Author - Jerry Paxton

F1 2017 Born to Be Wild Trailer

LARKSPUR, Calif. – August 16th, 2017 – With the impending release of F1 2017, the official videogame of the 2017 FIA FORMULA ONE WORLD CHAMPIONSHIP™, Codemasters® and Deep Silver have today released a new trailer highlighting the thrilling racing that fans will soon be enjoying. The new trailer can be viewed on the game’s official YouTube channel:

Releasing worldwide on PlayStation®4 computer entertainment system, Xbox One, the all-in-one entertainment system by Microsoft, and Windows PC via Steam on August 25th, F1 2017 is the most feature-rich game in the franchise’s history.

Lee Mather, Creative Director for F1 2017 commented, “We cannot wait for fans to play F1 2017. This is the biggest F1 game we have ever created. Not only do we have the addition of classic cars and a greatly expanded career mode but we have made a number of improvements to the online experience, including introducing spectator spots which should be great for league play.

“We also think that Championships is going to be a real hit with fans as it offers new ways to play the game with different rule sets and structures compared to the normal World Championship. It really adds to the variety in the game.”

MASSIVELY EXPANDED CAREER:
Players can make history as they hone their skills and develop their car over multiple seasons in the Career. First, they create their driver by selecting from a range of avatars, including female drivers for the first time, helmet design (including community created versions), race number and then the team they want to begin their career with. The Research & Development system is heavily expanded, with 115 upgrades now available, while the player also has to manage their engine and gearbox. Earn resource points by taking part in new Practice Programmes including ‘Fuel Management’ and ‘Race Pace’. The classic cars also take centre stage in the enhanced career mode as players are invited to race them in the new Invitational events.

NEW ‘CHAMPIONSHIPS’ MODE AND GAMEPLAY TYPES:
Championship mode allows players to experience unique race events following different rules and structures from the official Championship in both modern and classic cars. For example, the Classic Street Series sees you race the iconic cars around the six streets circuits on the calendar.

NEW CLASSIC F1 CARS:
Get behind the wheel of 12* iconic F1 cars from the history of the sport. The classic cars are also integrated into the career mode, and can be raced in both Single Class and Multi Class Races. Players can race the following cars:

· 1995 Ferrari 412 T2
· 2002 Ferrari F2002
· 2004 Ferrari F2004
· 2007 Ferrari F2007
· 1988 McLaren MP4/4* – (DLC car in F1 2017 Special Edition)
· 1991 McLaren MP4/6
· 1998 McLaren MP4-13
· 2008 McLaren MP4 -23
· 1992 Williams FW14B
· 1996 Williams FW18
· 2006 Renault R26
· 2010 Red Bull Racing RB6

ALTERNATIVE TRACK LAYOUTS:
As well as the 20 official 2017 circuits, there are four additional shortened track layouts in the game for the first time: Britain, Bahrain, USA and Japan. Players can also race the stunning Monaco circuit at night.

ENHANCED MULTIPLAYER:
Race either the modern or classic cars online with a full grid of 20 players in both public and private sessions. The game now offers two dedicated “spectator” spots as well as improved multiplayer matchmaking, new online stats and levelling system, and all multiplayer session types.

Consumers who pre-order or purchase ‘Day One’ copies of F1 2017 will have access to the iconic 1988 McLaren MP4/4, as part of the ‘F1 2017 Special Edition.’ Alternatively, the McLaren MP4/4 car will be available to be purchased at a later date. The eleven other classic cars are available in all editions of the game.

Empyre: Lords of the Sea Gates Launch Date

Auburn, New Hampshire – August 16, 2017 – Coin Operated Games announces today that its upcoming Neo-Victorian RPG Empyre: Lords of the Sea Gates, will be coming to PC via Steam starting on October 4, 2017. Developed by a team of industry veterans from such influential companies as Crytek, Creative Assembly, Codemasters and Digital Reality, Empyre: Lords of the Sea Gates is a top-down isometric RPG that takes place in an alternate industrial New York circa 1911.

… water is everywhere but none of it to drink…

Empyre: Lords of the Sea Gates features an original story penned by renowned writer/comic artist Paul Noth, a staff cartoonist for The New Yorker magazine, where his work has appeared regularly since 2004. He created the Emmy-nominated animated series “Pale Force” for Late Night with Conan O’Brien and was animation consultant for Saturday Night Live. He’s also developed shows for Cartoon Network, Adult Swim and Nickelodeon, and his trilogy of middle-grade novels will be published by Bloomsbury, starting in April of 2018 with “How to Sell Your Family to the Aliens.”

“After writing for different media throughout my career, I’m very excited to be working with Coin Operated Games to write their video game script,” said Paul Noth. “The world that has been created in Empyre: Lords of the Sea Gates is amazing and truly unique, so I’m thrilled to be able to develop a story set in this new world.”

Although set in a fictional, alternate history, the game pays homage to historic accounts by adding authentic items such as patent medicines including poisons or tonics made from dangerous ingredients. Many of the games’ objectives and side quests will tie directly into the experiences that someone in the 19th century would have. The game’s authenticity reflects scenes from New York circa 1900, while tying the storyline to current day themes such as global warming and the rising of the oceans.

“We are very honored that Paul is working with us on the storyline for Empyre: Lords of the Sea Gates,” said John Randall, Creative Director of Empyre. “He is a world class writer, and has been invaluable to us with helping to shape the direction of our games’ signature Neo-Victorian story and experience.”

Currently in development by Coin Operated Games, Empyre: Lords of the Sea Gates will be available via Steam on October 4, 2017. More information will be shared in the coming weeks once the waters die down…

For more product information, visit www.empyrethegame.com, on Facebook at https://www.facebook.com/Empyrethegame-272522026282358/, Twitter at https://twitter.com/EmpyreTheGame #nowatertodrink and on YouTube athttps://www.youtube.com/user/EmpyreTheGame

This October, there will be #nowatertodrink

Escape Room LA Unveils The Pyramid

(Los Angeles; August 15, 2017) — Escape Room L.A., Southern California’s largest escape room experience, adds yet another adventure to their already exciting roster of four escape rooms with The Pyramid, inspired by the secrets and rituals of the ancient Mayans. With tickets on sale now for the first game running September 16 2017, The Pyramid offers participants a fully-immersive journey through a series of rooms as they solve puzzles, challenges, and even must offer sacrifices to the gods. Upon entering, players realize they have been summoned to save a Mayan civilization by restoring the mask of the jade warrior.

“This game is loosely based on histories and traditions within the Mayan culture. I started by researching the civilization and then taking a few creative liberties to give the game a well-rounded, fully-realized experience,” says creator and founder John Hennessey of Escape Room LA. “We’re combining new technology with ancient and authentic Mayan elements to create a thrilling game full of many surprises!”

The epic adventure takes participants on a journey into an undiscovered Mayan pyramid, where players solve puzzles involving cryptic Aztec calendars, battling the elements, and fighting indigenous creatures—to name a few. The mysteries deepen as players advance to the ultimate challenges in the final tomb. Unlike other puzzle-solving escape rooms, The Pyramid takes players through a multi-sensory journey. The set of the game was designed by Jeff McLaughlin, who has won numerous LA Drama Critics Circle Awards and LA Stage Alliance Ovation Awards, accompanied by Industrial Designer Mazin Dajani and Construction Coordinator Kyle Rettinger.

Located in a commercial building in Downtown LA, Escape Room L.A. brought over 25,000 people to the neighborhood last year, offering more than 80 games per week. Visitors range from escape room connoisseurs; corporate employees seeking unique team bonding experiences; celebrities like Billy Crystal, Conan O’Brien, Neil Patrick Harris, Seth McFarlane, and Emma Stone; and folks looking for unique and out of the box activities. Prospective players can try their luck at any of the five rooms Tuesday through Friday evenings (every 30 minutes from 6 p.m. to 9:30 p.m.), and weekend afternoons and evenings (every 30 minutes from 11:30 a.m. to 9:30 p.m.). Tickets range from $32 to $37, depending on the date and time. For bookings and additional information, visit www.escaperoomla.com, or call 213.689.3229.

CCP Games Announces VR Optional EVE: Valkyrie – Warzone

15 August 2017 – London, UK – Today, CCP Games announced that on September 26, 2017, the fan-favorite virtual reality game, EVE: Valkyrie, will become EVE: Valkyrie – Warzone , representing a major expansion for the renowned multiplayer first-person spaceship shooter. Bursting out of VR and onto TVs and monitors, EVE: Valkyrie – Warzone enables PC and PlayStation®4 gamers to fly and fight alongside each other, both in and out of VR, in fully balanced online space combat.

Since its debut on Oculus Rift in March 2016, EVE: Valkyrie launched on PlayStation®VR and HTC Vive®, introduced cross-platform play, and received five extensive game updates packed with new maps, modes, enhancements, and improvements. Now, the Warzone expansion will dramatically upgrade the EVE: Valkyrie experience for both new and current players, introducing a huge range of exciting new features and gameplay systems.

At launch, incoming players can purchase EVE: Valkyrie – Warzone for $29.99, while all current EVE: Valkyrie owners will receive the expansion as a free download, replacing the base game. CCP has released a new trailer to announce EVE: Valkyrie – Warzone here

“If you can play first-person shooters, you can pilot one of EVE: Valkyrie – Warzone’s amazing ships,” said Andrew Willans, Lead Game Designer at CCP’s Newcastle Studio. “Not having access to VR hardware will no longer hold gamers back from diving weapons-first into intense and highly competitive space combat with friends. We look forward to seeing the already intense competition between Valkyrie pilots going up a notch, as more players from around the world can join existing pilots for space-dogfighting battles.”

“Releasing EVE: Valkyrie for high-end VR headsets embodied the culmination of a decades-long dream for CCP,” said Hilmar Veigar Pétursson, CEO of CCP Games. “We’ve had great success in establishing the title as one of the most popular multiplayer games in virtual reality and grown it over the last two years with genre-leading post-launch support, which has resulted in a thriving community. Now we’re starting the next step in EVE: Valkyrie’s journey by bringing this great game to an even wider audience – those who haven’t made the leap into VR yet – all while we continue to experiment with additional unannounced VR projects in development.”

EVE: Valkyrie – Warzone introduces a next-generation fleet of iconic ships – including the new Covert class ship, “Shadow” – each one with their own distinctive role to play in battle. With new weapons – including powerful Ultra abilities – and a fully redesigned progression system for each ship, players will have more control over how they evolve their arsenal to suit their playstyle.

New to EVE: Valkyrie – Warzone will be the ‘Extraction’ game mode that puts capture-the-flag in outer space for an exhilarating gameplay experience. The Warzone expansion also features two new maps, “Fleet” and “Outpost,” as well as new Wormholes that introduce a fresh challenge each week. Players will also be able to fight for Spoils of War to earn Loot Capsules, enabling them to unlock a hangar-full of personalization options for their ships and pilot.

More info about the game can be found by visiting www.evevalkyrie.com and fans can follow EVE: Valkyrie – Warzone on FacebookTwitter and YouTube. Players can find out how the Warzone expansion will affect them by visiting www.evevalkyrie.com/changes.

Razer Announces Atheris Wireless Notebook Mouse

IRVINE, (Calif.) – Razer, the leading global lifestyle brand for gamers, today announced the Razer Atheris, the ultimate wireless notebook mouse with the world’s longest-lasting battery life[1] and lag-free wireless gaming-grade performance.

Designed for mobile work and play to outlast any competition, the Razer Atheris offers up to 350 hours of continuous use on a single pair of AA batteries, providing power for even the most enduring boardroom meetings or intense gaming sessions.

The Razer Atheris is equipped with Razer’s proprietary wireless Adaptive Frequency Technology (AFT) providing industry-leading transmission for the most reliable, stable connection. AFT is enabled through a compact USB dongle that stores away conveniently in the mouse, and Bluetooth LE connectivity is also available for devices without a USB port.

With a 7200 DPI optical sensor, the Razer Atheris is capable of blazing accuracy across multiple high-resolution monitors and provides the unfair advantage when it comes to work or play. Sporting a sleek and compact ambidextrous design, the Razer Atheris is suitable for both right and left-handers.

“We created the Razer Atheris to be the ultimate mobile productivity mouse – allowing users to bring their A-game in any situation whether it’s in the boardroom or the gaming arena,” says Min-Liang Tan, Razer co-founder and CEO. “The Razer Atheris outperforms and outlasts the competition with unparalleled reliability.”

The Razer Atheris is available now at RazerStore.com. It will be available worldwide in Q4.

For more information, visit https://www.razerzone.com/gaming-mice/razer-atheris

SteelSeries Announces APEX M750 Mechanical Keyboard

CHICAGO – August, 15 2017  Today, SteelSeries announced the APEX M750, the ‘complete package’ mechanical keyboard, delivering durability in a beautifully simplified package. The M750 brings new QX2 mechanical switches, per key RGB lighting and SteelSeries Engine Apps to gamers, giving them the ultimate combination of beauty, performance and customization.

The APEX M750 features SteelSeries’ QX2 linear mechanical gaming switches to deliver ultra-fast and consistent gameplay. Their low-force, linear actuation point also deliver a whisper-quiet response and have a guaranteed lifespan of 50 million key presses. The keyboard was designed with an aerospace aluminum core for durability, stability and a sleek, modern look.

“Gamers have strong and vocal opinions about keyboards; and it’s a crowded market with vast options of different switches, features and materials, but there are always compromises. That is what makes the Apex M750 different – we didn’t compromise on any of it, instead we listened and are delivering the complete package,” said SteelSeries CEO, Ehtisham Rabbani. “With the launch of the new keyboard we are proud to bring new and first-to-market SteelSeries Engine features to gamers, like the Discord App, ImageSync and more.”  

New SteelSeries Engine Features

The launch of Apex M750 kick starts several exciting upgrades in SteelSeries Engine. The powerful software suite, with the most intuitive, easy-to-navigate UI, features new Engine Apps delivering reactive lighting, chat notifications and unparalleled customization.

Discord Chat Integration

SteelSeries Engine now features a chat notifications in partnership with Discord. This new feature allows real-time chat notifications from Discord to be synced to SteelSeries illuminated products. Streamers, gamers and esports players can light up the new Apex M750 with customizable notifications that indicate new messages, mute status and more

New SteelSeries Engine Apps also include:

  • ImageSync is the easiest way to create complex lighting, allowing gamers to simply upload any animated GIF and automatically converting it into a customized lighting effect.
  • Audio Visualizer syncs the illumination on the M750 (and all SteelSeries illuminated products) with any music or playlist of the user’s choice
  • Gigantic, the popular strategic shooter, is now integrated with SteelSeries Engine, delivering real-time, in-game reactive illumination and haptic feedback across all SteelSeries-compatible devices

SteelSeries Engine users can still experience:

  • PrismSync dynamically syncs multi-color lighting effects between the M750 and all other Prism-enabled gear
  • GameSense lighting provides immersive, reactive effects that respond to in-game events like low ammo, health and cooldown timers.

The APEX M750 is available now at http://steelseries.com/m750 for $139.99.

Creative Labs Sound Blaster AE-5 Sound Card Review

Creative Labs has released their latest generation of internal sound card, the Sound Blaster AE-5. Connecting to your computer via PCIe slot, the Sound Blaster AE-5 represents the sum total of sound card experience garnered by Creative Labs since their first sound card was released in 1987.

The Creative Labs Sound Blaster AE-5 sound card installs as one would expect. You insert the card into an available PCIe slot on your motherboard and screw it in place. The biggest change in the installation procedure for the AE-5 is completely optional, but really cool. The Sound Blaster AE-5 comes with a small LED light strip. This light strip connects to your sound card and then you plug one of your computer’s molex power cables a connector on the card itself. This LED light strip teams up with the RGB lighting on the sound card itself in what Creative Labs is calling the Aurora Reactive Lighting System. This lighting system displays 16.8 million colors and can be set to change or react when specific events occur. The small LED light strip has a magnetic backing that allows you to place it wherever you prefer within your PC case. After the hardware stuff is taken care of, you simply download the software from Creative Labs website and off you go. Overall, the installation process is pretty simple.

Once your software is installed, it’s time to start playing some games or listening to music. I am happy to report that the Sound Blaster AE-5 is one stout audio performer, capable of sending out some great music or game sounds for your listening enjoyment. It can do this because of several technological features that Creative Labs has built into the card.

The first technical feature of note on the Sound Blaster AE-5 is its Xamp discrete headphone amplifier. This Xamp is pretty cool in that, unlike many sound card headphone amps, it individually amplifies both left and right channels, allows for great sound on high-end headphones that are capable of up to 600ohm. Now THAT’s “HiFi”! Unfortunately, we do not have a set of hifi headphones to try this feature out on. But, it sounds really cool!

If you don’t care about headphone amplification, you might like to know about its DAC unit. The Sound Blaster AE-5 features a SABER32 Ultra Class DAC (digital audio controller). This DAC is touted as delivering up to 32-bit, 384kHz playback with 122dB DNR. I ran through a number of games with the AE-5: Fallout 4, Divinity: Original Sin II, EVE Online, and many more. I was satisfied with the sound of every game I played and I can attest to both the clarity and power of the audio produced. The AE-5 also allows for very convincing virtual 7.1 channel surround sound, so if you prefer your computer gaming with that kind of sound scape, the AE-5 will make it happen. I was also very happy with its performance while listening to music albums from my iTunes library. Metallica, Alanis Morissette, and even Weird Al Yankovich. I have a lot of albums from a variety of musical genres in my playlist. The AE-5 ran through them all perfectly. I would recommend switching over to the “Concert” EQ setting in the Sound Blaster software for music listening.

The Sound Blaster Connect 2 software suite used to configure the Sound Blaster AE-5 can also be used to control and configure your other new Creative Labs peripherals. I love that this software functions as a central hub for controlling your Creative devices and it makes some really great sense on their part to make it function this way. Going further into the software behind the AE-5 is what Creative Labs calls “Scout 2.0”. Scout 2.0 allows you to visualize the direction a sound is coming from in your favorite first-person shooter title by way of a special utility. If you are featuring your AE-5 on a computer being used in a tournament, please make sure they allow the Scout 2.0 utility before playing. Gotta follow the rules! A final note on the software is that its EQ settings are pretty fantastic. It has a ton of presets for a huge game library. Don’t agree with the preset? Feel free to adjust it! The sound profile is pretty flexible.

So, now for the not-so-great news. While the Sound Blaster AE-5 does allow for discrete 5.1 channel surround sound, it does not support onboard Dolby Digital decoding. So, if you are purchasing this for a home theater setup, you might make sure you don’t require Dolby Digital features prior to purchase or have an optical cable to pass the sound into a decoder of your own. If you don’t need Dolby Digital, I can safely say you will love the Sound Blaster AE-5. For a long while I had gone with just using discrete sound on my motherboard for audio output. After listening to my games and movies on the AE-5, I’m never going back.

For a very affordable $149.99, you can purchase the Creative Labs Sound Blaster AE-5 today from online retailers like Amazon and Newegg. Of course, you can also purchase it directly through Creative Labs on their official website.

[mks_col]

[mks_one_half]Pros

  • Great sound quality
  • Xamp is a great boon for headphones only gamers
  • Beautiful lighting system

[/mks_one_half]

[mks_one_half]Cons

  • No onboard Dolby Digital decoding

[/mks_one_half]

[/mks_col]


Creative Labs Sound Blaster AE-5 Sound Card Review

[mks_icon icon=”fa-star” color=”#6ad61d” type=”fa”][mks_icon icon=”fa-star” color=”#6ad61d” type=”fa”][mks_icon icon=”fa-star” color=”#6ad61d” type=”fa”][mks_icon icon=”fa-star” color=”#6ad61d” type=”fa”][mks_icon icon=”fa-star-o” color=”#6ad61d” type=”fa”] (4 out of 5 Stars)


 

Razer Thresher Ultimate for Xbox One Headset Review

During my visit to Razer’s E3 2017 suite, I got the chance to check out the new Thresher Ultimate wireless gaming surround sound headset. Playing the latest Capcom fighter on the PlayStation 4, I was very impressed with the clarity and rich sound the headphones provided. Flash forward to last week, and a box arrives at my door from Razer with the PC/Xbox One version of their Thresher Ultimate. So, I started the review process. I pulled everything out of the box and began inspecting it. The first thing I noticed about the Thresher Ultimate was that it is built rugged. Even though the headband and ear pads are made from super-soft material and designed for comfort, the structure and body of the Thresher Ultimate feels solid. Even the plastic parts on the Thresher Ultimate are dense and feel like they would withstand a fair amount of abuse.

The Razer Thresher Ultimate wireless surround gaming headset is capable of provided wireless sound either for your Xbox One game console or PC gaming rig. It accomplishes this via a sliding toggle switch that changes the inputs. But not so fast, on the back of the Thresher Ultimate base unit, you will find optical in and out ports, a mini-USB port, and a standard USB port. The audio inputs from your game console go through the optical in port on the base unit, but your PC connects to the base station by way of its mini-USB port. The extra full-sized USB port on the base unit is used for charging the Thresher Ultimate headphones. Razer has also included a nifty headphone stand which attaches to the Thresher Ultimate base unit, providing gamers with a sturdy and convenient place to rest their headphones when not in use. The front of the Thresher Ultimate base unit features a power button and that’s it. The design of the base unit is really attractive and it doesn’t cloud its surface with tons of buttons and controls.

The Razer Thresher Ultimate wireless surround gaming headset proper is also a sight to behold. Featuring some very well-designed lines and hefty build quality that, while not being so heavy as to weigh your head down, is strong enough to feel worth its price point. On the left ear cup of the Thresher Ultimate headset, you will find the retractable boom microphone, headset volume dial, mini-USB charging port, and power button. On the right ear cup, you’ll find the chat volume/mute dial (this doesn’t do much in PC mode, but is super helpful in Xbox One mode). The headphones feature a soft head band as well as an aluminum frame that hovers over the soft band and takes up a lot of the weight from the unit. I was able to wear the Thresher Ultimate for many hours of play without discomfort. Also helping this were the super-soft, memory foam ear pads that Razer has included on the Thresher Ultimate. These pads even have a “temple indent” which allows for more comfortable wear of glasses while playing.

I spent many hours of gaming while wearing the Razer Thresher Ultimate headphones, trying to split my time equally between Xbox One and PC game experiences. On the Xbox One, I delved into the post-apocalyptic universe of Fallout 4 as well as the zombie-killing, base-building opus known as Fortnite. Both of these yielded premium audio experiences, especially when I depressed the Dolby button on the top of the Thresher Ultimate base unit. This button enables the Dolby surround sound on the headphones, and ups the “Wow!” factor of the Thresher Ultimate even more. On my PC, I played some Total War: Warhammer, TES V: Skyrim, and Dead by Daylight. The Razer Thresher never disappointed me. I have even been using the headphones as a monitor and microphone for streaming game content on our YouTube channel, GamingShogunTV. The audio quality of the Razer Thresher Ultimate headphones is excellent, with some really crisp sound and a respectable amount of base thanks to the 50mm drivers built into the headphones.

Overall, the Razer Thresher Ultimate wireless surround gaming headset is a truly great way to enjoy the audio of your favorite Xbox One or PC games. It is well-built and puts out some seriously-crisp sound, all while being extremely comfortable to wear for hours on end. You can find the Razer Thresher Ultimate in two flavors: Xbox One/PC and PlayStation 4/PC, both of which are available starting on August 15, 2017 for $249.99.


Razer Thresher Ultimate Wireless Surround Gaming Headphones Review Score

[mks_icon icon=”fa-star” color=”#1e73be” type=”fa”][mks_icon icon=”fa-star” color=”#1e73be” type=”fa”][mks_icon icon=”fa-star” color=”#1e73be” type=”fa”][mks_icon icon=”fa-star” color=”#1e73be” type=”fa”] (5 out of 5 stars)


 

Agents of Mayhem Launch Trailer

SEOUL – August 14th, 2017 – The time has come. It’s our final Mayhem Monday and with only one day to go before Agents of Mayhem is available, Deep Silver has shared the game’s launch trailer. Featuring every agent that you have met over the past few months, the trailer gives you a taste of the action you will find when you play the game. You can view the trailer right now here:

Devil’s Night. The moment everything changed. The super villainous organization known as LEGION, led by a man called the Morningstar, made itself known with a simultaneous global attack. Using teleportation technology and dark matter-fuelled weapons, LEGION appeared around the world in the blink of an eye. Devastating armies. Stealing resources. Crippling economies. Gripping everyone in fear.

In an effort to reclaim the world from LEGION, the Ultor Corporation forms a new anti-terrorist initiative, MAYHEM, and enlists former LEGION Minister Persephone Brimstone to lead the fight against her former cohorts. Now possessing LEGION’s prized teleportation technology, Persephone and her Agents of Mayhem head to Seoul, fighting from the rooftops to the very underbelly of the city to stop LEGION —by any means necessary. Now you know why the Agents fight, and knowing is half the battle.

Key Features:

Super-Agent Combat

Each of the 12 agents in Agents of Mayhem is a unique character with their own weapons, specializations, skills and upgrades, special moves, and motivation for fighting. Using their moves and skills like invisibility and triple-jump to out manoeuvre your enemies. The Agents’ power in combat comes from their daredevil nature, and their greatest advantage is their use of teleportation technology.

Exploration of Seoul in Open World Conflict

Seoul is your playground. Use your Agents abilities to traverse around the city, summon your custom Agent vehicle or carjack a civilian vehicle. Take part in the numerous open world activities to take back Soul from LEGION, from eliminating LEGION patrols, to destroying their equipment and supply trucks, to rescuing scientists that have been taken hostage, there are a plethora of activities for you to pick from and get distracted in the open world playground.

Build Your Agency and Craft Your Perfect Squad

Take MAYHEM from setting up operations in Seoul to a powerful Agency with major perks, global influence and the power needed to defeat powerful villains. Collect and upgrade your agents with gadgets, Dark Matter shards and outlandish weapons. With twelve agents to choose from there are over 200 different combinations of agents.

Who you gonna call? Agents Agents. Who you gonna call? Agents Agents. To listen to the awesome Agents of Mayhem trailer music please link through to SoundCloud here:  https://soundcloud.com/deepsilvermusic

For more information and to get the latest updates on the game, follow us on Twitter at @aomthegame or on Facebook at Facebook.com/aomthegame or visit aomthegame.com

SAW: The Games of Jigsaw Coming to Halloween Horror Nights

UNIVERSAL CITY, Calif., ORLANDO, Fla. (August 14, 2017) – The SAW series – one of the highest grossing horror film franchises of all time – makes its return to “Halloween Horror Nights,” bringing the blockbuster’s most terrifying traps to life in an all-new original maze opening at Universal Studios Hollywood and Universal Orlando Resort, beginning September 15, 2017.

Based on the Lionsgate and Twisted Pictures hit horror film franchise, “SAW: The Games of Jigsaw” will bring to life the scariest game yet. In this all-new maze guests will come face-to-face with the work of master craftsman “Jigsaw” and a collection of his most infamous traps from the SAW film series and upcoming eighth installment JIGSAW.

“We’re thrilled to be partnering again with Universal Studios on an immersive experience that celebrates everything that our SAW fans love,” said Lionsgate Senior Vice President of Global Live and Location Based Entertainment Jenefer Brown. “The maze features the most terrifying traps that made the SAW franchise such a Halloween tradition, including some of the best from our upcoming film JIGSAW. What better way to complement the film’s release this Halloween than taking audiences into the over-the-top action at Halloween Horror Nights.”

SAW is one of the top grossing horror film franchises, and we’re thrilled that the fan-favorite is making its return to ‘Halloween Horror Nights,’” said John Murdy, Creative Director at Universal Studios Hollywood and Executive Producer of “Halloween Horror Nights.” “‘SAW: The Games of Jigsaw’ will encompass the greatest collection of traps featured in all eight SAW movies to bring to life the most twisted SAW maze ever produced, and we can’t wait for our fans to relive moments from the films.”

“We’re excited to bring SAW back to Halloween Horror Nights and to take fans even deeper into the mind of ‘Jigsaw,’” said Charles Gray, Show Director for Creative Development, “Halloween Horror Nights” at Universal Orlando Resort. “Filled with unimaginable horrors from the hit saga and the upcoming film JIGSAW, this maze is truly a trap in itself.”

Created by James Wan and Leigh Whannell, the SAW film series has ratcheted up tension and invention with each successive film, while rattling millions of nerves worldwide.  The eighth film of the powerhouse franchise is scheduled to hit theatres on October 27, 2017 – in its traditional opening weekend slot leading into Halloween. JIGSAW is written by Josh Stolberg & Peter Goldfinger and directed by The Spierig Brothers

Universal Studios’ “Halloween Horror Nights” is the ultimate Halloween event. For more than 20 years, guests from around the world have visited Halloween Horror Nights in Hollywood and Orlando to become victims inside their own horror film. The streets of each coast’s event are transformed into highly-themed scare zones where menacing “scare-actors” lunge from every darkened corner. Multiple movie-quality haunted houses are erected throughout the event, based on everything from iconic slasher films to hit horror television series to haunting original stories.

Additional details about Universal Studios’ “Halloween Horror Nights” will be revealed soon. For more information about Halloween Horror Nights at either Universal Studios Hollywood or Universal Orlando Resort, visit www.HalloweenHorrorNights.com.