Frankfurt (Germany), June 22, 2018 – New content for Hunt: Showdown, Crytek’s Early Access multiplayer bounty hunting game, went live today with the release of Update 2, bringing new features, equipment, and improvements to the game, many of which were requested specifically by the Hunt community. To celebrate, Hunt will be discounted 20% during the Steam Summer Sale, from June 21st to July 5th, available here.
The biggest feature coming with Update 2 is a boost mechanic designed to help those willing to risk taking down the boss monster rather than waiting for someone else to do the dirty work and trying to steal their prize. Whoever kills the boss monster will receive a temporary boost to their Dark Sight, allowing them to locate all other Hunters on the map for a short time and give them a fighting chance to win the match. Additions requested by the community include a death screen, the ability to add a fellow in-game Hunter as a friend in the main menu or in the pause menu during a match, the ability to collect ammo or consumables from dead Hunters, and the addition of Hunt theme music to the game menu.
On top of that, players will find a bear trap, hive bomb, and flare pistol as well as the Beastface trait—which makes animals on the map less likely to react to you and give away your location—and the Tomahawk trait—which gives a Hunter the ability to throw the axe and the sledgehammer. A number of optimization improvements have also been included which will continue to make the entire game experience run more smoothly. Alongside the update, Crytek released a new Hunt teaser video, playing here and a blog post teasing some of the lore elements to be added in an upcoming update.
Vienna/Austria, Offenburg/Germany, June 22nd, 2018: Fade to Silence gets its biggest update so far – “Guilt” is here. Introducing a new follower, a new region to explore and a new kind of monster plus new social events, that will spice up how you deal with your followers and their problems – tough decisions ahead, survivor!
The Guilt-update is live now.
New Content and Features
The Glare and Shuttle
The new region, featuring an icy ravine leading up to a broken dam is now open for exploration. You can reach it via The Pit.
Introducing „The Feeder”
Vicious, slow and deadly. The Feeder has a tongue that darts out of the maw in its underbelly. On impact, it drags you back to the feeder – into the perfect position for its devastating attack.
Introducing Issa – The Sniper
Always armed and ready to hunt, Issa enjoys the thrill of the chase. She doesn’t give up until she gets what she wants. She is likelier to join if you have other people with you as tracks of your other followers may lead her to your camp.
Social Events & Leadership
The first batch of social events that occur in your camp and force you to make tough decisions. As your followers’ worldviews warped by the eternal winter clash, you must manage the intricate relationships for the sake of your camp. Each decision you’ll be forced to make will have an outcome and impact the overall morale of your followers.
Calabasas, Calif – June 21, 2018– 505 Games today announced the launch of Objects in Space (PAX Australia Indie Showcase winner and alt.ctrl GDC finalist), available now for $19.99 USD on Steam and GOG Early Access for PC and Mac.
Developed by Sydney-based indie developer Flat Earth Games, Objects in Space is a retro open-world stealth-action space game featuring starships that are modelled after Cold War era submarines rather than WWII dogfighters, and includes option for players to build custom starship bridges at home using physical hardware.
In the game, players have their own ship and must make their way through the Apollo cluster – a new home disconnected from our solar system for almost fifty years. The Apollo cluster is an uncaring place alone in the universe where a new era for humanity has manifested and must thrive in bleak conditions.
Objects is a time-based open world, where the game takes place over three months and player choices matter on an entirely new dimension.
The team at Flat Earth Games have gone to great lengths to create a different kind of open world – one in which players ‘exist’ for a time but aren’t guided through a main storyline or given chances to collect every available piece of the game world. The worlds of Apollo move on – the player just lives there for a while.
“This is a massive and complicated open world game,” said Leigh Harris, co-founder of Flat Earth Games. “But we created it to harken back to some of the early open world space games of the 80s and 90s. It lends itself very heavily towards sandbox play – players can engage with whatever parts of the world interest them the most and will be equally rewarded regardless of where their focus may lie.”
“One of our main drives was to get around the reflex-based combat gameplay present in a lot of other space games, and replace it with more tactical, decision-based stealth combat,” said Elissa Harris, co-founder of Flat Earth Games. “We wanted to offer players the choice to engage in combat or avoid it in lieu of a more creative solutions to problem, especially by making the act of avoiding combat – a form of cat and mouse stealth play – enjoyable in its own right.”
Objects in Space was produced with support from Screen New South Wales.
Los Angeles, CA – June 21, 2018 – Virtual reality game developer Perilous Orbit announced today the release of its most ambitious project yet – Social Club VR – the online casino experience for HTC Vive, Oculus Rift and Windows Mixed Reality available now on Steam and Oculus Home.
Want to hone your skills for a Vegas trip or just enjoy a casual hand of poker? Then head into the high-class casino in Social Club VR, the addictive single and multi-player experience that allows players to enjoy games like Blackjack, Texas Hold’em Poker, and Roulette, all from the comfort of their living room. Want to set the mood? InSocial Club VR, you and your friends can watch sync’d YouTube playlists and listen to your favorite music, creating an immersive environment that’s fully customized for your crew.
Social Club VR invites players to test their wits against the AI or join online with friends or players from around the world for a fun night of casino, casual, or shooting gallery games. Additionally,Social Club VR sees the return of the popular bottle breaking from Perilous Orbit’s SportsBar VR game with new and improved… CAN CRUSHING!
Social Club VR Key Features:
• Casino Games: Play your favorite table games like poker, blackjack, roulette, and more in an intimate casino environment that allows you to freely move around the room.
• AI or Online Players from Around the World: The game’s competitive social experience lets you talk to other players in real time. Next thing you know, you might have a best friend from across the country or the globe! If you’re in the mood to play alone, you can summon a varying number of AI characters to join you for a game or two.
• Keep Your Old Sunday Night Poker Game Alive: If you thought you and your old college buddies would never be able to meet up for poker night again, you were wrong. Create a private gathering with up to six players that only you and your friends ccan join.
• Casual Games: Chess or Backgammon, anyone?
• Shooting Gallery: Lay down a challenge and see who has the best aim with three different shooting games to choose from – Sharpshooter, Quickdraw, and Sniper.
• Become a High Roller: The more often you play, the more chips you can earn and when you’re rolling in the dough, you can treat your friends to extras that they can’t afford by “gifting” it to them.
• Non-VR Mode: Want to play with your friends who don’t have a VR headset? Or maybe you’re out of town with nothing but your laptop. Don’t worry, you won’t miss any of the fun because you don’t need a headset to play.
• Daily Chip Bonuses: Come back every day to get rewarded with more chips. String together several days in a row and you’ll be that much closer to becoming king of the casino.
• Customize the Experience: Import your favorite music, accessorize your avatar, or even order a virtual drink – it’s time to get your game on.
Social Club VRis now available for HTC VIVE, Oculus Rift and Windows Mixed Reality on Steam for $17.99 (10% Savings) and $14.99 (25% Savings) for owners of SportsBar VR or get it now for Oculus Rift on Oculus Home.
FREMONT, CA, June 21st, 2018 – CORSAIR®, a world leader in PC gaming peripherals and enthusiast components, today announced the release of the new CORSAIR K70 RGB MK.2 and CORSAIR STRAFE RGB MK.2 range of mechanical gaming keyboards. Equipped with 100% Cherry MX high-quality mechanical keyswitches, the K70 RGB MK.2 RGB and STRAFE RGB MK.2 offer gamers a huge variety of switch type, including Cherry MX Red, MX Brown, MX Blue, Rapidfire MX Speed or MX Silent keyswitches*.
Whichever switch you pick, the K70 RGB MK.2 RGB and STRAFE RGB MK.2 both offer the comprehensive set of features that gamers demand; per-key RGB backlighting, 8MB of onboard profile storage and dedicated media keys are just the start, all powered by new CORSAIR iCUE software to synchronize lighting and control across all your CORSAIR iCUE compatible devices. Staying true to the CORSAIR legacy for quality and choice, the K70 RGB MK.2 RGB and STRAFE RGB MK.2 are ready to make their mark.
With durable aluminum construction and vibrant RGB lighting, the K70 RGB MK.2 continues the formula that has made the K70 a favorite with gamers around the world, while offering more Cherry MX mechanical keyswitch choices than ever before. Alongside the linear movement of Cherry MX Red, the tactile feedback of Cherry MX Brown, and the Rapidfire Cherry MX Speed, K70 RGB MK.2 see the return of Cherry MX Blue, and for the first time, the low-noise keystroke of Cherry MX Silent*, giving gamers more choice than ever when equipping their setup.
The K70 RGB MK.2’s solid brushed aluminum frame is ready to withstand a lifetime of gaming, while keeping styling simple and refined, and every key is individually backlit with stunning individually addressable RGB backlighting, allowing for nearly limitless customization. New for the K70 RGB MK.2, you can now take lighting profiles and key macros or remaps with you thanks to 8MB of onboard storage and hardware playback or use CORSAIR iCUE software to synchronize lighting across your entire CORSAIR setup with a single click. Loaded with extras, from textured FPS and MOBA keycaps, to an included soft-touch wrist rest and USB pass-through port, the K70 RGB MK.2 combines the features and choice gamers demand.
By popular demand, today also sees the launch of the K70 RGB MK.2 SE**. Clad in a silver anodized aluminum frame and boasting stunning white precision-molded double-shot keycaps that never fade, the K70 RGB MK.2 SE is made to stand out with an extra premium feel that comes through in every keypress.
The STRAFE RGB MK.2 and STRAFE RGB MK.2 MX Silent offer a low-noise mechanical keyboard option for those who demand silence. Cherry MX Silent keyswitches reduce noise by as much as 30%, helped by a durable casing and internal steel construction. Low noise doesn’t mean less features, with STRAFE RGB MK.2 boasting vivid per-key RGB backlighting, 8MB of onboard profile storage, a detachable wrist rest and dedicated media keys. Powered by CORSAIR iCUE software, STRAFE RGB MK.2 synchronizes amazing lighting effects across your iCUE setup, wields powerful macros and remaps with ease and includes a host of extras to help make it your own. Whether you’re streaming, playing games late into the night, or just don’t want to disturb those around you, STRAFE RGB MK.2 is the strong silent type you’ve been looking for.
Availability, Warranty and Pricing
The full line-up of K70 RGB MK.2 and STRAFE RGB MK.2 mechanical keyboards is available immediately from the CORSAIR worldwide network of authorized retailers and distributors, as well as direct from the www.corsair.com webstore.
All K70 RGB MK.2 and STRAFE RGB MK.2 mechanical keyboards are backed by a two-year warranty, and the CORSAIR worldwide customer service and technical support network.
For up-to-date pricing of the K70 RGB MK.2 and STRAFE RGB MK.2, please refer to the CORSAIR website or contact your local CORSAIR sales or PR representative.
*Not all switch types are available in all regional layouts, see www.corsair.com for full details.
**K70 RGB MK.2 SE Available in NA and UK layouts only.
ATLANTA –June 21, 2018–Cartoon Network has announced alongside a new gameplay trailer that Teen Titans GO Figure! will launch on July 19, 2018, for $3.99 on iOS and Android smartphones and tablets via the App Store, Google Play and Amazon Appstore. Fans can pre-register today through the App Store and Google Play to receive notification when the game – inspired by the Warner Bros. Animation feature film “Teen Titans GO! to the Movies,” arriving in theaters on July 27, 2018 – becomes available.
The sequel to the top-selling mobile game Teeny Titans, Teen Titans GO Figure! is based on Cartoon Network’s hit animated series from DC and Warner Bros. Animation – Teen Titans Go! Someone’s trying to put the Teeny Titans Figure Company out of business and all signs point to… the Justice League?! Play as Robin, Raven, Cyborg, Starfire or Beast Boy, and explore iconic locations across Gotham City, Metropolis and beyond to search for clues to solve this larger-than-life mystery.
Teen Titans GO Figure! combines the cute 3D stylized figures, exciting battle system and engaging shopping simulation of the original with a new adventure featuring the DC universe’s greatest Super Heroes and Super-Villains. Collect and battle nearly 100 delightful figures, including fan-favorites like Superman, Batman, Wonder Woman, The Flash, Green Lantern, Black Lightning, Swamp Thing, Shazam and more, each customizable with colorful paint schemes for the perfect look.
Owners of the original Teeny Titans will receive a special Hooded Hood figure in Teen Titans GO Figure! for free when it launches. Players who beat Teeny Titans will unlock an additional bonus figure in game, as well.
Teen Titans GO Figure! is licensed by Warner Bros. Interactive Entertainment on behalf of DC Entertainment.
STOCKHOLM, SWEDEN – June 20, 2018. Independent developer Fatshark today announced that the million selling hit game Warhammer: Vermintide 2 will be available on Xbox One, the all-in-one games and entertainment system from Microsoft, on July 11th 2018.
“After the huge success with the release of Warhammer: Vermintide 2 on PC, we are happy and excited to bring the game to Xbox One.” says Martin Wahlund, CEO at Fatshark. “We can’t wait to stick it to the Skaven and Chaos on another platform.”
Open Beta Begins Today
The Warhammer: Vermintide 2 open beta begins today via Xbox Insider Program, and is open to everyone.
Pre-Order Now
The pre-order of the Warhammer: Vermintide 2 Premium Edition is available now. Pre-order here.
The Premium Edition includes
Sigmar Keep Statue
Helmgart Heraldry Themed Skins
Exclusive Pre-order Portrait Frame
Premium Edition Portrait Frame
6x Exclusive Heroic Deeds
Mixer Integration
Besides playing the game with three heroes, you can also get support – or not – from the Mixer audience when you stream. The Mixer integration makes it possible for viewers to participate in the game, where they can vote on what’s coming next, and more.
Xbox Game Pass
Warhammer: Vermintide 2 Standard Edition will be available via Xbox Game Pass from day one. An upgrade to Premium Edition will be available on release day.
Trailer
Vermintide 2 is a visually stunning and groundbreaking melee action game pushing the boundaries of the first person co-op genre. Set during the apocalyptic End Times of the Warhammer world – the game introduces the dark, bloody and twisted forces of Chaos as an enemy faction. Other new features include 15 hero careers, new environments, talent trees and the proprietary Heroic Deeds System.
The game is Enhanced for Xbox One X and supports Native 4K on that system.
Not a PC Hero yet? Pick up Warhammer: Vermintide 2 now.
OSLO, Norway – June 20th, 2018 – Announced just a few months ago, Mutant Year Zero: Road to Eden rustled quite a few feathers when it introduced a crossbow-wielding, bipedal, and unusually sassy duck to the otherwise bleak apocalypse genre in its unique and surprising reveal CGI. During last week’s E3 in Los Angeles, publisher Funcom and the developers at The Bearded Ladies provided press with the first-ever hands-on demo and received several “Best of E3” awards and nominations for the tactical adventure game launching on PC, Xbox One, and PlayStation 4 during the second half of 2018.
Today, as the E3 press embargo is lifted, Funcom and The Bearded Ladies also released the first gameplay trailer and announced the pricing, digital editions, and fired off the pre-order campaign for the game.
Now available for PC pre-order on buy.mutantyearzero.com, the game will be available in a Standard Edition ($34.99) and a Deluxe Edition ($54.99). The Deluxe Edition includes a desktop wallpaper, digital artbook, digital soundtrack, and a digital copy of the Mutant Year Zero pen-and-paper RPG book. Pre-ordering the Standard Edition will give you a three-day head start at launch while pre-ordering the Deluxe Edition gives you the three-day head start as well as access to a Beta version of the game before launch.
“Mutant Year Zero: Road to Eden is our passion project,” said The Bearded Ladies CEO Haraldur Thormundsson. “It’s the game we always wanted to do and we’re incredibly excited to be working on it. We truly believe the unique mix of turn-based tactical combat combined with freeform exploration, stealth, and story will offer something new and different gamers have never experienced before.”
Mutant Year Zero: Road to Eden is powered by the Unreal Engine and will be available on PC, Xbox One, and PlayStation 4 during the second half of 2018. The game is based on the classic Mutant IP that has spawned several popular pen and paper role-playing games since the 1980s, including the current Mutant: Year Zero from Free League and Modiphius Entertainment. The interactive IP rights are controlled by Heroic Signatures, a company owned by Funcom and the Cabinet Group (see earlier announcement). For more videos, screenshots, and information please visit the official website that launched today on www.mutantyearzero.com.
June 20, 2018 – BAFTA Young Game Designer winner, Dan Smith, and publisher, Ripstone Games, are proud to share the release date for The Spectrum Retreat for PlayStation 4, Xbox One and PC. The upcoming first-person narrative puzzler will come to PlayStation 4 from July 10th. The game will launch globally for Xbox One and PC on July 13th with Nintendo Switch following later this summer. In The Spectrum Retreat players must explore the pristine and uncanny hotel, The Penrose, solving a series of ingenious colour-coded puzzles, all the while uncovering the reasons behind their seemingly never-ending stay. To celebrate the news, Ripstone Games has produced an all-new launch trailer, showing never seen before footage. The Spectrum Retreat will launch for £9.99 / €12.99 / $12.99.*
View The Spectrum Retreat launch trailer here:
Having won the BAFTA Young Game Designers Award (YGD) 2016 for the prototype when he was only 18 years old, Dan Smith has subsequently developed The Spectrum Retreat with the support of Ripstone, building an intriguing narrative around the intuitive first-person puzzle action. Putting players in the role of a guest at a peculiar, pristine hotel where nothing is as it seems, The Spectrum Retreat is a trippy, art deco-inspired sci-fi adventure, albeit grounded in the possibility of current technology.
“I can’t wait for people to finally play The Spectrum Retreat now that we’re only a few weeks away from launch,” said Dan Smith, Designer of The Spectrum Retreat. “The game has been a part of my life for the last five years and to get to this stage is hugely exciting. I’m really proud of the game, and working with Ripstone I’ve been able to create something that looks and plays great, with an intriguing story and new mechanics.”
“Announcing the release date today makes us realise how close we are to the culmination of such focused hard work,” said Matt Southern, Head of Development at Ripstone Games. “Dan’s puzzle design has got stronger as we’ve worked with him, and the game is now a must-play for fans of elegant first-person puzzle design. But remarkably it’s also a milestone in emotional, intelligent narrative adventure, especially for anyone interested in how new technologies might impact our lives very soon.”
The Spectrum Retreat takes place in the near future at The Penrose hotel, a peaceful yet unsettling refuge from the outside world. As a valued guest, your existence is embedded into the corridors and guest rooms of The Penrose. Through exploration of the striking art-deco hotel you will begin to uncover the mysteries of both The Penrose and the uncertainties surrounding your current stay. Your desire to unearth the truth is obstructed by an array of colour coded first-person puzzles, mind-bending physics challenges and the growing fear of exposing your true intentions.
Activision has announced the third DLC pack for Call of Duty: WWII, United Front, available on June 26th. The DLC features new multiplayer maps, new War Mode Mission and more Zombies.