypt, the most mysterious place in history, during a crucial period that will shape the world. Discover the secrets behind the Great Pyramids, forgotten myths, the last pharaohs, and the origin story of the Assassin’s Brotherhood. For the last four years, the team behind Assassin’s Creed IV Black Flag has been crafting a new beginning for the franchise. Fight in a completely new way where you transition seamlessly between unique ranged and melee weapons, and take on multiple enemies at once. Choose your Assassin skills while exploring the full country of Ancient Egypt, engaging in multiple quests and gripping stories along a journey that will change civilization. Available across the Xbox One family of devices starting October 27, 2017 and as an Xbox One X enhanced title alongside the console’s launch on November 7, 2017.

Halo Wars 2: Awakening the Nightmare

Halo Wars 2: Awakening the Nightmare is a full expansion coming to Halo Wars 2, featuring a new campaign with Blur cinematics, exclusive new multiplayer Leaders, new maps playable across Halo Wars 2 classic multiplayer and Terminus Firefight – a unique game mode in the expansion set on a dynamic map where players build bases and armies to defend against waves of enemy forces. Halo Wars 2: Awakening the Nightmare releases on Xbox One and Windows 10 PC on September 26 and as an Xbox One X enhanced title with 4K and HDR support on November 7.

Halo 5: Guardians

Announced earlier this year, Halo 5: Guardians returns as an Xbox One X enhanced title with 4K support and is set for release this holiday.

ReCore: Definitive Edition

ReCore: Definitive Edition lets players experience the game’s mysterious and dynamic world with enhanced visuals (increased resolution and HDR), a brand-new adventure, and the long-awaited T8-NK Corebot who joins Joule, Mack, Seth, Duncan, and Violet as they explore new environments and dungeons while battling the deadly Obsidian Cult. The game will be available next week, on August 29, and the enhancements and additional content will be provided as a free content update for current owners of original ReCore release. New players can download the ReCore: Definitive Edition within their Xbox Game Pass membership or purchase it for $19.99 as an Xbox Play Anywhere game for Xbox One and Windows 10 PC.

Forza Motorsport 7

Forza Motorsport 7 is the first Forza game built from the ground up for Windows 10 PCs. It is the ultimate racing experience with over 700 cars, dynamic skies and weather that are different every time you return to a track, a new career mode inspired by real-world motorsport and support for a wide range of PC configurations and peripherals. Also, for the first time ever, fans who want to test drive Forza Motorsport 7 on Windows 10 PCs can play the demo ahead of the game’s release. Forza Motorsport 7 is available for pre-order on Xbox One and Windows 10 PCs as an Xbox Play Anywhere title, releasing globally on September 29 for Ultimate Edition with Early Access and October 3 for Deluxe and Standard Editions. Stay tuned to Xbox Wire and ForzaMotorsport.net for additional details on Forza Motorsport 7 demo in the coming weeks.

State of Decay 2

We’re taking a deeper look at how State of Decay 2 is bigger, badder and bolder than the previous game. The number one ask from fans was to bring four player co-op multiplayer, and that’s exactly what we did. State of Decay 2 features cross-platform co-op, where you and up to three of your friends can survive together regardless of which platform you prefer to play on.

Jurassic World Evolution

During today’s livestream Frontier Developments debuted their newest title Jurassic World Evolution, launching in summer 2018. Jurassic World Evolution places players in control of operations on the legendary island of Isla Nublar and the surrounding islands of the Muertes Archipelago and challenges players to build their own Jurassic World as they bioengineer new dinosaur breeds, and construct attractions, containment and research facilities. Every choice leads to a different path and spectacular challenges will arise when “life finds a way.” Find out more at https://www.jurassicworldevolutiongame.com.

PlayerUnknown’s Battlegrounds

Coming to Xbox One as a console launch exclusive in Xbox Game Preview later this year, PlayerUnknown’s Battlegrounds is a tactical, last-man-standing shooter being developed with community feedback where players must fight to locate weapons and supplies in a massive 8×8 km island to be the lone survivor.

Sea of Thieves

With Sea of Thieves, we are extremely excited to show off cross-play for the first time, showing that Sea of Thieves is a game that brings players together, regardless of device. Alongside this, we’re delivering the PC experience our players expect, with the game playable in 21:9 and 4K and 60FPS on the show floor.

Since the Insider Program launched, players on both PC and console have shared valuable feedback that has already helped shape Sea of Thieves. Join the Insider Program for a chance to play the Technical Alpha and shape the game into the pirate game you’ve always wanted on Windows 10 PCs and Xbox One.

Middle-earth: Shadow of War

Wield a new Ring of Power and confront the deadliest of enemies, including Sauron and his Nazgul, in a monumental battle for Middle-earth. This open-world action RPG is brought to life through the expansion of the award-winning Nemesis System. The robust personalization from Middle-earth: Shadow of Mordor is now applied to the entire world where the environments and characters are all shaped by player actions and decisions, creating a personal world unique to every gameplay experience. Available as an Xbox Play Anywhere title across the Xbox One family of devices and Windows 10 starting October 10, 2017 and as an Xbox One X enhanced title alongside the console’s launch on November 7, 2017.

Cuphead

Available (finally) beginning September 29, 2017, as an Xbox Play Anywhere title, Cuphead is a classic run-and-gun action game heavily focused on boss battles. Inspired by cartoons of the 1930s, the visuals and audio are painstakingly created with the same techniques of the era, i.e., traditional hand-drawn cel animation, watercolor backgrounds and original jazz recordings. Play as Cuphead or Mugman (in single-player or local co-op) as you traverse strange worlds, acquire new weapons, learn powerful supermoves and discover hidden secrets while you try to pay back your debt to the devil!

Surviving Mars

Haemimont Games and Paradox Interactive debuted their first gameplay trailer for their upcoming management and survival game, Surviving Mars. In Surviving Mars, players will experience the wonder and danger of the red planet. From Landing your first rocket to building up a bustling metropolis of domes that house your first colony. Tackle the dangers of life support with the help of drones, survive meteor storms and discover mysteries. Welcome to life on Mars.

Disneyland Adventures

Experience the magic of Disneyland Park like never before. Take a journey where stories come to life and dreams come true, right in your living room. Disneyland Adventures allows children, families and Disney fans of all ages to explore Disneyland Park, step into adventures based on attractions, engage in challenging quests and interact with beloved Disney characters, remastered in 4K Ultra HD and HDR.

Rush: A Disney-Pixar Adventure 

Rush: A Disney-Pixar Adventure invites families and fans of all ages to experience the worlds of six beloved Disney-Pixar films like never before. Team up with characters from “The Incredibles,” “Ratatouille,” “Up,” “Cars,” “Toy Story,” and “Finding Dory” to solve puzzles and uncover hidden secrets, all remastered in 4K Ultra HD and HDR.

Zoo Tycoon: Ultimate Animal Collection 

Let your imagination run wild with Zoo Tycoon: Ultimate Animal Collection, now remastered in 4K Ultra HD and HDR. Build, manage, and maintain your dream zoo alone or with up to four players on Xbox Live. This zoo simulation will charm animal lovers of all ages.

Super Lucky’s Tale

Developed by Playful Corp., Super Lucky’s Tale is a delightful, playground platformer for all ages that follows Lucky, the ever-optimistic, energetic, and lovable hero, on his quest to find his inner strength and help his sister rescue the Book of Ages. Along the way, players encounter a hilarious supporting cast of friends and adversaries. Available on November 7, Super Lucky’s Tale will deliver a state-of-the-art gaming experience on the Xbox One family of devices and Windows 10 PCs and supports Xbox Play Anywhere.

For additional news, highlights, exclusive reveals and a behind-the-scenes look at some of your favorite games throughout the week of gamescom, check out news.xbox.com and be sure to tune in Monday, August 21, starting at 9:00pm CEST, 12:00pm PDT, for Age of Empires @ gamescom Live, streaming across all of our usual channels.

Star Wars Battlefront 2: Official Starfighter Assault Gameplay Trailer

August 19, 2017 – Ready to jump into the cockpit of a speedy TIE Interceptor or nimble A-wing? In Star Wars Battlefront II’s new Starfighter Assault mode, players can live out their ultimate Star Wars fantasies by becoming an ace pilot in epic space battles set across authentic locations from all three cinematic Star Wars eras. Space combat has been vastly improved and expanded with superior controls, deeper customization and role-based team play featuring an all new class-based system.

Get a peek at the some of the iconic ships that players can pilot in intense, high stakes dogfights in the new Star Wars Battlefront II: Official Starfighter Assault Gameplay Trailer.

Also be sure to tune in to the EA Live Show at Gamescom streaming on EA.com on August 21 at 9:30am PDT/6:30pm CET to watch the Starfighter Assault live gameplay reveal. 24 players will face off in a swirling dogfight in the Fondor: Imperial Shipyard map, weaving around an Imperial Star Destroyer complete with speedy fighters, thundering bombers, distinct hero ships, and more.

For updates on Starfighter Assault and the new hero ships that will be revealed during Gamescom, head to the EA Star Wars blog.

The Monster Project Film Review

When the opportunity to review The Monster Project came along, I was completely excited about it.  I didn’t know the filmmakers for their celluloid works but, instead, for their annual interactive haunted attraction known as Delusion where the guests play a part in the storyline. Delusion is only accessible by reservation and sells out quickly every year (this year they are dark, unfortunately).  I’m such a fan I even have a poster and a plague doctor’s mask from one year’s production.  Knowing that these people can take you into a setting and make you feel like you are part of a movie I figured the chances would be great that they could pull off the easier task of letting us sit back for a change and have them do the movie magic. So I gladly screened The Monster Project.

A Story You Can Sink Your Teeth Into:

The premise they came up with was fairly straight forward but not one that had well-trodden on by other movies yet.  A small group of filmmakers, who up until now had made to fake viral monster videos, decide to do a documentary on people who think they are really monsters.  They put out a casting call for people in the area who might think they are possessed by demons or suffer from conditions such as Lycanthropy or Renfield’s Syndrome (clinical vampirism) to come and be interviewed for the documentary.  It doesn’t take long before a man claiming to be a Native American Skinwalker, a woman claiming to be possessed by a demon, and woman claiming to be a full blown vampire each contact the group in their own special way to apply for the interview.  They rent out a derelict house for atmosphere and get ready for the night.

The crew consists of the “idea man” Devon (Justin Bruening), his videographer Jamal (Jamal Quezaire), Devon’s ex Murielle (Murielle Zuker), and a recovering addict named Bryan (Toby Hemingway). Bryan is a close friend of Murielle and someone her and Jamal havce taken in to give him a chance to get back on his feet.  As a gift for his sobriety and his birthday, Murielle gives Bryan a GoPro which helps us have another view of the happenings directly from the head of one of the characters as this film is shot in somewhat of a “found footage” style.  It also lets you know how people are feeling by being the “fly on the wall” in dramatic moments.

We never get a good look at the Skinwalker played by Steven Flores as his characters requests to be kept in the shadows to protect his identity and they even use a voice modulator on him.  As a reservation police he wears a body cam which gives us a little more looks at situations that I will get back to but it does have a certain irony that the monster we hardly see helps us see the crew better.  Then you have the demon possessed girl played by Shiori Ideta. Ideta’s character is akin to Kayako from The Ring: She is a petite Asian woman with black hair over her face, pale skin, and a simple white dress.  The pleas she makes to the demon that, she claims, lives inside her can make your skin crawl with creep factor.

The last monster in the mix is “vampire” Shayla (Yvonne Zima), who steals the show.  She has an enticing beauty that pulls you in despite her glowing white eyes.  Sporting a ton of tattoos and making herself at home putting her feet up on the interview desk, there is no question who is in charge of the room once she enters the scene.  The Monster Project has an interesting take on vampirism – especially how they handle a vampire’s dealing with sunlight.  Shayla answers their questions until she decides it is a good time to drop a bomb on the team that sends them fighting among themselves, kicking off a lot of chaos for our filmmakers.

I can’t give away anything else without venturing into spoiler territory, but once that chaos begins, the folks behind The Monster Project really begin to shine.  After years of having to have practical effects that look perfect time after time feet away from a live audience, their coming up with them for a movie seemed effortless.  Using night vision helps with this of course, wires aren’t as visible and the image is somewhat distorted. A GoPro carried by one of the crew is also a savior because they can take it and shoot in sections of a property that might be too difficult otherwise.  The ending is definitely important to catch too because it had a surprise that myself and the person watching it with me did not expect at all.

There were only a few things minor that detracted from our enjoyment of The Monster Project. On the small end of the gripe spectrum, Jamal seemed a bit over the top and, while this helped the energy of the scene, I didn’t believe his delivery some of the time. Also, they seemed to love racking the slide back on their pistol after already having done so multiple times. With semi-automatic handguns, there is a round in the chamber once the slide is racked back the first time. Each additional racking of the slide will eject the currently-chambered cartridge and load the next one in the magazine until the magazine is empty (at which point the slide stays locked back). This is a small, yet technical-detail that I noticed and did pull me out of the scene at points.  There was one big thing though and that was the use of the would-be Skinwalker’s body cam.  Once he takes off his clothing, where was the camera attached to? I love the idea of a body cam view, but someone has to be wearing the cam for it to work, right? I digress, however, as I really enjoyed this movie despite those minor issues.

A Monster Project:

The Monster Project starts off a bit slow but once it gets up and running it starts sprinting with an amazing kinetic energy all the way until the end.  The Monster Project is a great example of how practical effects can be performed on-set and still be very effective to the audience at the same time. Couple that with good acting and Victor Mathieu excellent direction and The Monster Project is a great time – especially if you can find it in a theatrical screening. I look forward to seeing more films from the folks behind Delusion, as long as it doesn’t mean we have to miss out on another year of that!


The Monster Project Review Score

[mks_icon icon=”fa-star” color=”#dd0000″ type=”fa”][mks_icon icon=”fa-star” color=”#dd0000″ type=”fa”][mks_icon icon=”fa-star” color=”#dd0000″ type=”fa”][mks_icon icon=”fa-star” color=”#dd0000″ type=”fa”][mks_icon icon=”fa-star-o” color=”#dd0000″ type=”fa”] (4 out of 5 Stars)


 

The Domicile Movie Review

I like all kinds of movies, from serious, high-budget productions to the campy, home video quality flick.  The divide between those two kinds of films is closing over time with the rise of professional grade editing programs and consumer video equipment. Add to that mix crowdfunding programs such as Kickstarter and GoFundMe and an independent filmmaker’s dream can come true without their having to mortgage a property. So it’s difficult to say if something is actually a low budget film or video anymore, which is nice because then quality isn’t distracting from the film. This is definitely the case in The Domicile, a new film by Artist View Entertainment.

Entering The Domicile:

Once The Domicile commences, the scene is set with low hanging fog (which can be a bit overused if not careful) and ominous reflections in various glass objects. A very pregnant, redheaded Estella (Katherine Flannery) puts on an Estella’s Baked Goods apron for just a moment then takes it off which kinda makes you wonder why she put it on or if it might be foreshadowing. She talks to her husband Russell (Steve Richard Harris) who is working on a home project and injures himself so responds to his crankiness by saying she is going to sedate Sam (Amanda Ruth Ritchie) so she doesn’t go into the neighbors house again. Then when Brody’s drinking buddy and playwright partner David arrives, the stage is set for a movie of creepy happenings that will make you begin to wonder what might be supernatural and what might be “simple” insanity.

The person telling the story, from whose point of view we are witnessing the events, is not perfect. They have some issues with alcohol, are known by the police as being a troubled individual, and goes from calm to extremely angry in a moment’s notice.  This can make some viewers wonder if he is a “faulty narrator”, that maybe he sees paranormal things because of what he has been through and not because they are actually happening. There’s also the simple possibility that it is a creepy ghost story, you are left to judge for yourself.

The creepy moments are well done and The Domicile features some good makeup effects and lighting design. It looks like a Pepper’s ghost illusion might have been used but it’s also possible the effects were done in post production. When I think about The Domicile, I keep going back to the makeup I liked and the effects – they struck my wife and I as the strongest part of the movie and whoever did it deserves more work!

Russell is an alcoholic, and the movie kinda beats that point a little deeply into the ground. There is a little green bottle in pretty much every scene he is in, most scenes have several.  He is extremely stressed about finishing his latest play and any distraction makes him drink even more. The thing is he never seems to have more than a buzz even though he is constantly drunk, his only side effect is better writing. Or maybe more… but we don’t need more green bottles to go there.

In the way that the drunkenness is under played a lot of the other scenes are a bit overplayed. Acting can be a subtle thing and it was pretty good, just a little off.  I bet their next films they will be even more on spot.

One Last Peek in The Domicile:

The Domicile had some really creepy supernatural effects that kept you glued to the screen to see what would happen next.  The acting was still a little raw but the effects, camera, lighting, and editing are all well done and professional causing this movie to only drop a hair into the realm of “campy”.  I look forward to The Domicile Two or maybe a new venture from the same production company.

Redeemer Review

One of the best things to ever happen to gaming I believe is Steam’s Project Greenlight.  Games that would have failed to be seen or even fully produced found their fans and funding through this way.  This is a hotly debated topic since Project Greenlight is going away, but it is nice that it brought us REDEEMER before it leaves. I’m not taking an editorial stand here on whether moving away from Greenlight is a good or bad thing, I am just happy it managed to bring us this top-down gore filled action title.

In REDEEMER, you play as an elite operative who once worked for one of the biggest arms industry corporations in the world. Officially working in security you was tasked with infiltration, assassination, extortion and even torturing. You managed to escape this life and live a peaceful one among monks who showed you the path to harmony.  Unfortunately his former corporation didn’t look kindly on his retirement and have come to retire him and all the monks permanently…

It starts easy enough, a few guys to fight in each room, some combating you with their fists and some using cattle prods.  You start with only your hands and what the environment provides such as a chair here or a crate there, you can even ram their heads into walls, fires, ornate objects. When you take out an enemy with a weapon you can pick up the weapon but everyone of them have limited durability or armor and you throw them away after their usefulness wears out.  So you are constantly grabbing a weapon, using it up then grabbing another, generally from the merc you just killed.  You also keep track of where more than one weapon dropped in case you have to backtrack and pick up some more.  Another good way of getting a weapon is watching which direction the enemy is facing and coming up behind them and doing a sneak execution.  Then their weapon is at max durability from not being used and gives you a little more fight.

You can only hold one melee weapon at a time and one range weapon, so you generally want to pick up the best durability ax and most ammo pistol for example because once those are done you are fighting with your hands and the environment such as chairs until you get more weapons.  Something I like to do is once I have cleared a couple of room of all the mercs I check and pick up the best weapons then I grab a chair or a crate so that technically I will have three weapons starting off the next fight.  You pick a target, throw that chair and then decide if you want to empty your pistol or start zapping them with the prod.  You can also pick environmental things while you are at it because those tend to have the most beautiful Rorschach blood patterns.

The levels are all varied and have beautiful details scattered throughout.  It would have been easy to make the levels more sparse because a lot of people will probably be plowing through as fast as they can but, for those of us who take the time to notice, the details and sound quality are really well done.  One reason you might see a room a lot is the save points are kinda far apart, especially when it comes to a difficult group to fight, you might be all jazzed you got past a rough spot and you get killed right after that spot, only to have it send you back quite a ways.

After you get past certain levels in the game, it unlocks Arena fights, which are wave based matches on the map you just cleared.  They come from all different directions with increasingly tough weapons but it is a bunch of frenzied fun.

When it comes to the PC there is a decision to make on how to play it: Using a game controller or not.  I think it was initially made with a game controller in mind because all the onscreen hints are for a controller.  Looking into the controls you can find all of them and most of them are fairly obvious and once you get used to them you maneuver and aim just fine.  I played part of the game using each style, game controller and keyboard / mouse. Both were fine but I think I preferred the game controller just a bit more (which is usually not the case).

Last Splat:

REDEEMER is an amazingly fun top-down gore ride into righteous fury. I never got tired of smashing, bashing, and splatting all the mercenaries who have showed up to disturb my chill.  May you have the same road to redemption blast.


REDEEMER Review Score

[mks_icon icon=”fa-star” color=”#1e73be” type=”fa”][mks_icon icon=”fa-star” color=”#1e73be” type=”fa”][mks_icon icon=”fa-star” color=”#1e73be” type=”fa”][mks_icon icon=”fa-star” color=”#1e73be” type=”fa”][mks_icon icon=”fa-star-o” color=”#1e73be” type=”fa”] (4 out of 5 Stars)


 

Marvel’s Guardians of the Galaxy: The Telltale Series Episode Three Trailer

August 18, 2017 – Award-winning developer and publisher of digital entertainment Telltale Games, along with Marvel Entertainment, is pleased to reveal the launch trailer for the third of five Marvel’s Guardians of the Galaxy: The Telltale Series episodes. Episode three, entitled ‘More Than a Feeling,’ will be available starting August 22, 2017 for $4.99 USD or equivalent. Individual episodes, and the series as a whole, can be downloaded on PlayStation®4 computer entertainment system, Xbox One®, Windows PC, and Mac, as well as the App Store® and Google Play™.

The series is also available as a special ‘Season Pass Disc’ at retailers across North America for an MSRP of $29.99 USD, and at retailers elsewhere across the globe. The special ‘Season Pass Disc’ includes episode one, ‘Tangled Up in Blue,’ and grants access to download the subsequent four episodes via online updates as they are released. Additional platforms for release are yet to be announced.

Episode description: After tracing the origin of the Eternity Forge to a mysterious temple, the Guardians encounter an eccentric being who might hold the key to unlocking the relic’s true power. But with Gamora and Nebula busy wrestling with the past and Hala still bent on reclaiming the Forge by any means necessary, it falls to Star-Lord to make a crucial decision that could change the fate of the galaxy — and the Guardians — forever.

The series will feature a star-studded cast of voice talent, including Scott Porter (Friday Night Lights, The Walking Dead: The Telltale Series) as Star-Lord, Emily O’Brien (The Young and the Restless, Middle Earth: Shadow of Mordor) as Gamora, Nolan North (the Uncharted series, Pretty Little Liars) as Rocket, Brandon Paul Eells (Watch Dogs) as Drax, and Adam Harrington (The Wolf Among Us, League of Legends) as Groot.

For more information on Telltale Games, visit the official website, Facebook, and follow Telltale Games on Twitter @TelltaleGames.

505 Games to Publish Underworld Ascendant

CALABASAS, Calif. – Aug. 17, 2017 – 505 Games, a subsidiary of Digital Bros. S.p.A., announced today a partnership with development studio OtherSide Entertainment to publish fantasy RPG Underworld Ascendant, the next-generation sequel to the landmark Underworld franchise. The deeply experienced team at OtherSide studio – helmed by industry legends Paul Neurath (Ultima Underworld, Thief) and Warren Spector (Deus Ex, Epic Mickey) – has worked on many leading game franchises, which collectively garnered more than 200 awards and earned over $3 billion in revenues. Their current project, Underworld Ascendant, was first revealed on Kickstarter, where fans clamoring for the return of the storied masterpiece raised more than $850,000 for its creation.

“It’s another big moment for 505 Games, having the opportunity to partner with this talented team on such an iconic brand,” said Neil Ralley, president of 505 Games. “Ultima Underworld is among the greatest PC RPGs ever made, and we look forward to what Paul, Warren and their team will accomplish with the next generation of the franchise.”

In 1992, Ultima Underworld changed the rules of what a fantasy RPG could be, and introduced the concept of 3D immersion, a player-authored experience and an open world to explore. Now, OtherSide is making the next-generation PC follow-up to the series, innovating in bold new ways. Players will return to The Stygian Abyss, a breathtaking fantasy realm, rife with danger and full of intrigue. They are provided a wide array of tools to experiment with and create their own ingenious solutions to challenges. The story and world will react dynamically to player choices, challenging and rewarding their creativity and allowing them to author their experience.

“We’ve found a great partner in 505 Games; one who really supports and understands indie developers,” said Paul Neurath, CEO, OtherSide Entertainment. “We also have our fans to thank for helping make this dream a reality. Everyone who backed Underworld Ascendant on KickStarter is an important part of this project and we plan to keep them involved throughout development, sharing early builds and sourcing their feedback to help make this game amazing.”

“The original Underworld games broke new ground in the world of video game RPGs, and the Ascendant team is committed to innovation at that level,” said Warren Spector, studio director, OtherSide Entertainment. “Early builds already prove that, and I can’t wait to see what comes next.”

Underworld Ascendant will be published on Steam for PC in the second half of 2018. Players can Wishlist the game now at: http://store.steampowered.com/app/692840.

To learn more about Underworld Ascendant, please visit: www.underworldascendant.com.

Project CARS 2 Gamescom Trailer

Project CARS 2 is poised to wow racing fans attending Gamescom 2017 next week in Cologne, Germany. To give everyone around the world a sneak peek at what Gamescom attendees will be experiencing, we’re sharing a brand-new Project CARS 2 trailer showcasing the world’s most exotic and highest performing sports car brands – and now including… Lamborghini.

Founded in 1963 by Ferruccio Lamborghini, the mark has been responsible for building some of the most exotic and highest performing cars on the planet. Today’s Project CARS 2 trailer puts these “alpha-predators” of the track on proud display, each vying for players’ virtual seat time when Project CARS 2 launches in the Americas on September 22, 2017 for the PlayStation®4, Xbox One, and PCs via STEAM®.

Character Posters Revealed for The Monster Project

August 18, 2017 – New character posters for THE MONSTER PROJECT have been revealed in anticipation of Friday’s theatrical and VOD release! Please consider posting these chilling monsters ahead of the movie’s release.

THE MONSTER PROJECT follows a group of aspiring horror filmmakers set out to find and interview three people who claim to be real life monsters. The production suddenly turns into a nightmare when the participants transform into a real vampire, demon, and skinwalker (a type of harmful witch, according to Navajo legends, that can transform into any animal with the intent of harming people), forcing the unsuspecting crew to fight for their lives.

THE MONSTER PROJECT is directed by award-winning horror filmmaker Victor Mathieu and written by Mathieu, Shariya Lynn, and Corbin Billings. Toby Hemingway (“BLACK SWAN”, “IN TIME”), Justin Bruening (“GOOD BEHAVIOR”, “GREY’S ANATOMY”, “RINGER”), and Yvonne Zima (“IRON MAN 3”, “NICE GUYS”) provide strong performances with Jamal Quezaire and Murielle Zuker rounding out the cast.

Spintires: MudRunner – Reveal Trailer

August 18, 2017 – Focus Home Interactive is pleased to announce its collaboration with Saber Interactive for the development of Spintires: MudRunner, the ultimate version of the million-seller indie hit Spintires coming in October to PC and, for the first time, to consoles. Like Spintires before it, Spintires: MudRunner puts players in the driver seat and dares them to take charge of incredible all-terrain vehicles, venturing across extreme Siberian landscapes with only a map and compass as guides. Get a taste of what awaits you in the reveal trailer.

A huge upgrade over its predecessor, this edition comes complete with a brand new sandbox map joining the original game’s five environments, a total graphical overhaul, a new Challenge mode with nine new dedicated maps, 13 new vehicles, and other comprehensive improvements. It’s not just an enhanced edition, it’s the ultimate off-road simulation experience!

Drive 19 powerful all-terrain vehicles, each with their own characteristics and attachable equipment. Complete your objectives and deliveries by enduring perilous conditions across wild, untamed landscapes in extreme conditions with dynamic day-night cycles. Explore an immersive sandbox environment enhanced by improved graphics. Overcome muddy terrain, raging rivers, and other obstacles that all realistically react to the weight and movement of your vehicle thanks to the game’s advanced physics engine.

With your map, compass, winch, and driving skills, go solo or join up to three others in co-op multiplayer. On PC, download mods created by the passionate community for truck-loads of content and an ever-evolving Spintires: MudRunner experience.

Spintires: MudRunner will release in October on PC, PlayStation 4, and Xbox One. Spintires owners benefit from an exclusive 50% discount on Steam on top of the 10% discount on all pre-orders starting today on Steam.