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Slender Man, created as part of a website contest for a creative new urban legend, grabbed our imaginations in a terrifyingly primal way with a simple concept: a well dressed, strangely elongated boogeyman who takes our children from parks, never to be seen again. Since his inception, he has inspired art and video games and in some cases both in one. Who didn’t get freaked out on the console playing Slender Man: The Eight Pages? Well time to put on your headset, kill the lights and fire up Steam as once again you get a chance to try to make it in his world with Slender Man: The Arrival.

You’re on your own. No one to come for you. No one to help you. No one to hear you scream. Slender: The Arrival is the official videogame adaption of Slender Man, developed in collaboration with Eric “Victor Surge” Knudson, creator of the paranormal phenomenon that has been terrifying the curious-minded around the world since its inception, with Mark Hadley and Blue Isle Studios.

Back in 2012, Mark Hadley (AgentParsec) created a game that captivated gamers around the world. Slender: The Eight Pages was a short, experimental first-person game that helped breathe new life into the horror genre through its use of unadulterated tension and fear.

Experience the horror all over again.

Slender: The Arrival is the official re-imagining and expansion of the original game created by Mark Hadley, teamed up with the writers behind the Marble Hornets series and the development team at Blue Isle Studios. The Arrival features a brand new storyline, improved visuals, great replay value, and most importantly, survival horror at its best.

The Arrival officially supports the Oculus Rift – a next generation virtual headset designed for super immersive gaming! The Rift intensifies the fear-factor, and gives players a brand new, immersive horror experience.

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Hands On:
I have probably mentioned before how I wish I could afford the Rift, it is never been more true than with this game.  This game is simple and creepy at first, little noises here and there, glimpses, all the immersive creepers that make you paranoid and expectant, of what you just aren’t really sure.  This game builds on the subtle initial tension and sense of isolation until you are practically jumping out of your skin, then it amps it up even higher.  This is not a relaxing game to play before bed, this is not a meditative walk in the woods.  This is the story of the newest breed of boogeyman and his minions.

The game’s graphics are artfully done, like an expressionist painting trying to convey a sense of dread.  Plenty of darkness and shadows, woods and isolation, just you and your video camera which offers no comfort.  My first impression was that looking through a video camera might create a sense of detachment from the action but thanks to all the found footage movies it now seems to have become the opposite, the camera becomes the sole witness and so by extension so do you.

Last Call:
There isn’t much to say about this game that people who played Slender: The Eight Pages won’t already know.  These games are creepy – they mess with your senses in a very dark way and for those of you who are a bit like me, e.g. hard to give the creeps or a good scare, this might just give you the skin crawling you’ve been craving. Play it in the dark with headphones for best effect!

[easyreview title=”Slender: The Arrival Review Score” cat1title=”Overall Score (out of 5)” cat1detail=”” cat1rating=”4″ ]

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Dustin "Ripper71" Thomas has been a staff writer with for over 10 years and has taken on the role of Editor with a brief stint as Editor-In-Chief. He is also a co-founder of @IsItOctoberYet where he covers haunt nightmares, amusement park fun and Golden Knights hockey.