Archive - 2015

Skyforge Developer Diary Shows Combat System

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January 16, 2015 — Obsidian Entertainment and the Allods Team are offering a rare, in-depth look of the combat system from the upcoming fantasy MMORPG Skyforge with an all new Developer Diary. The Developer Diary describes the journey the combat system of the game has taken from more traditional MMO combat, to the unique, fluid, action-oriented combat of Skyforge today. The team looked at action and arcade fighting games for inspiration in combat, creating an MMO that uses a more sophisticated combo system. The Developer Diary also answers questions like why character classes can heal, but there is no healer role in Skyforge.

The combat system is described in detail on the Skyforge blog and in the Dev Diary video below

Video Dev Diary

Players that want to jump into the deep combat of Skyforge early can sign up for the closed beta at: www.skyforge.com

Total War: ATTILA Cinematic Trailer

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January 16, 2015 — As long, bitter winters set in across Europe and crops wither in the field, the Gothic people find themselves at a turning point. Furthermore, their homelands to the west of the Black Sea lie directly in the path of Attila The Hun’s terrifying ambition. To survive, they must learn to live as wayfarers, ranging far afield in order to find a secure, more fertile home.

Highlighting the themes of climate change, famine, and the threat of Hunnic conquest which drive mass migrations in Total War™: ATTILA, this latest cinematic trailer presents a bleak vision of life at the dawn of the Dark Ages. As they approach the borders of Rome, the Goths realise their future hangs in the balance: the rider of the black horse has the power to decide their fate.

To survive in this world of turmoil and strife, certain factions have adopted a migratory lifestyle, characterised in Total War: ATTILA’s new horde mechanics. Unlike traditional Total War factions, whose development relies on static towns and cities, these migrating hordes are free to rove the map and pitch their tents where they will. Hordes represent the military might of an army combined with the economic, production and recruitment potential of a settlement, and offer players the first truly nomadic experience inTotal War history.

For more detail on hordes and the mechanics of migration in Total War: ATTILA, a new spotlight video is also available here.

Trailer

Neverwinter Xbox One Closed Beta Information

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REDWOOD CITY, Calif. – January 15, 2015 – Today, Perfect World Entertainment Inc., a leading publisher of free-to-play MMORPGs, and Cryptic Studios announced an upcoming Neverwinter closed beta for Xbox One, the all-in-one games and entertainment system from Microsoft. Available from Feb. 5 to Feb. 8, players can sign-up to participate in the closed beta here: www.playneverwinter.com/xbox

An MMORPG launching on Xbox One, Neverwinter brings a fully-fledged role-playing experience to players with the inclusion of previously launched PC content and a living social world allowing players to experience Dungeons & Dragons adventures with their friends. Neverwinter on Xbox One will utilize console features including friends list integration and optimized controls to easily transition the MMORPG experience from PC to console.

Neverwinter is a free-to-play action MMORPG that features fast-paced combat and epic dungeons. Players explore the vast city of Neverwinter and its surrounding countryside, learning the vivid history of the iconic city in the Forgotten Realms and battling its many enemies. Neverwinter is currently available on PC and will be launching for Xbox One, available free-to-play with Gold* in early 2015.

For more information about Neverwinter, and to play now for free on PC, visit http://www.arcgames.com/en/games/neverwinter

*On Xbox, Xbox Live Gold membership (sold separately) required.

SNOW Closed Beta Date and New Trailer

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STOCKHOLM – January 15, 2015 – Swedish developer Poppermost Productions today announced closed beta dates for SNOW, their upcoming free-to play, open-world, winter sports game. Beginning Saturday, March 28, Poppermost will open the mountain and grant a set amount of users full access to the closed beta version of the game on PC for free. Those who sign up through www.snowthegame.com will be invited to the closed beta on a first come, first served basis. All closed beta users will receive an exclusive Red Bull Sean Pettit helmet in game.

As a special thank you to those that already own SNOW through Steam’s Early Access program, Early Access participants will have entry to the closed beta on Tuesday, March 10, over two weeks before it officially goes live.

“We couldn’t have made it to this tremendous milestone without the undying support of SNOW’s community,” said Alexander Bergendahl, CEO of Poppermost Productions. “We’re ecstatic to open up the slopes to a wider audience and see how they enjoy the experience SNOW has to offer!”

Closed beta marks a critical point in the development of SNOW, introducing the long-awaited free-to-play model and giving players a chance to discover a plethora of new features that were not available in Early Access. SNOW’s 65km3 open-world mountain, Sialia, has a handful of new locations to explore, including a mountain-top observatory, crashed cargo plane, vineyard and luxury hotel resort. These cool settings can be visited on skis or with the new drone feature, which gives players a small personal drone to fly around the mountain at their leisure.

In addition, the closed beta will feature event game modes (races, slopestyle, big air, etc.), a replay mode to rewatch your performances from cinematic angles, player levelling and online matchmaking for competitive gameplay or simply sharing the mountain with friends. Other improvements include a complete overhaul of the game’s user interface and a redesign of the character store, which features roughly 700 items from real-world brands, with more to come soon.

To sign up for the closed beta, visit SNOW’s website at www.snowthegame.com. For more information on the closed beta and all things SNOWplease follow along on Twitter and Facebook.

The Long Dark Sells Over 250k Copies

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January 15, 2015 — Vancouver Island-based independent developer Hinterland Studio is proud to announce that The Long Dark, its exploration-survival experience, has sold more than 250,000 copies since launching on Steam Early Access in September. Ths initial success validates the team’s direction and allows Hinterland to achieve its ambitions for the upcoming story mode, while ensuring the team’s continued independence.

Regarding the sales milestone, studio creative director Raphael Van Lierop notes, “Our goal with The Long Dark was to create a very different type of experience – an artistic survival game – and we were prepared for the game to be quite niche as a result. Thinking that a quarter of a million people have embraced our vision, even in this early state – something we’ve put forward without compromise – is extremely rewarding. And we’re just getting started.”

The team at Hinterland has put tremendous effort into developing the game in cooperation with its passionate fan community. They’ve continually added new content to the Early Access version, with 20 updates so far and the much-anticipated story mode still to come. The next game update – slated for later in January – will nearly double the size of the game world, adding new and interesting places to explore, as well as new threats to confront.

Hinterland released an infographic that provides insight into player habits in this unforgiving, beautiful representation of surviving in a harsh, cold wilderness. Start playing The Long Dark now on PC via Steam Early Access.

Pertinent Details

Developer/Publisher: Hinterland Studio
Platform: PC, Mac
Genre: Exploration-Survival
Price: $19.99
Release Date: TBD, Out Now on Early Access

Invasion Announced for LyteShot Game System

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Chicago, Illinois – January 15, 2014 – In the wake of LyteShot Inc.’s recently announced Kickstarter campaign (help support it here), the studio is proud to reveal the innovative team-based game Invasion, one of the three titles in development for its disruptive new platform coming to iOS and Android this year. Invasion is the creation of Chris Weed and Joe Sklover, two key developers who launched the LARPing phenomenon Humans Vs. Zombies, a massive scale, team-oriented game pitting commandos equipped with Nerf guns and marshmallow shooters against swarms of “zombies.” Invasion is the next step in the live-action gaming phenomenon, tasking players to cooperatively band together in teams led by a squad “commander” to stop a widespread virtual plague.

Assassin: The Game, the first of three titles, will be coming at product launch, with Besieged and Invasion coming shortly thereafter. Invasion will round out the lineup, bringing a refreshing level of development support and an entirely new game for players to dive into. In Invasion, the world has been overrun by deadly pathogens. Players must band together cooperatively with other “survivors” to fight back and reclaim their neighborhood, and then, as the game progresses, eventually the planet.

“We’re absolutely ecstatic about the development of Invasion for LyteShot,” said Chris Weed, one of the key creators of Humans Vs. Zombies. “With a series of unique roles to involve the squad in eradicating the digital plague, gamers will use LyteShot wands in totally unique ways to help their teammates with skills only they possess. This is a completely new game and we’re confident that players will love it.”

Using a survival-style gameplay approach where winners achieve the highest level of kills and reach the maximum geographical reach, Invasion pits teams against non-stop waves of enemy plague attacks, while giving their team unique roles to fulfill. Players take on specialized roles including Commander, Eradicator, Vanguards, and Technicians to tactically eliminate the growing plague.

Key Features to the Four Roles of Invasion:

  • Commanders: There is one commander per team, and his/her role is focused primarily on strategic and effective communication with the whole team. Commanders have an eagle eye view of the entire map and decide how the team can best apply its resources. The Commander’s map receives information from the entire team and deploys other players to fulfill their specialized duties.
  • Eradicators: This role is crucial as it’s the only role in which the player is able to directly fight back against the computer enemies. Eradicators are central to every strategy.
  • Vanguards: Without Vanguards, players cannot plan ahead. Vanguards are able to view a much larger area of the map than any non­-commander roles. Thus, the Commander can see much more of an area if he sends a Vanguard to scout it out. Vanguards also can deploy decoys to allow them and their friends to escape, to buy precious extra seconds, or to lure enemies to their death.
  • Technicians: The technicians are masters of energy. They are able to carry more of it than any other role, and therefore withstand more attacks, repair more depleted extermination fields or recharge their teammates. They are deployable, though defenseless, providing the team’s base with additional energy. In addition, the energy lost over time by extermination fields is greatly reduced when a technician is nearby.

Played in a series of rounds, each successive round of Invasion increases the radius of the playing area and the intensity of the oncoming enemy plague. Once the round begins, the majority of enemies will appear in this new area. A round is over when all of the enemies have been eliminated. LyteShot automates the entire game by seamlessly tracking all in-game activity and displays real-time scores for players and fans tracking the games online.

Pioneering game system creator LyteShot went live with the groundbreaking KickStarter last week for their mobile gaming platform that turns any place in the world into your gaming arena. LyteShot’s open platform reimagines mobile gaming on iOS and Android smart phones and the next generation of heads-up displays (HUD) for unlimited real-world multiplayer experiences. Check out and support the Kickstarter here now.

Nintendo 3DS XL Launches in the U.S. on Feb. 13

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REDMOND, Wash.–(BUSINESS WIRE)–During a Nintendo Direct presentation, Nintendo announced that the New Nintendo 3DS XL system will launch in the U.S. on Feb. 13 at a suggested retail price of $199.99. New Nintendo 3DS XL offers a number of new enhancements designed to offer the smoothest and most engrossing portable gaming possible. New Nintendo 3DS XL features a wider range of controls with the addition of a C Stick and ZL/ZR buttons, super-stable 3D via face-tracking technology and built-in NFC functionality that allows for communication with amiibo figures.

All of the new features of New Nintendo 3DS XL make it the ideal way to experience upcoming portable games like The Legend of Zelda: Majora’s Mask 3D, Monster Hunter 4 Ultimate and Code Name: S.T.E.A.M., as well as all other existing Nintendo 3DS software. The system also enhances certain games like Super Smash Bros. for Nintendo 3DS with amiibo functionality, faster processing speeds and more control options when compared to the Nintendo 3DS system. In addition to the standard hardware in New Red and New Black, two other New Nintendo 3DS XL designs will be available at launch: a system featuring artwork inspired by The Legend of Zelda: Majora’s Mask 3D and one based on Monster Hunter 4 Ultimate available exclusively at GameStop with the game pre-installed. The three stand-alone New Nintendo 3DS XL models and the Monster Hunter 4 Ultimatebundle will all be available on Feb. 13 at suggested retail prices of $199.99 and $229.99, respectively.

In addition to the New Nintendo 3DS XL news, Nintendo also revealed the Feb. 13 launch date of The Legend of Zelda: Majora’s Mask 3D, a new game in the Fire Emblem series, a line of amiibo featuring classic characters from the Super Mario series, the arrival of amiibo compatibility in Super Smash Bros. for Nintendo 3DS and many details about upcoming Wii U and Nintendo 3DS games, including Code Name: S.T.E.A.M., Splatoon, Kirby and the Rainbow Curse and Mario Party 10.

To view the Nintendo Direct video in its entirety, visit http://www.nintendo.com/nintendo-direct.

“We are only a couple of weeks into 2015, and Nintendo is already starting the year off with a bang,” said Scott Moffitt, Nintendo of America’s executive vice president of Sales & Marketing. “With New Nintendo 3DS XL coming very soon and an enormous library of exclusive Wii U and Nintendo 3DS games launching throughout the coming months, it has never been a better time to be a Nintendo fan.”

Some of the other highlights revealed in the video include:

Nintendo 3DS

  • New Fire Emblem Game: The latest game in the Fire Emblem series is coming exclusively to the Nintendo 3DS family of systems. Developed by the same team that created Fire Emblem Awakening, the new adventure adds challenges never before seen in the series and asks players to make decisions that will affect the game’s world in new ways.
  • Monster Hunter 4 Ultimate from Capcom: Play alone in a robust single-player experience, join up to three other players locally or, for the first time on a portable system, play online using a wireless broadband Internet connection. Starting soon, select players will receive early access to a demo for the game that includes both single- and multiplayer options. A special-edition New Nintendo 3DS XL bundle, which includes a slick custom-designed system and a copy of the game, launches on Feb. 13 alongside the game’s release.
  • Super Smash Bros. for Nintendo 3DS amiibo Compatibility: In February, a new system update will allow amiibo support for Super Smash Bros. for Nintendo 3DS using the Super Smash Bros. series of amiibo and the NFC technology built in to the New Nintendo 3DS XL system. The previously announced NFC adapter for amiibo support on Nintendo 3DS will launch in the future.
  • Xenoblade Chronicles 3D: In April, a remake of the well-received Xenoblade Chronicles game for the Wii system is launching exclusively for New Nintendo 3DS XL. The new version offers 3D visuals and allows players to view the maps and character stats on the bottom screen. An additional bonus mode lets players view 3D models of the characters and listen to music tracks from the game.
  • Puzzle & Dragons Z / Puzzle & Dragons: Super Mario Bros. Edition: Based on the popular Puzzle & Dragons game – a game with RPG and strategy elements that previously launched in Japan – Puzzle & Dragons Z and Puzzle & Dragons: Super Mario Bros. Editionwill launch as one package for the Nintendo 3DS family of systems in May. Puzzle & Dragons: Super Mario Bros. Edition features characters and worlds from the Super Mario Bros. series.
  • Code Name: S.T.E.A.M.: A month after the launch of New Nintendo 3DS XL, Abraham Lincoln will bring together heroes from classic literature and American folklore to fend off an alien invasion. Code Name: S.T.E.A.M. launches for the Nintendo 3DS family of systems on March 13 and is one of the first Nintendo 3DS games to use amiibo. By tapping an existing Fire Emblem amiibo character like Marth or Ike, or an upcoming one like Robin or Lucina, on the touch screen of the New Nintendo 3DS XL system, players can enlist their help in battle as playable characters.
  • Etrian Mystery Dungeon: From ATLUS and Spike Chunsoft comes a Nintendo 3DS exclusive that combines the game play of theEtrian Odyssey and Mystery Dungeon RPG series. The game launches this spring and gives players the freedom to create their own party of heroes and then embark on a near-infinite loot-hunting quest.
  • Story of Seasons from Marvelous USA and XSEED Games: Combining farming and life simulation, Story of Seasons connects players with other lands across the in-game world and with other players online. The game launches exclusively for Nintendo 3DS in March.
  • Pokémon Shuffle: Launching exclusively in the Nintendo eShop on Nintendo 3DS in February, Pokémon Shuffle finds players putting their puzzle-solving skills to the test by matching three or more Pokémon in the Puzzle Area to deal damage as they battle wild Pokémon across a variety of stages. Clearing Pokémon efficiently is the key to success. Players can download and start the game for free and purchase in-game items using Nintendo eShop funds.
  • ACE COMBAT ASSAULT HORIZON LEGACY+ from BANDAI NAMCO Games America Inc.: The high-flying Ace Combat series is back with an improved 3D view and added C Stick and ZR/ZL button controls that make playing on New Nintendo 3DS XL the ideal way to experience the game. Players can even tap select amiibo figures to the New Nintendo 3DS XL system to unlock special aircraft skins. The game launches for the Nintendo 3DS family of systems on Feb. 13.
  • Fossil Fighters: Frontier: A new entry in the Fossil Fighters series is stomping its way onto the Nintendo 3DS family of systems on March 20. Fossil Fighters: Frontier lets two to six players team up and battle each other’s Vivosaurs in local or online tournaments.

Wii U

  • Splatoon: A central “plaza” that connects to all the different modes in the game also grants access to a shopping center that lets players customize their weapons and outfits with in-game currency. Splatoon launches exclusively for Wii U in May.
  • Hyrule Warriors DLC: New “Majora’s Mask Pack” DLC will launch for Hyrule Warriors on Feb. 5 for $7.99. The content includes two new characters (Tingle and Young Link), a new Adventure Mode map and three additional costumes.
  • Kirby and the Rainbow Curse: Kirby, King Dedede and Meta Knight amiibo are compatible with the game. Once a day, players can tap Kirby, King Dedede or Meta Knight amiibo to the GamePad to power up Kirby. Kirby and the Rainbow Curse launches for Wii U on Feb. 20.
  • Mario Party 10: The new “amiibo Party Mode” brings amiibo compatibility to the classic party-game series. Select amiibo from both theSuper Smash Bros. and Super Mario series will work with the game: Mario, Luigi, Peach, Toad, Yoshi, Bowser, Rosalina, Donkey Kong and Wario. While at least one amiibo is required to play, amiibo Party Mode lets players tap an amiibo to the GamePad to use that character as a game piece, as well as play on a game board themed to that classic character. Mario Party 10 and a limited-editionMario Party 10 bundle including a Mario amiibo figure launch for Wii U on March 20.
  • Captain Toad: Treasure Tracker: A new update on March 20 will add amiibo support to the charming Wii U game. Tapping the Toad amiibo on the GamePad will make Pixel Toad appear in a stage, waiting to be found by the player.
  • Xenoblade Chronicles X: The upcoming Wii U game is an open-world RPG that allows seamless access to anywhere in the massive world. Xenoblade Chronicles X is planned for launch in 2015.
  • Wii Games Coming to Wii U: Starting today, players can purchase and download Wii games directly to their Wii U HOME Menus via the Nintendo eShop on Wii U – no need to access Wii Mode. The first game that is now available is Super Mario Galaxy 2. The future lineup includes Punch-Out!! (Jan. 22) and Metroid Prime: Trilogy (Jan. 29). The Wii U GamePad can be used to control Wii games that were compatible with the Wii Classic Controller. The games will be on sale for an introductory price of $9.99 each during their first week of availability, and $19.99 after.

amiibo

  • Super Mario Series amiibo: A line of amiibo figures inspired by the characters of the Super Mario series will launch on March 20. The lineup includes new models of Mario, Luigi, Peach, Yoshi and Bowser, as well as the introduction of Toad. Crossover amiibo characters from the Super Smash Bros. and Super Mario lines like Mario, Luigi, Peach and Bowser will have the same functionality in all compatible games, so players can choose which design they like best!
  • Additional amiibo Figures: Robin, Lucina, PAC-MAN, Wario, Ness and Charizard amiibo figures, which are all compatible with Super Smash Bros. for Wii U and Nintendo 3DS, will launch this spring.

Nintendo eShop on Nintendo 3DS and Wii U

  • Mario vs. Donkey Kong: Tipping Stars: In this puzzle/platformer hybrid, players guide Mario Minis to the exit door using touch control. As with previous games in the series, players can create their own levels and share them with other players online. In this game, players can “tip” the creators of the user-generated puzzles with stars, which can be used to buy new parts in the robust level creator. Mario vs. Donkey Kong: Tipping Stars will launch exclusively in the Nintendo eShop on both Wii U and Nintendo 3DS on March 5. As a bonus, players who buy one version will receive a free download code for the other version!
  • IronFall: Invasion from VD-Dev: Created by a small team of talented indie developers, IronFall: Invasion brings fast-paced 60-fps shooting action to the Nintendo eShop on Nintendo 3DS with six-player local and online multiplayer and a dedicated single-player campaign. While playable on Nintendo 3DS or Nintendo 2DS, the C Stick on New Nintendo 3DS XL enhances the control options.IronFall: Invasion launches exclusively in the Nintendo eShop on the Nintendo 3DS family of systems in early 2015.
  • Third-Party Games: Many great third-party games are coming soon to the Nintendo eShop, including the following:
    • Elliot Quest from PlayEveryWare, Blek from Broken Rules & kunabi brother, and Citizens of Earth from ATLUS for Wii U.
    • Gunman Clive 2 from Hörberg Productions, Moon Chronicles (eps. 2, 3, 4) from Renegade Kid, Citizens of Earth from ATLUS and SEGA 3D Classics from SEGA for Nintendo 3DS.
    • Project Treasure: A new four-player co-op game from BANDAI NAMCO ENTERTAINMENT and Tekken director Katsuhiro Harada is currently in development for Wii U.

For more information about Nintendo, visit http://www.nintendo.com. You can also now pre-order or purchase a number of games directly from a PC or smart device by visiting http://nintendo.com/buydigital.

Remember that Wii U and Nintendo 3DS feature parental controls that let adults manage the content their children can access. For more information about this and other features, visit http://www.nintendo.com/wiiu or http://www.nintendo.com/3ds.

Sierra to Publish Shiftlings this Spring

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SANTA MONICA, CA – January 15, 2015 – Sierra™ today announced it has teamed up with Rock Pocket Games to publish the Norway-based studio’s upcoming puzzle platforming game, Shiftlings, coming to consoles and PC this spring.

Shiftlings was the kind of game we immediately knew we wanted to work on after playing it,” said Bob Loya, Sr. Director of External Development for Sierra. “Rock Pocket’s inventive take on the puzzle platformer epitomizes Sierra’s focus on finding great indie talent within the development community and giving them access to the tools and platforms they need to share their unique creations with the world.”

Set in an intergalactic reality show, Shiftlings is a quirky puzzle platformer about a pair of space custodians who travel the cosmos completing complex challenges. Shiftlings‘ special twist is that these two oddballs are linked by a single air hose, allowing them to pass gas back and forth between their space suits in an instant. This feature lets one character expand massively in size and weight, reducing mobility but providing clever ways to solve objectives and reach new terrain. The full adventure, crafted for both single-player and two-player local and online cooperative multiplayer, sees our intrepid janitorial heroes conquering over 50 levels spread across five unique worlds.

Shiftlings is expected to arrive on Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4 computer entertainment system and Windows PC in spring 2015. This game is rated T (Teen) by the ESRB. For more information as it nears release, please visitwww.rockpocketgames.com/shiftlings, and follow Rock Pocket Games on Facebook and Twitter.

World of Tanks Gets New Mission System

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January 15, 2015 — Wargaming today announced the all new personal mission system for the free-to-play online action game World of Tanks is now live worldwide. The intricate system gives tankers the opportunity to personalize their mission experience by selecting specific missions from a variety of different campaigns and offers unique rewards upon completion.

Each campaign in the new setup is composed of a collection of missions for players to choose from. Players are not restricted to one single campaign, and they may opt to complete missions from different campaigns without playing them in succession.

After completing a chain of missions in a campaign, tankers will be awarded unique prizes specific to each mission. These new rewards include credits, Free Experience points, and high tier vehicles, the StuG IV (Tier 5), T28 heavy tank concept (Tier 7), ?-55 NVA DDR (Tier 9), and Object 260 (Tier 10), all with 100% tank crew, as well as the Sisterhood of Steel perk and female crew members.

Screenshots

Mortal Kombat X Official Gameplay Trailer

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January 14, 2015 — Today, Warner Bros. Interactive Entertainment and NetherRealm Studios unveiled the Who’s Next? – Official Mortal Kombat X Gameplay Trailer, which shows off Mortal Kombat X’s iconic characters including a first look at Kitana, the beautiful but deadly Edenian princess, and Kung Lao, the powerful martial artist with razor sharp hat tricks.

Fans will also be delighted to discover that Goro lives on. Gamers who pre-order Mortal Kombat X will receive Goro as a playable combatant.

Trailer

Mortal Kombat X will be released worldwide on April 14, 2015 for PlayStation 4, PlayStation 3, Xbox One, Xbox 360 and Windows PC.