Archive - 2015

Dreadnought Team Elimination Challenge Game Replay with Commentary

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June 8, 2015 — Today we’re very proud to share an all-new gameplay video from Grey Box and YAGER’s Dreadnought, the aerial armada action game scheduled for release on PC later this year. This video gives the first detailed look at the second multiplayer mode in the game, Team Elimination. It features commentary from Peter Holzapfel, Game Director, and Timm Boukoura, Game Designer, playing on the same team as they discuss the many varied tactics players will be able to deploy over the course of a battle, and play two of the three rounds.

The twelve-minute 5v5 Team Elimination match showcases what differentiates this mode from Team Deathmatch: players get one ‘life’ and once their capital ship is destroyed, it’s gone from the round. Matches are a best-of-three set, last-ship-standing style, but with a twist; when a player’s capital ship is eliminated, he or she will endlessly respawn back into battle as a smaller fighter jet, so no one will have to sit out and wait for a round to end. And these jets are much smaller than their dreadnought-sized brethren, and individually deal much less damage. But, as you’ll see in the video, when players team up and work together, a number of fighter jets can actually prove to be quite a problem for the other ships in the battle.

You can also check out the previous gameplay videos here https://youtu.be/OsJ71jVp3JU and here https://youtu.be/k2o7IdeWEHg

Goliath Announced with Screens and Trailer

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MINNEAPOLIS, MN – June 8, 2015 Everybody Makes Mistakes. You Make Giants. Publisher Viva Media and independent videogame developer Whalebox Studio today revealed their new videogame Goliath. Built by a small team with big ideas and big talent, Goliath is slated for release on Steam (PC), Mac, and Linux in winter 2016 and explores the concept of survival in a world of giants, dropping players into a world at war where massive monsters roam. Fortunately, players can build giants of their own! Survive and search the world to discover the materials needed to craft tools and weapons, including Goliaths – giant robotic suits that will help even the odds against the enormous creatures that rule the land!

Goliath will be shown to the masses for the first time at this year’s Electronic Entertainment Expo (E3) in Los Angeles June 16th – June 18th at booth #8005 in the Concourse Hall.

In Goliath, players find themselves in a mysterious land consisting of the jumbled fragments of a hundred dead civilizations. Several powerful factions battle for control of this strange and broken world, but even the mightiest amongst them tremble in fear of the monstrous giants that roam the land. To survive among these giant creatures, players must scavenge for resources and materials needed to create Goliaths to either use for battle or barter for their very lives. Starting with simple wooden versions, players will learn to create dozens of Goliaths from a variety of materials: wood, stone, metal and other more unique materials found throughout the world. The Goliaths can be customized and outfitted with weapons to create loadouts for various situations and players’ battle preferences. But giant robots won’t solve every problem. Players will also need to craft items and tools for basic survival, build shelters and fortresses, and choose which factions to support in the war that’s sweeping across the land.

Features

·         Build A ‘Bot Factory: Learn how to create dozens of robotic Goliath suits from a variety of materials, including wood, stone, metal and more. Each Goliath can be customized and equipped with a variety of weapons – after players have learned how to craft them, of course.

·         Survive A Savage Land: Gather materials to build the tools needed to survive, including healing salves, protective fortresses and more. As players explore the world, they’ll learn more complex recipes for better tools and weapons.

·         Choose A Side: The world of Goliath is populated with several factions that vie for control of resources and territory. These factions include humans, the sentient robotic beings The Created, the demon-like Daemonari, and the elusive Forest Folk. Each faction can offer different strategic advantages in unique weapon and robot plans, and players must carefully choose with which factions to align themselves. Players can attempt to broker peace or rally their faction to accelerate the war!

·         Procedurally Generate World: Players will explore a unique world with every game, thanks to a procedurally generated world.  

·         A Living World: Explore rolling prairies, dense forests, eerie swamps, frozen tundras and more, all with a complete day/night cycle and dynamic weather. Weather and terrain will affect how each of the robots performs, so players will need to make sure they have the right machine for the job!

·         Co-Op and Competitive Multiplayer: Players can play through Goliath’s campaign with a friend in cooperative gameplay or go head-to-head in arena combat!

For more information about Goliath, please visit the game’s official site, as well as follow the game on Facebook and Twitter.

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The Legend of Zelda: Symphony of the Goddesses – Master Quest Sneak Preview at Nintendo World

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NEW YORK, New York – June 8, 2015Jason Michael Paul Productions, Inc., a pioneer in live symphonic concert performances, and the Nintendo World store in New York City, announced an in-store event celebrating “The Legend of Zelda: Symphony of Goddesses – Master Quest” tour and its impending show date in New York City in October. The Zelda Symphony event at Nintendo World will be held September 4, 2015 at 6pm.

The evening will consist of a live musical performance by a string quartet from the Zelda Symphony who will perform at the Barclays Center show, an ocarina demo by David Ramos aka DocJazz, and photo opportunities of cosplaying fans. Executive producer Jason Michael Paul and conductor Amy Andersson from the Zelda Symphony will be in attendance and available for interviews and photo opportunities.  Zelda Symphony merchandise will also be available for purchase.

The event will take place at the Nintendo World store located at: 10 Rockefeller Plaza, New York, NY from 6pm-9pm. There will be limited seating and tickets will be distributed on a first-come, first-served basis. Those who have purchased VIP tickets to the October 13th show at the Barclays Center will receive guaranteed access to the Nintendo World Zelda Symphony event.

VIP or regular tickets to the October 13th show at Barclays Center can be purchased athttp://www.ticketmaster.com/event/00004E73E8E586F6/?brand=barclays&camefrom=cfc_BARCLAYS_CTR_LZ.

Fans can view a complete tour schedule with ticketing information, and also sign up for a regularly updated digital newsletter, at http://zelda-symphony.com.

For information about events at Nintendo World please visit, www.nintendoworldstore.com and on Twitter at: @Nintendo_World.

DXRacer King Series PC Gaming Chair Review

 

PC gamers looking for gaming furniture have had a rough time of it. While many gamers like cockpit style setups, there are a huge number of us just looking for a more traditional office chair design coupled with our gamer sensibilities. Enter: The DXRacer PC gaming chair – specifically, we will be reviewing their “King Series” seat. The King Series offers a wider seat base and the model we have features higher seat sides to keep that racing seat inspired design.

DXRacer has two showrooms in the United States: One in Anaheim, CA and the other in Whitmore Lake, MI. Be sure to check their official website for exact location information. I highly recommend that, if you are in the market for a new gaming chair and located close to one of the showrooms, you stop in and check them out. Getting a chance to sit in the various chair designs prior to buying will make sure you get the best personal fit for your style and comfort.

Opening the DXRacer King Series box, you will find a variety of pieces from the chair back to the seat bease, castors, aesthetic pieces, etc. However, the best of the included items in the box were the hex/Phillips-head screwdriver tool and detailed instruction manual. This has been the easiest chair build I have ever done thanks to this handy dandy instruction booklet and I applaud DXRacer for making it both user-friendly and verbose enough to help me get the chair built. The hex/Phillips-head screwdriver is the only tool you will need to build the chair and it does a great job thanks to its thick construction. It won’t strip in mid-use like cheaper included tools you find out there. In fact, I might actually keep the included tool in my personal tool-set for future jobs.

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The wide seat cushion and raised racing sides of the King Series gives a great combination of comfort and stability and the faux-leather vinyl material is quite supple. I used the chair over the course of a week – sometimes for several hours at a time, and don’t have any bad things to write about its comfort as a desk chair. Playing PC games while sitting in the chair is equally comfortable and I loved being able to set the angle of the entire chair back a few degrees and lean back into it. Additional adjustments include what DXRacer calls “4D” arm rests, meaning that not only do they adjust up and down and side to side but, also, they pivot left and right so you can completely customize them to where needed. The base of the King Series PC gaming chair is made with a sturdy aluminum frame and the whole thing rests on five 3-inch castors which roll equally well over tile and carpet. Castors are many times a big issue when buying office furniture but DXRacer has done right by their customers with this inclusion. The model we looked at also featured neck and lumbar support cushions which, despite installing a bit awkwardly, provided additional support.

The biggest drawback to the DXRacer King Series is its high price point. At $459 Dollars, the chair is definitely an investment – however, it should last you a very long time thanks to its durable construction. I would highly recommend those of you wanting to look at a cheaper gaming chair solution to investigate DXRacer’s “F Series”. They are $299 Dollars, albeit with a slightly different form factor – again, if you can test one prior to buying, do so. I would also love to see DXRacer come out with a line of replacement arm rests that allow the mounting of flight simulation equipment such as yokes, sticks, and throttle controls. If they did that, I don’t think I would ever have a reason to leave my office, ever. Ever……

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Overall, the DXRacer King Series PC gaming chair is an excellent choice for those of you looking at upgrading to the highest level of chairs for your PC gaming desk setup. The King Series is durable, comfortable, and should last you for many years to come. It is the luxury PC gaming chair that everyone should have the privilege of resting their keisters on.

What Is Great

  • Comfortable, firm cushion
  • Rugged construction
  • A ton of positional customization for arm rests and seat
  • Great instruction manual
  • Great castors
  • Able to support gamers up to 300 lbs

What Isn’t

  • High price point

You can find more out about the DXRacer product line over at their official website.

Capcom Confirms its E3 2015 Games Line-Up

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SAN MATEO, Calif. – June 8, 2015 – Capcom, a leading worldwide developer and publisher of video games, today announced new details for its upcoming title lineup and confirmed its roster of playable titles to be shown at the 2015 Electronic Entertainment Expo (E3) in Los Angeles next week. The newly announced Mega Man® Legacy Collection includes faithful reproductions of the original six Mega Man® games along with a new Challenge Mode and a Museum collection of art assets that will appeal to both new players and diehard fans. This digital collection will be available across North America and Europe this summer for PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft, and PC, followed by a winter release on Nintendo 3DS™. In addition to playable demos for Mega Man Legacy Collection, Resident Evil® 0, and Devil May Cry® 4 Special Edition, E3 will be the first major event appearance for the highly anticipated Street Fighter® V, which will hype up its presence with a tournament stage and interactive photo opportunity for attendees. Capcom will release new assets and information for Street Fighter V on June 15.

Details on Capcom’s full roster of titles on display at its booth #2423 in the South Hall of the LA Convention Center are as follows:

Street Fighter V (PS4™, PC):
The legendary fighting franchise returns with Street Fighter V! Powered by Unreal® Engine 4 technology, stunning visuals depict the next generation of World Warriors in unprecedented detail, while exciting and accessible battle mechanics deliver endless fighting fun that both beginners and veterans can enjoy. Challenge friends online, or compete for fame and glory on the Capcom Pro Tour. Street Fighter V will be released exclusively for the PlayStation®4 and PC. Through a strategic partnership between Sony Computer Entertainment Inc. and Capcom, the next generation Street Fighter®experience will offer cross-platform play that will unite fans into a centralized player base for the first time ever. The path to greatness begins here: RISE UP!

Mega Man Legacy Collection (PS4, Xbox One, PC – summer; Nintendo 3DS – winter):
Mega Man Legacy Collection is a celebration of the 8-bit history of Capcom’s iconic Blue Bomber. Featuring faithful reproductions of the series’ origins with the original six Mega Man games, the Legacy Collection will remind long-time fans and introduce newcomers to what made Mega Man such a popular and iconic character. In addition to the six Mega Man games, Mega Man Legacy Collection features new ways to experience the classic games with the Museum Mode and new Challenge Mode. Challenge Mode remixes gameplay segments from all six games, with plenty of scaling difficulty objectives for experienced players to conquer yet serving as a good starting point for new players, too. Museum Mode contains a comprehensive collection of history, high-res art and original concept pieces – a mega treat for any fan of Mega Man and video game history.

Resident Evil 0 (PS4, PS3™, Xbox One, Xbox 360, PC – Early 2016):
The recently confirmed Resident Evil 0 is a remastered version of the popular prequel to the original Resident Evil® game. The new title takes the fear-inducing atmosphere from the original 2002 release and transforms it with stunning new HD visuals, improved sound, widescreen support and an optional modernized control system. Both series fans and newcomers alike can experience the story of what really happened before the iconic mansion incident that was the catalyst for the entire Resident Evil saga.

Devil May Cry 4 Special Edition (PS4, Xbox One, PC – June 23, 2015):
Devil May Cry 4 Special Edition includes the original 2008 release, which went on to sell over 3 million copies worldwide, plus three new playable characters, Turbo Mode, Legendary Dark Knight Mode, new costumes, and additional gameplay improvements. With a total of five unique playable characters, Devil May Cry 4 Special Edition features the largest roster in anyDevil May Cry® game to date. The Special Edition also features freshly powered-up visuals on PC and next gen consoles, supporting a 1080p resolution and stunning high-res textures, and also retains the original title’s smooth 60fps.

LG 29UM67 UltraWide IPS LED Monitor Review

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21:9 aspect ratio widescreen monitors are starting to gain a lot of traction among the PC gamers out there for their increased viewing area – viewing area usually only reserved for dual monitor setups. Recently, LG let us borrow one of their newest “UltraWide” displays: The 29-inch LG 29UM67 UltraWide IPS LED gaming monitor, and we got the chance to borrow one and take it for a spin in a variety of games – as well as some movie watching for added measure.

Design

The LG 29UM67 UltraWide IPS LED gaming monitor’s design is fairly indicative of current UltraWide monitors overall. Featuring a black, shiny exterior, it is classy and slick with its extremely wide format. Assembling the monitor is not a bad experience – it attaches to its base stand via two Phillips head screws and the base stand itself is put together with four small Phillips head screws. Once assembled, it is pretty solid on its base, and has some articulation, which helps to customize the angle the user desires. Of couirse, the monitor also features VESA screw mounts in the back in case you are attaching this to a third-party mounting solution or even one of those fancy gaming cockpit monitor stands!

Features

One of the biggest features of this monitor is its support of AMD’s FreeSync technology. This is a technology designed to change the monitor’s refresh rate on the fly in order to minimize or eliminate visible image “tearing”. For reference, Nvidia has a version of this technology as well called “G-Sync”. As to the FreeSync technology, a large array of AMD graphics cards support this feature – so, chances are that you are all-set to use it if you have an AMD GPU installed. There is one caveat to this technology: It can only be used via the monitor’s DisplayPort input. It will not work using the DVI or HDMI ports. Another interesting feature of the LG 29UM67 is its ability to display two video input sources at the same time via the on-board display menu. There is enough screen real estate that makes this feature very handy as well as useful. Speaking of the on-screen display, LG has equipped the 29UM67 with a very impressive control  menu chock full of display tweaks and options. Finally, the 29UM67 has a very thin bezel which is barely noticeable when playing games or watching movies on it.

LG has even programmed some gamer-specific display modes into the monitor. The is a day and night FPS setting mode as well as a mode dedicated to RTS titles. These presets are pretty nifty and, even though I tended to customize my image in the end, I appreciated the effect that each of the gamer display modes had. If you don’t plan on customizing your image, you won’t be disappointed with the built-in modes.

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Usage

The LG 29UM67 UltraWide IPS LED gaming monitor helps your games look amazing. I prefer a wider field of view in both my first-person shooter titles as well as flight simulations. To that end, I have tried two and even three monitor setups in my time as a gamer! Unfortunately, the more monitors you connect to your graphics card, the more processing power is needed. With this UltraWide solution, you get that wide field of view without as much performance being needed to make it work.

If you compare the LG 29UM67 to a 29-inch 16:9 monitor, you will notice that, while the UltraWide is much wider than the more standard display, it is also a lot shorter. You are basically exchanging height for width. If you run any games or content that only display in 16:9, then you will get black bars on the left and right sides of the screen. Additionally, because you are now essentially not using the extra width, you are left with the equivalent of, roughly, a 23-inch display. Conversely, if you watch movies in the 21:9 aspect ratio, you will have no black bars on the screen at all! This takes a bit of getting used to if you come from a world of 16:9 displays like I did. However, it is a welcome change. The built-in 7W stereo speakers actually do a decent job of putting out stereo sound. While I would not choose them over a set of dedicated external speakers, they are more than fine if you are using the display in a quiet office or dorm environment. Dying Light, Far Cry 4, and World of Tanks all looked beautiful on this display, and the added field of view helped my overall performance as well as gameplay experience. DCS: World 2 looked incredible, and it was so nice to see as much of the cockpit as this wide display allowed.

Conclusion

Overall, the LG 29UM67 UltraWide IPS LED gaming monitor is a great example of this growing display category with a ton of built-in features as well as a fairly economical price point that won’t leave your wallet empty. It is available now from LG’s official website as well as other retailers. The monitor also comes in a 34-inch flavor for an extra $200 dollars on the price tag. If the 29-inch model is any andication, I would imagine you would be very happy with its bigger sibling too.

[easyreview title=”LG 29UM67 UltraWide IPS LED Monitor Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”5″ ]

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Blitzkrieg 3 – A Preview (PC)

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Blitzkrieg 3 is a new massively multiplayer online real-time strategy game (MMO-RTS) from Russian developer, Nival. Set in Europe during different parts of World War II, Blitzkrieg 3 will have 3 single player campaigns along with a MMO-style multiplayer system – including a “pay once, play forever” subscription system similar to Funcom’s The Secret World. Currently, the single player campaign and the asynchronous multiplayer system were in place, and I got to play through both of these modes.

Story

The single player campaigns will focus on three time periods of conflict during World War II. The German campaign will focus on Paris in 1940, the American campaign on the invasion of Rome between 1943 and 1945, while the Soviet campaign will focus on the invasion of Berlin in 1945. The first battle of the Russian Campaign is the Nattle of the Oder-Neisse, where Soviet Union battalions of Belorussian and Ukrainian soldiers pushed the German armies back and opened up the way to Frankfurt. The only way that I know that this was the battle that is fought in the first stage, is by a small notice that I was exiting the Crossing of the Neisse when I had to log out one night in the middle of the fight. There is a very small set up via text box that is given through a radio, but other than that is is entirely unclear as to what side of the battle you are fighting and even what battle you are fighting in. The developer assumes you know your history which, being a history teacher myself, is a bad assumption.

Other than a sever lack of pre-battle information or set up for the stage, the battles are set fairly true to history. The developers did their homework in how each battle looks and feels. Since this is still in the alpha stage, I will assume that the story line will get much more narrative before release. I do enjoy how we get to play certain campaigns that have been overlooked during World War II, even through the hundreds of different games that have been released. The Soviet invasion of Germany, for instance, is a great campaign to play since we have seen the Battle of Stalingrad a hundred times over.

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Game Play

Game play for Blitzkrieg 3 is, for the most part, standard RTS fare. You build your base with the basic structures that will build and outfit your units. You can upgrade these structures to give you a much better chance for survival, and you can set up your defenses by buying different gun turrets and tank traps. You move your units by the tried and true method of the drag and select to gather your troops, then point and click to issue orders.

That’s where the basic game play ends, and the interesting game play of Blitzkrieg 3 picks up. Cover matters in Blitzkrieg 3, so having your anti-tank troops waiting in ambush in the tree line for the German tank column is not only a great strategy, but will be essential to win games. You will also have to scout out the enemy units, so you can send in the correct unit types to defeat them. You cannot just send in your tank division to crush everything in the way, since the anti-tank squads hiding in the houses will tear you apart. Strategy is the key to winning this game, which is different then most rts games on the market already. My experience with rts games has been simply, the bigger the army, the tougher it is. In Blitzkrieg 3, that is not the case if your enemy is holed up in strategic fortifications. You also have access to a radio to call in airstrikes or barrages from the long range guns, which will help soften up these fortifications. A few volleys from these sources, and the enemy will be a little easier to conquer.

While the mmo part of Blitzkrieg 3 is not in the game yet, what we do have is the asynchronous multiplayer system. Multiplayer is set up in two parts, offense and defense. You will build your own base using materials that you have gathered from raiding other players’ bases in asynchronous combat. You can select battle, and that will pit you against a base that is in your level range, that is owned by a real player, who is offline. You will combat the player’s base and, if you defeat the computer controlled troops, you will gain materials that will help build your base and make it tougher to defeat.

Aesthetics

Blitzkrieg 3 is a very good looking game. Camera view is a 3/4 angle view of the battle field, that you can zoom in and out of. The battle fields are very detailed, down to the small wood piles behind a cottage in the middle of Germany. Environments can be destroyed by both military fire and by the tanks themselves. Trees will fall down as you drive your tanks through the forest, and your infantry can take cover in buildings as you capture sections of the map. Art design is in a realistic style, so tanks, infantry and buildings all look like they are supposed to during World War II. I experiences no graphic issues, or crashes during my time with Blitzkrieg 3.

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Voice overs are contained to just background orders given over a radio, or shouts from the infantry. While the voice overs are done in the nation’s native language, there is a lot of repetition that goes on. So, it was good that I did not understand German, but I could tell that my infantry was saying the same thing over and over again.

Not Quite Final Thoughts

Since the game is still in Steam’s Early Access, I cannot really say what the final product is or whether or not Blitzkrieg 3 is a must buy yet. However, I can firmly say, that what I have seen and played is amazing and cannot wait to see what the final product will have in store later this year. For fans of military rts games, this game will really be a great addition to your library. Blitzkrieg is in Early Access on Steam and should be out later third quarter this year.

Evil Twin Studios Prepares The Vault of Darkness for ScareLA

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June 5, 2015 — Committed to finding new ways to inspire your summer screams, ScareLA is proud to announce its collaboration with Evil Twin Studios. We’ve poured our blood and guts into creating a brand new immersive, interactive exhibit unlike anything you have ever seen at a con before. We present: The Vault of Darkness.

The Vault of Darkness is our darkest brain child to-date: A chance for you to experience special effects, props, animatronics and more in a dark setting much like a Halloween night.

Plan to have all your senses engaged, stimulated and pushed to their limit. Upon entering the Vault, our monsters will instruct you on the rules to explore. Pay attention or you may just get lost in the dark forever…

The Vault of Darkness is being produced by Evil Twin Studios, the haunters behind Raymond Hill Mortuary, Theatre of Terror, coming to South Pasadena this fall. Support provided by Gantom Lighting & Controls.

Nightmares will come to life, see you in the dark! Dare to enter the Vault of Darkness? Go on, show us just how brave you are…

Click Here to Buy ScareLA Tickets

Insidious: Chapter 3 Movie Review #Insidious

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Insidious: Chapter 3 sees the horror franchise return – this time, with a new director. Leigh Whannell, who wrote the first Insidious as well as co-wrote the second and third flicks (not to mention wrote the SAW series), is now at the helm. You would also know Whannell from his role as the ghost hunter character “Specs” in the franchise. I was very curious to see just how this film would turn out – as it is not often a writer gets to take over and direct a story they originated. And, this is a first-time at bat for Whannell to direct a horror film. No pressure though, right?

Insidious: Chapter 3, despite its “3”, is actually a prequel to the other two films in the series, this time focusing on teenager Quinn Brenner (Stefanie Scott) and her family as she is attacked by evil, paranormal entities. Playing her Father, John Brenner, is veteran film actor Dermot Mulroney. The cast does a great job of bringing their characters to life – with special mentions to Scott, who believably emotes terror and pain, and Mulroney, who’s on-screen frustration and torment single parents will be able to identify with all too well – demons or no. Lin Shaye, who returns as psychic Elise Rainier, continues to be the audience’s anchor throughout this series and we always seem to root for her to kick paranormal ass and save the day. This time, however, she has to be convinced to re-enter the psychic warrior business as she has sworn off of it due to personal fear of death from a vengeful entity…

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Insidious: Chapter 3 does expand on the overall mythos of the Insidious world, and does tie-in to the other films in some clever ways – ways which I will not spoil in this review. I have always looked at Insidious and Insidious: Chapter 2 as a sort of “theatre on film”. They are very melodramatic and much of the effects works is done right on camera, in the audience’s collective face. The films have in insane amount of “creep-factor” thanks to that style not being something most films in the horror genre make use of. Unfortunately, Insidious: Chapter 3 tends to back away from this theatre on film style and rely more on traditional “jump scares”. By the end of the film, these jump scares became a bit predictable and being predictable isn’t something I like to associate with an Insidious film.

This is probably more telling of Whannell getting his footing as a horror director, but I cut him a lot of slack because there is so much to like in the film beyond some cheap scares – Insidious: Chapter 3 has a lot of genuinely scary and creepy moments. Enough creepy moments that the jump scare dependence only makes the film lose one star in our rating system. We give Insidious: Chapter 3 a 4 out of 5 stars (see the button to explain our rating system below). If you are a fan of the series or haunted house horror films in general, you will have a creepy-good time!

[easyreview title=”Insidious: Chapter 3 Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”4″ ]

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