Archive - 2015

Ar nosurge Plus: Ode to an Unborn Star Release Date

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BURLINGAME, Calif.May 6, 2015 – KOEI TECMO America is excited to announce the upcoming release of Ar nosurge Plus: Ode to an Unborn Star for the PlayStation® Vita, set to launch in North America on July 2, 2015. This turn-based ‘7-Dimension’ RPG is a remake of Ar nosurge: Ode to an Unborn Star, updated with new costumes, new “purification” partners, and some DLC available in the previous version pre-loaded on this game.

Ar nosurge Plus: Ode to an Unborn Star is a fantasy, sci-fi, ‘7-Dimension’ RPG that takes place in a world where music and song can create magic. It tells the compelling story of a civilization that lost their planet and has been roaming the edge of space for 2000 years in search of a new home. The player follows two sets of characters: Delta and Casty, whose goal is to protect humanity and save the world, and Ion and Earthes, who are trying to find Ion a way home to Earth. The player can change between both pairs and discover a way to combine their storylines and strengths to eventually solve the mystery that shrouds their on-going struggles.

Ar nosurge Plus Updates:

– New Costumes

  • New costumes for the four main characters (Delta, Earthes, Casty, and Ion)
  • Beat the game to unlock even more costumes for the above four characters
  • New “Purification” costumes for the additional characters

-New “Purification” Partners

  • Sarly, Nelo, and Shurelia can be selected as conversation partners during Purification.

-DLC Addition

  • Some DLC available from the previous version comes pre-loaded!

-Updates and Balancing

  • Full featured tutorial
  • Synthesis Shop Events viewable from men

Developed by GUST and published by KOEI TECMO America in North America, Ar nosurge Plus: Ode to an Unborn Star will be available for digital download on the PlayStation®Vita on July 2, 2015 for $39.99. This game has been rated T for Teen by the ESRB.

For the latest KOEI TECMO America news follow us on www.facebook.com/koeitecmous or @KoeiTecmoUS or visit the official website at: www.koeitecmoamerica.com.

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Blitzkrieg 3 Steam Early Access Trailer

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May 6, 2015 – St. Petersburg – Nival officially announces that from now on Blitzkrieg 3 is available on Steam Early Access and launches a special promotion!

“I’m a big fan of RTS games” said Sergey Orlovskiy, CEO and company founder. “But good RTS games are so rare nowadays, so we had to do it by ourselves. We put all of our 18 years of experience in strategy games in Blitzkrieg 3 to make it really innovative – to re-invent the genre, and set a new height.”

Everyone who buys Blitzkrieg 3 on Steam from May 6 to 12, will also receive a digital copy of the first and second part of the Blitzkrieg Anthology as a gift from developers. Blitzkrieg Anthologies include the original games and all the official add-ons. Blitzkrieg 3 will be available on Steam Early Access in two editions – Standard and Special. A detailed description of both editions and their price can be found at the Blitzkrieg 3 Steam store page. All players who pre-ordered the game on the official website will be able to bind their activation keys to their Steam account.

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Act of Aggression Screenshots and New Website

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May 6, 2015 — Eugen Systems’ near-future real-time strategy game Act of Aggression today launches its feature-filled website, where you’ll find all the information about the game prior to its VIP beta to be announced soon. When you’re done learning about the gameplay mechanics of Act of Aggression and each of its three playable factions, take a look at the new screenshots as the US Army pit it out against the shady Cartel private organization, with the helping hand of the Chimera forces.

Soon, we’ll be showcasing the Chimera in a video dedicated to the elusive task force. Until then, here’s a brief overview of each faction in Act of Aggression.

  • The Cartel: stealthy operatives born out of private military contracts, with the latest prototypes. Fragile and expensive but stealthy and powerful, this secretive faction is difficult to master.
  • The US Army: exhausted by endless fighting across the world, are brute-force veterans; they can skill up in specific roles and improve their veterancy, but use current-generation technology.
  • The Chimera: a UNO funded task force designed to have a plan in mind for every situation. You can mold their units through upgrades into specific roles, or leave them as a jack-of-all-trades.

Across large, authentic maps, players will harvest resources, build bases strategically, defend them, and produce all kinds of units to match the wit of their opponent. Extend your base network with off-base refineries for harvesting resources, and protect supply networks ensuring a stable income of cash and minerals. You’ll even fight other players for occupied banks as a supplementary income, and capture crews bailing out from tanks and planes or wounded on the battlefield to take as prisoners of war.

There will be a VIP multiplayer beta for Act of Aggression in the coming weeks — otherwise, Act of Aggression launches Spring of 2015.

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Plugged Story Details Revealed

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May 6th 2015, London, United Kingdom — Every man is the architect of his own fortune and we all have just one life to live. But what if it was actually possible to relive your live many times and in many ways, so you could see where different choices take you? Endtimes Studio offers you the opportunity to experience that in their upcoming Plugged game. As long as you support them that is.

To check yourself what’s the support needed for, download Plugged demo HERE and enjoy the gameplay trailer here:

Endtimes Studio – the team behind the game, are after the first week of their Kickstarter campaign set for 20,000 GBP of the initial goal. Gamers can support their efforts by visiting the campaign page:

https://www.kickstarter.com/projects/endtimes-studio/plugged

And it’s worth to do so, to give developers a chance to tell not one, not two, but many different stories, all closed in one adventure game. One of those stories starts with: Once upon a time…

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Once upon a time there was a man who had the last chance to go through all the choices he had made in life. He was given a very unique opportunity to be every possible version of himself that he could have been, if only… If only he had made a different choice on every turn in his life. Starting with the first big twist years back.

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It was just another ordinary day. No different from any other in his adult, orderly life. He woke up and spotted two text messages on his phone. One was from his wife, reminding him that he had an important job interview that day. The other was from his high school love – Kate, who was back in town and asked him if they could catch up. Knowing that Kate hasn’t brought him anything but trouble before, he decided to ignore her and just go to that meeting at Moneygrabber B&C. He got his best suit on, grabbed his briefcase and left for the interview…

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This is how the story in Plugged – a game where every choice matters and leads you to different paths, events and endings, takes off. But what’s unusual is that not only the story told in the latest Plugged campaign update can be completely different, depending on choices you make throughout the game, but also you can always go back in the storyline and make different decisions to see what consequences you’ll face.

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Interested how the story told above ends? Read it all under the link below. Be aware though that there are spoilers ahead! You have been warned. 😉

https://www.kickstarter.com/projects/endtimes-studio/plugged/posts/1217781

On paper Plugged plays like a regular, old-school point-and-click adventure game, but the addition of 3D environment allows you to immerse in the game on a greater level. One of the key features of Plugged is Oculus Rift full support, which allows you to use your own eyes and head movement to solve puzzles. However, the game doesn’t require one to be played. It works just as good on regular monitors.

The 3D environment is fully interactive allowing you to look at objects, examine them closely, use or even smash them. In the end smashing some glasses is always a good way of letting some steam off when you’re stuck on a puzzle. Or you can simply go back, make a different choice and try again. Nothing’s impossible in the surreal world of Plugged.

PLUGGED MAIN FEATURES

  • Classic point and click adventure puzzles.
  • The story that allows you to (re)live key points in your life.
  • Decision-based narrative that leads to many different paths and endings.
  • Best played on Oculus Rift (but playable without one too).
  • A unique mash-up of ‘50s pin-up visual style with multiple pop-culture references.

More information about Plugged can be found on the game’s official website: http://www.pluggedthegame.com, Facebook, Steam Greenlight and Endtimes Studio Twitter.

Oculus Rift Consumer Version Coming First Quarter 2016

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This news was released by Oculus earlier this morning – officially – although it appears as though it may have leaked earlier than that through various sources (way to ruin the surprise, people). The consumer version of the Oculus Rift will be appearing in the first quarter of 2016. However, no MSRP or specific technical details were revealed. Pre-orders of the consumer version of the Oculus Rift will begin later this year!

Blog Post from Oculus

Since the earliest days of the Oculus Kickstarter, the Rift has been shaped by gamers, backers, developers, and enthusiasts around the world.

Today, we’re incredibly excited to announce that the Oculus Rift will be shipping to consumers in Q1 2016, with pre-orders later this year.

This is the consumer VR we’ve all been waiting for. The Rift delivers on the dream with compelling content, a full ecosystem, and fully integrated hardware/software tech stack designed specifically for virtual reality. It’s a headset designed by a team of gamers, game developers, and industry legends to push the limits of what we believe gaming is and what it can be.

The Oculus Rift builds on the presence, immersion, and comfort of the Crescent Bay prototype with an improved tracking system that supports both seated and standing experiences, as well as updated ergonomics for a more natural fit, and a highly refined industrial design.

In the weeks ahead, we’ll be revealing the details around hardware, software, input, and many of our unannounced made-for-VR games and experiences coming to the Rift.

Next week, we’ll share more of the technical specifications here on the Oculus blog.

Virtual reality is going to transform gaming, film, entertainment, communication, and much more. If you’re interested in building a next generation VR game or application, everything you need to start developing for the Rift is available at the Oculus Developer Center (LINK:
http://developer.oculus.com).

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Dragon Age: Inquisition Dragonslayer Multiplayer Expansion Launch Trailer

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BioWare and Electronic Arts have released their free Dragonslayer multiplayer expansion as well as The Black Emporium DLC pack for Dragon Age: Inquisition. Also, below the text you will find the trailer for the Dragonslayer multiplayer expansion – enjoy!

  • Dragonslayer Multiplayer Expansion adds thrilling dragon battles into the multiplayer dungeon crawling experience alongside expansive new unique maps and three new playable characters: an Avvar Skywatcher, a Virtuoso whose music is deadly, and Isabela, the Raider Queen of the Eastern Seas.
  • The Black Emporium provides more ways to customize your Inquisition by adding four high-level stores which sell epic weapons, powerful accessories, new crafting materials and schematics and other hard-to-find items. Players can also change their facial appearance with the Mirror of Transformation which will be made accessible through the war table.

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Starfighter Inc. Kickstarter Launched

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NEW YORK – May 5, 2015 Today, Impeller Studios announced their first game, a hardcore online multiplayer space combat simulator for PC and VR platforms called Starfighter Inc. The team is led by X-Wing series game designer David Wessman and MechWarrior franchise director Jack Mamais, along with Homefront producer Coray Seifert.

Impeller is launching a Kickstarter crowdfunding campaign to raise production funds for the game.

“We want to work with the community to create an experience that taps into the pure multiplayer cockpit shooter gameplay that made games like X-Wing vs. TIE Fightergreat,” said David Wessman, story and gameplay lead on the X-Wing series. “This game isn’t about exploration or mining or crafting. It’s all about tactical team-based combat.”

Starfighter Inc. pits teams of mercenary pilots against each other in online battles featuring single-seat interceptors, multi-seat gunships, and massive capital ships. Players customize almost every aspect of their ship, from flight characteristics to weapon configurations to visual aesthetics. As multiplayer matches are won and lost, individual and team decisions affect the overall game universe, blending emergent gameplay with hard-science futurism to create a community-driven storytelling experience.

“For us, fun is just the starting point,” said Creative Director Jack Mamais. “We want to bring hard science, unprecedented immersion, and realism that blends with great gameplay to create a truly never-before-seen experience.”

Staffed by developers from the Desert Combat, Halo, and Battlefield series, the studio has been in stealth mode on the title since 2013. A virtual studio with 15 team members spread across 7 time zones, Impeller is focused on bringing landmark competitive multiplayer to virtual reality platforms.

“We’re on the cusp of a profound shift in games, computing, and human interaction at large,” said Coray Seifert, a producer and writer on Homefront, Frontlines: Fuel of War, and military simulations. “Multiplayer games in VR are going to reinvent the fundamental nature of games and we’re excited to be a part of that bright future.”

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