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Galactic Civilizations IV Version 3.0 Now Available

Stardock Entertainment has released the v3.0 Hyperlane Update of its space strategy title, Galactic Civilizations IV. The update introduces major new features such as Hyperlanes, Fleet Supply, a new Map Generation System, updated AI and hundreds of changes based on player feedback over the past year.

“We’ve been pouring through fan feedback for over a year on how to make GalCiv even better,” said Brad Wardell, CEO of Stardock Entertainment. “We’ve tried to address everything, and then some, of what players wanted like more strategic options, more interesting map generation options, better AI, better late game performance, user interface improvements and a lot more.”

Some of the major updates in the Galactic Civilizations IV Hyperlane Update include:
  • Hyperlanes. While Galactic Civilizations has free-form map movement of units, Hyperlanes provide direct lines between distant stars, allowing for very fast travel between disconnected sections of a sector.
  • New Map Generation. The map generation system of the game has been remade and now includes new options when setting up a game.
  • Fleet supply.  To allow for more strategic options during war time, civilizations have a Fleet Supply cap that is increased by technologies and planet improvements to make different starship designs more distinct.
  • Adaptive AI. At higher difficulty levels, AI can adapt their difficulty if they are losing to ensure a more challenging game.  Moreover, at all difficulty levels, the AI has been significantly improved.
  • Major UI improvements. Dozens of updates, big and small, have been made to the game’s user interface to streamline player interaction.
  • Performance overhaul. Maps have been made bigger, and more stars in a map are supported, following a year-long effort to optimize the game engine’s performance. This should be particularly noticeable on lower-end hardware.
  • Balance wishlists implemented.  Stardock painstakingly reviewed posts on its forums, Steam, Reddit, third-party forums, etc. on balance suggestions, wishlists, etc. and implemented them after careful review.
  • Visual Updates. The engine received a significant update to intelligently anti-alias ship components with each other on a ship to make starships visually look better on screen.
  • Better Steam Workshop integration. Players can design and share their ships online. Version 3.0 is more responsive, requires fewer steps and generates higher quality screenshots for modders.
  • DLC updates. All of the released expansions and DLC for Galactic Civilizations have received updates over the past year to provide additional content and features for those who have them.
The award-winning Galactic Civilizations series is the oldest actively developed space strategy game series starting with its first beta release in 1993 for IBM’s OS/2 operating system.

Galactic Civilizations IV is available for purchase at Steam, Epic Games Store, or directly at galciv4.com.
For more information on Galactic Civilizations IV, check out www.galciv4.com.

Capcom Stuns with Major Reveals at Summer Game Fest 2025 Showcase

Capcom brought the heat to the Summer Game Fest 2025 live showcase with the hair-raising reveal of Resident Evil™ Requiem, an action-packed trailer introducing formidable new foes and surreal surroundings in Onimusha: Way of the Sword™, and knockout character reveals for Street Fighter™ 6 Year 3!

Stay tuned for more news coming out of Summer Game Fest Play Days and read on for additional details about each announcement from today’s showcase.

Immerse Yourself in Fear – Resident Evil Requiem Releases February 27, 2026

Unveiled at Summer Game Fest 2025, Resident Evil Requiem, the ninth and most immersive mainline entry yet in the iconic survival horror Resident Evil™ series, will launch on February 27, 2026, across PlayStation®5, Xbox Series X|S, and PC via Steam. Powered by RE ENGINE and harnessing the full power of modern consoles, Resident Evil Requiem delivers spine-chilling realism like never before, with complex character details like lifelike facial expressions, realistic skin textures, and even high-fidelity sweat droplets that are sure to keep players on the edge of their seats. Resident Evil Requiem takes the series back to the iconic Raccoon City, home of the biological disaster that shook the world, combining deeply terrifying aspects of psychological horror with pulse-pounding action that franchise fans know and love.

Prepare to escape death in a heart-stopping experience that will chill you to your core and watch the reveal trailer on the official Resident Evil YouTube channel here.

Resident Evil Requiem features voiceovers and subtitles in English, Latin American Spanish, Brazilian Portuguese, Japanese, French, Italian, German, Castilian Spanish, Russian, and Mandarin, plus subtitles in Korean, Traditional Chinese, Simplified Chinese, Arabic, and Polish.

This is just the beginning. More horrors from Resident Evil Requiem will be revealed throughout the year, including the first public playable at Gamescom 2025. A new era of survival horror begins in 2026. Will you survive it?

Onimusha: Way of the Sword Summons Monstrous New Foes and Supernatural Surroundings

Capcom unsheathed a new trailer for Onimusha: Way of the Sword at the Summer Game Fest live showcase. The latest footage reveals formidable new foes, a surreal setting, and combat mechanics for the dark fantasy swordplay action game where a samurai armed with a mystical artifact battles monstrosities from the underworld.

Watch the Onimusha: Way of the Sword ‘Formidable Foes Emerge’ trailer here on YouTube.

New elements debuted in the new trailer include:

  • A Legendary Rival – In Onimusha: Way of the Sword, players can look forward to locking blades with a master swordsman from the pages of Japanese history. The new trailer shows protagonist Miyamoto Musashi dueling his fated rival, Sasaki Ganryu, in Kyoto’s iconic temple, Kiyomizu-dera. Also armed with an Oni Gauntlet, Ganryu will play a key role in this supernatural story where fabled warriors collide.
  • New Genma to Battle – Beyond his rival, Musashi will face demonic Genma ranging from the soul-stealing Kubi Akari to the rampaging Daidara, a towering Genma with an insatiable hunger to devour everything in its way. In the footage, Musashi can be seen clashing with Daidara and its massive bludgeon in a previously unseen locale.
  • A Surreal New Stage – The new battleground on display is a dreamlike setting adorned with ruins and rock formations that float in the sky. Musashi can also be seen summoning new paths forward that seem to materialize out of thin air, showcasing a unique way to explore this otherworldly realm.
  • A Slice of Combat – Throughout his battles, Musashi carves through his enemies using a variety of exhilarating techniques like powerful “Issen” maneuvers, which unleash devastating critical strikes just before enemies attack. The high-impact action also shared a sneak peek at a new weapon resembling twin hammers, which can deliver crushing blows powerful enough to shatter the very air.
  • A Mysterious Figure – The trailer’s final moments also provided a glimpse of an enigmatic woman who seemed to emerge from the glow of Musashi’s Oni Gauntlet. Who could this possibly be?

Onimusha: Way of the Sword launches for PlayStation 5, Xbox Series X|S, and PC via Steam in 2026. For fans eager to experience the world of Onimusha™ sooner, modern remasters of the classic titles Onimusha™: Warlords and Onimusha™ 2: Samurai’s Destiny are available now on PlayStation®4, Nintendo Switch™, Xbox One, and Steam.

To learn more, please visit the official Onimusha: Way of the Sword website. For the latest updates, follow the Onimusha social accounts on InstagramX (Twitter), and Facebook.

The Hype is Real! Hit the Streets with Year 3 Characters in Street Fighter 6!

Street Fighter 6 continues to bring the heat with the surprise announcement of all four Year 3 characters joining the roster over the coming year, including Muay Thai emperor Sagat, undercover agent C. Viper, pro wrestler Alex, and the energetic Ingrid.

  • Sagat (Summer 2025), a longtime fixture of the franchise who first appeared as the final boss in the original Street Fighter™, brings his massive frame and world class Muay Thai skills to Street Fighter 6! Stretch your legs and prepare to test your mettle as Sagat releases this summer.
  • C. Viper (Autumn 2025) is ready to complete her mission this autumn and won’t let any fighters stop her. Last seen in Street Fighter™ IV donning her state-of-the-art Battle Suit, prepare to use all the tools and gadgets in C. Viper’s arsenal to take down opponents.
  • Alex (Early Spring 2026) will perform his high-flying grappling takedowns under the bright lights later this year in Street Fighter 6! Returning from Street Fighter™ V, this fan-favorite character climbs through the ropes in winter 2025.
  • Don’t be fooled by the look of Ingrid (Late Spring 2026)! An extremely powerful and mysterious being, Ingrid can match up to any opponent and will shine her sunlight upon the remaining Street Fighter 6 characters next spring!

Catch the Year 3 Reveal Trailer featuring pro wrestler Kenny Omega in all four character’s outfits on YouTube here!

Also announced was the return of the epic $1 million grand prize for the winner of Capcom Cup 12, taking place in 2026 in Tokyo, Japan at the historic Ryogoku Kokugikan sumo arena for the second year in a row! Tune in throughout the year for all the Capcom Pro Tour 2025 action as players look to qualify for the chance to compete at Capcom Cup 12 and potentially become the next esports millionaire!

We’ll have tons more to share on each of the four new characters throughout the year so stay locked in on Street Fighter channels for all the latest info. And don’t forget to catch Street Fighter 6 on the newly released Nintendo Switch™ 2 with exclusive new modes as one of the console’s launch titles, as well as the jam-packed Street Fighter 6 Years 1-2 Fighters Edition that includes all 26 characters released through Years 1 and 2, Outfit 1 Colors 3-10 for all 18 launch characters, plus 20 stages!

Pizza Bandit Early Access Announcement Trailer

Pizza Bandit, the upcoming third-person co-op shooter that can be described as a mix of Gears of War meets Overcooked, is set to launch on Steam in Early Access on August 25, 2025. As part of the PC Gaming Show, Jofsoft has released a brand-new trailer that offers a slice of the game’s chaotic gameplay, and an official demo is now available on Steam that includes 3 new bounty missions.

Watch Pizza Bandit Early Access Announcement Trailer Here:

Set in a future where time travel is real, Pizza Bandit follows Malik, an ex-mercenary finally chasing his childhood dream: opening a pizza restaurant. Though he was built for battle, not baking, he’s determined to make it work. With nothing but an empty venue and no money, Malik takes on high-risk bounty missions through time to fund his dream.

Battling through shifting eras and fending off relentless time reapers, Malik picks up more than just scars. Each mission helps him grow as a cook—unlocking rare ingredients, discovering new pizza recipes, and learning skills that inch him closer to opening day. Survive the chaos, master the kitchen, and turn a broken dream into the best pizza joint around.

A Slice of Gameplay Features:

  • Cooking Meets CombatPizza Bandit merges intense third-person shooting with real-time cooking mechanics, where players must prepare a variety of dishes—like sushi, steak, grilled chicken, and more—mid-battle to survive and succeed.
  • Pizzeria Management: Between missions, players can upgrade and personalize their restaurant, crafting pizzas that grant gameplay-enhancing buffs. Players’ cooking EXP and restaurant prestige will unlock new pizza recipes and buffs to help survive missions.
  • Bounty Contracts: Players can engage in special contract missions featuring layered objectives and bonus rewards. Completing these contracts unlocks new weapons, equipment, and further missions, enhancing their gameplay progression.
  • Weapon Customization: Players gather and combine upgrade components to modify their weapons, enabling personalized playstyles and strategic versatility.
  • 1–4 Player Online Co-Op: The game supports dynamic squad-based play with scaling difficulty and active friendly fire, forcing tight coordination and teamwork.

“Pizza Bandit isn’t just another co-op shooter—it’s a chaotic blend of intense combat and ridiculous charm,” said Aron Koh, executive producer at Jofsoft. “We wanted to create a game where dodging bullets and grilling steak go hand in hand, where the stakes are high, but the humor stays sharp. It’s a wild, unpredictable ride that doesn’t take itself too seriously—until the action kicks in. That contrast is what makes it so fun!”

Two Point Museum Free Summer Update Out Now

Two Point Museum players can look forward to a wealth of free content coming to the museum management sim this summer, starting with today’s MIA Exhibits & Items Update.

The star attraction for those exploring MIA Exhibits & Items Update is, of course, the addition of the MIA Memorial Exhibits themselves, giving you and your guests a personalised way to pay tribute to beloved museum staff members who have gone missing in action. Whether your staff members have disappeared on their quest across the globe for new exhibits or simply fallen foul of your complete disregard for County employment laws, you’ll receive a memorial item to acknowledge their contribution to your museum.

From a humble plaque to a gigantic statue, these MIA Memorial Exhibits are engraved with your staff member’s name, years of service and where they went MIA. Guests can admire these items as they would traditional exhibits, so depending on your levels of creativity and care you can create anything from a touching memorial garden to truly honour their memory… or shove the memorial exhibits in an unused corner.

As for the expeditions, MIA Exhibits & Items Update will also dive under the hood and tweak the randomisation engines powering them. This change means you’ll now see each exhibit across a set number of expeditions, ensuring you won’t have to repeat the same expeditions over and over again to complete your collection. This will be trialled on eight Points of Interest such as Cold Mines and Downtown Wetlantis and if curators enjoy the changes, these tweaks will be rolled out across further POIs.

This update will also introduce Gift Shop and Cafeteria poster wall items, six new staff traits, increased staff XP, the workshop ability to create multiples of cargo items and a wealth of smaller tweaks ranging from thieves carrying a bag on their back after stealing goods to a new footprint visualisation when placing items with queues, along with various bug fixes and optimisations.

MIA Exhibits & Items Update is now live for Two Point Museum on Steam and will follow on further platforms in the week ahead.

Free Summer Content & Arctic Finale Level

That’s not all that’s happening for Two Point Museum players, with the free Summer Update following soon after MIA Exhibits & Items Update goes live. This sizzling hot content drop will temporarily see a new Point of Interest, Sunkiss Creek, added to the Bone Belt. This will bring new three fish exhibits: Setsail Fish, Lolliflopper Fish and Cunning Skink. Alongside that, museum curators can play with new decorative items, ice cream kiosk, information stand, wallpapers, floors and even a new staff costume… everything a museum curator needs to keep cool in the summer heat! But hurry because when summer is over, this content will melt away.

Then we’ll be bringing the temperature down at the end of June with the free addition of The Final Museum, the Arctic-themed finale set in the Pointy Mountains. This will be the ultimate test of your Two Point Museum skills, as you deal with new challenges such as reduced guest intake and quests only arriving via plane. You need to work with the local yeti population to create your strongest museum masterpiece to date and to solve the mystery of the missing curator, the mysterious figure whose disappearance has intrigued many.

Two Point Museum will be opening its doors to new players this month when it launches on Epic Game Store and for those who want to see where the journey began, Epic Game Store will also have a free week for Two Point Hospital, beginning tomorrow on June 12th and running until June 19th. The summer of fun for Two Point will draw to a close with the announcement of the first DLC for Two Point Museum, so stay tuned for more information on that soon!

Head over to www.twopointstudios.com and follow Two Point Museum on Instagram, Facebook, YouTube, TikTok, and Twitter for more details.

Firefighting Simulator: Ignite – Coop Gameplay Reveal Trailer

Get ready to battle blazes like never before. astragon Entertainment and developer weltenbauer. Software Entwicklung revealed the brand-new Coop Gameplay Reveal Trailer for Firefighting Simulator: Ignite during the Future Games Show Summer Showcase. The trailer offers the first deep dive into the game’s thrilling cooperative experience, where players work side-by-side in high-stakes fire rescue missions.

Watch the Coop Gameplay Reveal Trailer here:

Cooperative Operations and Strategic Collaboration

Whether working with NPCs or up to four players in co-operative multiplayer mode, teamwork is the key to success. The squad can use tools and the environment dynamically to fight fires efficiently. Each mission presents new challenges and requires flexible solutions.

Cross-play allows players to work together across platforms, while integrated voice chat enables seamless communication and precise task assignment. The fire station of the fictive map “Oakridge City” serves as a central starting point from which missions can be launched and the appropriate vehicles selected.

Diverse Missions and Teamwork Mechanics

Players can use officially licensed emergency vehicles to get to the scene and tackle various rescue scenarios. Axes, crowbars, circular saws and ladders can be used to create new entrances, break down doors and free trapped people. Rescued people also need to be safely escorted outside and to the ambulance. No one is left behind! The focus is not only on rescuing people, but also on controlling the unpredictable and realistic fires.

Different extinguishing methods are available. Players can now switch between straight stream and spray mode, or switch to foam on the fire truck to tackle different types of fire more effectively. Dangerous situations such as gas leaks, flue gas explosions or electrical fires require quick action, as well as locating and shutting off electrical boxes and gas valves. Vertical ventilation also allows roofs to be sawed open to allow smoke to escape, while ladders provide access to higher areas.

Firefighting Simulator: Ignite will be released for PC, PlayStation®5 und Xbox Series X|S.

An overview of selected Firefighting Simulator: Ignite offers can be found on the official website.

Agatha Christie – Death on the Nile First Trailer Released

Microids and Microids Studio Lyon are thrilled to unveil the first official trailer for the video game Agatha Christie – Death on the Nile, slated for release in September 2025 on PlayStation 5, Xbox Series, Nintendo Switch, and PC. This adaptation of the Queen of Crime’s masterpiece has with two playable protagonists: the legendary Hercule Poirot and Jane Royce, a brand-new character created for the Agatha Christie universe.

For Steam Next Fest, running from June 9-16, a playable demo is already available on Steam. This is a unique opportunity for players to discover the beginning of the game and immerse themselves in its unique atmosphere.

Players will switch between the two characters, each offering a complementary perspective on the scenario. Poirot’s sharp eye and Royce’s instinct allow players to discover the investigation from different angles, cross-referencing testimonies, questioning all of the suspects and putting together the pieces of the puzzle. Every detail counts to uncover the truth.

While remaining faithful to the spirit of the original novel, Agatha Christie – Death on the Nile offers a contemporary reinterpretation of the plot. Following in the spirit of their work on Agatha Christie – Murder on the Orient Express, Microids Studio Lyon team have crafted a unique adventure packed with never-before-seen surprises that will astonish even the most passionate fans of Agatha Christie’s novels.

About Agatha Christie – Death on the Nile:

In Death on the Nile, a peaceful cruise on the Nile is disrupted by a terrible crime. Thankfully, Hercule Poirot is onboard. Meanwhile, another private detective Jane Royce is tracking a murderer, leading her from London to Majorca, New York, and finally to Egypt. The two investigations collide at Abu Simbel. The dynamic duo will solve a complex case full of twists and turns. But the story doesn’t end with the book and still holds many mysteries and twists.

Titan Quest II Deep Dive Showcase Released

On June 7th, Titan Quest II made its grand appearance at the Future Games Show: Summer Showcase 2025! Our Lead Systems Designer, Balint Marczin, took the stage to give an overview of Titan Quest II – what to expect, what sets it apart, and why fans should be excited – while the audience had the chance to watch some brand-new gameplay in action.

This brand-new gameplay is featured in the deep dive video, showcasing a flurry of combat skills and their powerful modifiers – giving fans a fresh look at what’s in store.

You can catch the full video here:

And once again: no microtransactions. Ever. We’re sticking to our swords, Titan Quest II will not feature any microtransactions. Instead, we’re committing to meaningful, traditional DLC content after Early Access, once the full version of the game is released.

Want in early? Add Titan Quest II to your wishlist and get notified when Early Access goes live:
Wishlist Titan Quest II on Steam: https://thqn.net/tq2-steam
Wishlist Titan Quest II on the Epic Game Store: https://thqn.net/tq2-egs

Forged in the creative crucible of Grimlore Games in Germany, Titan Quest II is currently in development. Early Access hits PC first this summer, with the full 1.0 release coming to PC, PlayStation 5, and Xbox Series X|S.

More amazing titles were part of the Future Games Show: Summer Showcase 2025 – check them out here: https://youtu.be/LUibhTDJEa0

Washbear Studio Reveals Railborn

Washbear Studio is thrilled to reveal their next game: Railborn at this year’s PC Gaming Show! Be ready to survive on a planet crisscrossed with railroad tracks, building your mobile train base piece by piece.

About Railborn
Railborn is a survival game where you build your train piece by piece. Navigate a world entangled by branching tracks. Find rare plants to cultivate on your farms. Upgrade your train – manage its power systems, direct resource flow, and distribute water. Designed for 1 to 4 players.

Features

Train – Begin with nothing and scavenge the world for resources to construct your train—piece by piece, floor by floor, railcar by railcar.

Multiplayer:
Play alone or in co-op mode with your friends.

Track World – Navigate a world entangled in tracks—branching paths that carve through mountains and dive into the sea. Will you risk traveling on foot, or strategically steer your train to reach your destination?

Survive – Beyond the safety of your train lies a hostile, dying world—where every step is a battle against suffocation, starvation, and the planet itself.

Manage – Take full control of your evolving train – manage its power systems, direct resource flow, capture and distribute water, and customize your driving control panel to suit your playstyle.

Biomes – Save rare plants from a dying alien world to carefully recreate biomes on your train.

Mystery – Explore abandoned colonist outposts and mysterious alien monoliths to uncover the truth behind a planet consumed by endless tracks.

Rescue – Pilot your train up the ultimate track – rising into space – in a last-ditch effort to save yourself, the planet’s environment, and the scattered colonists.

ILL Official Announcement Trailer

Today, Team Clout and Mundfish Powerhouse debuted a new trailer for the realistic action survival-horror ILL during Summer Game Fest, showcasing the game’s sleek graphics and grotesque enemies. ILL is the debut project from Team Clout and the first title under the Mundfish Powerhouse initiative, a new development and investment branch from the Atomic Heart developer seeking to support and uplift up-and-coming studios with visionary games in the industry.

Set in a mysterious research fort, ILL is a realistic first-person action/horror game that plunges players headlong into an immersive, atmospheric body horror narrative. From a development team that has worked with renowned film directors and designed monsters for horror films, and featuring innovative gameplay mechanics like a cutting-edge dismemberment system, binaural audio implementation, and realistic physics, ILL is both a love letter and an evolution of the survival horror genre. The title is built on the belief that games can go where films can’t: under the skin. To make the player not just witness fear, but experience it. Pain, dread, and disorientation are delivered straight into your hands with no escape, unlike in movies, where characters move you through the terror.

Something sinister has awakened within a vast research fort. This mysterious source of evil and the horrific Aberrations it spawned stand in the protagonist’s way to save what matters most to him. Unleash your survival instincts, as ILL will make you feel every second of the struggle for survival.

ILL is the first title set to release from Mundfish Powerhouse, the new business label from the developers behind 2023’s smash-hit Atomic Heart. Created with the singular goal of supporting ambitious developers realize their creative visions, Mundfish Powerhouse is more than just a publishing imprint: it’s a multifunctional creative label, lending consultancy, financial aid and other resources to those who have yet to establish themselves in the industry.

Max Verehin, Game Director of ILL and CEO of Team Clout, shared the following:

“To everyone who’s been excited about ILL from the very beginning – thank you. Your passion and patience have meant everything to us.

We also want to thank Mundfish Powerhouse for their unwavering support. Every independent developer knows how challenging it is to bring a vision to life, and the guidance and infrastructure Powerhouse provided have been instrumental in shaping a sustainable path forward for ILL.

We reached a significant development milestone and are thrilled to finally start sharing more with you and the wider gaming community. This is just the beginning, so stay tuned for much more to come.”

Speaking on the collaboration, Mundfish CEO Robert Bagratuni, added:

“Mundfish Powerhouse is proud to announce our partnership with Team Clout on their upcoming title, ILL. Powerhouse was created to empower daring, visionary developers by providing meaningful support where it matters most. We’re committed to backing artists with bold, transgressive, and uncompromising creative visions – and we believe ILL is a striking example of that spirit.”

Key Features of ILL
  • A Realistic & Terrifying Experience
    The game plunges you into a grim world with an eerie and atmospheric narrative, where every minute keeps you on the edge of your nerves. ILL challenges even the most seasoned fans of the genre with its disturbingly realistic horrors.
  • Intense Body Horror & Blood-Chilling Audio
    ILL pushes the boundaries of the genre with its gory realism: grotesque monsters can be mutilated and mercilessly torn apart. Ripped flesh, exposed bone, disemboweled bodies – all this will make an unprecedented impression and shock you to the core. The binaural audio system amplifies the emotional impact, letting you feel the agony in every scream.
  • Dynamic Enemy Behavior & Realistic Physics
    Enemies are unpredictable, and the game’s realistic physics make the environment more than just a background — it becomes an active part of the gameplay, including during puzzle-solving. Your actions can affect the behavior of monsters and cause unexpected reactions — from impulsive interaction with the surroundings to disturbingly human-like reflexes.
  • Tactical Weapon & Resource Management
    Feel the weight of your weapon in your hands with elaborate animations that reflect its unique physical properties. Not only is precision important, but also the maintenance of a diverse arsenal: checking for malfunctions, installing modifications, and upgrading. Strategic inventory management is critical to survival — the ability to craft an item could mean the difference between life and death.
  • Cinematic Horror Expertise & Influence
    The developers of ILL are seasoned horror experts whose contributions can be seen in acclaimed films and series such as V/H/S/BeyondLonglegsIT: Welcome to DerryAzrael, and various Sony Pictures horror projects. In ILL, they apply their film industry experience to create an immersive survival horror with a cinematic edge.

Supermax Survival Sim SCUM Release Date Trailer

Gamepires is thrilled to announce that extreme open world survival simulation game SCUM will be leaving Steam Early Access on June 19th, and launching into 1.0 with a new update introducing major graphical improvements and significant new gameplay features.

Check out the launch date trailer for SCUM here:

10 years in the making, SCUM first launched in Steam Early Access in 2018 and following 258 updates, tweaks and gameplay improvements, it now stands as a brutal PvPvE open world experience featuring unmatched realism and deeply complex survival mechanics. As a maximum-security prisoner under the watchful eye of the TEC1 corporation, freefall onto SCUM island in an intense televised event where survival is anything but guaranteed.

Go solo or squad up to survive a deadly world, with up to 64 players per server. Use strategic planning, resource management and adaptability to explore the island’s dense forests, picturesque beaches, serene fields, abandoned towns and rundown airfields, across a massive landscape featuring 225 square kilometres of terrain. Explore, loot, and craft your way to dominance, or face an inevitable death as you encounter undead prisoners, colossal mechs, and the threat of other players in a hardcore online survival simulation experience.

New for the 1.0 update, players can look forward to a full map rework, including a major graphical overhaul that improves the game’s visual quality and performance, allowing for more immersive environments and a fully-optimised gameplay experience.

Also coming at 1.0, armed NPCs will provide a new threat – and potential reward – to survivors, engaging hostiles at range and providing opportunities for players to scavenge additional loot. New and returning vehicles, including the Seaplane, Tractor and Sports Bike, give players additional methods to traverse the island and escape conflict, while major improvements to anti-cheat will provide a fair and improved game experience for all players.

“We’re so excited to confirm the 1.0 launch date for SCUM during tonight’s Summer Game Fest,” said Sven Folkesson, General Manager at Gamepires. “The entire team has been working tirelessly to create an open-world simulation experience like no other, and a title that we hope will set the bar for the next generation of survival games. This is not a game for the faint-hearted, and we can’t wait to see players put their skills to the test and fight for their survival when SCUM leaves Early Access later this month.”

SCUM is available now on Steam Early Access and will be launching into 1.0 on June 17th. For more information, follow SCUM on Facebook, X, and Instagram, join the community on Discord, and visit scumgame.com.