Author - Jerry Paxton

Marvel Announces New ALIEN Comic Series for this August

This August, writer Phillip Kennedy Johnson will continue his bold contributions to the world of ALIEN in an all-new comic series! Featuring the incredible and terrifying artwork of rising star Julius Ohta, ALIEN #1 will kick off a new saga that will serve as a perfect entrypoint into the legendary horror/science-fiction franchise for newcomers and a must-read for longtime fans. Packed with thrilling revelations and fresh insights into the ALIEN mythos, this new chapter promises to further explore the hard-hitting themes Johnson presented in the title’s first era as a new cast of characters must go deep into Xenomorph territory for a chance to combat human extinction.

A small colony of synths have settled in secret on a backwater moon. When a company of United System soldiers come to them for help retrieving biotechnology on a hostile planet that could be the key to saving humanity, the synths must decide whether the prospect of peace between man and machine is worth the risk of betrayal.

“Writing season one of Marvel’s Alien was a horror fanboy’s dream come true,” Johnson said. “We got to tell exactly the story we wanted to tell, bringing horrific new species of Xenomorph to life while also exploring the themes of family and corporate distrust that are such a crucial part of the films. And as much as I loved our season one, we’re outdoing it in every way in the new series.

“Julius Ohta is exceeding all expectations as series artist. Every background, every facial expression and emotion, and of course, all the environmental creepiness and full-on body horror is lovingly rendered by Julius, who is at the absolute TOP of his game right now. I can’t say enough great things about him. Fans are going to be truly spoiled. Stay tuned for one of the best, most beautiful Alien comics ever made.”

“When I got the invite to draw the new Alien series, I had a professional and standard reaction – I was glad to be invited and I was determined to make it the best work of my life. But then, a few minutes later, it came all at once – I understood that I was going to draw Alien… THE ALIEN. I freaked out (in a very good way) and then I knew the tremendous responsibility that is to be in this franchise,” Ohta added. “Even though there’s a huge responsibility to bring the series to life, I couldn’t expect a better welcome from the creative team. It’s been fantastic to work with Phillip, Sarah [Brunstad] and everyone involved. Phillip is a genius and also a gentleman and is always looking for something to make the story better. When I started reading the script, I couldn’t stop until I reached the last page. I could talk about it forever… Sarah is such a kind editor and it’s been a dream to work with these guys!

“The Alien franchise influenced an entire generation and I’m among the people who were hugely influenced by the movies, designs, games and so much more. I hope readers enjoy the series we are bringing to them.”

MAN, MACHINE, AND THE MOST TERRIFYING CREATURE IN THE UNIVERSE…IT’S AN EXPRESS ELEVATOR TO HELL, AND YOU’RE GONNA WANT TO BE ON IT! Don’t miss ALIEN #1 when it arrives this August! For more information, visit Marvel.com.

PC Gaming Show Returns for 2022 on June 12

The world’s first and only annual showcase of upcoming PC games and hardware returns on Sunday, June 12, at 12:30 PM PDT / 3:30 PM EDT / 8:30 PM BST on Twitch and YouTube. Now in its eighth year, the PC Gaming Show will feature a mix of exclusive world announcements, brand-new trailers, and interviews with developers from all over the globe.

“We want the PC Gaming Show to convey just how permanently vibrant this hobby is,” says PC Gamer Global Editor-in-Chief Evan Lahti. “PC gaming contains multitudes – it’s a big tent of creativity. This year’s show puts high-end projects like Arma 4 side-by-side with boutique gems from Klei, tinyBuild, and Maximum Games, stunning indie sci-fi, and an ambitious modding project that builds on the acclaimed Half-Life: Alyx.”

This year’s PC Gaming Show will be hosted by Sean ‘Day[9]’ Plott and Mica Burton. PC Gamer’s 2010 “Gamer of the Year,” Sean ‘Day[9]’ Plott is a gaming and esports player, host, and personality whose videos attract more than two million views each month. Mica Burton is an actress, digital content creator, live event presenter, and professional cosplayer whose credits include hosting the Overwatch League for Blizzard Entertainment and Star Trek Day for CBS.

Last year’s PC Gaming Show attracted more than 36 million viewers, and this year’s event will feature more games than ever before, with over 45 exciting titles included. Here’s a sneak peek at some of this year’s incredible lineup:

  • An unannounced game from 11 bit studios
  • A brand-new project from Klei Entertainment
  • An exclusive interview on Arma 4 with Bohemia Interactive
  • The final trailer for Sam Barlow’s mind-bending Immortality
  • New gameplay of the ambitious mod project Half-Life: Alyx – Levitation
  • An update on Warhammer 40,000: Space Marine 2 from Saber Interactive’s Tim Willits
  • First gameplay from the highly anticipated grand strategy game Victoria 3

“We feel more strongly than ever that the PC deserves its own place amidst the hectic schedule of summer reveals,” says PC Gamer Brand Director Tim Clark. “I’ve been blown away by the sheer quality and variety of projects that we’ve been able to include, and we can’t wait to pull the curtain back on our biggest show yet.”

During the show, one viewer will also have the chance to win a dream PC from the custom builders at iBUYPOWER.

Following the Xbox & Bethesda Games Showcase taking place on the same day, the PC Gaming Show will be broadcast on twitch.tv/pcgameryoutube.com/pcgamer, and twitch.tv/twitchgaming as part of the summer season of gaming events, which also includes the Future Games Show on Saturday,  June 11. For more information, visit pcgamingshow.com.

The PC Gaming Show is proudly supported by our partners: Tripwire Interactive, SEGA Europe, iBUYPOWER, ION LANDS, Mana Interactive, SUPER PEOPLE, Square Enix, Shiro Games, All in! Games, Kepler Interactive, Ravenage, Modus Games, Frontier, Iceberg Interactive, tinyBuild, Prime Matter, Ravenscourt, and Compass Datacenters.

Gloomhaven Coming to Console Platforms

Embracer Group companies Asmodee Digital and Saber Interactive have announced a new partnership to bring the critically acclaimed tactical RPG Gloomhaven to video game consoles in 2023. Originally developed by Flaming Fowl Studios based on Isaac Childres’ award-winning board game, Gloomhaven has sold over 500k units throughout early access and its official launch on PC and Mac last year. The console editions of the game will be published by Asmodee Digital and developed by Saber.

“We’re excited to bring Gloomhaven to new players around the world with Saber Interactive. Partnerships like this are one of the great advantages we have available to us now as part of Embracer Group, and we look forward to tapping into even more opportunities to deliver for our fans in the future,” said Pierre Ortolan, CEO at Asmodee Digital.

“Our partnership on Gloomhaven embodies the very reason we brought Asmodee into the Embracer family,” said Matthew Karch, Saber Interactive CEO and co-founder and Embracer board member. “Games are truly a transmedia experience, and it’s amazing to have the opportunity to collaborate with the world’s best board game makers to bring their IP to consoles. This is the first of many announcements of its kind to come.”

Set in a medieval dark fantasy universe, Gloomhaven is a tactical RPG mixing card-based strategy and adventurous dungeon crawling, featuring solo play and online co-op. Sell your sword to any who can afford it, and carve your way through dark caves, dreadful forests, and terrifying dungeons filled with horrific monsters to reap your rewards… or die trying.

Lead your band of mercenaries through an unforgiving world where every choice can have life or death consequences. Each of Gloomhaven’s 17 unique characters comes with their own skills and more than 1,000 different abilities to master. The digital version of Gloomhaven has continued to grow since launch with new content and updates, including the recently released “Jaws of the Lion” DLC.

Gloomhaven is currently available on Steam and GOG.com for PC and Mac. For the latest updates, follow the digital game on Twitter, Facebook and Discord.

Thomas Haden Church Set to Star in Peacock’s Twisted Metal Series

Thomas Haden Church (Sideways, Divorce, Spider-Man: No Way Home) Is set to star alongside previously announced series leads Anthony Mackie and Stephanie Beatriz in series from Sony Pictures Television, PlayStation Productions and Universal Television.

  • Peacock announced today that Thomas Haden Church (Sideways, Divorce, Spider-Man: No Way Home) will star in the new action-comedy series TWISTED METAL, a live-action adaptation of the global video game phenomenon.
  • Anthony Mackie (The Falcon and the Winter Soldier) is also starring and executive producing. Stephanie Beatriz (Encanto, Brooklyn Nine-Nine) to co-star opposite Mackie.
  • Will Arnett and Marc Forman from Electric Avenue (Murderville) secured the rights to the material and helped put the project together alongside Asad Qizilbash and Carter Swan from PlayStation Productions, are also set to executive produce.
  • Michael Jonathan Smith (Cobra Kai) will serve as showrunner, writer and executive producer for the live-action comedy from Sony Pictures Television, PlayStation Productions and Universal Television, a division of Universal Studio Group. Kitao Sakurai (The Eric Andre Show, Bad Trip) will executive produce and direct multiple episodes of the series.
  • TWISTED METAL, a half-hour live-action TV series based on the classic PlayStation game series, is a high-octane action comedy, based on an original take by Rhett Reese and Paul Wernick (Deadpool, Zombieland) about a motor-mouthed outsider offered a chance at a better life, but only if he can successfully deliver a mysterious package across a post-apocalyptic wasteland. With the help of a trigger-happy car thief, he’ll face savage marauders driving vehicles of destruction and other dangers of the open road, including a deranged clown who drives an all too familiar ice cream truck.

NEW SERIES LEAD AND CHARACTER DESCRIPTION:
THOMAS HADEN CHURCH
 (Sideways, Divorce, Spider-Man: No Way Home) will play “Agent Stone,” a cold and unyielding post-apocalyptic highway patrolman who rules the roads with a silver tongue and a twisted iron fist, prosecuting even the smallest crimes with the harshest of judgements. Agent Stone will stop at nothing to bring law and order back to the Divided States of America, and will kill anyone in his path who defies his power.

PREVIOUSLY ANNOUNCED SERIES LEADS: 
ANTHONY MACKIE (The Falcon and the Winter Soldier) will play “John Doe,” a smart ass, motor-mouthed Milkman who talks as fast as he drives, facing savage vehicles of destruction as he delivers much needed supplies from one post apocalyptic settlement to another. With no memory of his family or past, John’s only goal is survival, until he gets a once-in-a-lifetime opportunity to make his wish of finding community come true.

STEPHANIE BEATRIZ (Encanto, Brooklyn Nine-Nine) will play “Quiet,” a ferocious, badass car thief who acts purely on instinct – you couldn’t stop her any more than a manhole could stop a volcano. Coming from a community that oppressed her into silence, Quiet’s wish is to find her place in this dark, chaotic world. But when she becomes clouded by her need for revenge, Quiet forms an unlikely, antagonistic bond with John Doe.

ABOUT THE SERIES

  • Showrunner / Executive Producer / Writer: Michael Jonathan Smith (Cobra Kai)
  • Executive Producers: Rhett Reese and Paul Wernick (Deadpool, Zombieland), Will Arnett and Marc Forman (Electric Avenue), Jason Spire (Inspire Entertainment), Peter Principato (Artists First), Asad Qizilbash and Carter Swan from PlayStation Productions and Hermen Hulst, Head of PlayStation Studios
  • Executive Producer / Star: Anthony Mackie (Make It With Gravy Productions)
  • Executive Producer / Director (Multiple Episodes): Kitao Sakurai (The Eric Andre Show, Bad Trip)
  • Produced by: Sony Pictures Television, PlayStation Productions and Universal Television, a division of Universal Studio Group 
  • Format: half-hour live-action comedy  

Frogwares Unveils Concept Art from Project Palianytsia

Frogwares has announced they are working on a new title. The studio pivoted their entire remaining team onto a new game despite the war in Ukraine still impacting their lives.

For now, the name is titled Project Palianytsia and is a mix of eldritch horror coupled with Victorian-era mystery, aimed at fans of Frogwares’ The Sinking City and Sherlock Holmes series.

Four early concept pieces have been released to give people their first glimpse of the project. The official reveal will hopefully be ready to show sometime this summer.

“We are revealing the game now in this way to simply show people we are pushing on and also as a clear middle finger to those who thought they could just roll into our country hoping to disrupt and ruin our lives.”

“While still challenging, prior to this, everything we released during the war was existing projects that needed to be finalized. We are now making something almost entirely from scratch which is a lot harder under these circumstances so we needed to think smart about what is realistic for us. The idea was greenlit for this very reason as it is something our current team and setup can deliver compared to doing pre-production on another open-world title, which is what we were doing prior to the war.”

“The name Palianytsia is symbolic to Ukraine as it’s considered part of our national cuisine. But it’s also the equivalent of phonetical Dark Souls for russians who often can’t pronounce it correctly when trying to pass off as Ukrainian. And so now it’s often used in the field as a test to quickly identify possible affiliation of unknown individuals.”

– Sergey Oganesyan, Communications Manager, Frogwares

A full official statement from the studio has also been released detailing the need for such a project and why they have decided to proceed this way:

The war keeps going. And so do we. A new game is in the works.

We are now reaching the 4th month of the russian invasion. This so-called “special operation” was supposed to take only a few days to complete. Funny how life doesn’t always work out to plan. We have no doubt that Ukraine will remain an independent nation – no matter what the russian forces throw at us. But because of the war, we have to adapt. And the work must continue. With that, we have an announcement to make. 

We can now officially reveal that we are working on a new game, codenamed “Palianytsia”. It’s a horror and mystery experience that fans of both The Sinking City and Sherlock Holmes should like. We’ll make a proper announcement soon, but for now, we have a few early concept pieces to share with you. 

To be frank, “Palianytsia” is not the project we had originally planned on doing next, but with the war taking place, we needed to re-evaluate everything. It is a bit more streamlined than our latest open-world titles but it’s a game we are sure we can deliver under these extreme circumstances. 

As an independent studio, we always have to balance our resources and workflow to be able to deliver our games. But the war has thrown notable hurdles at us and our established process. Constant communication and iteration between teams is harder to maintain, so we need a project where staff can have more autonomy. Roles and responsibilities had to shift around to fill the gaps left by those who signed up to fight or provide humanitarian aid. And the threat that tomorrow something could happen somewhere or to someone that would force us to drastically adapt all over again means we need to be more flexible. With this in mind, we had a decision to make.

Do we go ahead with a large scope project and risk disruption, have less room for R&D and innovation, less access to your highly skilled staff, and have smaller pre-production and development of specific tools? Or perhaps we can be smarter about this, and create a project with an easier turnaround and a tighter scope – but still ambitious, packed with quality, and with great storytelling and mystery behind it. This way, we can not only make a new game, but do so while supporting those fighting. 

We will be revealing more about our next title shortly. And, if you are interested, we’d like to give you a more detailed look into our lives and our work during a war. Perhaps it might bring you and us a little bit closer. We’re also looking at other ways to bring the game to you directly – more info on that soon.

Thank you for all your support during this time. Stay safe wherever you are.

  • Team Frogwares

Horror Tycoon Let’s You Build Your Own Haunted House

Gameparic released Horror Tycoon: Playtest! Your task in the game is to scare, terrify and thrill guests.. As it is a hybrid of tycoon and tower defense, your craziest ideas make come true and get on a higher level. Please remember that this is part of our game that will be released in the future.

Make guests’ nightmares a real business. Design and build multifarious attractions and be aware of losing your reputation and cash. Walls, trapdoors, and doorways will be needed to frighten guests. You can also build rooms and experiment with them in different ways.

Customizing your attractions will make disappearing visitors more enjoyable. Lightning effects or spooky props and appropriate colors that you can choose to make guests frightened. Do not be afraid to put aliens or ghosts between the walls, but remember it must be a surprise! Otherwise, visitors will not be afraid and you can lose fear reputation.

Be prepared for the next waves of guests and the most important thing is the further you progress, the more you have to scare. If you earn enough scary reputation, you can go to the next location. And remember that police cannot catch you for your sinful acts of making visitors disappear…

CCP Games Launches Cloud-Based EVE Anywhere Game Streaming

CCP Games today launched EVE Anywhere, a cloud-based platform based on Intel technology for the hit spaceship MMO EVE Online. Working closely with Intel, EVE Anywhere allows pilots to command their fleets through Chrome, Edge, Firefox, and Safari on any desktop or laptop computer. Previously limited to premium Omega account users while in beta, EVE Anywhere is now available for EVE Online players in the USA and select* European territories. The platform will be available for additional territories later this year.

EVE Anywhere is powered by Intel technology, allowing CCP to remotely access high-capacity compute via the cloud. By operating in the cloud, EVE Anywhere removes the barrier of hardware limitations and opens up the MMO’s iconic adventures to new audiences. This revolutionizes both the accessibility and pace of the game, as anyone can play ‘virtually’ anywhere they want and seamlessly switch between a web browser or the EVE Online client’s launcher.

The platform entered into beta last year for territories across Europe and saw an overwhelmingly positive reception. Since August 2021, more than 11,000 users across the globe have streamed 86,000 sessions in EVE Anywhere. Throughout the beta, CCP took valuable community feedback to improve the overall cloud experience for EVE Anywhere’s full-scale launch.

“EVE Anywhere was incredibly well received by those testing it in beta over the past year. We truly appreciate you Capsuleers who tried it out and shared invaluable feedback to help us improve the experience,” said Bergur Finnbogason, EVE Online’s Creative Director. “Thanks to all of your help, we’re finally ready to get EVE Anywhere into your hands, no matter your browser preferences.”

To access EVE Anywhere, go to eveonline.com, sign in to your account, and click the ‘Launch EVE Online’ button to start playing. A connection speed of 25Mbps or higher is required for a reliable cloud-based experience.

For all the latest information about EVE Online, please visit EVE News.

*EVE Anywhere is now available in the following European territories: Andorra, Austria, Belgium, Bosnia and Herzegovina, Croatia, Czech Republic, Denmark, France, Germany, Hungary, Iceland, Ireland, Liechtenstein, Lithuania, Luxembourg, Monaco, Netherlands, Poland, Slovakia, Slovenia, Switzerland, and the United Kingdom.

Tennis Manager 2022 Official Launch Trailer

It’s a big month for tennis. The Roland-Garros French Open tournament has begun in Paris, and the center-court enthusiasts at French independent developer and publisher Rebound CG have launched Tennis Manager 2022. The realistic management sim puts players in control of their own virtual tennis academy, and is available now for PC via Steam and Epic Games Store for 35.99€ / $35.99 / £28.79. Launch price promotions are available for a limited time, including a special Steam discount for owners of Tennis Manager 2021.

In Tennis Manager 2022, players will take their hand-picked academy of players from the humble beginnings of the junior circuit, through training and more than 2000 tournaments, to the high-stakes professional circuit and global acclaim. The team at Rebound CG have poured their tennis-loving souls into the game, which builds on the success of the first title in the series with a host of new features.

Alongside its roster of brilliant international tennis stars, the game features player creation, a new contract management and negotiation system, plus a host of complex team management tools to dive into. Matches have been made more immersive with enhanced AI and animations, while countless other gameplay improvements ensure that Tennis Manager 2022 delivers the leading simulation experience for fans of tennis everywhere.

“These are exciting times for the game of tennis in general, with a new generation of players shaking up the real world rankings. These are the stars that players will engage with and guide to success in the virtual world of Tennis Manager 2022.” said Augustin Pluchet, CEO of Rebound CG. “We’re thrilled that we have been able to build on the success of the first game to deliver an experience with so much more for our players to enjoy.”

Tennis Manager 2022 is available now via Steam, Epic Games Store, GOG and the Mac App Store for a full price of €39.99/$35.99. The game is discounted for a limited time, including a special Steam discount available for owners of Tennis Manager 2021. See below for a full list of the promotions and discounts available during the launch period.

Buy Tennis Manager 2022 now on Steam

Star Trek Prodigy: Supernova Announcement Trailer

Outright Games, the leading global publisher of family-friendly interactive entertainment, in partnership with award winning developer, Tessera Studio’s, Paramount Consumer Products and Nickelodeon, today announced an original video game Star Trek Prodigy: Supernova based on the original Paramount+ animated series Star Trek: Prodigy. The all-new game marks the first ever family-friendly Star Trek game aimed at younger players. The game will be available this October on PlayStation 4®, PlayStation 5, Nintendo Switch™, Xbox One, Xbox X|S, Steam and Stadia priced at $39.99 / £34.99 / €39.99.

After the U.S.S. Protostar picks up strange readings from a dying star, Dal and Gwyn must race against time to save their friends, their ship, and an entire planetary system before a supernova destroys them all! Using their unique skills to overcome ingenious puzzles, endure hostile environments and battle deadly robot armies, Dal and Gwyn must save their captured crewmates Jankom Pog, Rok-Tahk, Zero and Murf. But they soon encounter a deadly new enemy, one that will stop at nothing to destroy the U.S.S. Protostar and change the very course of history!

Key features:

  • JOIN STARFLEET – Play as Dal and Gwyn as they rescue their scattered crew. Play solo or in 2-player cooperative mode in this exciting action-adventure game.
  • GO BOLDLY – Explore the alien worlds of Orisi, Mirios and Taresse, each with its own hostile environments, puzzles, challenges and mysteries.
  • MAKE FIRST CONTACT – Make first contact with  new alien species, learn about their history and discover their secrets.
  • CUSTOMIZE THE U.S.S. PROTOSTAR – Collect iconic items from the Star Trek universe and use them to customize the Protostar.

This new game is based on Star Trek: Prodigy, the hit animated series following a motley crew of young aliens who must figure out how to work together while navigating a greater galaxy, in search of a better future. The series stars Brett Grey as Dal, Ella Purnell as Gwyn, Rylee Alazraqui as Rok-Tahk, Angus Imrie as Zero, Jason Mantzoukas as Jankom Pog and and Dee Bradley Baker as Murf. Kate Mulgrew also returns to the franchise as the iconic Captain Kathryn Janeway.

Outright Games and Paramount Consumer Products have previously partnered together to create successful family-friendly video games based on their other licensed IPs. This includes PAW Patrol: On a RollPAW Patrol Mighty Pups: Save AdventurePAW Patrol: The Movie: Adventure City Calls and Blaze and the Monster Machines: Axle City Racers.

Terry Malham, CEO of Outright Games, said “We are absolutely thrilled to work again with Paramount Consumer Products and Nickelodeon as the publisher that will bring this game to the Next Generation of Star Trek fans. Having the opportunity to work with an IP as iconic as Star Trek is a massive privilege, especially considering the glowing reception the Star Trek: Prodigy series has received. We’re sure that Star Trek Prodigy: Supernova will give young players a great first taste of the expansive Star Trek universe, and older fans will enjoy exploring this latest interactive installment of the franchise.”

Developed by Emmy® Award winners Kevin and Dan Hageman (“Trollhunters” and “Ninjago”), the first season was praised for making the core values of the franchise accessible to children, including the importance of acceptance, individuality and looking beyond appearances. The show has recently been renewed for a second season. Produced by Nickelodeon Animation and CBS’ Eye Animation Productions, Star Trek: Prodigy is currently available to stream on Paramount+ and will debut on Nickelodeon in the U.S. later this year. The first season is also set to premier in the UK and Europe later in 2022.

Star Trek Prodigy: Supernova is coming in at maximum warp speed this October on PlayStation 4®, PlayStation 5, Nintendo Switch™, Xbox One, Xbox X|S, Steam and Stadia priced at $39.99 / £34.99 / €39.99. Watch out Starfleet – More information coming on this game soon!

TM & © 2022 CBS Studios Inc.  Star Trek and related marks and logos are trademarks of CBS Studios Inc.  All Rights Reserved.

V Rising Steam Early Access Launch Trailer

Swedish game developer Stunlock Studios have announced today that V Rising, the anticipated open-world fantasy vampire survival game, is out now on Steam Early Access for $19.99 / €19.99 following a promising closed beta. Traverse the gothic world of Vardoran solo or co-op on official servers with up to 40 players, fight mythical monsters and brutish bandits, and build your magnificent castle as you hunt for fresh blood to survive.

In V Rising, you need to survive as a newly awakened vampire in a world ruled by humans and rise to become the next Dracula. Feed on blood to gain new powers, hide from the scorching sun, and engage in real-time PvE and PvP combat set in a dark fantasy realm. Raise your castle and invite friends to join as you explore a vast open world, pillage villages, skirmish with bandits, and delve into the lairs of supernatural beasts. Attack other player’s castles, or become a diplomat in a game of blood, power, and betrayal.

“The day is finally here, our vampires have been revealed in the moonlight and it’s up to the players to discover their secrets,” said Johan Ilves, Marketing Director at Stunlock Studios. “With a lot of blood, sweat and tears (but mostly blood), we have created the foundations for a truly unique vampire gameplay experience. This Early Access campaign will allow us to fine-tune V Rising and take the final steps in creating a genre-defining gem.”