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Ereban: Shadow Legacy PlayStation 5 Demo Out Now

Publisher SelectaPlay, together with indie developer Baby Robot Games, is excited to announce that a brand-new PlayStation 5 demo for the stealth-action platformer Ereban: Shadow Legacy is available now digitally on the PlayStation Store.

Players can step into the shadows as Ayana, the last descendant of a forgotten race, in a stylish sci-fi world where light and darkness are both weapons. Blending stealth, platforming, and supernatural abilities, Ereban: Shadow Legacy challenges players to navigate a morally complex universe where every choice leaves a mark.

The PlayStation 5 demo drops players straight into the opening prologue, introducing the game’s core stealth mechanics, fluid movement, and Ayana’s unique shadow powers, while setting the stage for her mysterious and dangerous journey.

SelectaPlay has also confirmed that Ereban: Shadow Legacy will release digitally on PlayStation 5 and Xbox Series X|S later in 2026.

For players looking to own a physical copy, Ereban: Shadow Legacy will also be available on PlayStation 5 in both Standard and Collector’s Editions. The Collector’s Edition includes a physical copy of the game alongside a selection of themed extras such as the original soundtrack, exclusive art postcards, collectable patches, an Ayana mask keychain, and a premium collector’s box, with both editions available to pre-order now at local retailers.

Terrinoth: Heroes of Descent Official Reveal Trailer

New Tales and Artefacts Studio today revealed Terrinoth®: Heroes of Descent, a high fantasy tactical RPG that brings the legendary Descent tabletop universe from Fantasy Flight Games, as a video game for the first time. Launching on PC, Mac, PlayStation®5 and Xbox Series X|S in Spring 2026, the game combines real-time exploration with deep, turn-based tactical battles and can be played solo or in co-op.

Set in the troubled lands of Terrinoth one year before the events of Descent: Legends of the Dark, Terrinoth®: Heroes of Descent invites players into a new chapter of the saga, where fractured realms and encroaching darkness call for a new generation of heroes. Players will form a party of adventurers and journey across perilous locations throughout Terrinoth, uncovering a fully original storyline that expands the lore of the board game series.

“As fans of Descent, stepping into Terrinoth has been both a huge responsibility and an incredible joy,” said Bruno Chabanel, CEO of Artefacts Studio. “With Terrinoth: Heroes of Descent we wanted to capture the feeling of a tense tabletop dungeon crawl and translate it into a tactical RPG that flows naturally on PC and consoles with a multiplayer cooperative mode to accurately convey the atmosphere of the board game. It’s easy to pick up, but there is always another strategy, another synergy or another build to discover.”

Lords of the Fallen II Developer Diary Reveals Brutal Combat Gameplay

Independent developer CI Games, creators of the upcoming action-RPG Lords of the Fallen II, today debuted a brand new episode of their ongoing development series ‘Lifting the Veil’, diving deeper into the game’s brutal soulslike combat following its official gameplay reveal at The Game Awards. Staying true to the studio’s ‘player first’ approach of offering continued updates and directly addressing community feedback, the new video features insights from key members of the development team including game director James Lowe, lead system designer Daniel Regan, producer Alex Harkin, and creative strategist Ryan Hill.

This latest ‘Lifting the Veil’ is packed with never-before-seen gameplay footage form the alpha build, showcasing new combat mechanics, enemies, weapons, spells, and much more, all highlighting what makes Lords of the Fallen II bolder, braver, and bloodier ahead of its 2026 global release on PlayStation®5, Xbox Series X|S, and PC.

Fans of the series can expect some notable evolutions to combat in Lords of the Fallen II, including:

  • A greater sense of speed and maneuverability: Not only can Lampbearers now charge into the fray like a mosh pit, the area of control players are expected to manage will be larger, necessitating faster and smarter reaction-time. Combat becomes a personal tango with death.
  • A wider variety of options in combat: Alongside significantly increased weapon variety, players will be able to swap seamlessly between melee, ranged, and spellcasting, encouraging a more eclectic mix of behavior and tactics during combat.
  • Heavy attacks give players more to consider than just greater damage. Players will need to make critical combat decisions on the fly that can either cinch a victory or result in punishment for overextending their hand.
  • All-new graphic executions add further depth to the franchise’s signature flavour of highly aggressive combat, as players render the environments from battleground to bloodbath.

Currently in active development, Lords of the Fallen II is the next entry in the beloved soulslike action-RPG series set in a human realm besieged by eons of malevolent gods, visceral magic, and unflinching defenders. 1,000 years after the fall of the dark god Adyr, a lone kingdom stands against the forces of the dead realm known as Umbral and its eldritch master.

As the Lampbearer, players can rend enemies limb from limb with a brand new dismemberment feature and silence them forever with all-new executions in a fast and fluid combat system. An even greater wealth of enemy types and truly jaw-dropping boss battles will test even the strongest in solo play or best-in-class shared progression co-op.

For more game information visit the official Lords of the Fallen website. Fans can also follow on YouTube, Instagram, X, Facebook, Reddit, or join the official Discord.

Subnautica and Subnautica: Below Zero Dive onto Nintendo Switch 2

Unknown Worlds today announced that its acclaimed open-world survival crafting games, Subnautica and Subnautica: Below Zero, are launching on Nintendo Switch 2 on February 17, delivering major visual and performance upgrades designed to take full advantage of the new hardware.

Both titles have received graphical improvements on Nintendo Switch 2. When docked, players can explore the depths of Planet 4546B in 1440p resolution, while Handheld mode runs at 1080p. Across both modes, the games support a smooth 60 frames per second, offering more responsive controls, enhanced immersion, and a more fluid underwater experience. The Nintendo Switch 2 versions also feature optimized controls for Joy-Con 2, enabling more precise movement, smoother exploration, and refined interaction with Subnautica’s vast ocean environments.

Unknown Worlds also confirmed a free upgrade path for existing players. Owners of Subnautica or Subnautica: Below Zero on the original Nintendo Switch can download the Nintendo Switch 2 upgrade pack at no additional cost via the Nintendo eShop.

“What has always made Subnautica special is the community around it, from the stories players share to the discoveries they make and the sense of wonder that comes from exploring an unknown world together,” said Michael Verrette, Producer at Unknown Worlds. “Bringing Subnautica and Subnautica: Below Zero to Nintendo Switch 2 is about welcoming new players into that community, while giving longtime fans a chance to experience these worlds again in a way that feels fresh, smooth, and more immersive.”

Meanwhile, Unknown Worlds has released the fifth developer vlog for its upcoming title, Subnautica 2. The newly released video focuses on the game’s first-ever multiplayer feature, introduced in response to community feedback. In Subnautica 2, up to four players can build bases together and explore uncharted depths of the ocean as a team, offering a new cooperative experience within the Subnautica universe. The vlog also features optimized gameplay footage running on handheld devices, along with development updates aimed at improving accessibility, including cross-play support across PC and console platforms. Subnautica 2 is currently in development and is planned to launch later this year, further expanding the Subnautica universe.

For more information, visit the official Subnautica website and follow Subnautica on social media (Discord | X | Facebook | Instagram | TikTok | Twitch | Bluesky | Threads).

Logitech G325 Review: The Gaming Headset You Can Actually Wear in Public

You know that specific kind of social anxiety you get when you have to wear a gaming headset in public? You’re sitting on the train or in a coffee shop, and you look like you’re about to guide a Boeing 747 onto the tarmac. We’ve all been there: Huge ear cups, aggressive RGB lighting, and a microphone boom sticking out like a sore thumb.

Honestly, it’s a look. Just not always the one we want.

Enter the Logitech G325 LIGHTSPEED. Released earlier this month for a very approachable $79.99 , this little piece of kit is trying to do something difficult: bridge the gap between “hardcore gaming peripheral” and “lifestyle accessory.” It’s the spiritual successor to the G435, but it feels like it’s grown up, got a job, and started dressing better.

I’ve spent the last week living with the G325 (gaming, commuting, and working) and I have some thoughts. Is it possible to make a headset that does everything without costing a fortune? Let’s break it down.

The Physics of Disappearing

The first thing you notice when you pick up the G325 is that you almost don’t notice it. It weighs 212 grams (about 0.46 lbs). To put that in perspective, most wireless gaming headsets sit somewhere between 280g and 350g. This thing is practically helium-filled.

When you put it on, it pulls a disappearing act. The suspension strap design distributes that minimal weight so evenly that after about twenty minutes, I legitimately forgot I was wearing it. There’s no clamping force headache, no cervical strain. It just floats.

Logitech ditched the sweaty faux leather for a breathable knit fabric on the earcups. If you’re like me and your ears tend to turn into saunas during a long Monster Hunter Wilds session, this is a godsend. The trade-off? It leaks sound. If you’re blasting metal on a quiet bus, the person next to you is going to hear it. It’s not noise-canceling, and it doesn’t pretend to be.

The Audio: 32mm of… Surprise?

Here’s the thing that made me skeptical on paper: 32mm drivers.

In a world where 40mm and 50mm drivers are the gold standard, dropping to 32mm feels like a downgrade. You’d expect the sound to be tinny or thin. But Logitech has done some interesting engineering wizardry here.

The sound is surprisingly tight. Because smaller drivers have less mass, they can stop and start moving incredibly fast. This translates to really crisp transient sounds like the sharp crack of a gunshot or the distinct clack of footsteps on tile. In competitive shooters like Valorant, I found the directional imaging was spot on. I knew exactly where people were coming from.

However, if you’re a bass-head, you might feel a little left out. You don’t get that skull-rattling rumble you might find in a HyperX Cloud. It’s a balanced, mid-range focused sound.

Logitech touts 24-bit audio support via the LIGHTSPEED connection , which is great for fidelity, but let’s be real – on 32mm drivers, you’re hitting physical limits before you hit digital ones. It sounds clean, detailed, and punchy, but it won’t replace your audiophile headphones.

The “Invisible” Mic Problem

Okay, we have to talk about the microphone. Or rather, the lack of one.

The G325 uses dual beamforming microphones hidden in the earcups. No boom arm. This is key to the “lifestyle” look; you can wear these outside without looking like a shoutcaster.

Does it work? Yes. Is it great? Eh.

Physics is a harsh mistress. A boom mic sits one inch from your mouth. These mics sit on your ears, five inches away. To hear you, they have to crank up the gain, which introduces noise. Logitech uses AI-powered noise reduction to filter out the background clatter of your mechanical keyboard or your roommate making coffee.

It does a fantastic job of killing background noise, but it leaves your voice sounding a bit… robotic. Compressed. My discord friends understood me fine, but they definitely knew I wasn’t using a broadcast mic. If you’re just coordinating a raid, it’s perfectly adequate. If you’re trying to launch a podcast career? Look elsewhere.

The Wireless Lifestyle

This is where the G325 shines. You get LIGHTSPEED (the USB dongle) and Bluetooth 5.2.

I plugged the dongle into my PC for lag-free gaming, then with a single button press, swapped to Bluetooth to take a call on my phone. It’s seamless. It works on PS5, Switch, PC, and Mobile. (Sorry Xbox users, you’re left out in the cold again due to Microsoft’s security protocols).

Battery life is rated at 24+ hours. In my testing, I hit about 23 hours before the low-battery beep started nagging me. It’s not the marathon 300-hour battery of some competitors, but for a headset this light, it’s solid. Plus, the USB-C charging is quick enough that a 15-minute top-up gets you through the night.

One minor gripe: The earcups don’t swivel flat. If you take them off and wear them around your neck, they choke you a little bit. For a “travel-friendly” headset, that’s a weird oversight.

The Verdict

So, who is this for?

If you are a competitive esports player who needs crystal-clear comms, or an audiophile who needs sub-bass that rattles your teeth, the G325 isn’t for you. You should probably look at the G321 (for the boom mic) or step up to the Pro X series.

But if you are a student, a commuter, or just someone who plays games and lives a life outside of them? This is a winner. It’s the hoodie of headsets: comfortable, versatile, and unpretentious.

At $79.99, it’s stealing the lunch of a lot of more expensive peripherals. It’s not perfect, but it’s the most comfortable headset I’ve worn this year. And sometimes, comfort is king.

Overall Rating 4 out of 5

Pros:

  • Absurdly lightweight (212g)
  • Clean, “non-gamer” aesthetic
  • Seamless switching between Dongle and Bluetooth
  • Crisp, accurate audio for gaming

Cons:

  • Microphone quality is just “okay”
  • Earcups don’t fold flat
  • Bass can feel a bit light for cinematic moments

The Logitech G325 is available now in Black, White, and (if you shop direct) a very cozy Lilac.

Clive Barker’s Hellraiser: Revival Love Story Trailer

Valentine’s Day might be a celebration of love and devotion, but Saber Interactive and Boss Team Games are here to tempt you with a taste of something more decadent, more seductive – and more tormented – with the new love story trailer for Clive Barker’s Hellraiser: Revival. Behold a twisted affair of brutal survival horror and action, coming to PlayStation 5, Xbox Series X|S, and Steam this year. Witness a horrific tryst entangling sex, gore, and sadism in ways that quiver the soul. Go on, indulge your dark curiosities. You know you want to…

Clive Barker’s Hellraiser: Revival delivers a terrifying new story in the legendary Hellraiser universe, a tale of passion, lust and temptation – and the gruesome consequences that follow. As Aidan, you’ll descend into the darkest depths of the underworld on a journey to rescue your girlfriend Sunny from an eternal realm of torment at the hands of the depraved Cenobites within the Labyrinth.

Battle for your love in an unholy war against Hell’s most deviant wretches, cultists and creatures with the infernal powers of the Genesis Configuration puzzle box and an arsenal of earthly weapons. But will you be able to hold onto your immortal soul against the malicious domination of Pinhead (voiced by series icon Doug Bradley)? Or will you succumb to your vices and suffer for eternity?

True Hellraiser fans can pre-order one of two special Collector’s Editions of Clive Barker’s Hellraiser: Revival from Boss Team Games, featuring a variety of exclusive, licensed collectibles created especially for these limited editions. More information can be found at hellraiser.bossteamgames.com.

Clive Barker’s Hellraiser: Revival is available to wishlist today on Steam, PlayStation 5, and Xbox Series X|S. For more info, visit www.HellraiserGame.com, and stay hooked to the latest news and updates by following along on X/Twitter, Instagram, Facebook, TikTok and YouTube.

Besiege: The Broken Beyond Teaser Trailer

Spiderling Studios, the studio behind the acclaimed title Besiege, is thrilled to announce a new expansion to their physics-based builder. Venture out among the stars, face new challenges, and unleash interplanetary mayhem in The Broken Beyond, a Besiege expansion available on Steam later this year.

The Final Frontier

Enriching the original game’s experience, Besiege: The Broken Beyond offers a new expansion to the popular physics-based building and destruction game. In The Broken Beyond, players battle through a new space-themed campaign, introducing new block types for bringing chaos to other worlds. Using new gravitational mechanics, this expansion challenges players to explore new builds capable of escaping a planet’s atmosphere and navigating the dangers of space travel.

Test your creations in the expansion’s new sandbox, featuring a large moon-inspired world for players to explore or leave behind- launching into space to discover what curiosities are in orbit. Using The Broken Beyond’s new space-themed blocks, you can spread your destruction across the star system to alien worlds.

Gameplay Features:

  • Space Campaign Challenges: Launch into new space-themed campaign levels, pitting your creations against alien foes, battling their spacecraft, and even destroying their worlds.
  • Building Spaceships: Harness the power of new blocks specially designed for inter-planetary madness, introducing new options for propulsion & control, and featuring a completely new fuel system.
  • Immersive Physics Simulation: Experience new forms of gravitational field, harness orbital mechanics, and overcome the challenges of entering and leaving atmospheres. Spherical worlds and unusual gravity fields offer entirely new, mind-bending, gameplay.
  • Brand New Sandbox: Explore a large spherical “moon” sandbox environment and discover the curiosities in orbit around it.
  • Multiplayer Madness: Engage in multiplayer combat with friends, create custom levels with the in-game editor, and unleash chaos in Besiege‘s low-gravity arenas.

New Titan Quest II Update Let Players Ascend to Olympos

The next major update for Titan Quest II is available now. It introduces the third chapter of the main campaign, leading players into the war-torn Arkadian Plains, where the humans are being suppressed by an overwhelming Centaur force. The region’s capital, Tegea, has fallen under Centaur occupation, and its people now pray to the gods for salvation.

These dire times call for a powerful hero — a wielder of divine powers — to shift the balance in this merciless war and forge his own legend on the fiery battlefields. As they face the Centaurs, players will delve into the myths surrounding these legendary creatures and uncover the secrets of their origin.

But the journey into mythology doesn’t end there. Players will ascend Mount Olympos itself, walk among the gods and goddesses of ancient Greece, and gain new divine powers. They’ll then be cast back into the mortal realm — quite literally as a blazing fireball — ensuring a dramatic entrance into the Arkadian Plains. This marks the player’s rise to demigod status: a bearer of unthinkable powers and a true hero of legend.

Are you ready to face your destiny?

Read the dev blog: https://thqn.net/4txGmh0
Download the Assets: https://thqn.net/TQIIAssets
Buy Titan Quest II on the Epic Game Store: https://thqn.net/tq2-egs
Buy Titan Quest II on Steam: https://thqn.net/tq2-steam

Death Howl Coming to Consoles Trailer

To celebrate the upcoming launch of Death Howl on consoles, three-person Danish studio The Outer Zone, alongside publisher 11 bit studios, is pleased to share a second accolade trailer, featuring new scores and positive quotes from global games media outlets, for their critically acclaimed soulslike deck-builder. Available now on PC through Steam, GOG, and Windows Game Pass, the harrowing journey of Ro, a mother mourning the loss of her son, Olvi, will be launching on PlayStation 5, Nintendo Switch, Xbox Series X|S, and Xbox Game Pass on February 19th, 2026, bringing the challenging, tactical adventure to additional players around the world.

About Death Howl
  • Death Howl is a genre-defying soulslike deck builder that follows Ro, a mother who refuses to accept the loss of her son, Olvi.
  • While minimalist in presentation, Death Howl leverages a striking art style with profound, harrowing themes that revolve around grief, sorrow, survival, and acceptance.
  • Death Howl demands sharp hunting instincts to anticipate enemy movement and learn attack patterns.
  • True to soulslike tropes, defeat is not the end but part of the learning path. Resting reinvigorates Ro, but also grants fallen foes life anew.
  • Death Howl combines these soulslike mechanics with tactical, grid-based combat, deck-building systems, and action-RPG exploration across eerie, hostile biomes.
  • Each region introduces new enemies, abilities, cards, and choices that will shape player progress.
Death Howl is now available on PC through Steam, GOG, and Windows Game Pass, and will be coming to PlayStation 5, Nintendo Switch, Xbox Series X|S, and Xbox Game Pass on February 19th, 2026. The game’s development was supported by the Danish Film Institute’s program The Games Scheme.

The Mortuary Assistant Brings Its Terror to the Big Screen on February 13th

Based on the hit horror game of the same name, The Mortuary Assistant movie is coming to theaters on Friday, February 13th. Produced by Epic Pictures, via its horror division, DREAD, the sister company of indie horror game publisher DreadXP, as well as Cole Payne’s Traverse Media, and Jacob P. Heineke, the adaptation stays true to the game, focusing on Rebecca Owens (played by Willa Holland), a newly certified mortician at her new job at the River Fields Mortuary. As in the game, over the course of the movie, her night shift turns nightmarish as she uncovers demonic rituals and the dark past of her employer, Raymond Delver (played by Paul Sparks), and is faced with her own unresolved trauma. Co-written by Tracee Beebe and Brian Clarke, the creator of The Mortuary Assistant game, the adaptation aims to bring the game’s story to life, allowing horror film fans to experience the suspense, secrets, and unforgettable scares the game is known for.

The Mortuary Assistant is available now on PC, PlayStation 4 and 5, Xbox One and Series X|S, and Nintendo Switch. The movie adaptation will be airing in select theatres on Friday, February 13th, and will stream on Shudder starting March 27th.

For more information:

Play the game on Steam: https://store.steampowered.com/app/1295920/The_Mortuary_Assistant/
Follow DarkStone Digital on X: https://x.com/DSDigitalDev
Follow DreadXP on X: https://x.com/DreadXPGames
Follow DreadXP on Instagram: https://www.instagram.com/dreadxpgames/
Join the DreadXP Discord: https://discord.com/invite/sK6bjPQpFb