Archive - 2009

GamingShogun Personal Log 1 – E3 Appointments


Dear Personal Log,

The most difficult part about the big E3 expo is the lining up of all the meetings and other appointments my reporters have to attend. Not only do you have to figure out when to schedule the appointment but, often times, you have to hunt down the proper contact for the exhibitor in the first place. It seems that more and more companies are hiring outside agencies for their event appointment bookings. It would be nice if the ESA would develop an official exhibitor/attendee appointment system within the official E3 website. By funneling all communications and scheduling through the site, you would always have a centralized location for these activities. Next year, ESA… In fact, I seem to remember using the CES website for this exact function back in January so I know its possible.

As far as what times to pen appointments for your reporters, one always asks the important questions: When is their next appointment? Do they need any lead-time? Do they have to eat? To this, I say ‘NO!‘. To alleviate my stress I have decided that my reporters at the event will not be eating for the duration. It’s the only way to be sure.

Of course, its all worth it in the end. E3 was always the king of all other gaming expos and I have high hopes that this year’s plan of bigger attendance, etc will put it back on its rightful throne.

Our food-starved E3 coverage goes into overdrive beginning June 1st, so stay-tuned.

-GS

Activision Releases Blur Screenshots


After being announced yesterday, Activision has released new screenshots for its upcoming action-racer: Blur. Blur is due out this fall on Windows PCs, Playstation 3, and the Xbox 360 gaming platforms.

Check out the not-so-blurry (okay, well maybe a little) screenshots After the Break!

[RUMOR] Beatles Rock Band to Feature Ed Sullivan Stage


Could The Beatles Rock Band feature one of the biggest moments in the bands history?

Loading up the official game website shows the background above and in my opinion all signs point to players being part of a really big show…

The Beatles Rock Band is set to hold your hand on 9-9-09.

Now, just a little foreshadowing: The GamingShogun crew will get a preview of this baby on Tuesday, June 2nd at E3 and will bring you info on it as soon as possible so look-sharp!

Legendary Pictures Creates Game Development House


Legendary Pictures has produces a ton of big Hollywood flicks such as Superman Returns, 300, and more. Now, they are announcing that they have created Venture, an in-house game developer to create games for multiple platforms (including mobile and the Internet) based on their films. Kathy Vrabeck, a former EA executive, has been charged with running the new division.

Via Variety

From the Article:
‘Venture, to be based at Legendary’s offices on the Warner Bros. lot, will develop content based on its pics, as well as original programming that will be distribbed across multiple platforms, including the Internet, mobile phones and videogames.’

Darksiders: Wrath of War – New Trailer and Screenshots


Vigil Games has released a new trailer as well as some screenshots for their upcoming Darksiders: Wrath of War. The game is due out later this year for the Xbox 360 and PS3 platforms. Darksiders: Wrath of War puts players in the shoes of one of the four horsemen of the apocalypse attempting to find out who triggered the apocalypse ahead of schedule.

Check out the new screenshots After the Break!

X3: Terran Conflict 2.0 – The Aldrin Missions Review

Egosoft released X3: Terran Conflict in October of last year. Since that time, Egosoft has worked steadily on numerous patches and enhancements to the game. This has culminated in version 2.0 which contains, aside from numerous bug fixes, a ton of new content to the existing game. Egosoft has re-released the game with the 2.0 update, calling it X3: Terran Conflict 2.0 – The Aldrin Missions.

The basic gameplay of X3TC 2.0 remains largely unchanged. The game puts the player into the game universe and sends them on their merry way, either following the main storyline or branching out and exploring on their own. Players can start the game as a number of different characters, each with their own difficulties, equipment, and alliances. There are only four of these characters to start, however more will be unlocked at certain points in the game.

If you have never played an ‘X’ game before but think you will just breeze through it based upon past experience in games like Wing Commander or Freespace, think again. X3TC has a very steep learning curve due to the sheer number of things you can do in the game universe as well as a clunky, albeit best of the series, control design.

Controlling your ship was definitely based on the mouse. I grew up in a time where we controlled our space games with Joysticks but apparently this is passe. Attempting to use my X52 Pro flight stick and throttle quadrant was an abysmal mess. While I could assign various joystick axis to various commands, I could never add additional axis into the game. For whatever reason, X3TC was using my throttles thumb rotator as the in-game throttle. Anyhow, even if I did get the joystick working, the mouse is needed to navigate through the on-screen UI elements of the game controls. However, as I previously stated, this is by far the most streamlined control system in an ‘X’ game since the original X: Beyond the Frontier.

The cool thing about the franchise has always been its sim-approach to space life and this installment is no different. You really get the feeling of what it would be like to exist in this environment. Traveling from place to place is not like you see in Star Wars or any of the Trek films. Space is ‘big’ to say the least, and in X3TC it takes a long time to get around even with time acceleration enabled. There is a huge laundry list of things you can do in X3TC. You can do just about anything from becoming a wealth industrialist with your own factories and fleets to even becoming a solo pirate who pillages anything you fancy (just be careful of those Terran space forces). You can even hire NPCs to haul cargo for you. Egosoft has been developing the franchise since 1996 and their experience in the genre definitely shows in the game’s veratility.

Visually, X3TC is easily the best-looking PC space game out there at the moment short of the DirectX 10 version of EVE Online. Only unlike EVE Online, X3TC was designed for single-player gaming only. There is no multiplayer mode to speak of. In an interview we did a while back with Egosoft founder Bernd Lehahn, he did say an MMO is still on the drawing board and something they would like to do in the future. The space environments are simply beautiful and planets are rendered with stunning detail. I often looked to the stars as a boy and wondered what it would be like to be ‘out there’ exploring. Visually-speaking this is probably very close to the truth. Not only are the planets well-done, but the ships and stations you encounter can be truly awe-inspiring in their scale and detail.

Sound design in X3: Terran Conflict 2.0 is adequate, however the voice work in the English version of the game is not nearly up to snuff. This is due in large part to the fact that Egosoft is a German development house and their actors were fighting a language barrier. Next time it is our hope that they will hire native English-speakers. It may seem like an insignificant detail to some but having believable voice work would definitely add to the games immersion-factor.

The Aldrin Missions add whole new sectors of space to explore as well as a new mission to undertake, the basic premise being that a previously-lost colony of humans has been discovered and the plan is to reintegrate them into the rest of humanity. Unfortunately for both sides the reunification is not easy and you will be called upon to figure out what or who is trying to stop this from happening.

Overall, X3: Terran Conflict 2.0 – The Aldrin Missions is a fun bundle of epic space simulation for those that do not already own X3: Terran Conflict. If you do own the original version you can simply download the 2.0 update for free at Egosoft’s website. Just remember going in that this is an ‘X’ game and you will need to seriously devote some time to fully-understanding the controls and interface to get the most out of your game. Egosoft has included a one hundred plus pages instruction manual which will help you along your way and I suggest you read it before delving into the game. So check this epic out and really immerse yourself in the material, you will be suprised even if you are not usually a fan of the genre.

Boom Blox Bash Party Commercial


EA’s official twitter page just announced that the commercial for its upcoming Wii party game Boom Blox Bash Party has been released on its Youtube channel. Check out the link below to watch the commercial.

Boom Blox Bash Party is set to hit store shelves on May 19th for the Nintendo Wii.

Kojima Project Site Updated Again


The teaser for Kojima’s next project has been updated with a countdown timer. In addition to the 80 hours left on the clock, a ‘5’ (or perhaps ‘S’) appears briefly after each lightning flash. What does this mean? Metal Gear Solid 5? Maybe?

Time will tell, so stay-tuned.

First In-Engine Screenshot of Interstellar Marines


Zero Point Software has released the first ever in-game screenshot from their long in-development Interstellar Marines. For you gamers out there who have not heard of this title, Interstellar Marines is an attempt to create a realistic vision of how marines would operate in the harsh environment of the future, in zero-G as well as in spaceships and on alien worlds.

In addition, check out the first in-game engine footage of the staging for the photo taken above after the break!
In addition, they posted a new video showing off in-game animations setting up the photo above:

BlizzCon Tickets on Sale Now

Tickets to Blizzard’s 2009 gaming event, BlizzCon, are on sale now at the official Blizzard Store. Each ticket costs $125 dollars and will grant you entry to the two day event, which runs August 21st and 22nd at the Anaheim Convention Center. If you ANY inclination to go, I highly recommend you purchase right away.

It is a 20,000 ticket event for a game with 20,000,000 subscribers!

*UPDATE – Make a note, 46 minutes after launch, the tickets are now OUT OF STOCK. See, we told you to hurry! Stay-tuned for the next round of ticket sales which will occur on May 30th.